Process-data Diagram
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Process-data Diagram
A process-data diagram (PDD), also known as process-deliverable diagram is a diagram that describes process (computing), processes and data that act as output of these processes. On the left side the meta-process model can be viewed and on the right side the metadata modeling, meta-data model can be viewed.I. Van de Weerd, J. Souer, J. Versendaal and Sjaak Brinkkemper (2005). ''Situational Requirements Engineering of Web Content Management Implementations''. SREP2005. A process-data diagram can be seen as combination of a business process model and data model. Overview The process-data diagram that is depicted at the right, gives an overview of all of these activities/processes and deliverables. The four gray boxes depict the four main implementation phases, which each contain several processes that are in this case all sequential. The boxes at the right show all the deliverables/concepts that result from the processes. Boxes without a shadow have no further sub-concepts. Boxes ...
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Product (business)
In marketing, a product is an object, or system, or service made available for consumer use as of the consumer demand; it is anything that can be offered to a market to satisfy the desire or need of a customer. In retailing, products are often referred to as '' merchandise'', and in manufacturing, products are bought as raw materials and then sold as finished goods. A service is also regarded as a type of product. In project management, products are the formal definition of the project deliverables that make up or contribute to delivering the objectives of the project. A related concept is that of a sub-product, a secondary but useful result of a production process. Dangerous products, particularly physical ones, that cause injuries to consumers or bystanders may be subject to product liability. Product classification A product can be classified as tangible or intangible. A tangible product is an actual physical object that can be perceived by touch such as a building, ve ...
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Product Family Engineering
Product-family engineering (PFE), also known as product-line engineering, is based on the ideas of "domain engineering" created by the Software Engineering Institute, a term coined by James Neighbors in his 1980 dissertationhttps://escholarship.org/uc/item/5687j6g6 Software construction using components, Retrieved 2021-01-09 at University of California, Irvine. Software product lines are quite common in our daily lives, but before a product family can be successfully established, an extensive process has to be followed. This process is known as product-family engineering. Product-family engineering can be defined as a method that creates an underlying architecture of an organization's product platform. It provides an architecture that is based on commonality as well as planned variabilities. The various product variants can be derived from the basic product family, which creates the opportunity to reuse and differentiate on products in the family. Product-family engineering is co ...
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PREview
Preview may refer to: Theatre, film, television * Preview (subscription service), an early subscription television service in the United States * Preview (theatre), a public performance of a theatrical show before the official opening * Preview screening or test screening, a showing of a film or TV show before general release in order to gauge audience reaction * Sneak preview, an unannounced film screening before formal release and after a preview screening * Trailer (film) or preview, an advertisement for a film that will be exhibited in the future at a motion picture theater Computing * Preview (computing), an on-screen view of content as it will look when finalized or printed * Preview (macOS), a macOS application for displaying images and PDF documents * Technical preview, another name for the beta phase of the software release cycle Recorded music * '' DJ Drama Presents: The Preview'', a mixtape by Ludacris and DJ Drama * "Preview", the 13th and final song on Built to Spil ...
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Object Process Methodology
Object Process Methodology (OPM) is a conceptual modeling language and methodology for capturing knowledge and designing systems, specified as ISO/ PAS 19450. Based on a minimal universal ontology of stateful objects and processes that transform them, OPM can be used to formally specify the function, structure, and behavior of artificial and natural systems in a large variety of domains. OPM was conceived and developed by Dov Dori. The ideas underlying OPM were published for the first time in 1995. Since then, OPM has evolved and developed. In 2002, the first book on OPM was published, and on December 15, 2015, after six years of work by ISO TC184/SC5, ISO adopted OPM as ISO/PAS 19450. A second book on OPM was published in 2016. Since 2019, OPM has become a foundation for a Professional Certificate program in Model-Based Systems Engineering - MBSat EdX Lectures are availablas web videos on Youtube Overview Object Process Methodology (OPM) is a conceptual modeli ...
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Metadata Modeling
Metadata modeling is a type of metamodeling used in software engineering and systems engineering for the analysis and construction of models applicable to and useful for some predefined class of problems. Meta-modeling is the analysis, construction and development of the frames, rules, constraints, models and theories applicable and useful for the modeling in a predefined class of problems. The meta-data side of the diagram consists of a concept diagram. This is basically an adjusted class diagram as described in Booch, Rumbaugh and Jacobson (1999). Important notions are concept, generalization, association, multiplicity and aggregation. Metadatamodeling Concepts First of all, a concept is a simple version of a Unified Modeling Language (UML) class. The class definitionBooch, Rumbaugh and Jacobson (1999) is adopted to define a concept, namely: a set of objects that share the same attributes, operations, relations, and semantics. The following concept types are specified: * STA ...
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Managing Stage Boundaries
Managing Stage Boundaries is one of seven processes that make up PRINCE2, a systematic approach to project management developed by the UK's Office of Government Commerce and used widely in UK government and industry. The fundamental principle of Managing Stage Boundaries (SB) is to ensure that, at the end of each stage, the project stays focused on delivering business benefit. Description Managing Stage Boundaries (SB) is one of seven processes outlined by PRINCE2. It is a decision point in the continuity of the project, from which the project will be either continued as planned, adjusted or stopped. The process involves reviewing the current stage (is the business case still valid, should we proceed to the next stage), preparing for the next one, and selecting information which can be of use later in the project. The process is managed by the Project Manager, who informs the Project Board of the likelihood of success in attaining the project's business objective, project plan, t ...
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ITIL Security Management
ITIL security management describes the structured fitting of security into an organization. ITIL security management is based on the ISO 27001 standard. "ISO/IEC 27001:2005 covers all types of organizations (e.g. commercial enterprises, government agencies, not-for profit organizations). ISO/IEC 27001:2005 specifies the requirements for establishing, implementing, operating, monitoring, reviewing, maintaining and improving a documented Information Security Management System within the context of the organization's overall business risks. It specifies requirements for the implementation of security controls customized to the needs of individual organizations or parts thereof. ISO/IEC 27001:2005 is designed to ensure the selection of adequate and proportionate security controls that protect information assets and give confidence to interested parties." A basic concept of security management is information security. The primary goal of information security is to control access to in ...
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Dynamic Systems Development Method
Dynamic systems development method (DSDM) is an agile project delivery framework, initially used as a software development method. First released in 1994, DSDM originally sought to provide some discipline to the rapid application development (RAD) method. In later versions the DSDM Agile Project Framework was revised and became a generic approach to project management and solution delivery rather than being focused specifically on software development and code creation and could be used for non-IT projects. The DSDM Agile Project Framework covers a wide range of activities across the whole project lifecycle and includes strong foundations and governance, which set it apart from some other Agile methods. The DSDM Agile Project Framework is an iterative and incremental approach that embraces principles of Agile development, including continuous user/customer involvement. DSDM fixes cost, quality and time at the outset and uses the MoSCoW prioritisation of scope into ''musts'', ' ...
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Change Management (engineering)
The change request management process in systems engineering is the process of requesting, determining attainability, planning, implementing, and evaluating of changes to a system. Its main goals are to support the processing and traceability of changes to an interconnected set of factors. Introduction There is considerable overlap and confusion between change request management, change control and configuration management. The definition below does not yet integrate these areas. Change request management has been embraced for its ability to deliver benefits by improving the affected system and thereby satisfying "customer needs," but has also been criticized for its potential to confuse and needlessly complicate change administration. In some cases, notably in the Information Technology domain, more funds and work are put into system maintenance (and change request management) than into the initial creation of a system. Typical investment by organizations during initial implemen ...
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