Shortest-path Tree
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Shortest-path Tree
In mathematics and computer science, a shortest-path tree rooted at a vertex ''v'' of a connected, undirected graph ''G'' is a spanning tree ''T'' of ''G'', such that the path distance from root ''v'' to any other vertex ''u'' in ''T'' is the shortest path distance from ''v'' to ''u'' in ''G''. In connected graphs where shortest paths are well-defined (i.e. where there are no negative-length cycles), we may construct a shortest-path tree using the following algorithm: # Compute dist(''u''), the shortest-path distance from root ''v'' to vertex ''u'' in ''G'' using Dijkstra's algorithm or Bellman–Ford algorithm. # For all non-root vertices ''u'', we can assign to ''u'' a parent vertex ''pu'' such that ''p''''u'' is connected to ''u'', and that dist(''p''''u'') + edge_dist(''p''''u'',''u'') = dist(''u''). In case multiple choices for ''pu'' exist, choose ''p''''u'' for which there exists a shortest path from ''v'' to ''p''''u'' with as few edges as possible; this tie-breaking rule ...
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Dijkstra's Algorithm
Dijkstra's algorithm ( ) is an algorithm for finding the shortest paths between nodes in a weighted graph, which may represent, for example, a road network. It was conceived by computer scientist Edsger W. Dijkstra in 1956 and published three years later. Dijkstra's algorithm finds the shortest path from a given source node to every other node. It can be used to find the shortest path to a specific destination node, by terminating the algorithm after determining the shortest path to the destination node. For example, if the nodes of the graph represent cities, and the costs of edges represent the distances between pairs of cities connected by a direct road, then Dijkstra's algorithm can be used to find the shortest route between one city and all other cities. A common application of shortest path algorithms is network routing protocols, most notably IS-IS (Intermediate System to Intermediate System) and OSPF (Open Shortest Path First). It is also employed as a subroutine in ...
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Degree (graph Theory)
In graph theory, the degree (or valency) of a vertex of a graph is the number of edges that are incident to the vertex; in a multigraph, a loop contributes 2 to a vertex's degree, for the two ends of the edge. The degree of a vertex v is denoted \deg(v) or \deg v. The maximum degree of a graph G is denoted by \Delta(G), and is the maximum of G's vertices' degrees. The minimum degree of a graph is denoted by \delta(G), and is the minimum of G's vertices' degrees. In the multigraph shown on the right, the maximum degree is 5 and the minimum degree is 0. In a regular graph, every vertex has the same degree, and so we can speak of ''the'' degree of the graph. A complete graph (denoted K_n, where n is the number of vertices in the graph) is a special kind of regular graph where all vertices have the maximum possible degree, n-1. In a signed graph, the number of positive edges connected to the vertex v is called positive deg(v) and the number of connected negative edges is enti ...
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Closeness Centrality
In a connected graph, closeness centrality (or closeness) of a node is a measure of centrality in a network, calculated as the reciprocal of the sum of the length of the shortest paths between the node and all other nodes in the graph. Thus, the more central a node is, the ''closer'' it is to all other nodes. Closeness was defined by Bavelas (1950) as the reciprocal of the farness, that is: : C_B(x)= \frac, where d(y,x) is the distance (length of the shortest path) between vertices x and y. This unnormalised version of closeness is sometimes known as status. When speaking of closeness centrality, people usually refer to its normalized form which represents the average length of the shortest paths instead of their sum. It is generally given by the previous formula multiplied by N-1, where N is the number of nodes in the graph resulting in: : C(x)= \frac. The normalization of closeness simplifies the comparison of nodes in graphs of different sizes. For large graphs, the minu ...
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Centrality
In graph theory and network analysis, indicators of centrality assign numbers or rankings to nodes within a graph corresponding to their network position. Applications include identifying the most influential person(s) in a social network, key infrastructure nodes in the Internet or urban networks, super-spreaders of disease, and brain networks. Centrality concepts were first developed in social network analysis, and many of the terms used to measure centrality reflect their sociological origin.Newman, M.E.J. 2010. ''Networks: An Introduction.'' Oxford, UK: Oxford University Press. Definition and characterization of centrality indices Centrality indices are answers to the question "What characterizes an important vertex?" The answer is given in terms of a real-valued function on the vertices of a graph, where the values produced are expected to provide a ranking which identifies the most important nodes. The word "importance" has a wide number of meanings, leading to many d ...
