Technological Convergence
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Technological Convergence
Technological convergence is the tendency for technologies that were originally unrelated to become more closely integrated and even unified as they develop and advance. For example, watches, telephones, television, computers, and social media platforms began as separate and mostly unrelated technologies, but have converged in many ways into an interrelated telecommunication, media, and technology industry. Definitions "Convergence is a deep integration of knowledge, tools, and all relevant activities of human activity for a common goal, to allow society to answer new questions to change the respective physical or social ecosystem. Such changes in the respective ecosystem open new trends, pathways, and opportunities in the following divergent phase of the process". Siddhartha Menon defines convergence as integration and digitalization. Integration, here, is defined as "a process of transformation measure by the degree to which diverse media such as phone, data broadcast and inf ...
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Technology
Technology is the application of knowledge to reach practical goals in a specifiable and reproducible way. The word ''technology'' may also mean the product of such an endeavor. The use of technology is widely prevalent in medicine, science, industry, communication, transportation, and daily life. Technologies include physical objects like utensils or machines and intangible tools such as software. Many technological advancements have led to societal changes. The earliest known technology is the stone tool, used in the prehistoric era, followed by fire use, which contributed to the growth of the human brain and the development of language in the Ice Age. The invention of the wheel in the Bronze Age enabled wider travel and the creation of more complex machines. Recent technological developments, including the printing press, the telephone, and the Internet have lowered communication barriers and ushered in the knowledge economy. While technology contributes to econom ...
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DNA Data Storage
DNA digital data storage is the process of encoding and decoding binary data to and from synthesized strands of DNA. While DNA as a storage medium has enormous potential because of its high storage density, its practical use is currently severely limited because of its high cost and very slow read and write times. In June 2019, scientists reported that all 16 GB of text from Wikipedia's English-language version had been encoded into synthetic DNA. In 2021, scientists reported that a custom DNA data writer had been developed that was capable of writing data into DNA at 18 Mbps. Encoding methods Countless methods for encoding data in DNA are possible. The most optimal methods are those that make economical use of DNA and protect against errors. If the message DNA is intended to be stored for a long period of time, for example, 1,000 years, it is also helpful if the sequence is obviously artificial and the reading frame is easy to identify. Encoding text Several simple methods ...
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Apache Cordova
Apache Cordova (formerly PhoneGap) is a mobile application development framework created by Nitobi. Adobe Systems purchased Nitobi in 2011, rebranded it as PhoneGap, and later released an open-source version of the software called Apache Cordova. Apache Cordova enables software programmers to build hybrid web applications for mobile devices using CSS3, HTML5, and JavaScript, instead of relying on platform-specific APIs like those in Android, iOS, or Windows Phone. It enables wrapping up of CSS, HTML, and JavaScript code depending upon the platform of the device. It extends the features of HTML and JavaScript to work with the device. The resulting applications are hybrid, meaning that they are neither truly native mobile application nor purely Web-based. They are not native because all layout rendering is done via Web views instead of the platform's native UI framework. They are not Web apps because they are packaged as apps for distribution and have access to native device APIs ...
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Quasar Framework
Quasar Framework (commonly referred to as Quasar; pronounced ) is an open-source Vue.js based framework for building apps, with a single codebase, and deploy it on the Web as a SPA, PWA, SSR, to a Mobile App, using Cordova for iOS & Android, and to a Desktop App, using Electron for Mac, Windows, and Linux. Quasar Framework was created by Razvan Stoenescu and is maintained by him and the rest of the active core team members, who work at various companies such as Lenovo, IntelliView Technologies Inc. and AG Development Services. Overview Quasar Framework Quasar’s motto is: Build high-performance VueJS user interfaces in record time. This is possible because you only need to write one authoritative source of code for all platforms: responsive desktop/mobile websites ( SPA, SSR + SPA client takeover, SSR + PWA client takeover), PWAs (Progressive Web Apps), mobile apps (that look native) and multi-platform desktop apps (through Electron) and also Browser Extensions. Th ...
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PureOS
PureOS is a Linux distribution focusing on privacy and security, using the GNOME desktop environment. It is maintained by Purism for use in the company's Librem laptop computers as well as the Librem 5 smartphone. PureOS is designed to include only free software, and is included in the list of Free Linux distributions published by the Free Software Foundation. PureOS is a Debian-based Linux distribution, merging open-source software packages from the Debian “testing” main archive using a hybrid point release and rolling release model. The default web browser in PureOS is called PureBrowser, a variant of GNOME Web focusing on privacy. The default search engine in PureBrowser is DuckDuckGo. See also * GNU Free System Distribution Guidelines The GNU Project () is a free software, mass collaboration project announced by Richard Stallman on September 27, 1983. Its goal is to give computer users freedom and control in their use of their computers and computing devices by ...
