Nearest-neighbor Chain Algorithm
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Nearest-neighbor Chain Algorithm
In the theory of cluster analysis, the nearest-neighbor chain algorithm is an algorithm that can speed up several methods for agglomerative hierarchical clustering. These are methods that take a collection of points as input, and create a hierarchy of clusters of points by repeatedly merging pairs of smaller clusters to form larger clusters. The clustering methods that the nearest-neighbor chain algorithm can be used for include Ward's method, complete-linkage clustering, and single-linkage clustering; these all work by repeatedly merging the closest two clusters but use different definitions of the distance between clusters. The cluster distances for which the nearest-neighbor chain algorithm works are called ''reducible'' and are characterized by a simple inequality among certain cluster distances. The main idea of the algorithm is to find pairs of clusters to merge by following paths in the nearest neighbor graph of the clusters. Every such path will eventually terminate at ...
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Cluster Analysis
Cluster analysis or clustering is the task of grouping a set of objects in such a way that objects in the same group (called a cluster) are more similar (in some sense) to each other than to those in other groups (clusters). It is a main task of exploratory data analysis, and a common technique for statistics, statistical data analysis, used in many fields, including pattern recognition, image analysis, information retrieval, bioinformatics, data compression, computer graphics and machine learning. Cluster analysis itself is not one specific algorithm, but the general task to be solved. It can be achieved by various algorithms that differ significantly in their understanding of what constitutes a cluster and how to efficiently find them. Popular notions of clusters include groups with small Distance function, distances between cluster members, dense areas of the data space, intervals or particular statistical distributions. Clustering can therefore be formulated as a multi-object ...
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Maximal Element
In mathematics, especially in order theory, a maximal element of a subset ''S'' of some preordered set is an element of ''S'' that is not smaller than any other element in ''S''. A minimal element of a subset ''S'' of some preordered set is defined dually as an element of ''S'' that is not greater than any other element in ''S''. The notions of maximal and minimal elements are weaker than those of greatest element and least element which are also known, respectively, as maximum and minimum. The maximum of a subset S of a preordered set is an element of S which is greater than or equal to any other element of S, and the minimum of S is again defined dually. In the particular case of a partially ordered set, while there can be at most one maximum and at most one minimum there may be multiple maximal or minimal elements. Specializing further to totally ordered sets, the notions of maximal element and maximum coincide, and the notions of minimal element and minimum coincide. As an ex ...
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:en:k-means Clustering
''k''-means clustering is a method of vector quantization, originally from signal processing, that aims to partition ''n'' observations into ''k'' clusters in which each observation belongs to the cluster with the nearest mean (cluster centers or cluster centroid), serving as a prototype of the cluster. This results in a partitioning of the data space into Voronoi cells. ''k''-means clustering minimizes within-cluster variances (squared Euclidean distances), but not regular Euclidean distances, which would be the more difficult Weber problem: the mean optimizes squared errors, whereas only the geometric median minimizes Euclidean distances. For instance, better Euclidean solutions can be found using ''k''-medians and ''k''-medoids. The problem is computationally difficult (NP-hard); however, efficient heuristic algorithms converge quickly to a local optimum. These are usually similar to the expectation-maximization algorithm for mixtures of Gaussian distributions via an itera ...
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Outlier
In statistics, an outlier is a data point that differs significantly from other observations. An outlier may be due to a variability in the measurement, an indication of novel data, or it may be the result of experimental error; the latter are sometimes excluded from the data set. An outlier can be an indication of exciting possibility, but can also cause serious problems in statistical analyses. Outliers can occur by chance in any distribution, but they can indicate novel behaviour or structures in the data-set, measurement error, or that the population has a heavy-tailed distribution. In the case of measurement error, one wishes to discard them or use statistics that are robust to outliers, while in the case of heavy-tailed distributions, they indicate that the distribution has high skewness and that one should be very cautious in using tools or intuitions that assume a normal distribution. A frequent cause of outliers is a mixture of two distributions, which may be two dist ...
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Cardinality
In mathematics, the cardinality of a set is a measure of the number of elements of the set. For example, the set A = \ contains 3 elements, and therefore A has a cardinality of 3. Beginning in the late 19th century, this concept was generalized to infinite sets, which allows one to distinguish between different types of infinity, and to perform arithmetic on them. There are two approaches to cardinality: one which compares sets directly using bijections and injections, and another which uses cardinal numbers. The cardinality of a set is also called its size, when no confusion with other notions of size is possible. The cardinality of a set A is usually denoted , A, , with a vertical bar on each side; this is the same notation as absolute value, and the meaning depends on context. The cardinality of a set A may alternatively be denoted by n(A), , \operatorname(A), or \#A. History A crude sense of cardinality, an awareness that groups of things or events compare with other grou ...
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Centroid
In mathematics and physics, the centroid, also known as geometric center or center of figure, of a plane figure or solid figure is the arithmetic mean position of all the points in the surface of the figure. The same definition extends to any object in ''n''-dimensional Euclidean space. In geometry, one often assumes uniform mass density, in which case the ''barycenter'' or ''center of mass'' coincides with the centroid. Informally, it can be understood as the point at which a cutout of the shape (with uniformly distributed mass) could be perfectly balanced on the tip of a pin. In physics, if variations in gravity are considered, then a ''center of gravity'' can be defined as the weighted mean of all points weighted by their specific weight. In geography, the centroid of a radial projection of a region of the Earth's surface to sea level is the region's geographical center. History The term "centroid" is of recent coinage (1814). It is used as a substitute for the older te ...
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Stack (data Structure)
In computer science, a stack is an abstract data type that serves as a collection of elements, with two main operations: * Push, which adds an element to the collection, and * Pop, which removes the most recently added element that was not yet removed. Additionally, a peek operation can, without modifying the stack, return the value of the last element added. Calling this structure a ''stack'' is by analogy to a set of physical items stacked one atop another, such as a stack of plates. The order in which an element added to or removed from a stack is described as last in, first out, referred to by the acronym LIFO. As with a stack of physical objects, this structure makes it easy to take an item off the top of the stack, but accessing a datum deeper in the stack may require taking off multiple other items first. Considered as a linear data structure, or more abstractly a sequential collection, the push and pop operations occur only at one end of the structure, referred to ...
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Nearest-neighbor Chain Algorithm Animated
Nearest neighbor may refer to: * Nearest neighbor search in pattern recognition and in computational geometry * Nearest-neighbor interpolation for interpolating data * Nearest neighbor graph in geometry * Nearest neighbor function in probability theory * Nearest neighbor decoding in coding theory * The k-nearest neighbor algorithm in machine learning, an application of generalized forms of nearest neighbor search and interpolation * The nearest neighbour algorithm for approximately solving the travelling salesman problem * The nearest neighbor method for determining the thermodynamics of nucleic acids * The nearest neighbor method for calculating distances between clusters in hierarchical clustering. See also * Moore neighborhood * Von Neumann neighborhood In cellular automata, the von Neumann neighborhood (or 4-neighborhood) is classically defined on a two-dimensional square lattice and is composed of a central cell and its four adjacent cells. The neighborhood is na ...
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Data Structure
In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, i.e., it is an algebraic structure about data. Usage Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type. Different types of data structures are suited to different kinds of applications, and some are highly specialized to specific tasks. For example, relational databases commonly use B-tree indexes for data retrieval, while compiler implementations usually use hash tables to look up identifiers. Data structures provide a means to manage large amounts of data efficiently for uses such as large databases and internet indexing services. Usually, ...
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Closest Pair
The closest pair of points problem or closest pair problem is a problem of computational geometry: given n points in metric space, find a pair of points with the smallest distance between them. The closest pair problem for points in the Euclidean plane was among the first geometric problems that were treated at the origins of the systematic study of the computational complexity of geometric algorithms. Time bounds Randomized algorithms that solve the problem in linear time are known, in Euclidean spaces whose dimension is treated as a constant for the purposes of asymptotic analysis. This is significantly faster than the O(n^2) time (expressed here in big O notation) that would be obtained by a naive algorithm of finding distances between all pairs of points and selecting the smallest. It is also possible to solve the problem without randomization, in random-access machine models of computation with unlimited memory that allow the use of the floor function, in near-linear O(n ...
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Greedy Algorithm
A greedy algorithm is any algorithm that follows the problem-solving heuristic of making the locally optimal choice at each stage. In many problems, a greedy strategy does not produce an optimal solution, but a greedy heuristic can yield locally optimal solutions that approximate a globally optimal solution in a reasonable amount of time. For example, a greedy strategy for the travelling salesman problem (which is of high computational complexity) is the following heuristic: "At each step of the journey, visit the nearest unvisited city." This heuristic does not intend to find the best solution, but it terminates in a reasonable number of steps; finding an optimal solution to such a complex problem typically requires unreasonably many steps. In mathematical optimization, greedy algorithms optimally solve combinatorial problems having the properties of matroids and give constant-factor approximations to optimization problems with the submodular structure. Specifics Greedy algorith ...
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Triangle Inequality
In mathematics, the triangle inequality states that for any triangle, the sum of the lengths of any two sides must be greater than or equal to the length of the remaining side. This statement permits the inclusion of degenerate triangles, but some authors, especially those writing about elementary geometry, will exclude this possibility, thus leaving out the possibility of equality. If , , and are the lengths of the sides of the triangle, with no side being greater than , then the triangle inequality states that :z \leq x + y , with equality only in the degenerate case of a triangle with zero area. In Euclidean geometry and some other geometries, the triangle inequality is a theorem about distances, and it is written using vectors and vector lengths ( norms): :\, \mathbf x + \mathbf y\, \leq \, \mathbf x\, + \, \mathbf y\, , where the length of the third side has been replaced by the vector sum . When and are real numbers, they can be viewed as vectors in , and the trian ...
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