Simulated Child Pornography
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Simulated Child Pornography
Simulated child pornography is child pornography depicting what appear to be minors but which is produced without the direct involvement of children. Types Types of simulated child pornography include: modified photographs of real children, non-minor teenagers made to look younger (age regression), fully computer-generated imagery, and adults made to look like children. Drawings or animations that depict sexual acts involving children but are not intended to look like photographs may also be considered by some to be simulated child pornography. Virtual child pornography In the UK, the Coroners and Justice Act of April 2009 (c. 2) created a new offence in England, Wales, and Northern Ireland of possession of a prohibited image of a child. This act makes cartoon/virtual pornography depicting minors illegal in England, Wales, and Northern Ireland. Since Scotland has its own legal system, the Coroners and Justice Act does not apply. This act did not replace the 1978 act, extended in ...
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Child Pornography
Child pornography (also called CP, child sexual abuse material, CSAM, child porn, or kiddie porn) is pornography that unlawfully exploits children for sexual stimulation. It may be produced with the direct involvement or sexual assault of a child (also known as child sexual abuse images) or it may be simulated child pornography. Abuse of the child occurs during the sexual acts or lascivious exhibitions of genitals or pubic areas which are recorded in the production of child pornography. Child pornography may use a variety of mediums, including writings, magazines, photos, sculpture, drawing, painting, animation, sound recording, video, and video games. Child pornography may be created for profit or other reasons. Laws regarding child pornography generally include sexual images involving prepubescents, pubescent, or post-pubescent minors and computer-generated images that appear to involve them. Most possessors of child pornography who are arrested are found to possess images o ...
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Rule 34 (meme)
Rule 34 is an Internet meme which claims that Internet pornography exists concerning every conceivable topic. The concept is commonly depicted as fan art of normally non-erotic subjects engaging in sexual behavior. It can also include writings, animations, and any other form of media to which the internet provides opportunities for proliferation. History The phrase "Rule 34" was coined from a 2003 webcomic captioned, "Rule #34 There is porn of it. No exceptions." The comic was drawn by TangoStari (Peter Morley-Souter) to depict his shock at seeing ''Calvin and Hobbes'' parody porn. Although the comic faded into obscurity, the caption instantly became popular on the Internet. Since then, the phrase has been adapted into different syntactic versions and has even been used as a verb. On August 20, 2007, the webcomic ''xkcd'' published a comic titled "Rule 34", which involved hypothetical sexual scenarios including homoerotic spelling bees. In 2008, users on the imageboard 4c ...
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Relationship Between Child Pornography And Child Sexual Abuse
A range of research has been conducted examining the link between viewing child pornography and perpetration of child sexual abuse, and much disagreement persists regarding whether a causal connection has been established. Perspectives fall into one of three positions: * Viewing child pornography increases the likelihood of an individual committing child sexual abuse. Reasons include that the pornography normalizes and/or legitimizes the sexual interest in children, as well as that pornography might eventually cease to satisfy the user. * Viewing child pornography decreases the likelihood of an individual committing child sexual abuse. Reasons are that the pornography acts as a substitute for actual offenses. Simulated child pornography is suggested as an alternative so that real children are not harmed. * There is no meaningful association between viewing child pornography and acts of child sexual abuse, or that available evidence is insufficient to draw any conclusions at all. V ...
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Child Pornography Prevention Act Of 1996
The Child Pornography Prevention Act of 1996 (CPPA) was a United States federal law to restrict child pornography on the internet, including virtual child pornography. Before 1996, Congress defined child pornography with reference to the ''Ferber'' standard. In ''New York v. Ferber'', , the Supreme Court held that the government could restrict the distribution of child pornography to protect children from the child sexual abuse harm inherent in making it. In '' Osborne v. Ohio'', , the ''Ferber'' proscription was extended by the Court to the mere possession of child pornography. The Child Pornography Prevention Act added two categories of speech to the definition of child pornography. The first prohibited "any visual depiction, including any photograph, film, video, picture, or computer or computer-generated image or picture" that "is, or appears to be, of a minor engaging in sexually explicit conduct." In Ashcroft case, the Court observed that this provision "captures a range of ...
