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Speedcubing
Speedcubing (also known as speedsolving, or cubing) is a competitive sport involving solving a variety of combination puzzles, the most famous being the 3x3x3 puzzle or Rubik's Cube, as quickly as possible. An individual who practices solving twisty puzzles is known as a speedcuber (when solved specifically focusing on speed), or a cuber. For most puzzles, solving involves performing a series of moves or sequences that alters a scrambled puzzle into a solved state, in which every face of the puzzle is a single, solid color. Competitive speedcubing is mainly regulated by the World Cube Association (WCA). The WCA currently recognizes 17 speedcubing events: the cubic puzzles from the 2x2–7x7, the Pyraminx, Megaminx, Skewb, Square-1, and Rubik's Clock, as well as the 3x3, 4x4, and 5x5 Blindfolded, 3x3 One-handed, 3x3 Fewest Moves, and 3x3 Multi-blind. , the 3x3x3 world record single is 3.47 seconds held by Yusheng Du. The 3x3x3 world record average is 4.86 seconds, tied by Ma ...
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Feliks Zemdegs
Feliks Aleksanders Zemdegs (, lv, Fēlikss Zemdegs; born 20 December 1995) is an Australian Rubik's Cube speedsolver. He is the only speedcuber ever to win the World Cube Association World Championship twice, winning in 2013 and 2015, and is widely considered the most successful and greatest speedcuber of all time. He has set more than 350 records across various speedcubing events: 121 world records, 210 continental records, and 6 national records. Biography Feliks Zemdegs is of Latvian descent and his maternal grandmother is Lithuanian. Zemdegs bought his first speedcube in April 2008 after being inspired by speedcubing videos and tutorials on YouTube. The first unofficial time he recorded was an average of 19.73 seconds on 14 June 2008. He has been using CFOP to solve the 3×3×3 since he was 12 years old, the Yau method to solve the 4×4×4 and 5x5x5, the CLL method to solve the 2×2×2, and the Reduction method for 6x6x6 and 7×7×7. Zemdegs won the 3×3×3 even ...
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Rubik's Cube
The Rubik's Cube is a Three-dimensional space, 3-D combination puzzle originally invented in 1974 by Hungarians, Hungarian sculptor and professor of architecture Ernő Rubik. Originally called the Magic Cube, the puzzle was licensed by Rubik to be sold by Pentangle Puzzles in the UK in 1978, and then by Ideal Toy Company, Ideal Toy Corp in 1980 via businessman Tibor Laczi and Seven Towns founder Tom Kremer. The cube was released internationally in 1980 and became one of the most recognized icons in popular culture. It won the 1980 Spiel des Jahres, German Game of the Year special award for Best Puzzle. , 350 million cubes had been sold worldwide, making it the world's bestselling puzzle game and bestselling toy. The Rubik's Cube was inducted into the US National Toy Hall of Fame in 2014. On the original classic Rubik's Cube, each of the six faces was covered by nine stickers, each of one of six solid colours: white, red, blue, orange, green, and yellow. Some later versions ...
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Fridrich Method
The CFOP method (Cross – F2L – OLL – PLL), sometimes known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. This method was first developed in the early 1980s combining innovations by a number of speed cubers. Czech speedcuber and the namesake of the method Jessica Fridrich is generally credited for popularizing it by publishing it online in 1997. The method works on a layer-by-layer system, first solving a cross typically on the bottom, continuing to solve the first two layers (F2L), orienting the last layer (OLL), and finally permuting the last layer (PLL). There are 78 algorithms in total to learn for OLL and PLL but there are other algorithm sets like ZBLL and COLL that can be learned as an extension to CFOP to improve solving efficiency. History Basic layer-by-layer methods were among the first to arise during the early 1980s craze. David Singmaster published a layer-based solution in 1980 which proposed the use o ...
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CFOP Method
The CFOP method (Cross – F2L – OLL – PLL), sometimes known as the Fridrich method, is one of the most commonly used methods in speedsolving a 3×3×3 Rubik's Cube. This method was first developed in the early 1980s combining innovations by a number of speed cubers. Czech speedcuber and the namesake of the method Jessica Fridrich is generally credited for popularizing it by publishing it online in 1997. The method works on a layer-by-layer system, first solving a cross typically on the bottom, continuing to solve the first two layers (F2L), orienting the last layer (OLL), and finally permuting the last layer (PLL). There are 78 algorithms in total to learn for OLL and PLL but there are other algorithm sets like ZBLL and COLL that can be learned as an extension to CFOP to improve solving efficiency. History Basic layer-by-layer methods were among the first to arise during the early 1980s craze. David Singmaster published a layer-based solution in 1980 which proposed the use o ...
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Ron Van Bruchem
Ron van Bruchem (born 20 April 1967) is a Dutch speedcuber living in Almere. He helped create the current resurge of Rubik's Cube enthusiasm by founding the international speedcubing community and organizing international competitions. He is also a founder, delegate and former chairman of the World Cube Association, an organization aiming at the spread of speedcubing as a regulated sport. He is also the host of the website speedcubing.com. In 1999 the first modern age speedcubers found each other on internet via Rubik's Games, a computer game with an electronic version of Rubik's Cube. Chris Hardwick from Raleigh, NC founded a Yahoo Group Speedsolvingrubikscube and the Unofficial World Records, a place where cubers could post their personal records. Ron van Bruchem started speedcubing.com together with his friend Ton Dennenbroek, an avid puzzle collector. Because the first cubers were living all over the world they wanted to organize a competition where they could all meet. After f ...
