NeGcon
   HOME
*



picture info

NeGcon
The , stylized as neGcon, is a motion-based video game controller manufactured in 1995 by Namco for the PlayStation. One of the first third-party peripherals for the system, the controller is connected by a swivel joint, allowing the player to twist the halves relative to each other. The controller also replaces the "symbol" buttons on the original PlayStation controller with two "A" and "B" buttons, as well as "I" and "II" buttons that allowed for analogue control. A black variant was released exclusively in Japan. The NeGcon was created to replicate the analog-stick movement used in the arcade game ''Cyber Sled'' (1993); the name comes from the Japanese word "nejiru", meaning "to twist". The controller was intended for use in racing games, including ''Ridge Racer'', '' Gran Turismo'' and '' Wipeout''. Critical reception for the NeGcon was highly positive, being praised for its responsive control in games and unique design. Description The NeGcon is a video game peripheral releas ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Wipeout (video Game)
''Wipeout'' (stylised as ''wipE′out″'') is a futuristic racing video game developed and published by Psygnosis. It is the first game in the ''Wipeout'' series. It was originally released in 1995 for PlayStation and DOS, and in 1996 for Sega Saturn, being a launch title for the PlayStation in Europe. It was re-released as a downloadable game for the PlayStation 3 and PlayStation Portable via the PlayStation Network in 2007. Set in 2052, players compete in the F3600 anti-gravity racing league, piloting one of a selection of craft in races on several tracks around the world. Unique at the time, ''Wipeout'' was noted for its futuristic setting, weapons designed to both stall and destroy enemy opponents and its marketing campaign designed by Keith Hopwood and The Designers Republic. The game features original music from CoLD SToRAGE, with tracks by Leftfield, The Chemical Brothers and Orbital appearing on some versions. The game was critically acclaimed on release; critics pr ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Ridge Racer (1993 Video Game)
is a 1993 racing video game developed and published by Namco. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation (console), PlayStation console in 1994. It is the first title in the Ridge Racer, ''Ridge Racer'' series released for arcade game, arcades and home consoles. The aim is to finish in first place in a series of races. The PlayStation version supports Namco's NeGcon controller. Development took eight months, and the game is based on a trend among Japanese car enthusiasts, which involves racing on mountain roads while Drifting (motorsport), drifting around corners. It was also the first arcade video game with 3D texture-mapped graphics, with its System 22 hardware capable of texture mapping and Gouraud shading. The first home version was released in Japan in 1994 as a Launch game, launch title for the PlayStation; the versions for North America and Europe were released in 1995, also as a launch title for both regions. It w ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

V-Rally (video Game)
''V-Rally'' is a racing video game developed by Infogrames Multimedia and released for the PlayStation console in 1997. The first game in the ''V-Rally'' series, it is based on the 1997 and 1998 World Rally Championship seasons, and features officially licensed cars and tracks inspired by real locations of rally events. Players drive rally cars through a series of stages spread over eight different locations, ranging from European countries like England, Spain or Sweden, to island countries such as Indonesia and New Zealand. As a simulation game, ''V-Rally'' places a strong emphasis on replicating the behavior physics of real cars and generally requires more practice than arcade-style racers. The game was developed over the course of nearly two years by a team that would later be known as Eden Studios. Former rally world champion Ari Vatanen worked on the game as a technical consultant, giving the developers insight on how the cars should handle collisions and drifts. Upon rel ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

GunCon
The , known as the G-Con in Europe, is a family of gun peripheral A peripheral or peripheral device is an auxiliary device used to put information into and get information out of a computer. The term ''peripheral device'' refers to all hardware components that are attached to a computer and are controlled by the ...s designed by Namco for the PlayStation consoles. The original controllers used traditional light gun technology, while newer controllers use LED tracking technology. Background The first GunCon NPC-103 (G-Con 45 in Europe) was bundled with the PlayStation conversion of ''Time Crisis (video game), Time Crisis''. To make the gun affordable to consumers, the force feedback feature of the ''Time Crisis'' arcade gun was omitted, and an additional fire button was included in lieu of releasing a pedal controller for the game's ducking mechanic. A second version of the GunCon, known as the GunCon 2 NPC-106 (G-Con 2 in Europe), was bundled with the PlayStation 2 conversion of ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Namco Negcon Twisted
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE