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The , stylized as neGcon, is a motion-based
video game controller A game controller, gaming controller, or simply controller, is an input device used with video games or entertainment systems to provide input to a video game, typically to control an object or character in the game. Before the seventh generation ...
manufactured in 1995 by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
. One of the first third-party peripherals for the system, the controller is connected by a swivel joint, allowing the player to twist the halves relative to each other. The controller also replaces the "symbol" buttons on the original PlayStation controller with two "A" and "B" buttons, as well as "I" and "II" buttons that allowed for analogue control. A black variant was released exclusively in Japan. The NeGcon was created to replicate the analog-stick movement used in the arcade game ''
Cyber Sled is a two-player 3D vehicle combat shooter game released by Namco for arcades in 1993. The game's perspective is third-person by default, but can be switched to a first-person perspective. The game was nominated for Most Innovative New Techno ...
'' (1993); the name comes from the Japanese word "nejiru", meaning "to twist". The controller was intended for use in racing games, including ''
Ridge Racer is a racing game, racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally rel ...
'', '' Gran Turismo'' and '' Wipeout''. Critical reception for the NeGcon was highly positive, being praised for its responsive control in games and unique design.


Description

The NeGcon is a video game peripheral released for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
, and is also compatible with the PlayStation 2. It is inserted into the system through the controller port located on the front. The left of the controller features a
D-pad A D-pad (short for directional pad or digital pad; officially referred to by Nintendo as a +Control Pad) is a flat, usually thumb-operated, often digital, four-way directional control with one button on each point, found on nearly all modern vid ...
and a start button, while the right features two blue "A" and "B" buttons and two red "I" and "II" buttons. Two shoulder buttons, labeled "L" and "R" respectively, are located at the top of the controller. The D-pad opts for a cross-shaped design similar to the one found on consoles such as the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
, as opposed to the directional button layout found on the original
PlayStation controller The PlayStation controller is the first gamepad released by Sony Computer Entertainment for its PlayStation home video game console. The original version (model SCPH-1010) was released alongside the PlayStation on 3 December 1994. Design Bas ...
. The halves of the NeGcon are connected by a large swivel-joint, which allows the user to twist both halves relative of each other to allow for precise movements in games. This swivel-joint is operated by gears that turn the shafts of two
potentiometers A potentiometer is a three-terminal resistor with a sliding or rotating contact that forms an adjustable voltage divider. If only two terminals are used, one end and the wiper, it acts as a variable resistor or rheostat. The measuring instrum ...
within the device, the central pivot utilizing a
ring gear An epicyclic gear train (also known as a planetary gearset) consists of two gears mounted so that the center of one gear revolves around the center of the other. A carrier connects the centers of the two gears and rotates the planet and sun gea ...
driving a
pinion A pinion is a round gear—usually the smaller of two meshed gears—used in several applications, including drivetrain and rack and pinion systems. Applications Drivetrain Drivetrains usually feature a gear known as the pinion, which may ...
on the shaft of the potentiometer. The I and II buttons are both analogue and have approximately 7mm of travel, which can allow for sustained, responsive button presses. The buttons also detect how much the user pushes them. The L shoulder button is also analogue and has approximately 5mm of travel. All three analogue buttons have a
rack Rack or racks may refer to: Storage and installation * Amp rack, short for amplifier rack, a piece of furniture in which amplifiers are mounted * Bicycle rack, a frame for storing bicycles when not in use * Bustle rack, a type of storage bin ...
driving pinions similar to the ones in the swivel-joint.