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Plasma Mobile
Plasma Mobile is a Plasma variant for smartphones. It is currently available for the Pinephone, and supported devices for postmarketOS such as the OnePlus 6. It is shipped by several Linux distributions, such as postmarketOS and Manjaro. History After Plasma Active sponsor Coherent Theory (under the Make·Play·Live brand) had given up their ambitions to release a tablet computer, Blue Systems emerged as a new sponsor in 2015 and shifted the focus of Plasma's handheld work towards smartphones. However, this stopped in 2021, with the project now being maintained by volunteers. The official announcement of the new form-factor interface was on 25 July 2015 at Akademy, accompanied by a working prototype running on a Nexus 5. Pine64 began sales of their PinePhone mobile device, with the KDE Community Edition being made available as pre-orders on 1 December 2020. Technology Plasma Mobile uses KWin's Wayland session. Distributions shipping Plasma Mobile can choose to support ...
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Ubuntu Touch
Ubuntu Touch is a mobile version of the Ubuntu operating system, being developed by the UBports community. Its user interface is written in Qt, and is designed primarily for touchscreen mobile devices such as smartphones and tablet computers, but the original goal of convergence was intended to bring Ubuntu Touch to laptops, desktops, IOT devices and TVs for a complete unified user experience. The project was started by Canonical Ltd. but Mark Shuttleworth announced that Canonical would terminate support due to lack of market interest on 5 April 2017. It was then adopted by UBports as a community project. The UBports project was seeded by Marius Gripsgard in 2015 and the source code was transferred to the UBports Foundation where it now resides. UBports' mission is to support the collaborative development of Ubuntu Touch and to promote its widespread use. History The Ubuntu Touch project was started in 2011. Mark Shuttleworth announced on that by Ubuntu 14.04, the goal wa ...
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Ars Technica
''Ars Technica'' is a website covering news and opinions in technology, science, politics, and society, created by Ken Fisher and Jon Stokes in 1998. It publishes news, reviews, and guides on issues such as computer hardware and software, science, technology policy, and video games. ''Ars Technica'' was privately owned until May 2008, when it was sold to Condé Nast Digital, the online division of Condé Nast Publications. Condé Nast purchased the site, along with two others, for $25 million and added it to the company's ''Wired'' Digital group, which also includes ''Wired'' and, formerly, Reddit. The staff mostly works from home and has offices in Boston, Chicago, London, New York City, and San Francisco. The operations of ''Ars Technica'' are funded primarily by advertising, and it has offered a paid subscription service since 2001. History Ken Fisher, who serves as the website's current editor-in-chief, and Jon Stokes created ''Ars Technica'' in 1998. Its purpose was ...
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Siemens
Siemens AG ( ) is a German multinational conglomerate corporation and the largest industrial manufacturing company in Europe headquartered in Munich with branch offices abroad. The principal divisions of the corporation are ''Industry'', ''Energy'', ''Healthcare'' (Siemens Healthineers), and ''Infrastructure & Cities'', which represent the main activities of the corporation. The corporation is a prominent maker of medical diagnostics equipment and its medical health-care division, which generates about 12 percent of the corporation's total sales, is its second-most profitable unit, after the industrial automation division. In this area, it is regarded as a pioneer and the company with the highest revenue in the world. The corporation is a component of the Euro Stoxx 50 stock market index. Siemens and its subsidiaries employ approximately 303,000 people worldwide and reported global revenue of around €62 billion in 2021 according to its earnings release. History 1847 to ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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Vloggers
A video blog or video log, sometimes shortened to vlog (), is a form of blog for which the medium is video. Vlog entries often combine embedded video (or a video link) with supporting text, images, and other metadata. Entries can be recorded in one take or cut into multiple parts. Vlog category is popular on the video-sharing platform YouTube. In recent years, "vlogging" has spawned a large community on social media, becoming one of the most popular forms of digital entertainment. It is popularly believed that, alongside being entertaining, vlogs can deliver deep context through imagery as opposed to written blogs. Video logs (vlogs) also often take advantage of web syndication to allow for the distribution of video over the Internet using either the RSS or Atom syndication formats, for automatic aggregation and playback on mobile devices and personal computers (see video podcast). History In the 1980s, New York artist Nelson Sullivan documented his experiences travelling ar ...
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