Super Turing
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Super Turing
Hypercomputation or super-Turing computation refers to model of computation, models of computation that can provide outputs that are not Turing-computable. Super-Turing computing, introduced at the early 1990's by Hava Siegelmann, refers to such neurological inspired, biological and physical realizable computing; It became the mathematical foundations of Lifelong Machine Learning. Hypercomputation, introduced as a field of science in the late 1990s, is said to be based on the Super Turing but it also includes constructs which are philosophical. For example, a machine that could solve the halting problem would be a hypercomputer; so too would one that can Entscheidungsproblem, correctly evaluate every statement in Peano arithmetic. The Church–Turing thesis states that any "computable" function that can be computed by a mathematician with a pen and paper using a finite set of simple algorithms, can be computed by a Turing machine. Hypercomputers compute functions that a Turing machi ...
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Model Of Computation
In computer science, and more specifically in computability theory and computational complexity theory, a model of computation is a model which describes how an output of a mathematical function is computed given an input. A model describes how units of computations, memories, and communications are organized. The computational complexity of an algorithm can be measured given a model of computation. Using a model allows studying the performance of algorithms independently of the variations that are specific to particular implementations and specific technology. Models Models of computation can be classified into three categories: sequential models, functional models, and concurrent models. Sequential models Sequential models include: * Finite state machines * Post machines (Post–Turing machines and tag machines). * Pushdown automata * Register machines ** Random-access machines * Turing machines * Decision tree model Functional models Functional models include: * Abstract re ...
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Analog Computer
An analog computer or analogue computer is a type of computer that uses the continuous variation aspect of physical phenomena such as electrical, mechanical, or hydraulic quantities (''analog signals'') to model the problem being solved. In contrast, digital computers represent varying quantities symbolically and by discrete values of both time and amplitude (digital signals). Analog computers can have a very wide range of complexity. Slide rules and nomograms are the simplest, while naval gunfire control computers and large hybrid digital/analog computers were among the most complicated. Complex mechanisms for process control and protective relays used analog computation to perform control and protective functions. Analog computers were widely used in scientific and industrial applications even after the advent of digital computers, because at the time they were typically much faster, but they started to become obsolete as early as the 1950s and 1960s, although they remaine ...
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Zeno's Paradox
Zeno's paradoxes are a set of philosophical problems generally thought to have been devised by Greek philosopher Zeno of Elea (c. 490–430 BC) to support Parmenides' doctrine that contrary to the evidence of one's senses, the belief in plurality and change is mistaken, and in particular that motion is nothing but an illusion. It is usually assumed, based on Plato's ''Parmenides'' (128a–d), that Zeno took on the project of creating these paradoxes because other philosophers had created paradoxes against Parmenides' view. Thus Plato has Zeno say the purpose of the paradoxes "is to show that their hypothesis that existences are many, if properly followed up, leads to still more absurd results than the hypothesis that they are one." Plato has Socrates claim that Zeno and Parmenides were essentially arguing exactly the same point. Some of Zeno's nine surviving paradoxes (preserved in Aristotle's ''Physics''
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Zeno Machine
In mathematics and computer science, Zeno machines (abbreviated ZM, and also called accelerated Turing machine, ATM) are a hypothetical computational model related to Turing machines that are capable of carrying out computations involving a countably infinite number of algorithmic steps. These machines are ruled out in most models of computation. The idea of Zeno machines was first discussed by Hermann Weyl in 1927; the name refers to Zeno's paradoxes, attributed to the ancient Greek philosopher Zeno of Elea. Zeno machines play a crucial role in some theories. The theory of the Omega Point devised by physicist Frank J. Tipler, for instance, can only be valid if Zeno machines are possible. Definition A Zeno machine is a Turing machine that can take a infinite number of steps, and then continue take more steps. This can be thought of as a supertask where 1/2^n units of time are taken to perform the n-th step; thus, the first step takes 0.5 units of time, the second takes ...
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Supertask
In philosophy, a supertask is a countably infinite sequence of operations that occur sequentially within a finite interval of time. Supertasks are called hypertasks when the number of operations becomes uncountably infinite. A hypertask that includes one task for each ordinal number is called an ultratask. The term "supertask" was coined by the philosopher James F. Thomson, who devised Thomson's lamp. The term "hypertask" derives from Clark and Read in their paper of that name. History Zeno Motion The origin of the interest in supertasks is normally attributed to Zeno of Elea. Zeno claimed that motion was impossible. He argued as follows: suppose our burgeoning "mover", Achilles say, wishes to move from A to B. To achieve this he must traverse half the distance from A to B. To get from the midpoint of AB to B, Achilles must traverse half ''this'' distance, and so on and so forth. However many times he performs one of these "traversing" tasks, there is another one left for him t ...
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FRINGE
Fringe may refer to: Arts * Edinburgh Festival Fringe, the world's largest arts festival, known as "the Fringe" * Adelaide Fringe, the world's second-largest annual arts festival * Fringe theatre, a name for alternative theatre * The Fringe, the setting for the 2000 computer game '' Tachyon: The Fringe'' * "The Fringe" (short story), a short story by Orson Scott Card * ''Fringe'' (TV series), an American science fiction television series * "The Fringe" (''Smash''), a television episode * Fringe Product, a defunct Canadian record label * Purple fringing, an unfocused purple or magenta "ghost" image on a photograph Science * Fringe science, scientific inquiry in an established field of study that departs significantly from mainstream or orthodox theories * Fringe search, a graph search algorithm that finds the least-cost path from a given initial node to one goal node * Fringe of a relation, a kind of heterogeneous relation in mathematics * Interference fringe, a pattern in wav ...