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Child Pornography Laws In Canada
Child pornography laws in Canada forbid the production, distribution, and possession of child pornography, which are punishable by up to 20 years' imprisonment or a fine of $5,000. Visual and written representations Prohibition covers the visual representations of child sexual abuse and other sexual activity by persons (real or imaginary) under the age of 18 years or the depiction of their sexual organ/anal region for a sexual purpose, unless an artistic, educational, scientific, or medical justification can be provided and the court accepts that. It also includes the written depictions of persons or characters (fictional or non-fictional) under the age of 18 engaging in sexual activity.''Criminal Code'', RSC 1985, c C-46, s 163.1
as enacted by SC 1993, c 46, s 2.
Courts in Canada ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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World Of Warcraft
''World of Warcraft'' (''WoW'') is a massively multiplayer online role-playing game (MMORPG) released in 2004 by Blizzard Entertainment. Set in the ''Warcraft'' fantasy universe, ''World of Warcraft'' takes place within the world of Azeroth (world), Azeroth, approximately four years after the events of the previous game in the series, ''Warcraft III: The Frozen Throne.'' The game was announced in 2001, and was released for the 10th anniversary of the ''Warcraft'' franchise on November 23, 2004. Since launch, ''World of Warcraft'' has had nine major expansion packs: ''The Burning Crusade'' (2007), ''Wrath of the Lich King'' (2008), ''World of Warcraft: Cataclysm, Cataclysm'' (2010), ''Mists of Pandaria'' (2012), ''Warlords of Draenor'' (2014), ''World of Warcraft: Legion, Legion'' (2016), ''Battle for Azeroth'' (2018), ''World of Warcraft: Shadowlands, Shadowlands'' (2020), and ''World of Warcraft: Dragonflight, Dragonflight'' (2022). Similar to other MMORPGs, the game allows ...
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Avatar (computing)
In computing, an avatar is a graphical representation of a user or the user's character or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons). Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games. The term ' () originates from Sanskrit, and was adopted by early computer games and science fiction novelists. Richard Garriott extended the term to an on-screen user representation in 1985, and the term gained wider adoption in Internet forums and MUDs. Nowadays, avatars are used in a variety of online settings including social media, virtual assistants, instant messaging platforms, and digital worlds such as ''World of Warcraft'' and ''Second Life''. They can take the form of an image of one's real-life self, as often seen on platforms like Facebook, or a virtual character that diverge ...
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Second Life
''Second Life'' is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user created content within a multi player online virtual world. Developed and owned by the San Francisco-based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and in 2013 it had approximately one million regular users. Growth eventually stabilized, and by the end of 2017 the active user count had declined to "between 800,000 and 900,000". In many ways, ''Second Life'' is similar to massively multiplayer online role-playing games; nevertheless, Linden Lab is emphatic that their creation is not a game: "There is no manufactured conflict, no set objective". The virtual world can be accessed freely via Linden Lab's own client software or via alternative third-party viewers. ''Second Life'' users, also called ' residents', create virtual representations of themselves, called ''avatars'', and are able to int ...
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The Simpsons
''The Simpsons'' is an American animated sitcom created by Matt Groening for the Fox Broadcasting Company. The series is a satirical depiction of American life, epitomized by the Simpson family, which consists of Homer, Marge, Bart, Lisa, and Maggie. The show is set in the fictional town of Springfield and parodies American culture and society, television, and the human condition. The family was conceived by Groening shortly before a solicitation for a series of animated shorts with producer James L. Brooks. He created a dysfunctional family and named the characters after his own family members, substituting Bart for his own name; he thought Simpson was a funny name in that it sounded similar to " simpleton". The shorts became a part of '' The Tracey Ullman Show'' on April 19, 1987. After three seasons, the sketch was developed into a half-hour prime time show and became Fox's first series to land in the Top 30 ratings in a season (1989–1990). Since its debut on Dece ...
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Parody
A parody, also known as a spoof, a satire, a send-up, a take-off, a lampoon, a play on (something), or a caricature, is a creative work designed to imitate, comment on, and/or mock its subject by means of satiric or ironic imitation. Often its subject is an original work or some aspect of it (theme/content, author, style, etc), but a parody can also be about a real-life person (e.g. a politician), event, or movement (e.g. the French Revolution or 1960s counterculture). Literary scholar Professor Simon Dentith defines parody as "any cultural practice which provides a relatively polemical allusive imitation of another cultural production or practice". The literary theorist Linda Hutcheon said "parody ... is imitation, not always at the expense of the parodied text." Parody may be found in art or culture, including literature, music, theater, television and film, animation, and gaming. Some parody is practiced in theater. The writer and critic John Gross observes in his ''Oxford Boo ...
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