Use

The neGcon's design was prompted by Namco's desire to accurately replicate the dual-lever controls of their arcade game ''
Cyber Sled is a two-player 3D vehicle combat shooter game released by Namco for arcades in 1993. The game's perspective is third-person by default, but can be switched to a first-person perspective. The game was nominated for Most Innovative New Techno ...
'' on the PlayStation. Examples of racing games that took advantage of the neGcon are the original PlayStation iterations of the ''
Ridge Racer is a racing game, racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally rel ...
'' series (''Ridge Racer Type 4'' also supported the Namco Jogcon), '' Gran Turismo'', '' Motor Toon Grand Prix'', '' Motor Toon Grand Prix 2'', ''
Destruction Derby ''Destruction Derby'' is a vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis. Based on the sport of demolition derby, the game tasks the player with racing and destroying cars to score points. ...
'', ''
Colin McRae Rally ''Dirt'' and ''Dirt Rally'' (stylized as ''DiRT'' and ''DiRT Rally'', formerly known as ''Colin McRae Rally''), also known as ''EA Sports Rally'', is a rally racing video game series developed by Codemasters and published by Electronic Arts und ...
'', ''
TOCA TOCA, formally trading as BARC (TOCA) Ltd, is an organiser of motorsport events in the United Kingdom. The company organises and administers the British Touring Car Championship (BTCC) and the support series to the BTCC, sometimes known as the T ...
'', '' Rally Cross'', ''
V-Rally ''V-Rally'' is a racing video game series originally developed and published by Infogrames. It debuted in 1997 with the release of the eponymous game for the PlayStation console. History ''V-Rally'' is a racing video game series created by the ...
'' and the ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the rac ...
'' games on
Namco Museum is a series of video game compilations developed and published by Bandai Namco Entertainment for home video game consoles. The first title in the series, ''Namco Museum Vol. 1'', was released for the PlayStation in 1995. Entries in the series h ...
volumes 1 and 3, as well as ''
Ridge Racer V is an arcade racing game developed and published by Namco for the PlayStation 2, and was a launch game for that platform. Focusing on high-speed drift racing in the fictional Ridge City, the game features 7 courses, 15 vehicles and 6 modes of ...
'' on the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. The '' Wipeout'' series (including '' Wipeout Fusion'' on the PS2) also supported the neGcon. The number of non-racing games which supported the neGcon was limited, almost solely confined to Namco's ''
Ace Combat is an arcade-style combat flight simulation video game franchise published by Bandai Namco Entertainment, formerly Namco. Debuting in 1995 with ''Air Combat'' for the PlayStation, the series includes eight mainline installments, multiple spin- ...
'' series (which also carried over to PS2). Although the neGcon was not strictly protocol-compatible with the standard PS1 controller, Sony's libraries seemed to support the neGcon as a standard controller even at launch. Because of this, a neGcon could be used in most games that didn't require the use of R2, L2 or select buttons, including the system's built-in memory card manager and CD player. Additionally, the neGcon library was also used to provide finer controls for third-party steering wheels, with long throw I and II buttons used for pedals in such controllers. However, said long throw of the I and II buttons makes the neGcon not a top-quality substitute for a regular PS1 controller. In particular, games that required rapid button pressing of the square or X buttons were difficult to play well. '' Gran Turismo 3: A-Spec'' and ''
Gran Turismo 4 ''Gran Turismo 4'' is a 2004 racing video game for the PlayStation 2, the fourth installment in the main ''Gran Turismo'' series and the sixth for the overall series. It was developed by Polyphony Digital and published by Sony Computer Entertai ...
'' for the PS2 do not support the neGcon. This had the effect of breaking compatibility with steering wheel controllers that previously used the neGcon protocol, although other games such as '' Le Mans 24 Hours'' and ''
World Rally Championship The World Rally Championship (abbreviated as WRC) is the highest level of global competition in the motorsport discipline of rallying, owned and governed by the FIA. There are separate championships for drivers, co-drivers, manufacturers and t ...
'' (with control mode set to digital) allowed for compatibility. GT3 and GT4 are compatible with the standard PS2
DualShock 2 The DualShock (originally Dual Shock; trademarked as DUALSHOCK or DUAL SHOCK; with the PlayStation 5 version named DualSense) is a line of gamepads with Haptic technology, vibration-feedback and analog controls developed by Sony Interactive Enterta ...
which provides analog throttle and brake input. For finer control than the short-throw DualShock 2 buttons offered, a user could use a
Logitech Logitech International S.A. ( ; often shortened to Logi) is a Swiss multinational manufacturer of computer peripherals and software, with headquarters in Lausanne, Switzerland, and Newark, California. The company has offices throughout Europe, ...
-produced wheel which was specifically produced for these games. The Logitech wheels were large and non-portable but were well matched to the ''Gran Turismo'' games.


