Trick-avoidance
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Trick-avoidance
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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Hearts (card Game)
Hearts is an "evasion-type" trick-taking playing card game for four players, although most variations can accommodate between three and six players. It was first recorded in America in the 1880s and has many variants, some of which are also referred to as "Hearts", especially the games of Black Lady and Black Maria. The game is a member of the Whist group of trick-taking games (which also includes Bridge and Spades), but is unusual among Whist variants in that it is a trick-avoidance game; players avoid winning certain penalty cards in tricks, usually by avoiding winning tricks altogether. The original game of Hearts is still current, but has been overtaken in popularity by Black Lady in the United States and Black Maria in Great Britain. History The game of Hearts probably originated with Reversis, which became popular around 1750 in Spain. In this game, a penalty point was awarded for each trick won, plus additional points for taking or in tricks. A similar game called "F ...
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Reversis
Reversis, or more rarely, Réversi, is a very old trick-taking card game of the Hearts group whose origin is supposed to be Italian, transformed into Spain and then in France. It is considered one of the two probable ancestors of Hearts, Black Lady and Black Maria, the other being ''Coquimbert'' or ''Coquinbert''. It was very popular with the French aristocracy in the 17th and 18th centuries, and much played elsewhere, except in Britain. Initially quite simple, the game eventually developed into an elaborate affair involving vast quantities of counters and a complex system of pools and side-payments. Its name may have possibly come from the reverse order and construction of the game itself, or even from its exceptional slam which, like "shooting the moon" in Black Lady, reverses the entire aim of the game. History The game of Reversis was first mentioned in France in 1601, under the name Reversin, played with a 52-card pack and is the subject of a poem written around 1611 by Ant ...
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Four Overlapping Playing Cards
4 (four) is a number, numeral and digit. It is the natural number following 3 and preceding 5. It is the smallest semiprime and composite number, and is considered unlucky in many East Asian cultures. In mathematics Four is the smallest composite number, its proper divisors being and . Four is the sum and product of two with itself: 2 + 2 = 4 = 2 x 2, the only number b such that a + a = b = a x a, which also makes four the smallest squared prime number p^. In Knuth's up-arrow notation, , and so forth, for any number of up arrows. By consequence, four is the only square one more than a prime number, specifically three. The sum of the first four prime numbers two + three + five + seven is the only sum of four consecutive prime numbers that yields an odd prime number, seventeen, which is the fourth super-prime. Four lies between the first proper pair of twin primes, three and five, which are the first two Fermat primes, like seventeen, which is the third. On the other ...
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Bidding
Bidding is an offer (often competitive) to set a price tag by an individual or business for a product or service ''or'' a demand that something be done. Bidding is used to determine the cost or value of something. Bidding can be performed by a person under influence of a product or service based on the context of the situation. In the context of auctions, stock exchange, or real estate, the price offer a business or individual is willing to pay is called a bid. In the context of corporate or government procurement initiatives, in Business and Law school students actively bid for high demand elective courses that have a maximum seat capacity though a course bidding process using pre allocated bidding points or e-bidding currency on course bidding systems. The price offer a business or individual is willing to sell is also called a bid. The term "bidding" is also used when placing a bet in card games. Bidding is used by various economic niches for determining the demand and hen ...
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Taroc L'Hombre
Taroc l'Hombre or Tarok-l'Hombre is an extinct card game of the European Tarot card game family for three players that was played with a full pack of 78 tarot cards, known as ''tarocs'' or ''taroks''. It emerged in Italy around 1770 as Tarocc 'Ombre but later spread to Austria and Germany. It was a crucial development, with the important idea of bidding imported from l'Hombre, hence the name. History Taroc l'Hombre appears to be an Austrian development of Tarocc 'Ombre, a card game originating in Lombardy, Italy, which, however, was played with a 54-card shortened, Italian-suited pack. Tarocc 'Ombre was "a development of the highest importance in the history of Tarot" because it introduced the concept of bidding. In Italy this idea fell out of favour, but not before it had crossed the Alps to other countries where "the true future of Tarot games lay in those that incorporated bidding". Among the earliest games of this type in Austria and Germany was a small family of games gener ...
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Ombre
Ombre (, pronounced "omber") or l'Hombre is a fast-moving seventeenth-century trick-taking card game for three players and "the most successful card game ever invented." Its history began in Spain around the end of the 16th century as a four-person game. It is one of the earliest card games known in Europe and by far the most classic game of its type, directly ancestral to Euchre, Boston and Solo Whist. Despite its difficult rules, complicated point score and strange foreign terms, it swept Europe in the last quarter of the 17th century, becoming ''Lomber'' in Germany, ''Lumbur'' in Austria and ''Ombre'' (originally pronounced 'umber') in England, occupying a position of prestige similar to contract bridge today. Ombre eventually developed into a whole family of related games such as the four-hand Quadrille, three-hand Tritrille, five-hand Quintille and six-hand Sextille, as well as German Solo, Austrian Préférence and Swedish Vira, itself "one of the most complex card games e ...
