She (band)
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She (band)
she is a musical project formed in 2003 by the Polish artist, producer and musician Lain Volta Trzaska, and is sometimes credited as ''shemusic'', ''Lain Volta''. As its main producer, songwriter, and instrumentalist, Lain is the only official member, but he brings in vocalists to perform. Lain is known to have multiple different musical projects, including those such as Imagery by Sound, D7VON, 4ikai, and Spillexo. History Lain Volta Trzaska was born on 20 June 1983, in Kraków, Poland. He moved to Sweden at the age of 5, where he learned to play the piano and violin at an early age. Despite his early introduction to the world of music, he hadn't garnered an interest for it until much later. His passions at a young age were centered around drawing and writing comics. In 1997, Lain began creating music using FastTracker for computer games he had created. It was around this time that young Trzaska and his friends held competitions to see who could create the "coolest" soundin ...
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S/he (album)
__NOTOC__ ''s/he'' is the eponymous album by the musical duo s/he, released in September 2011. The duo consists of Michelle Chamuel and Tyler Duncan, former members of the Ann Arbor, Michigan-based band Ella Riot. The album was released shortly after the band's hiatus announcement. The album credits contributions by all then-current band members and as such is the last collaborative venture of the group. An album review categorized the music as electronic-pop/rock, differentiated it from traditional synthpop, and complimented the vocal performance and incorporation of guitars and drums. Track listing Personnel Credits adapted from Bandcamp music store. * Michelle Chamuel – writer, performer, producer, recording, mixing, design, vocals * Tyler Duncan – writer, performer, producer, recording, mixing, design * Robert Lester – electric guitar, synthesizer * Mike Shea – drums, percussion, glockenspiel The glockenspiel ( or , : bells and : set) or bells is a percuss ...
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Sega Genesis
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis. In 1990, it was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tec Toy in Brazil. In South Korea, it was distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an Research and development, R&D team supervised by Hideki Sato and Masami Ishikawa, the Genesis was adapted from Sega's Sega System 16, System 16 arcade board, centered on a Motorola 68000 processor as the central processing unit, CPU, a Zilog Z80 as a sound controller, and a video system supporting hardware Sprite (computer graphics), sprites, Tile-based video game, tiles, and scrolling. It plays a List ...
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Audio Mastering
Mastering, a form of audio post production, is the process of preparing and transferring recorded audio from a source containing the final mix to a data storage device (the master), the source from which all copies will be produced (via methods such as pressing, duplication or replication). In recent years digital masters have become usual, although analog masters—such as audio tapes—are still being used by the manufacturing industry, particularly by a few engineers who specialize in analog mastering. Mastering requires critical listening; however, software tools exist to facilitate the process. Results depend upon the intent of the engineer, the skills of the engineer, the accuracy of the speaker monitors, and the listening environment. Mastering engineers often apply equalization and dynamic range compression in order to optimize sound translation on all playback systems. It is standard practice to make a copy of a master recording—known as a safety copy—in cas ...
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Digital Audio Workstation
A digital audio workstation (DAW) is an electronic device or application software used for Sound recording and reproduction, recording, editing and producing audio files. DAWs come in a wide variety of configurations from a single software program on a laptop, to an integrated stand-alone unit, all the way to a highly complex configuration of numerous components controlled by a central computer. Regardless of configuration, modern DAWs have a central interface that allows the user to alter and mix multiple recordings and tracks into a final produced piece. DAWs are used for producing and recording music, songs, human speech, speech, Radio broadcasting, radio, television, soundtracks, podcasts, sound effects and nearly any other situation where complex recorded audio is needed. Hardware Early attempts at digital audio workstations in the 1970s and 1980s faced limitations such as the high price of storage, and the vastly slower processing and disk speeds of the time. In 1978, ...
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Renoise
Renoise is a digital audio workstation (DAW) based upon the heritage and development of tracker software. Its primary use is the composition of music using sound samples, soft synths, and effects plug-ins. It is also able to interface with MIDI and OSC equipment. The main difference between Renoise and other music software is the characteristic vertical timeline sequencer used by tracking software. History Renoise was originally based on the code of another tracker called NoiseTrekker, made by Juan Antonio Arguelles Rius (Arguru). Then unnamed Renoise project was initiated by Eduard Müller (Taktik) and Zvonko Tesic (Phazze) during December 2000. The development team planned to take tracking software into a new standard of quality, enabling tracking scene composers to make audio of the same quality as other existing professional packages, while still keeping the proven interface that originated with Soundtracker in 1987. Version 1.0 was released in June 2002. Over the years t ...
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Glitch (music)
Glitch is a genre of electronic music that emerged in the 1990s. It is distinguished by the deliberate use of glitch-based audio media and other sonic artifacts. The glitching sounds featured in glitch tracks usually come from audio recording device or digital electronics malfunctions, such as CD skipping, electric hum, digital or analog distortion, circuit bending, bit-rate reduction, hardware noise, software bugs, computer crashes, vinyl record hiss or scratches, and system errors. Sometimes devices that were already broken are used, and sometimes devices are broken expressly for this purpose. In '' Computer Music Journal'', composer and writer Kim Cascone classified glitch as a subgenre of electronica and used the term ''post-digital'' to describe the glitch aesthetic."The glitch genre arrived on the back of the electronica movement, an umbrella term for alternative, largely dance-based electronic music (including house, techno, electro, drum'n'bass, and ambient) that has ...
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Classical Piano
The piano is a stringed keyboard instrument in which the strings are struck by wooden hammers that are coated with a softer material (modern hammers are covered with dense wool felt; some early pianos used leather). It is played using a keyboard, which is a row of keys (small levers) that the performer presses down or strikes with the fingers and thumbs of both hands to cause the hammers to strike the strings. It was invented in Italy by Bartolomeo Cristofori around the year 1700. Description The word "piano" is a shortened form of ''pianoforte'', the Italian term for the early 1700s versions of the instrument, which in turn derives from ''clavicembalo col piano e forte'' (key cimbalom with quiet and loud)Pollens (1995, 238) and ''fortepiano''. The Italian musical terms ''piano'' and ''forte'' indicate "soft" and "loud" respectively, in this context referring to the variations in volume (i.e., loudness) produced in response to a pianist's touch or pressure on the keys: the grea ...
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Acoustic Instrument
Acoustic music is music that solely or primarily uses instruments that produce sound through acoustic means, as opposed to electric or electronic means. While all music was once acoustic, the retronym "acoustic music" appeared after the advent of electric instruments, such as the electric guitar, electric violin, electric organ and synthesizer. Acoustic string instrumentations had long been a subset of popular music, particularly in folk. It stood in contrast to various other types of music in various eras, including big band music in the pre-rock era, and electric music in the rock era. Music reviewer Craig Conley suggests, "When music is labeled acoustic, unplugged, or unwired, the assumption seems to be that other types of music are ''cluttered'' by technology and overproduction and therefore aren't as ''pure''." Types of acoustic instruments Acoustic instruments can be split into six groups: string instruments, wind instruments, percussion, other instruments, ensemble i ...
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Bitpop
Bitpop is a type of electronic music and subgenre of chiptune music, where at least part of the music is made using the sound chips of old History of video game consoles (third generation), 8-bit (or History of video game consoles (fourth generation), 16-bit) computers and video game consoles. Characteristics Among systems used include the Atari 8-bit family, Atari 8-bit computer, Commodore 64, Nintendo Entertainment System and Amiga. The sounds produced from these systems can be combined to any degree with traditional Musical instrument, instruments, such as guitar and Drum kit, drums, modern synthesizers and drum machines, or vocals and sound effects. History Bitpop uses a mixture of old and new equipment often resulting a sound which is unlike Chiptune although containing 8-bit sourced sounds. For example, a bitpop production may be composed almost entirely of 8-bit sounds but with a live vocal, or overlaid live guitars. Conversely, a bitpop production may be composed a ...
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Classical Music
Classical music generally refers to the art music of the Western world, considered to be distinct from Western folk music or popular music traditions. It is sometimes distinguished as Western classical music, as the term "classical music" also applies to non-Western art music. Classical music is often characterized by formality and complexity in its musical form and harmonic organization, particularly with the use of polyphony. Since at least the ninth century it has been primarily a written tradition, spawning a sophisticated notational system, as well as accompanying literature in analytical, critical, historiographical, musicological and philosophical practices. A foundational component of Western Culture, classical music is frequently seen from the perspective of individual or groups of composers, whose compositions, personalities and beliefs have fundamentally shaped its history. Rooted in the patronage of churches and royal courts in Western Europe, surviving earl ...
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Chiptune
Chiptune, also known as chip music or 8-bit music, is a style of synthesized electronic music made using the programmable sound generator (PSG) sound chips or synthesizers in vintage arcade machines, computers and video game consoles. The term is commonly used to refer to tracker format music which intentionally sounds similar to older PSG-created music (this is the original meaning of the term), as well as music that combines PSG sounds with modern musical styles. It has been described as "an interpretation of many genres" since any existing song can be arranged in a chiptune style defined more by choice of instrument and timbre than specific style elements. Technology A waveform generator is a fundamental module in a sound synthesis system. A waveform generator usually produces a basic geometrical waveform with a fixed or variable timbre and variable pitch. Common waveform generator configurations usually included two or three simple waveforms and often a single pseudo- ...
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Electronica
Electronica is both a broad group of electronic-based music styles intended for listening rather than strictly for dancing and a music scene that started in the early 1990s in the United Kingdom. In the United States, the term is mostly used to refer to electronic music generally. History Early 1990s: origins and UK scene The original wide-spread use of the term "electronica" derives from the influential English experimental techno label New Electronica, which was one of the leading forces of the early 1990s introducing and supporting dance-based electronic music oriented towards home listening rather than dance-floor play, although the word "electronica" had already begun to be associated with synthesizer generated music as early as 1983, when a "UK Electronica Festival" was first held. At that time electronica became known as "electronic listening music", also becoming more or less synonymous to ambient techno and intelligent techno, and was considered distinct from other em ...
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