Move Assignment Operator
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Move Assignment Operator
In the C++ programming language, the move assignment operator = is used for transferring a temporary object to an existing object. The move assignment operator, like most C++ operators, can be overloaded. Like the copy assignment operator it is a special member function. If the move assignment operator is not explicitly defined, the compiler generates an implicit move assignment operator (C++11 C++11 is a version of a joint technical standard, ISO/IEC 14882, by the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC), for the C++ programming language. C++11 replaced the prior vers ... and newer) provided that copy/ move constructors, copy assignment operator or destructors have not been declared. The parameter of a move assignment operator is an rvalue reference () to type ''T'', where ''T'' is the object that defines the move assignment operator. The move assignment operator is different than a move constructor bec ...
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Operator Overloading
In computer programming, operator overloading, sometimes termed ''operator ad hoc polymorphism'', is a specific case of polymorphism, where different operators have different implementations depending on their arguments. Operator overloading is generally defined by a programming language, a programmer, or both. Rationale Operator overloading is syntactic sugar, and is used because it allows programming using notation nearer to the target domain and allows user-defined types a similar level of syntactic support as types built into a language. It is common, for example, in scientific computing, where it allows computing representations of mathematical objects to be manipulated with the same syntax as on paper. Operator overloading does not change the expressive power of a language (with functions), as it can be emulated using function calls. For example, consider variables , and of some user-defined type, such as matrices: In a language that supports operator overloadin ...
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Copy Assignment Operator
Copy may refer to: *Copying or the product of copying (including the plural "copies"); the duplication of information or an artifact **Cut, copy and paste, a method of reproducing text or other data in computing **File copying **Photocopying, a process which makes paper copies of documents and other visual images **Fax, a telecommunications technology used to transfer facsimile copies of documents, especially over the telephone network **Facsimile, a copy or reproduction that is as true to the original source as possible **Replica, a copy closely resembling the original concerning its shape and appearance **Term of art in U.S. copyright law meaning a material object in which a work of authorship has been embodied, such as a book * Copy (command), a shell command on DOS and Windows systems *Copy (publishing), written content in publications, in contrast to photographs or other elements of layout. **The output of journalists and authors, ready for copy editing and typesetting **The ...
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Special Member Functions
In the C++ programming language, special member functions are Function (computer programming), functions which the compiler will automatically generate if they are used, but not Declaration (computer programming), declared explicitly by the programmer. The automatically generated special member functions are: * Default constructor if no other constructor is explicitly declared. * Copy constructor if no move constructor and move assignment operator are explicitly declared. : If a destructor is declared generation of a copy constructor is deprecated (C++11, proposal N3242). * Move constructor if no copy constructor, copy assignment operator, move assignment operator and destructor are explicitly declared. * Copy assignment operator if no move constructor and move assignment operator are explicitly declared. : If a destructor is declared, generation of a copy assignment operator is deprecated. * Move assignment operator if no copy constructor, copy assignment operator, move constr ...
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Compiler
In computing, a compiler is a computer program that Translator (computing), translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a lower level language, low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different Central processing unit, CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software ...
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C++11
C++11 is a version of a joint technical standard, ISO/IEC 14882, by the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC), for the C++ programming language. C++11 replaced the prior version of the C++ standard, named C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named ''C++0x'' because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language. Areas of the core language that were significantly improved include multithreading support, generic programming support, uniform initialization, and performance. Significant changes were also made to the C++ Standard Library, incorporating most of the C++ Technical Report 1 (TR1) libraries, except the library ...
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Copy Constructor (C++)
Copy may refer to: *Copying or the product of copying (including the plural "copies"); the duplication of information or an artifact **Cut, copy and paste, a method of reproducing text or other data in computing ** File copying **Photocopying, a process which makes paper copies of documents and other visual images ** Fax, a telecommunications technology used to transfer facsimile copies of documents, especially over the telephone network ** Facsimile, a copy or reproduction that is as true to the original source as possible **Replica, a copy closely resembling the original concerning its shape and appearance **Term of art in U.S. copyright law meaning a material object in which a work of authorship has been embodied, such as a book * Copy (command), a shell command on DOS and Windows systems * Copy (publishing), written content in publications, in contrast to photographs or other elements of layout. **The output of journalists and authors, ready for copy editing and typesetting ...