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Max Park
Max Park is an American Rubik's Cube speedsolver who is currently tied with Tymon Kolasiński of Poland for the world record average of five 3×3×3 solves (by WCA standards), 4.86 seconds, set on 24 September 2022. Park first held this record from 23 April 2017 to 28 June 2017 and was the only cuber other than Feliks Zemdegs to hold the record between 27 September 2009 and 5 June 2021.World Cube Association 3×3×3 History/ref> Park has also set multiple world records in speedsolving the 4×4×4, 5×5×5, 6×6×6, and 7×7×7 cubes, and the 3×3×3 one-handed.World Cube Association Max Park Records/ref> As of 20 November 2022, he has won 391 total events in World Cube Association competitions. Early life Max Park was born on November 28, 2001, in Cerritos, California. When Park was two years old, he was diagnosed with moderate to severe autism. His parents, Miki and Schwan Park, were told that he might need lifelong care. Park's motor skills were severely impaired because o ...
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Chris Hardwick (speedcuber)
Christopher Michael Hardwick (born December 6, 1983) is an American competitive speedcuber. Born in Merritt Island, Florida, he attended the North Carolina School of Science and Mathematics (class of 2002) and University of North Carolina at Chapel Hill (class of 2005). He is known especially for his blindfolded world record solution times of Rubik's Revenge and Rubik's Professor's Cube puzzles, though he started out as a top one-handed cuber. Chris holds the former world record for the blindfolded solve time of the Rubik's Professor's Cube with 15 minutes 22 seconds. Hardwick has made a number of television appearances demonstrating the Rubik's Cube, including MTV in 2002, Canada AM and Much Music in the fall of 2003, discussing the 2003 Rubik's Cube World Championships. His home videos have also appeared on numerous online video sites including CollegeHumor and Digg. A home video of Hardwick solving a 3x3x3 Rubik's Cube one-handed appeared on VH1 in 2006 for Web Junk 20. Ax ...
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Jessica Fridrich
Jessica Fridrich is a professor at Binghamton University, who specializes in data hiding applications in digital imagery. She is also known for documenting and popularizing the CFOP method (sometimes referred to as the "Fridrich method"), one of the most commonly used methods for speedsolving the Rubik's Cube, also known as speedcubing.Specializing in Problems That Only Seem Impossible to Solve
By Bina Venkataraman, Published: December 15, 2008, The New York Times
She is considered one of the pioneers of speedcubing, along with . Nearly all of ...
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World Cube Association
The World Cube Association (WCA) is the worldwide non-profit organization that regulates and holds competitions for mechanical puzzles that are operated by twisting groups of pieces, commonly known as '' twisty puzzles'' (a subcategory of combination puzzles). The most famous of those puzzles is the Rubik's Cube. The WCA was founded by Ron van Bruchem of the Netherlands and Tyson Mao of the United States in 2004. The goal of the World Cube Association is to have "more competitions in more countries with more people and more fun, under fair conditions." In 2017, they started work to become a non-profit organization and on November 20, 2017, the state of California accepted the initial registration of the World Cube Association. The organization is run by the board members. It assigns different teams and committees as well as delegates who can organize official competitions. The presence of a delegate is required to make the competition official. , more than 165,000 people from aro ...
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Tyson Mao
Tyson Mao (born May 8, 1984, in San Francisco, California) is an American Rubik's Cube speedsolver. He is a co-founder and a former board member of the World Cube Association, an organization that holds competitive events for the Rubik's Cube. In 2005, he set the world record for 3x3x3 blindfolded. In 2006, he appeared on the CW Television Network's ''Beauty and the Geek'' as one of the participants of the second incarnation of the reality television show. Personal Tyson Mao was born in San Francisco to immigrant parents from Tainan, Taiwan. He lives in the San Francisco Bay Area and previously used to work as a Poker Product Manager for Zynga. Mao graduated from the California Institute of Technology in 2006 with a degree in astrophysics. His father is a doctor based in South San Francisco. In 2017, Mao opened the Wursthall Restaurant & Bierhaus in San Mateo, California with partners Adam Simpson and J. Kenji López-Alt. Rubik's Cube Tyson began solving the cube during the ...
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Ernő Rubik
Ernő Rubik (; born 13 July 1944) commonly known by his nickname, "Little Man", is a Hungarian inventor, architect and professor of architecture. He is best known for the invention of mechanical puzzles including the Rubik's Cube (1974), Rubik's Magic, Rubik's Magic: Master Edition, and Rubik's Snake. While Rubik became famous for inventing the Rubik's Cube and his other puzzles, much of his recent work involves the promotion of science in education. Rubik is involved with several organizations such as Beyond Rubik's Cube, the Rubik Learning Initiative and the Judit Polgar Foundation all of whose aim is to engage students in science, mathematics, and problem solving at a young age. Ernő Rubik was born in Budapest, Hungary, on 13 July 1944, during World War II, and has lived all of his life in Hungary. His father, Ernő Rubik, was a flight engineer at the Esztergom aircraft factory, and his mother, Magdolna Szántó, was a poet. He has stated in almost every interview t ...
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Lars Petrus
Lars Erik Petrus (born 4 November 1960 in Luleå in Sweden) is an accomplished speedcuber. In 1982, he became the national champion of Sweden, and went on to finish fourth overall at the first official Rubik's Cube World Championships held in Budapest, Hungary. He later published his method, known as the Petrus system, on the Internet. It became a fairly popular method among intermediate and upper-level speedcubers, although its more recent use has diminished considerably due to the increased predominance of methods such as ZZ, Roux, and CFOP. Petrus won the 3x3x3 Fewest Moves category at the 2005 World Championships held in November 2005 at Lake Buena Vista, Florida, USA claiming the US$500 prize. He currently (since 1995) resides in SF Bay Area, California, USA. The Lars Petrus System The Petrus System was designed as an alternative to the popular layer-based solutions of the early 1980s. Petrus reasoned that as a solver constructs layers, further organization of the cube's rema ...
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