Powerplay (ice Hockey)
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Powerplay (ice Hockey)
Power play or powerplay or their plurals may refer to: Sports * Power play (sporting term), a sporting term used in various games * Powerplay (cricket), a rule concerning fielding restrictions in one-day international cricket * Power play (curling), a rule concerning the placing of stones in mixed-gender curling * PowerPlay Golf, a variation of nine-hole golf, featuring two flags on a green Film * ''Power Play'' (1978 film), a 1978 British-Canadian political thriller film * ''Power Play'' (2003 film), a 2003 American action film * ''Power Play'' (2021 film), a 2021 Indian crime thriller film Television * ''Power Play'' (1998 TV series), a 1998–2000 Canadian television series about a hockey team in Hamilton, Ontario * ''Power Play'' (2009 TV program), a 2009 Canadian political affairs television program * ''Power Play'' (Dutch TV program), a 1992–1993 Dutch video game television program * ''Power Play'', an American television program from ''Night Tracks'' that ai ...
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Power Play (sporting Term)
Power play or powerplay or their plurals may refer to: Sports * Power play (sporting term), a sporting term used in various games * Powerplay (cricket), a rule concerning fielding restrictions in one-day international cricket * Power play (curling), a rule concerning the placing of stones in mixed-gender curling * PowerPlay Golf, a variation of nine-hole golf, featuring two flags on a green Film * ''Power Play'' (1978 film), a 1978 British-Canadian political thriller film * ''Power Play'' (2003 film), a 2003 American action film * ''Power Play'' (2021 film), a 2021 Indian crime thriller film Television * ''Power Play'' (1998 TV series), a 1998–2000 Canadian television series about a hockey team in Hamilton, Ontario * ''Power Play'' (2009 TV program), a 2009 Canadian political affairs television program * ''Power Play'' (Dutch TV program), a 1992–1993 Dutch video game television program * ''Power Play'', an American television program from ''Night Tracks'' that ai ...
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Power Play (White Collar)
'' White Collar'' is a crime/mystery television series that premiered on October 23, 2009, on the USA Network. The series stars Matt Bomer as Neal Caffrey, a former conman, forger and thief, and Tim DeKay as FBI Special Agent Peter Burke. The pair form an unlikely partnership as they work together to apprehend white collar criminals. The series also stars Willie Garson as Mozzie, an old friend of Neal's who occasionally aids the FBI in their investigations; Tiffani Thiessen as Elizabeth Burke, Peter's wife; and Marsha Thomason and Sharif Atkins as agents Diana Berrigan and Clinton Jones, respectively. Natalie Morales appeared in the first season as agent Lauren Cruz. Hilarie Burton was introduced in the second season as Sara Ellis, a love interest for Neal. She joined the main cast at the beginning of the third season. ''White Collar'' aired its first season of 14 episodes in two parts, which premiered in 2009 and 2010. This was followed by a second season, comprising 16 ...
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How Video Games Can Save The World
How may refer to: * How (greeting), a word used in some misrepresentations of Native American/First Nations speech * How, an interrogative word in English grammar Art and entertainment Literature * ''How'' (book), a 2007 book by Dov Seidman * ''HOW'' (magazine), a magazine for graphic designers * H.O.W. Journal, an American art and literary journal Music * "How", a song by The Cranberries from ''Everybody Else Is Doing It, So Why Can't We?'' * "How", a song by Maroon 5 from ''Hands All Over'' * "How", a song by Regina Spektor from ''What We Saw from the Cheap Seats'' * "How", a song by Daughter from ''Not to Disappear'' * "How?" (song), by John Lennon Other media * HOW (graffiti artist), Raoul Perre, New York graffiti muralist * ''How'' (TV series), a British children's television show * ''How'' (video game), a platform game People * How (surname) * HOW (graffiti artist), Raoul Perre, New York graffiti muralist Places * How, Cumbria, England * How, Wisconsin, Un ...
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Tom Clancy's Power Plays
''Tom Clancy's Power Plays'' is a novel series created by authors Tom Clancy and Martin H. Greenberg, Martin Greenberg. Each entry in the series is written by Jerome Preisler. Novel series

{{Tom Clancy games Tom Clancy's Power Plays, Book series introduced in 1997 Novel series Techno-thriller novels Video game franchises ...
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List Of Hardy Boys Books
This is a list of all Hardy Boys books published, by series. The Hardy Boys Mystery Stories (1927–2005) Grosset & Dunlap Simon & Schuster In 1979, the Hardy Boys books began to be published by Wanderer Books Simon & Schuster in paperback format. Though formatted differently from the original 58-volume series which continued under Grosset & Dunlap's control, these new books were published under the Hardy Boys Mystery Stories banner. These books feature increasingly contemporary cover illustrations and some books have multiple versions of the cover art. To collectors of Hardy Boys and Nancy Drew books, books in the original series published at Simon & Schuster are called "Digests". This is due to the books resembling Digest-size paperbacks, differing from Grosset & Dunlap's hardcover books (one of the reasons Adams switched to Simon & Schuster was that Grosset & Dunlap did not like this move, while Simon & Schuster agreed to it). In 2005, the first eight volumes from Wanderer (# ...