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Move Constructor
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables. A constructor resembles an instance method, but it differs from a method in that it has no explicit return type, it is not implicitly inherited and it usually has different rules for scope modifiers. Constructors often have the same name as the declaring class. They have the task of initializing the object's data members and of establishing the invariant of the class, failing if the invariant is invalid. A properly written constructor leaves the resulting object in a ''valid'' state. Immutable objects must be initialized in a constructor. Most languages allow overloading the constructor in that there can be more than one constructor for a class, with differing parameters. Some languages take consideration of some speci ...
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Assignment Operator (C++)
Assignment, assign or The Assignment may refer to: * Homework * Sex assignment * The process of sending National Basketball Association players to its development league; see Computing * Assignment (computer science), a type of modification to a variable * Drive letter assignment, the process of assigning alphabetical identifiers to disk drives or partitions * ASSIGN (DOS command) Mathematics * Assignment problem, a type of math problem * Assignment (mathematical logic) Financial and legal * Assignment (housing law), a concept that allows the transfer of a tenancy from one person to another * Assignment (law) Assignment is a legal term used in the context of the laws of contract and of property. In both instances, assignment is the process whereby a person, the ''assignor'', transfers rights or benefits to another, the ''assignee''.For the assignment ..., a transfer of rights between two parties * Along with clearing, a stage in exercising a financial option * General ...
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Destructor (computer Programming)
In object-oriented programming, a destructor (sometimes abbreviated dtor) is a method which is invoked mechanically just before the memory of the object is released. It can happen either when its lifetime is bound to scope and the execution leaves the scope, when it is embedded in another object whose lifetime ends, or when it was allocated dynamically and is released explicitly. Its main purpose is to free the resources (memory allocations, open files or sockets, database connections, resource locks, etc.) which were acquired by the object during its life and/or deregister from other entities which may keep references to it. Destructors are necessary in resource acquisition is initialization (RAII). With most kinds of automatic garbage collection algorithms, the releasing of memory may happen a long time after the object becomes unreachable, making destructors unsuitable for time-critical purposes. In these languages, the freeing of resources is done through an lexical const ...
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Rvalue Reference
C++11 is a version of a joint technical standard, ISO/IEC 14882, by the International Organization for Standardization (ISO) and International Electrotechnical Commission (IEC), for the C++ programming language. C++11 replaced the prior version of the C++ standard, named C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by the publication year of the specification, though it was formerly named ''C++0x'' because it was expected to be published before 2010. Although one of the design goals was to prefer changes to the libraries over changes to the core language, C++11 does make several additions to the core language. Areas of the core language that were significantly improved include multithreading support, generic programming support, uniform initialization, and performance. Significant changes were also made to the C++ Standard Library, incorporating most of the C++ Technical Report 1 (TR1) libraries, except the library of mat ...
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Nullptr
In computing, a null pointer (sometimes shortened to nullptr or null) or null reference is a value saved for indicating that the pointer or reference does not refer to a valid object. Programs routinely use null pointers to represent conditions such as the end of a list of unknown length or the failure to perform some action; this use of null pointers can be compared to nullable types and to the ''Nothing'' value in an option type. A null pointer should not be confused with an uninitialized pointer: a null pointer is guaranteed to compare unequal to any pointer that points to a valid object. However, in general, most languages do not offer such guarantee for uninitialized pointers. It might compare equal to other, valid pointers; or it might compare equal to null pointers. It might do both at different times; or the comparison might be undefined behavior. Also, in languages offering such support, the correct use depends on the individual experience of each developer and linter to ...
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Operators (programming)
Operator may refer to: Mathematics * A symbol indicating a mathematical operation * Logical operator or logical connective in mathematical logic * Operator (mathematics), mapping that acts on elements of a space to produce elements of another space, e.g.: ** Linear operator ** Differential operator ** Integral operator (other) ** Operational calculus Computers * Computer operator, an occupation * Operator (computer programming), a type of computer program function * Operator (extension), an extension for the Firefox web browser, for reading microformats * Operator pattern, a provisioning automation and auto-scaling strategy for Kubernetes * Ableton Operator, a software synthesizer developed by Ableton Science * Operator (biology), a segment of DNA regulating the activity of genes * Operator (linguistics), a special category including wh- interrogatives * Operator (physics), mathematical operators in quantum physics Music * Operator (band), an American hard rock ba ...
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