History

The NeGcon was the creation of
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
designer Satoru Kuriyama. Best known as the production manager for ''
Ridge Racer is a racing game, racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally rel ...
'' (1993), Kuriyama envisioned the idea for the NeGcon while observing a fellow Namco employee, ''
Valkyrie no Densetsu ''Valkyrie no Densetsu'' is a 1989 action-adventure role-playing arcade game developed and published in Japan by Namco. It is a follow-up to the Family Computer game '' Valkyrie no Bōken'' (1986). Players control the warrior maiden Valkyrie an ...
'' creator "Ms. Okawa", playing a
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Euro ...
racing game while simultaneously tilting the controller in the direction the car was turning in the game. Kuriyama then began thinking of a controller that could twist and turn to perform movement in precise game movements. Namco's console game division caught wind of the idea and suggested that if the controller was drastically different from other game controllers already on the market, it could help create new, interesting game concepts. The team looked to racing games for inspiration, thinking of creating a controller akin to a steering wheel that allowed for quick, precise turns. The name NeGcon is based on the Japanese word "nejiru", meaning "to twist". Yutaka Isokawa, a Namco engineer, was assigned to the NeGcon production team shortly after completing work on two ''
Yu Yu Hakusho is a Japanese manga series written and illustrated by Yoshihiro Togashi. The series tells the story of Yusuke Urameshi, a teenage delinquent who is struck and killed by a car while attempting to save a child's life. After a number of te ...
'' games for the Super Famicom. Originally a developer at Asmik that designed ''
Catrap ''Catrap'', known as ''Pitman'' in Japan, is a puzzle-platform game developed for the Sharp MZ, Sharp MZ-700 computer in 1985 and published by Asmik Ace, Asmik for the Nintendo Game Boy in 1990. The Game Boy version was rereleased on the Nintendo ...
'' for the
Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same ...
, he was integrated into Namco's console game division to begin work on the new controller. Isokawa believes that part of the idea behind the NeGcon was based on Namco's desire to create hardware for the home console market, rather than be strictly a third-party publisher for companies such as
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
and
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
— this idea was further fueled by the fact that Namco's rival,
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
, was at the time one of the largest hardware manufacturers in the home video game market. Isokawa believes that the company intended to begin producing controllers and potentially consoles before the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
was released. While designing the NeGcon, the production team turned to racing games for inspiration; they specifically looked at steering wheels and how they moved to potentially create a controller that allowed for quick, responsive turns around corners in tracks. The controller itself was mainly designed by Kazumi Mizuno, the graphical planning manager in Namco's consumer game division. It was suggested by Isokawa and others that the controller could be twisted to recreate the feeling of a steering wheel, rather than having it be held at a specific angle. Multiple prototypes were proposed, including one with a longer controller prong at one hand and another with all four buttons being analogue. Many of the designers were nervous about the swivel that allowed the controller to be twisted as they thought it would be too fragile. During production of the NeGcon, Isokawa began work on a video game that could show off the controller's capabilities. It was a golf game that had the player twist the NeGcon to simulate the action of swinging a golf club to hit the ball. Isokawa scrapped the game as Namco would have to compete with Sony's ''
Everybody's Golf ''Everybody's Golf'', known in Japan as and formerly known as ''Hot Shots Golf'' in North America, is a series of golf video games published by Sony Interactive Entertainment for the PlayStation series of video game consoles. The series ha ...
'', which he felt was not possible due to the latter's widespread success. He also believed that golf players who tried out the game would dislike it for its controls and concept overall. Although the game itself was cancelled, the team used it to test the NeGcon prototype units as a way to help correct potential issues and finalize the design.


Supported games


Variants

NeGcon has been built in three variants. *The First Generation model is a basic white neGcon with curved shoulder buttons. It was manufactured in South Korea. *The Second Generation model has more rectangular shaped shoulder buttons and was manufactured in China. The Second Generation also uses different components inside. *The Third Generation model is a black slightly smaller version of the neGcon. It was designed as a cheaper version of white neGcons, but it has never been officially sold outside of Japan. The black neGcon had reshaped handles designed to be more ergonomic. However it's built of cheaper plastic and components. It is mostly based on the second generation model, sharing most of its components. The black NeGcon was released on April 29, 1998, in Japan.


Reception

According to ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'', upon release in Japan the neGcon "received rave reviews from the gaming press because of its unusual design, shape and method of control". Retrospective coverage of the NeGcon has been similarly positive, and has noted its outlandish, unique design. ''
Time Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to ...
'', who ranked it as the 4th strangest gadget of all time, stated that the NeGcon "stands apart as one of the few simultaneously bizarre and functionally intrepid" of video game controllers, commending its responsive button input and general suitability for racing games. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' agreed, saying that the controller helped redefine the overall design of the traditional PlayStation controller. They said its design was strange and bizarre, yet responsive, and that it was an excellent controller for racing games like ''
Ridge Racer is a racing game, racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, ''Ridge Racer (1993 video game), Ridge Racer'' (1993), was originally rel ...
''. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' expressed disappointment towards the NeGcon's poor sales due to it being seen as strange by the general public, writing that it "just goes to show where genuine innovation will get you."


See also

* Jogcon *
GunCon The , known as the G-Con in Europe, is a family of gun peripheral A peripheral or peripheral device is an auxiliary device used to put information into and get information out of a computer. The term ''peripheral device'' refers to all hardware ...


Notes


References

{{Bandai Namco hardware


External links


Official Japanese website
PlayStation (console) accessories Game controllers