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Type Family
In computer science, a type family associates data types with other data types, using a type-level function defined by an open-ended collection of valid instances of input types and the corresponding output types. Type families are a feature of some type systems that allow partial functions between types to be defined by pattern matching. This is in contrast to data type constructors, which define injective functions from all types of a particular kind to a new set of types, and type synonyms (a.k.a. typedef), which define functions from all types of a particular kind to another existing set of types using a single case. Type families and type classes are closely related: normal type classes define partial functions from types to a collection of named ''values'' by pattern matching on the input types, while type families define partial functions from types to ''types'' by pattern matching on the input types. In fact, in many uses of type families there is a single type class whic ...
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Type System
In computer programming, a type system is a logical system comprising a set of rules that assigns a property called a type to every "term" (a word, phrase, or other set of symbols). Usually the terms are various constructs of a computer program, such as variables, expressions, functions, or modules. A type system dictates the operations that can be performed on a term. For variables, the type system determines the allowed values of that term. Type systems formalize and enforce the otherwise implicit categories the programmer uses for algebraic data types, data structures, or other components (e.g. "string", "array of float", "function returning boolean"). Type systems are often specified as part of programming languages and built into interpreters and compilers, although the type system of a language can be extended by optional tools that perform added checks using the language's original type syntax and grammar. The main purpose of a type system in a programming language ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Design Pattern
A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander and has been adapted for various other disciplines, particularly software engineering. The " Gang of Four" book. Details An organized collection of design patterns that relate to a particular field is called a pattern language. This language gives a common terminology for discussing the situations designers are faced with. Documenting a pattern requires explaining why a particular situation causes problems, and how the components of the pattern relate to each other to give the solution. Christopher Alexander describes common design problems as arising from "conflicting forces"—such as the conflict between wanting a room to be sunny and wanting it not to overheat on summer afternoons. A pattern would not tell the designer how many windows to put in the room; instead, it would propose a set of values to guide the designer toward a decisi ...
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Type Theory
In mathematics, logic, and computer science, a type theory is the formal presentation of a specific type system, and in general type theory is the academic study of type systems. Some type theories serve as alternatives to set theory as a foundation of mathematics. Two influential type theories that were proposed as foundations are Alonzo Church's typed λ-calculus and Per Martin-Löf's intuitionistic type theory. Most computerized proof-writing systems use a type theory for their foundation. A common one is Thierry Coquand's Calculus of Inductive Constructions. History Type theory was created to avoid a paradox in a mathematical foundation based on naive set theory and formal logic. Russell's paradox, which was discovered by Bertrand Russell, existed because a set could be defined using "all possible sets", which included itself. Between 1902 and 1908, Bertrand Russell proposed various "theories of type" to fix the problem. By 1908 Russell arrived at a "ramified" theory ...
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Functional Programming
In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarative programming paradigm in which function definitions are Tree (data structure), trees of Expression (computer science), expressions that map Value (computer science), values to other values, rather than a sequence of Imperative programming, imperative Statement (computer science), statements which update the State (computer science), running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local Identifier (computer languages), identifiers), passed as Parameter (computer programming), arguments, and Return value, returned from other functions, just as any other data type can. This allows programs to be written in a Declarative programming, ...
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Type Class
In computer science, a type class is a type system construct that supports ad hoc polymorphism. This is achieved by adding constraints to type variables in parametrically polymorphic types. Such a constraint typically involves a type class T and a type variable a, and means that a can only be instantiated to a type whose members support the overloaded operations associated with T. Type classes were first implemented in the Haskell programming language after first being proposed by Philip Wadler and Stephen Blott as an extension to "eqtypes" in Standard ML, and were originally conceived as a way of implementing overloaded arithmetic and equality operators in a principled fashion. In contrast with the "eqtypes" of Standard ML, overloading the equality operator through the use of type classes in Haskell does not require extensive modification of the compiler frontend or the underlying type system. Overview Type classes are defined by specifying a set of function or constant name ...