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Unbounded Nondeterminism
In computer science, unbounded nondeterminism or unbounded indeterminacy is a property of concurrency by which the amount of delay in servicing a request can become unbounded as a result of arbitration of contention for shared resources ''while still guaranteeing that the request will eventually be serviced''. Unbounded nondeterminism became an important issue in the development of the denotational semantics of concurrency, and later became part of research into the theoretical concept of hypercomputation. Fairness Discussion of unbounded nondeterminism tends to get involved with discussions of ''fairness''. The basic concept is that all computation paths must be "fair" in the sense that if the machine enters a state infinitely often, it must take every possible transition from that state. This amounts to requiring that the machine be guaranteed to service a request if it can, since an infinite sequence of states will only be allowed if there is no transition that leads to the ...
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Finitism
Finitism is a philosophy of mathematics that accepts the existence only of finite mathematical objects. It is best understood in comparison to the mainstream philosophy of mathematics where infinite mathematical objects (e.g., infinite sets) are accepted as legitimate. Main idea The main idea of finitistic mathematics is not accepting the existence of infinite objects such as infinite sets. While all natural numbers are accepted as existing, the ''set'' of all natural numbers is not considered to exist as a mathematical object. Therefore quantification over infinite domains is not considered meaningful. The mathematical theory often associated with finitism is Thoralf Skolem's primitive recursive arithmetic. History The introduction of infinite mathematical objects occurred a few centuries ago when the use of infinite objects was already a controversial topic among mathematicians. The issue entered a new phase when Georg Cantor in 1874 introduced what is now called naive set t ...
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Fair Nondeterminism
In computer science, unbounded nondeterminism or unbounded indeterminacy is a property of concurrency by which the amount of delay in servicing a request can become unbounded as a result of arbitration of contention for shared resources ''while still guaranteeing that the request will eventually be serviced''. Unbounded nondeterminism became an important issue in the development of the denotational semantics of concurrency, and later became part of research into the theoretical concept of hypercomputation. Fairness Discussion of unbounded nondeterminism tends to get involved with discussions of ''fairness''. The basic concept is that all computation paths must be "fair" in the sense that if the machine enters a state infinitely often, it must take every possible transition from that state. This amounts to requiring that the machine be guaranteed to service a request if it can, since an infinite sequence of states will only be allowed if there is no transition that leads to the ...
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Fuzzy Logic
Fuzzy logic is a form of many-valued logic in which the truth value of variables may be any real number between 0 and 1. It is employed to handle the concept of partial truth, where the truth value may range between completely true and completely false. By contrast, in Boolean logic, the truth values of variables may only be the integer values 0 or 1. The term ''fuzzy logic'' was introduced with the 1965 proposal of fuzzy set theory by Iranian Azerbaijani mathematician Lotfi Zadeh. Fuzzy logic had, however, been studied since the 1920s, as infinite-valued logic—notably by Łukasiewicz and Tarski. Fuzzy logic is based on the observation that people make decisions based on imprecise and non-numerical information. Fuzzy models or sets are mathematical means of representing vagueness and imprecise information (hence the term fuzzy). These models have the capability of recognising, representing, manipulating, interpreting, and using data and information that are vague and lack ...
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Physical Constant
A physical constant, sometimes fundamental physical constant or universal constant, is a physical quantity that is generally believed to be both universal in nature and have constant value in time. It is contrasted with a mathematical constant, which has a fixed numerical value, but does not directly involve any physical measurement. There are many physical constants in science, some of the most widely recognized being the speed of light in a vacuum ''c'', the gravitational constant ''G'', the Planck constant ''h'', the electric constant ''ε''0, and the elementary charge ''e''. Physical constants can take many dimensional forms: the speed of light signifies a maximum speed for any object and its dimension is length divided by time; while the fine-structure constant ''α'', which characterizes the strength of the electromagnetic interaction, is dimensionless. The term ''fundamental physical constant'' is sometimes used to refer to universal-but-dimensioned physical constants su ...
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Computable Number
In mathematics, computable numbers are the real numbers that can be computed to within any desired precision by a finite, terminating algorithm. They are also known as the recursive numbers, effective numbers or the computable reals or recursive reals. Equivalent definitions can be given using μ-recursive functions, Turing machines, or λ-calculus as the formal representation of algorithms. The computable numbers form a real closed field and can be used in the place of real numbers for many, but not all, mathematical purposes. Informal definition using a Turing machine as example In the following, Marvin Minsky defines the numbers to be computed in a manner similar to those defined by Alan Turing in 1936; i.e., as "sequences of digits interpreted as decimal fractions" between 0 and 1: The key notions in the definition are (1) that some ''n'' is specified at the start, (2) for any ''n'' the computation only takes a finite number of steps, after which the machine produces the ...
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