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Breadth-first Search
Breadth-first search (BFS) is an algorithm for searching a tree data structure for a node that satisfies a given property. It starts at the tree root and explores all nodes at the present depth prior to moving on to the nodes at the next depth level. Extra memory, usually a queue, is needed to keep track of the child nodes that were encountered but not yet explored. For example, in a chess endgame, a chess engine may build the game tree from the current position by applying all possible moves and use breadth-first search to find a win position for White. Implicit trees (such as game trees or other problem-solving trees) may be of infinite size; breadth-first search is guaranteed to find a solution node if one exists. In contrast, (plain) depth-first search (DFS), which explores the node branch as far as possible before backtracking and expanding other nodes, may get lost in an infinite branch and never make it to the solution node. Iterative deepening depth-first search ...
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Minimum Spanning Tree
A minimum spanning tree (MST) or minimum weight spanning tree is a subset of the edges of a connected, edge-weighted undirected graph that connects all the vertices together, without any cycles and with the minimum possible total edge weight. That is, it is a spanning tree whose sum of edge weights is as small as possible. More generally, any edge-weighted undirected graph (not necessarily connected) has a minimum spanning forest, which is a union of the minimum spanning trees for its connected components. There are many use cases for minimum spanning trees. One example is a telecommunications company trying to lay cable in a new neighborhood. If it is constrained to bury the cable only along certain paths (e.g. roads), then there would be a graph containing the points (e.g. houses) connected by those paths. Some of the paths might be more expensive, because they are longer, or require the cable to be buried deeper; these paths would be represented by edges with larger weight ...
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Bellman–Ford Algorithm
The Bellman–Ford algorithm is an algorithm that computes shortest paths from a single source vertex (graph theory), vertex to all of the other vertices in a weighted digraph. It is slower than Dijkstra's algorithm for the same problem, but more versatile, as it is capable of handling graphs in which some of the edge weights are negative numbers.Lecture 14
stanford.edu
The algorithm was first proposed by , but is instead named after Richard Bellman and L. R. Ford Jr., Lester Ford Jr., who published it in #, 1958 and #, 1956, respectively. Edward F. Moore also published a variation of the algorithm in #, 1959, and for this reason it is also sometimes called the Bellman–Ford–Moore algorithm. Negative edge weights are found in various applications of graph ...
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Shortest Path
In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized. The problem of finding the shortest path between two intersections on a road map may be modeled as a special case of the shortest path problem in graphs, where the vertices correspond to intersections and the edges correspond to road segments, each weighted by the length or distance of each segment. Definition The shortest path problem can be defined for graphs whether undirected, directed, or mixed. The definition for undirected graphs states that every edge can be traversed in either direction. Directed graphs require that consecutive vertices be connected by an appropriate directed edge. Two vertices are adjacent when they are both incident to a common edge. A path in an undirected graph is a sequence of vertices P = ( v_1, v_2, \ldots, v_n ) \in V \times V \times \cdots \times V suc ...
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Mathematics
Mathematics is a field of study that discovers and organizes methods, Mathematical theory, theories and theorems that are developed and Mathematical proof, proved for the needs of empirical sciences and mathematics itself. There are many areas of mathematics, which include number theory (the study of numbers), algebra (the study of formulas and related structures), geometry (the study of shapes and spaces that contain them), Mathematical analysis, analysis (the study of continuous changes), and set theory (presently used as a foundation for all mathematics). Mathematics involves the description and manipulation of mathematical object, abstract objects that consist of either abstraction (mathematics), abstractions from nature orin modern mathematicspurely abstract entities that are stipulated to have certain properties, called axioms. Mathematics uses pure reason to proof (mathematics), prove properties of objects, a ''proof'' consisting of a succession of applications of in ...
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Spanning Tree
In the mathematical field of graph theory, a spanning tree ''T'' of an undirected graph ''G'' is a subgraph that is a tree which includes all of the vertices of ''G''. In general, a graph may have several spanning trees, but a graph that is not connected will not contain a spanning tree (see about spanning forests below). If all of the edges of ''G'' are also edges of a spanning tree ''T'' of ''G'', then ''G'' is a tree and is identical to ''T'' (that is, a tree has a unique spanning tree and it is itself). Applications Several pathfinding algorithms, including Dijkstra's algorithm and the A* search algorithm, internally build a spanning tree as an intermediate step in solving the problem. In order to minimize the cost of power networks, wiring connections, piping, automatic speech recognition, etc., people often use algorithms that gradually build a spanning tree (or many such trees) as intermediate steps in the process of finding the minimum spanning tree. The Intern ...
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Graph Theory
In mathematics and computer science, graph theory is the study of ''graph (discrete mathematics), graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of ''Vertex (graph theory), vertices'' (also called ''nodes'' or ''points'') which are connected by ''Glossary of graph theory terms#edge, edges'' (also called ''arcs'', ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a Set (mathematics), set of vertices (also called nodes or points); * ...
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