Succinct Data Structure
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Succinct Data Structure
In computer science, a succinct data structure is a data structure which uses an amount of space that is "close" to the information-theoretic lower bound, but (unlike other compressed representations) still allows for efficient query operations. The concept was originally introduced by Jacobson to encode bit vectors, (unlabeled) trees, and planar graphs. Unlike general lossless data compression algorithms, succinct data structures retain the ability to use them in-place, without decompressing them first. A related notion is that of a compressed data structure, in which the size of the data structure depends upon the particular data being represented. Suppose that Z is the information-theoretical optimal number of bits needed to store some data. A representation of this data is called: * ''implicit'' if it takes Z + O(1) bits of space, * ''succinct'' if it takes Z + o(Z) bits of space, and * ''compact'' if it takes O(Z) bits of space. For example, a data structure that uses 2Z bits ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Multisets
In mathematics, a multiset (or bag, or mset) is a modification of the concept of a set that, unlike a set, allows for multiple instances for each of its elements. The number of instances given for each element is called the multiplicity of that element in the multiset. As a consequence, an infinite number of multisets exist which contain only elements and , but vary in the multiplicities of their elements: * The set contains only elements and , each having multiplicity 1 when is seen as a multiset. * In the multiset , the element has multiplicity 2, and has multiplicity 1. * In the multiset , and both have multiplicity 3. These objects are all different when viewed as multisets, although they are the same set, since they all consist of the same elements. As with sets, and in contrast to tuples, order does not matter in discriminating multisets, so and denote the same multiset. To distinguish between sets and multisets, a notation that incorporates square brackets is s ...
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Binary Tree
In computer science, a binary tree is a k-ary k = 2 tree data structure in which each node has at most two children, which are referred to as the ' and the '. A recursive definition using just set theory notions is that a (non-empty) binary tree is a tuple (''L'', ''S'', ''R''), where ''L'' and ''R'' are binary trees or the empty set and ''S'' is a singleton set containing the root. Some authors allow the binary tree to be the empty set as well. From a graph theory perspective, binary (and K-ary) trees as defined here are arborescences. A binary tree may thus be also called a bifurcating arborescence—a term which appears in some very old programming books, before the modern computer science terminology prevailed. It is also possible to interpret a binary tree as an undirected, rather than a directed graph, in which case a binary tree is an ordered, rooted tree. Some authors use rooted binary tree instead of ''binary tree'' to emphasize the fact that the tree is rooted, bu ...
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Pascal String
In computer programming, a string is traditionally a sequence of characters, either as a literal constant or as some kind of variable. The latter may allow its elements to be mutated and the length changed, or it may be fixed (after creation). A string is generally considered as a data type and is often implemented as an array data structure of bytes (or words) that stores a sequence of elements, typically characters, using some character encoding. ''String'' may also denote more general arrays or other sequence (or list) data types and structures. Depending on the programming language and precise data type used, a variable declared to be a string may either cause storage in memory to be statically allocated for a predetermined maximum length or employ dynamic allocation to allow it to hold a variable number of elements. When a string appears literally in source code, it is known as a string literal or an anonymous string. In formal languages, which are used in mathematical ...
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C String
C, or c, is the third letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''cee'' (pronounced ), plural ''cees''. History "C" comes from the same letter as "G". The Semites named it gimel. The sign is possibly adapted from an Egyptian hieroglyph for a staff sling, which may have been the meaning of the name ''gimel''. Another possibility is that it depicted a camel, the Semitic name for which was ''gamal''. Barry B. Powell, a specialist in the history of writing, states "It is hard to imagine how gimel = "camel" can be derived from the picture of a camel (it may show his hump, or his head and neck!)". In the Etruscan language, plosive consonants had no contrastive voicing, so the Greek ' Γ' (Gamma) was adopted into the Etruscan alphabet to represent . Already in the Western Greek alphabet, Gamma first took a '' form in Early Etruscan, then '' in Classical E ...
