Runtime Library
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Runtime Library
A runtime library is a library that provides access to the runtime environment that is available to a computer program tailored to the host platform. A runtime environment implements the execution model as required for a development environment such as a particular programming language. A runtime library may provide basic program facilities such as for memory management and exception handling. A runtime library is an artifact of the design of the toolchain used to build the program not inherently required by the host operating system or the programming language in which the program is written. The toolset is designed to abstract aspects of the host platform often to simplify tool development. The toolchain builds a program to depend on a runtime library and to use it while the program is running at program run-time. The runtime library may directly implement runtime behavior, but often it is a thin wrapper on top of operating system facilities. For example, some langua ...
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Library (computing)
In computing, a library is a collection of System resource, resources that can be leveraged during software development to implement a computer program. Commonly, a library consists of executable code such as compiled function (computer science), functions and Class (computer programming), classes, or a library can be a collection of source code. A resource library may contain data such as images and Text string, text. A library can be used by multiple, independent consumers (programs and other libraries). This differs from resources defined in a program which can usually only be used by that program. When a consumer uses a library resource, it gains the value of the library without having to implement it itself. Libraries encourage software reuse in a Modular programming, modular fashion. Libraries can use other libraries resulting in a hierarchy of libraries in a program. When writing code that uses a library, a programmer only needs to know how to use it not its internal d ...
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Run Time (program Lifecycle Phase)
Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program. Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved. Execution involves repeatedly following a " fetch–decode–execute" cycle for each instruction done by the control unit. As the executing machine follows the instructions, specific effects are produced in accordance with the semantics of those instructions. Programs for a computer may be executed in a batch process without human interaction or a user may type commands in an interactive session of an interpreter. In this case, the "commands" are simply program instructions, whose execution is chained together. The term run is used almost synonymously. A related meaning of both "to run" and "to execute" refers to the specific action of a user starting (or ''launching'' o ...
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StackExchange
Stack Exchange is a network of question-and-answer (Q&A) websites on topics in diverse fields, each site covering a specific topic, where questions, answers, and users are subject to a reputation award process. The reputation system allows the sites to be self-moderating. Stack Exchange is composed of 173 communities bringing in over 100 million unique visitors each month. the three most active sites in the network are Stack Overflow (which focuses on computer programming), Mathematics, and Ask Ubuntu (focusing on the Linux distribution Ubuntu). All sites in the network are modeled after the initial site Stack Overflow which was created by Jeff Atwood and Joel Spolsky in 2008. Further Q&A sites in the network are established, defined, and eventually if found relevant brought to creation by registered users through a special site named Area 51. User contributions since May 2, 2018 are licensed under Creative Commons Attribution-ShareAlike 4.0 International. Older ...
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Static Build
A static build is a compiled version of a program which has been statically linked against libraries. Linking In computer science, linking means taking one or more objects generated by compilers and assembling them into a single executable program. The objects are program modules containing machine code and ''symbol'' definitions, which come in two varieties: *''Defined'' or ''exported'' symbols are functions or variables that are present in the module represented by the object, and which should be available for use by other modules. *''Undefined'' or ''imported'' symbols are functions or variables that are called or referenced by this object, but not internally defined. A linker program then resolves references to undefined symbols by finding out which other object defines a symbol in question, and replacing placeholders with the symbol's address. Linkers can take objects from a collection called a ''library''. The final program does not include the whole library, only those ...
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Msvcrt
The Microsoft Windows operating system and Microsoft Windows SDK support a collection of shared libraries that software can use to access the Windows API. This article provides an overview of the core libraries that are included with every modern Windows installation, on top of which most Windows applications are built. Library Sources The Windows operating system contains compiled versions of these libraries known as dynamically-linked libraries ( .dll), which are executable libraries that can be used by multiple programs while only one copy of the library is loaded into memory. These are canonically referred to as system libraries and all programs installed on the system can utilize them. The Windows SDK additionally distributes compiled versions of these libraries known as statically-linked libraries ( .lib), which are non-executable libraries that, in whole or in part, can be embedded into a program when it is compiled. The most common Windows compilers being Microsoft ...