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Piquet
Piquet (; ) is an early 16th-century plain-trick card game for two players that became France's national game. David Parlett calls it a "classic game of relatively great antiquity... still one of the most skill-rewarding card games for two" but one which is now only played by "aficionados and connoisseurs." History Piquet is one of the oldest card games still being played. It is first mentioned, as ''Le Cent'', in a written reference dating to 1535, in ''Gargantua and Pantagruel'' by Rabelais. Although legend attributes the game's creation to Stephen de Vignolles, also known as La Hire, a knight in the service of Charles VII during the Hundred Years' War, it may possibly have come into France from Spain because the words "''pique''" and "''repique''", the main features of the game, are of Spanish origin. The earliest clear mention of the game – leaving aside various predecessors – is by the Spaniard, Jacques Perrache, in 1585 who refers to two unusual games, "premieres, & pi ...
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Pagat
The trull is a trio of three special trump cards used in tarock games in Austria and other countries that have a much higher card value than the other trumps. The individual cards are known as trull cards (''Trullstücke''). The word ''trull'' is derived from the French ''tous les trois'' which means "all three". In spite of its French roots the term is not common in the game of French tarot, where the trull cards are called ''les bouts'' ("butts", "ends") or, in earlier times, ''les oudlers'', which has no other meaning. Introduction The games of the tarot (French) or tarock (German) family are distinguished mainly in that, in addition to the suit cards, their decks have a series of 21 classical, permanent trumps, most of which are numbered with Roman or Arabic numerals. In games of German-language origin the trumps are also called ''tarocks''. The special role of the 'fool' (''Narren'') is described below. Tarock games are trick-taking card games, in which the cards have ...
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The Playing-Card
''The Playing-Card'' is a quarterly publication, publishing scholarly articles covering all aspects of playing cards and of the games played with them, produced by the International Playing-Card Society. ''The Playing-Cards articles are mostly in English, but also in French, German, Italian, and Spanish Spanish might refer to: * Items from or related to Spain: **Spaniards are a nation and ethnic group indigenous to Spain **Spanish language, spoken in Spain and many Latin American countries **Spanish cuisine Other places * Spanish, Ontario, Can .... History The journal was founded in 1972, as ''The Journal of the Playing-Card Society'' (until 1980). Since then it has produced an annual volume of four (formerly six) issues. It has an index of its articles for the years 1972–1997, and contents listings for issues from 1980 to the present. References External linksWorldCat Record Card game magazines Magazines established in 1972 Multilingual magazines Playing cards Qua ...
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Trappola
Trappola is an early 16th-century Venetian trick-taking card game which spread to most parts of Central Europe and survived, in various forms and under various names like Trapulka, Bulka and Hundertspiel until perhaps the middle of the 20th century. It was played with a special pack of Italian-suited cards and last reported to have been manufactured in Prague in 1944. Piatnik has reprinted their old Trappola deck for collectors. History We know from the Italian polymath and 'gambling scholar' Girolamo Cardano that Trappola was current in Venice "as early as 1524 and probably invented there".Parlett (2008), p. 201. The original Venetian version described by Cardano in reasonable detail was for only two players and played without trumps or bidding. It is also the earliest known trick-taking game where the ace has been promoted above the king and played with a stripped deck. From the 17th to 19th centuries, the game became popular in Central Europe after it declined in its homeland. ...
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Triomphe
Triomphe (French for triumph), once known as French Ruff, is a card game dating from the late 15th century. It most likely originated in France or Spain (as triunfo) and later spread to the rest of Europe. When the game arrived in Italy, it shared a similar name with the pre-existing game and deck known as '' trionfi''; probably resulting in the latter becoming renamed as ''Tarocchi'' (tarot). While trionfi has a fifth suit that acts as permanent trumps, triomphe randomly selects one of the existing four suits as trumps. Another common feature of this game is the robbing of the stock. Triomphe became so popular that during the 16th century the earlier game of trionfi was gradually renamed tarocchi, tarot, or tarock. This game is the origin of the English word "trump" and is the ancestor of many trick-taking games like Euchre (via Écarté) and Whist (via Ruff and Honours). Spanish rules The earliest surviving description was written by Juan Luis Vives in his ''Exercitatio linguae la ...
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Tarot
The tarot (, first known as '' trionfi'' and later as ''tarocchi'' or ''tarocks'') is a pack of playing cards, used from at least the mid-15th century in various parts of Europe to play card games such as Tarocchini. From their Italian roots, tarot playing cards spread to most of Europe evolving into a family of games that includes German Grosstarok and more recent games such as French Tarot and Austrian Königrufen which are still played today. In the late 18th century, French occultists began to make elaborate, but unsubstantiated, claims about their history and meaning, leading to the emergence of custom decks for use in divination via tarot card reading and cartomancy. Thus there are two distinct types of tarot pack: those used for playing games and those used for divination. However, some older patterns, such as the Tarot de Marseille, originally intended for playing card games, have also been used for cartomancy. Like the common playing cards, tarot has four suits whic ...
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