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Null-terminated String
In computer programming, a null-terminated string is a character string stored as an array containing the characters and terminated with a null character (a character with a value of zero, called NUL in this article). Alternative names are C string, which refers to the C programming language and ASCIIZ (although C can use encodings other than ASCII). The length of a string is found by searching for the (first) NUL. This can be slow as it takes O(''n'') (linear time) with respect to the string length. It also means that a string cannot contain a NUL (there is a NUL in memory, but it is after the last character, not "in" the string). History Null-terminated strings were produced by the .ASCIZ directive of the PDP-11 assembly languages and the ASCIZ directive of the MACRO-10 macro assembly language for the PDP-10. These predate the development of the C programming language, but other forms of strings were often used. At the time C (and the languages that it was derived from) was ...
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Suffix Array
In computer science, a suffix array is a sorted array of all suffixes of a string. It is a data structure used in, among others, full-text indices, data-compression algorithms, and the field of bibliometrics. Suffix arrays were introduced by as a simple, space efficient alternative to suffix trees. They had independently been discovered by Gaston Gonnet in 1987 under the name ''PAT array'' . gave the first in-place \mathcal(n) time suffix array construction algorithm that is optimal both in time and space, where ''in-place'' means that the algorithm only needs \mathcal(1) additional space beyond the input string and the output suffix array. Enhanced suffix arrays (ESAs) are suffix arrays with additional tables that reproduce the full functionality of suffix trees preserving the same time and memory complexity. The suffix array for a subset of all suffixes of a string is called sparse suffix array. Multiple probabilistic algorithms have been developed to minimize the additiona ...
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Suffix Tree
In computer science, a suffix tree (also called PAT tree or, in an earlier form, position tree) is a compressed trie containing all the suffixes of the given text as their keys and positions in the text as their values. Suffix trees allow particularly fast implementations of many important string operations. The construction of such a tree for the string S takes time and space linear in the length of S. Once constructed, several operations can be performed quickly, for instance locating a substring in S, locating a substring if a certain number of mistakes are allowed, locating matches for a regular expression pattern etc. Suffix trees also provide one of the first linear-time solutions for the longest common substring problem. These speedups come at a cost: storing a string's suffix tree typically requires significantly more space than storing the string itself. History The concept was first introduced by . Rather than the suffix S ..n/math>, Weiner stored in his trie the ''pref ...
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Binary Trees
In computer science, a binary tree is a k-ary k = 2 tree data structure in which each node has at most two children, which are referred to as the ' and the '. A recursive definition using just set theory notions is that a (non-empty) binary tree is a tuple (''L'', ''S'', ''R''), where ''L'' and ''R'' are binary trees or the empty set and ''S'' is a singleton set containing the root. Some authors allow the binary tree to be the empty set as well. From a graph theory perspective, binary (and K-ary) trees as defined here are arborescences. A binary tree may thus be also called a bifurcating arborescence—a term which appears in some very old programming books, before the modern computer science terminology prevailed. It is also possible to interpret a binary tree as an undirected, rather than a directed graph, in which case a binary tree is an ordered, rooted tree. Some authors use rooted binary tree instead of ''binary tree'' to emphasize the fact that the tree is rooted, but ...
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Data Structure
In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, i.e., it is an algebraic structure about data. Usage Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type. Different types of data structures are suited to different kinds of applications, and some are highly specialized to specific tasks. For example, relational databases commonly use B-tree indexes for data retrieval, while compiler implementations usually use hash tables to look up identifiers. Data structures provide a means to manage large amounts of data efficiently for uses such as large databases and internet indexing services. Usually, ...
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Heap (data Structure)
In computer science, a heap is a specialized tree-based data structure which is essentially an almost complete tree that satisfies the heap property: in a ''max heap'', for any given node C, if P is a parent node of C, then the ''key'' (the ''value'') of P is greater than or equal to the key of C. In a ''min heap'', the key of P is less than or equal to the key of C. The node at the "top" of the heap (with no parents) is called the ''root'' node. The heap is one maximally efficient implementation of an abstract data type called a priority queue, and in fact, priority queues are often referred to as "heaps", regardless of how they may be implemented. In a heap, the highest (or lowest) priority element is always stored at the root. However, a heap is not a sorted structure; it can be regarded as being partially ordered. A heap is a useful data structure when it is necessary to repeatedly remove the object with the highest (or lowest) priority, or when insertions need to be inters ...
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