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Power Play (novel)
Power play or powerplay or their plurals may refer to: Sports * Power play (sporting term), a sporting term used in various games * Powerplay (cricket), a rule concerning fielding restrictions in one-day international cricket * Power play (curling), a rule concerning the placing of stones in mixed-gender curling * PowerPlay Golf, a variation of nine-hole golf, featuring two flags on a green Film * ''Power Play'' (1978 film), a 1978 British-Canadian political thriller film * ''Power Play'' (2003 film), a 2003 American action film * ''Power Play'' (2021 film), a 2021 Indian crime thriller film Television * ''Power Play'' (1998 TV series), a 1998–2000 Canadian television series about a hockey team in Hamilton, Ontario * ''Power Play'' (2009 TV program), a 2009 Canadian political affairs television program * ''Power Play'' (Dutch TV program), a 1992–1993 Dutch video game television program * ''Power Play'', an American television program from ''Night Tracks'' that ai ...
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List Of ZX Spectrum Games
This is a sortable list of games for the ZX Spectrum home computer. There are currently games in this incomplete list. __NOTOC__ Original run (1982–1994) Homebrew References External linksSpectrum Computing
an up-to-date database of ZX Spectrum software {{Video game lists by platform Video game lists by platform, ZX Spectrum games, List of ZX Spectrum games, ZX Spectrum ...
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Commodore Power/Play
''Commodore Power/Play'' was one of a pair of computer magazines published by Commodore Business Machines in the United States in support of their 8-bit home computer lines of the 1980s. The other was called ''Commodore Interface'', changed to just ''Commodore'' in 1981, ''Commodore Microcomputer'' in 1983, and finally to ''Commodore Microcomputers'' in 1984 and for the rest of its run. The two magazines were published on an alternating, bimonthly schedule. History and profile ''Power/Play'' was started in 1982 as a quarterly publication. The magazine was targeted at the home computer user, emphasizing video games, educational and hobbyist uses of the Commodore 64/ 128 and VIC-20 models. ''Commodore Microcomputers'' initially served Commodore's business customers using the PET and CBM lines but as the business market segments standardized on CP/M and later MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x ...
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Powerplay Cruiser
The Powerplay Cruiser was a joystick released in 1986, during the time that the Commodore 64 and Commodore Amiga were both popular home computers. It was compatible with many 8-bit and 16-bit machines, and boasted many features that were considered high end at the time: * Fully microswitch-based operation (clicking with every move or shot) * 8-directional control * Ambidextrous design (symmetrical with two fire buttons positioned at the front end, away from the joystick shaft) * Adjustable torque control (a 3-position rotating collar at the base of the shaft, giving manual resistance) * Rugged plastic body & sturdy, long-lasting design (working examples appear for auction on eBay and similar sites to this day) * Available in a range of colours/models (all with black cable): ** All Black ** Blue body, red stick, white fire buttons ** Pastel green body, with pastel yellow fire buttons, pastel pink joystick shaft and pastel blue torque controller ** Transparent body, black stick and ...
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PowerPlay (technology)
Valve Corporation is an American video game developer, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam and the franchises ''Half-Life (series), Half-Life'', ''Counter-Strike'', ''Portal (series), Portal'', ''Day of Defeat'', ''Team Fortress'', ''Left 4 Dead (series), Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life (video game), Half-Life'' (1998), was a critical and commercial success; with its realism, scripted sequences and seamless narrative, it had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by ''Half-Life 2'' in 2004. With advanced Physics engine, physics systems and an increased focus on story and characters, ''Half-Life 2'' received critical acclaim and sold 12 million copies by 2011. In ...
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Markt+Technik
Markt+Technik is a publisher of books and magazines based on computer topics which was established in 1976. The publisher became well known in the 1980s and 1990s through the publications of computer magazines such as ''64'er'', ''Power Play'', '' Happy Computer'' and ''Computer Persönlich''. The publishing house also published books and software for home computers, in particular for the Commodore 64, including dBASE and GEOS. They also published compendia for programming and PC applications. In the 1990s, the book business was separated from the magazine business. The magazines were initially spun off into the subsidiary ''Magna Media Verlag AG'' and then later (around 1998) introduced into the ''WEKA Verlagsgruppe''. In February 2013 the Pearson Pearson may refer to: Organizations Education *Lester B. Pearson College, Victoria, British Columbia, Canada *Pearson College (UK), London, owned by Pearson PLC *Lester B. Pearson High School (other) Companies *Pearson PL ...
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PC PowerPlay
''PC PowerPlay'' (''PCPP'') is Australia's only dedicated PC games magazine. ''PC PowerPlay'' focuses on news and reviews for upcoming and newly released games on the Microsoft Windows platform. The magazine also reviews computer hardware for use on gaming computers. The magazine is published by Future Australia. In 2018, Future, owner and publisher of ''PC Gamer'', purchased ''PC PowerPlay'' and related computing titles from nextmedia, incorporating ''PC PowerPlay'' articles into the online versions of ''PC Gamer''. While no physical media is included now, for most of the life of the magazine it included either a CD or DVD, that would be filled with game demos, freeware games, anime shows, film/anime/game teaser trailers, game patches, game mods, game maps, PC utilities and computer wallpapers. Main sections The main sections included in each month's magazine include letters to the editor, previews & reviews, feature articles & artwork, pictures of computers owned by read ...
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