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Ordered Pair
In mathematics, an ordered pair (''a'', ''b'') is a pair of objects. The order in which the objects appear in the pair is significant: the ordered pair (''a'', ''b'') is different from the ordered pair (''b'', ''a'') unless ''a'' = ''b''. (In contrast, the unordered pair equals the unordered pair .) Ordered pairs are also called 2-tuples, or sequences (sometimes, lists in a computer science context) of length 2. Ordered pairs of scalars are sometimes called 2-dimensional vectors. (Technically, this is an abuse of terminology since an ordered pair need not be an element of a vector space.) The entries of an ordered pair can be other ordered pairs, enabling the recursive definition of ordered ''n''-tuples (ordered lists of ''n'' objects). For example, the ordered triple (''a'',''b'',''c'') can be defined as (''a'', (''b'',''c'')), i.e., as one pair nested in another. In the ordered pair (''a'', ''b''), the object ''a'' is called the ''first entry'', and the object ''b'' the '' ...
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Array Data Structure
In computer science, an array is a data structure consisting of a collection of ''elements'' (values or variables), each identified by at least one ''array index'' or ''key''. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula. The simplest type of data structure is a linear array, also called one-dimensional array. For example, an array of ten 32-bit (4-byte) integer variables, with indices 0 through 9, may be stored as ten words at memory addresses 2000, 2004, 2008, ..., 2036, (in hexadecimal: 0x7D0, 0x7D4, 0x7D8, ..., 0x7F4) so that the element with index ''i'' has the address 2000 + (''i'' × 4). The memory address of the first element of an array is called first address, foundation address, or base address. Because the mathematical concept of a matrix can be represented as a two-dimensional grid, two-dimensional arrays are also sometimes called "matrices". In some cases the term "vector" is used in comp ...
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Boolean Data Type
In computer science, the Boolean (sometimes shortened to Bool) is a data type that has one of two possible values (usually denoted ''true'' and ''false'') which is intended to represent the two truth values of logic and Boolean algebra. It is named after George Boole George Boole (; 2 November 1815 – 8 December 1864) was a largely self-taught English mathematician, philosopher, and logician, most of whose short career was spent as the first professor of mathematics at Queen's College, Cork in ..., who first defined an algebraic system of logic in the mid 19th century. The Boolean data type is primarily associated with Conditional (computer programming), conditional statements, which allow different actions by changing control flow depending on whether a programmer-specified Boolean ''condition'' evaluates to true or false. It is a special case of a more general ''logical data type—''logic does not always need to be Boolean (see probabilistic logic). Generali ...
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Bit Vector
A bit array (also known as bitmask, bit map, bit set, bit string, or bit vector) is an array data structure that compactly stores bits. It can be used to implement a simple set data structure. A bit array is effective at exploiting bit-level parallelism in hardware to perform operations quickly. A typical bit array stores ''kw'' bits, where ''w'' is the number of bits in the unit of storage, such as a byte or word, and ''k'' is some nonnegative integer. If ''w'' does not divide the number of bits to be stored, some space is wasted due to internal fragmentation. Definition A bit array is a mapping from some domain (almost always a range of integers) to values in the set . The values can be interpreted as dark/light, absent/present, locked/unlocked, valid/invalid, et cetera. The point is that there are only two possible values, so they can be stored in one bit. As with other arrays, the access to a single bit can be managed by applying an index to the array. Assuming its size (o ...
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Array Data Type
In computer science, array is a data type that represents a collection of ''elements'' (value (computer science), values or variable (computer science), variables), each selected by one or more indices (identifying keys) that can be computed at Run time (program lifecycle phase), run time during program execution. Such a collection is usually called an array variable or array value.Robert W. Sebesta (2001) ''Concepts of Programming Languages''. Addison-Wesley. 4th edition (1998), 5th edition (2001), By analogy with the mathematical concepts vector (mathematics), vector and matrix (mathematics), matrix, array types with one and two indices are often called vector type and matrix type, respectively. More generally, a multidimensional array type can be called a tensor type, by anology with the physical concept, tensor. Language support for array types may include certain built-in type, built-in array data types, some syntactic constructions (''array type constructors'') that the p ...
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Algebraic Data Type
In computer programming, especially functional programming and type theory, an algebraic data type (ADT) is a kind of composite type, i.e., a type formed by combining other types. Two common classes of algebraic types are product types (i.e., tuples and records) and sum types (i.e., tagged or disjoint unions, coproduct types or ''variant types''). The values of a product type typically contain several values, called ''fields''. All values of that type have the same combination of field types. The set of all possible values of a product type is the set-theoretic product, i.e., the Cartesian product, of the sets of all possible values of its field types. The values of a sum type are typically grouped into several classes, called ''variants''. A value of a variant type is usually created with a quasi-functional entity called a ''constructor''. Each variant has its own constructor, which takes a specified number of arguments with specified types. The set of all possible value ...
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