Pseudovector
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Pseudovector
In physics and mathematics, a pseudovector (or axial vector) is a quantity that is defined as a function of some vectors or other geometric shapes, that resembles a vector, and behaves like a vector in many situations, but is changed into its opposite if the orientation of the space is changed, or an improper rigid transformation such as a reflection is applied to the whole figure. Geometrically, the direction of a reflected pseudovector is opposite to its mirror image, but with equal magnitude. In contrast, the reflection of a ''true'' (or polar) vector is exactly the same as its mirror image. In three dimensions, the curl of a polar vector field at a point and the cross product of two polar vectors are pseudovectors. One example of a pseudovector is the normal to an oriented plane. An oriented plane can be defined by two non-parallel vectors, a and b,
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Angular Velocity
In physics, angular velocity or rotational velocity ( or ), also known as angular frequency vector,(UP1) is a pseudovector representation of how fast the angular position or orientation of an object changes with time (i.e. how quickly an object rotates or revolves relative to a point or axis). The magnitude of the pseudovector represents the ''angular speed'', the rate at which the object rotates or revolves, and its direction is normal to the instantaneous plane of rotation or angular displacement. The orientation of angular velocity is conventionally specified by the right-hand rule.(EM1) There are two types of angular velocity. * Orbital angular velocity refers to how fast a point object revolves about a fixed origin, i.e. the time rate of change of its angular position relative to the origin. * Spin angular velocity refers to how fast a rigid body rotates with respect to its center of rotation and is independent of the choice of origin, in contrast to orbital angular ve ...
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Pseudoscalar
In linear algebra, a pseudoscalar is a quantity that behaves like a scalar, except that it changes sign under a parity inversion while a true scalar does not. Any scalar product between a pseudovector and an ordinary vector is a pseudoscalar. The prototypical example of a pseudoscalar is the scalar triple product, which can be written as the scalar product between one of the vectors in the triple product and the cross product between the two other vectors, where the latter is a pseudovector. A pseudoscalar, when multiplied by an ordinary vector, becomes a pseudovector (axial vector); a similar construction creates the pseudotensor. Mathematically, a pseudoscalar is an element of the top exterior power of a vector space, or the top power of a Clifford algebra; see pseudoscalar (Clifford algebra). More generally, it is an element of the canonical bundle of a differentiable manifold. In physics In physics, a pseudoscalar denotes a physical quantity analogous to a scalar. Both ar ...
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Vector (geometry)
In mathematics, physics, and engineering, a Euclidean vector or simply a vector (sometimes called a geometric vector or spatial vector) is a geometric object that has magnitude (or length) and direction. Vectors can be added to other vectors according to vector algebra. A Euclidean vector is frequently represented by a '' directed line segment'', or graphically as an arrow connecting an ''initial point'' ''A'' with a ''terminal point'' ''B'', and denoted by \overrightarrow . A vector is what is needed to "carry" the point ''A'' to the point ''B''; the Latin word ''vector'' means "carrier". It was first used by 18th century astronomers investigating planetary revolution around the Sun. The magnitude of the vector is the distance between the two points, and the direction refers to the direction of displacement from ''A'' to ''B''. Many algebraic operations on real numbers such as addition, subtraction, multiplication, and negation have close analogues for vectors, operations whic ...
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Cross Product
In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here E), and is denoted by the symbol \times. Given two linearly independent vectors and , the cross product, (read "a cross b"), is a vector that is perpendicular to both and , and thus normal to the plane containing them. It has many applications in mathematics, physics, engineering, and computer programming. It should not be confused with the dot product (projection product). If two vectors have the same direction or have the exact opposite direction from each other (that is, they are ''not'' linearly independent), or if either one has zero length, then their cross product is zero. More generally, the magnitude of the product equals the area of a parallelogram with the vectors for sides; in particular, the magnitude of the product of two perpendic ...
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Bivector
In mathematics, a bivector or 2-vector is a quantity in exterior algebra or geometric algebra that extends the idea of scalar (mathematics), scalars and Euclidean vector, vectors. If a scalar is considered a degree-zero quantity, and a vector is a degree-one quantity, then a bivector can be thought of as being of degree two. Bivectors have applications in many areas of mathematics and physics. They are related to complex numbers in two dimensions and to both pseudovectors and quaternions in three dimensions. They can be used to generate rotation (mathematics), rotations in any number of dimensions, and are a useful tool for classifying such rotations. They are also used in physics, tying together a number of otherwise unrelated quantities. Bivectors are generated by the exterior product on vectors: given two vectors a and b, their exterior product is a bivector, as is the sum of any bivectors. Not all bivectors can be generated as a single exterior product. More precisely, a bivecto ...
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Angular Momentum
In physics, angular momentum (rarely, moment of momentum or rotational momentum) is the rotational analog of linear momentum. It is an important physical quantity because it is a conserved quantity—the total angular momentum of a closed system remains constant. Angular momentum has both a direction and a magnitude, and both are conserved. Bicycles and motorcycles, frisbees, rifled bullets, and gyroscopes owe their useful properties to conservation of angular momentum. Conservation of angular momentum is also why hurricanes form spirals and neutron stars have high rotational rates. In general, conservation limits the possible motion of a system, but it does not uniquely determine it. The three-dimensional angular momentum for a point particle is classically represented as a pseudovector , the cross product of the particle's position vector (relative to some origin) and its momentum vector; the latter is in Newtonian mechanics. Unlike linear momentum, angular m ...