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Glibc
The GNU C Library, commonly known as glibc, is the GNU Project implementation of the C standard library. It provides a wrapper around the system calls of the Linux kernel and other kernels for application use. Despite its name, it now also directly supports C++ (and, indirectly, other programming languages). It was started in the 1980s by the Free Software Foundation (FSF) for the GNU operating system. glibc is free software released under the GNU Lesser General Public License. The GNU C Library project provides the core libraries for the GNU system, as well as many systems that use Linux kernel, Linux as the kernel (operating system), kernel. These libraries provide critical APIs including ISO C11 (C standard revision), C11, POSIX.1-2008, Berkeley Software Distribution, BSD, OS-specific APIs and more. These APIs include such foundational facilities as open (system call), open, read (system call), read, write (system call), write, malloc, printf format string, printf, getaddrin ...
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Crt0
(also known as ) is a set of execution startup routines linked into a C program that performs any initialization work required before calling the program's main function. After the main function completes the control returns to crt0, which calls the library function exit(0) to terminate the process. Form and usage Crt0 generally takes the form of an object file called , often written in assembly language, which is automatically included by the linker into every executable file it builds. contains the most basic parts of the runtime library. As such, the exact work it performs depends on the program's compiler, operating system and C standard library implementation. Beside the initialization work required by the environment and toolchain, can perform additional operations defined by the programmer, such as executing C++ global constructors and C functions carrying GCC's attribute. "crt" stands for "C runtime", and the zero stands for "the very beginning". However, wh ...
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C Standard Library
The C standard library, sometimes referred to as libc, is the standard library for the C (programming language), C programming language, as specified in the ISO C standard.International Organization for Standardization, ISO/International Electrotechnical Commission, IEC (2018). ''C17 (C standard revision), ISO/IEC 9899:2018(E): Programming Languages - C §7'' Starting from the original ANSI C standard, it was developed at the same time as the C POSIX library, which is a superset of it. Since ANSI C was adopted by the International Organization for Standardization, the C standard library is also called the ISO C library. The C standard library provides macro (computer science), macros, Data type, type definitions and Function (computer programming), functions for tasks such as character string (computer science), string manipulation, mathematical computation, input/output processing, memory management, and input/output. Application programming interface (API) Header files The ...
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Standard Library
In computer programming, a standard library is the library (computing), library made available across Programming language implementation, implementations of a programming language. Often, a standard library is specified by its associated programming language specification, however, some are set in part or whole by more informal practices of a language community. Some languages define a core part of the standard library that must be made available in all implementations while allowing other parts to be implemented optionally. As defined with the core language aspects, the line between the core language and its standard library is relatively subtle. A programmer may confuse the two aspects even though the language designers intentionally separate the two. The line between the core language and its standard library is further blurred in some languages by defining core language constructs in terms of its standard library. For example, Java (programming language), Java defines a str ...
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Inlining
In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compiling, without changing the source code (the text), while macro expansion occurs before compiling, and results in different text that is then processed by the compiler. Inlining is an important optimization, but has complex effects on performance. As a rule of thumb, some inlining will improve speed at very minor cost of space, but excess inlining will hurt speed, due to inlined code consuming too much of the instruction cache, and also cost significant space. A survey of the modest academic literature on inlining from the 1980s and 1990s is given in Peyton Jones & Marlow 1999. Overview Inline expansion is similar to macro expansion as the compiler places a new copy of the function in each place it is called. Inlined functions run a little faster than the ...
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Bounds Checking
In computer programming, bounds checking is any method of detecting whether a variable is within some bounds before it is used. It is usually used to ensure that a number fits into a given type (range checking), or that a variable being used as an array index is within the bounds of the array (index checking). A failed bounds check usually results in the generation of some sort of exception signal. As performing bounds checking during each use can be time-consuming, it is not always done. Bounds-checking elimination is a compiler optimization technique that eliminates unneeded bounds checking. Range checking A range check is a check to make sure a number is within a certain range; for example, to ensure that a value about to be assigned to a 16-bit integer is within the capacity of a 16-bit integer (i.e. checking against wrap-around). This is not quite the same as type checking. Other range checks may be more restrictive; for example, a variable to hold the number of a calen ...
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Software Development
Software development is the process of designing and Implementation, implementing a software solution to Computer user satisfaction, satisfy a User (computing), user. The process is more encompassing than Computer programming, programming, writing source code, code, in that it includes conceiving the goal, evaluating feasibility, analyzing software requirements, requirements, software design, design, software testing, testing and software release life cycle, release. The process is part of software engineering which also includes management, organizational management, Software project management, project management, configuration management and other aspects. Software development involves many skills and job specializations including software programmer, programming, software test, testing, Technical writing, documentation, graphic design, user support, marketing, and fundraising. Software development involves many software tools, tools including: compiler, integrated develo ...
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