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Curl (mathematics)
In vector calculus, the curl is a vector operator that describes the infinitesimal circulation of a vector field in three-dimensional Euclidean space. The curl at a point in the field is represented by a vector whose length and direction denote the magnitude and axis of the maximum circulation. The curl of a field is formally defined as the circulation density at each point of the field. A vector field whose curl is zero is called irrotational. The curl is a form of differentiation for vector fields. The corresponding form of the fundamental theorem of calculus is Stokes' theorem, which relates the surface integral of the curl of a vector field to the line integral of the vector field around the boundary curve. is a notation common today to the United States and Americas. In many European countries, particularly in classic scientific literature, the alternative notation is traditionally used, which is spelled as "rotor", and comes from the "rate of rotation", which it rep ...
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Geometric Algebra
In mathematics, a geometric algebra (also known as a real Clifford algebra) is an extension of elementary algebra to work with geometrical objects such as vectors. Geometric algebra is built out of two fundamental operations, addition and the geometric product. Multiplication of vectors results in higher-dimensional objects called multivectors. Compared to other formalisms for manipulating geometric objects, geometric algebra is noteworthy for supporting vector division and addition of objects of different dimensions. The geometric product was first briefly mentioned by Hermann Grassmann, who was chiefly interested in developing the closely related exterior algebra. In 1878, William Kingdon Clifford greatly expanded on Grassmann's work to form what are now usually called Clifford algebras in his honor (although Clifford himself chose to call them "geometric algebras"). Clifford defined the Clifford algebra and its product as a unification of the Grassmann algebra and Hamilton's ...
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Torque
In physics and mechanics, torque is the rotational equivalent of linear force. It is also referred to as the moment of force (also abbreviated to moment). It represents the capability of a force to produce change in the rotational motion of the body. The concept originated with the studies by Archimedes of the usage of levers, which is reflected in his famous quote: "''Give me a lever and a place to stand and I will move the Earth''". Just as a linear force is a push or a pull, a torque can be thought of as a twist to an object around a specific axis. Torque is defined as the product of the magnitude of the perpendicular component of the force and the distance of the line of action of a force from the point around which it is being determined. The law of conservation of energy can also be used to understand torque. The symbol for torque is typically \boldsymbol\tau, the lowercase Greek letter ''tau''. When being referred to as moment of force, it is commonly denoted by . In ...
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Pseudotensor
In physics and mathematics, a pseudotensor is usually a quantity that transforms like a tensor under an orientation-preserving coordinate transformation (e.g. a proper rotation) but additionally changes sign under an orientation-reversing coordinate transformation (e.g., an improper rotation), which is a transformation that can be expressed as a proper rotation followed by reflection. This is a generalization of a pseudovector. To evaluate a tensor or pseudotensor sign, it has to be contracted with some vectors, as many as its rank is, belonging to the space where the rotation is made while keeping the tensor coordinates unaffected (differently from what one does in the case of a base change). Under improper rotation a pseudotensor and a proper tensor of the same rank will have different sign which depends on the rank being even or odd. Sometimes inversion of the axes is used as an example of an improper rotation to see the behaviour of a pseudotensor, but it works only if vector s ...
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Right-hand Rule
In mathematics and physics, the right-hand rule is a common mnemonic for understanding orientation of axes in three-dimensional space. It is also a convenient method for quickly finding the direction of a cross-product of 2 vectors. Most of the various left-hand and right-hand rules arise from the fact that the three axes of three-dimensional space have two possible orientations. One can see this by holding one's hands outward and together, palms up, with the thumbs out-stretched to the right and left, and the fingers making a curling motion from straight outward to pointing upward. (Note the picture to right is not an illustration of this.) The curling motion of the fingers represents a movement from the first (''x'' axis) to the second (''y'' axis); the third (''z'' axis) can point along either thumb. Left-hand and right-hand rules arise when dealing with coordinate axes. The rule can be used to find the direction of the magnetic field, rotation, spirals, electromagnetic field ...
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Surface Normal
In geometry, a normal is an object such as a line, ray, or vector that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the (infinite) line perpendicular to the tangent line to the curve at the point. A normal vector may have length one (a unit vector) or its length may represent the curvature of the object (a ''curvature vector''); its algebraic sign may indicate sides (interior or exterior). In three dimensions, a surface normal, or simply normal, to a surface at point P is a vector perpendicular to the tangent plane of the surface at P. The word "normal" is also used as an adjective: a line ''normal'' to a plane, the ''normal'' component of a force, the normal vector, etc. The concept of normality generalizes to orthogonality (right angles). The concept has been generalized to differentiable manifolds of arbitrary dimension embedded in a Euclidean space. The normal vector space or normal space of a manifold at point P ...
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