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Maka Dai Dai Shogi
Maka dai dai shōgi (摩訶大大将棋 or 摩𩹄大大象戯 'ultra-huge chess') is a large board variant of shogi (Japanese chess). The game dates back to the 15th century and is based on dai dai shogi and the earlier dai shogi. The three Edo-era sources are not congruent in their descriptions of the pieces not found in smaller games. Apart from its size and number of pieces, the major difference from these smaller games is the "promotion by capture" rule. A more compact modern proposal for the game is called hishigata shogi. Because of the terse and often incomplete wording of the historical sources for the large shogi variants, except for chu shogi and to a lesser extent dai shogi (which were at some points of time the most prestigious forms of shogi being played), the historical rules of maka dai dai shogi are not clear. Different sources often differ significantly in the moves attributed to the pieces, and the degree of contradiction (summarised below with the listing of mo ...
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Shogi Variant
A shogi variant is a game related to or derived from shogi (Japanese chess). Many shogi variants have been developed over the centuries, ranging from some of the largest chess-type games ever played to some of the smallest. A few of these variants are still regularly played, though none are as popular as shogi itself. The drop rule, often considered the most notable feature of shogi, is absent from most shogi variants, which therefore play more like other forms of chess, with the board becoming less crowded as pieces are exchanged. This is especially true for variants larger than shogi itself − in fact, the largest well-known variant that features the drop rule is the 11×11 game wa shogi. Predecessors of modern shogi Some form of chess had almost certainly reached Japan by the 9th century, if not earlier, but the earliest surviving Japanese description of the rules of chess dates from the early 12th century, during the Heian period. Unfortunately, this description does not ...
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Taikyoku Shogi
is the largest known variant of shogi (Japanese chess). The game was created around the mid-16th century (presumably by priests) and is based on earlier large board shogi games. Before the rediscovery of taikyoku shogi in 1997, tai shogi was believed to be the largest playable chess variant ever. It has not been shown that taikyoku shogi was ever widely played. There are only two sets of restored taikyoku shogi pieces and one of them is held at Osaka University of Commerce. One game may be played over several long sessions and require each player to make over a thousand moves. Because the game was found only recently after centuries of obscurity, it is difficult to say exactly what all the rules were. Several documents describing the game have been found; however, there are differences between them. It is not too clear how accurate the rules given by modern sources for the game are, because many of the pieces appear in other shogi variants with a consistent move there, but are g ...
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Tai Shogi
Tai shogi (泰将棋 ''tai shōgi'' or 無上泰将棋 ''mujō tai shōgi'' "grand chess", renamed from 無上大将棋 ''mujō dai shōgi'' "supreme chess" to avoid confusion with 大将棋 '' dai shōgi'') is a large-board variant of shogi (Japanese chess). The game dates to the 15th century and is based on earlier large-board shogi games. Before the discovery of taikyoku shogi in 1997, tai shogi was believed to be the largest playable chess variant, if not board game, ever. One game may be played over several long sessions and require each player to make over a thousand moves. It was never a popular game; indeed, a single production of six game sets in the early 17th century was a notable event. Like other large-board variants, but unlike standard shogi, the game is played without drops, and uses a promotion-by-capture rule. Because of the terse and often incomplete wording of the historical sources for the large shogi variants, except for chu shogi and to a lesser extent d ...
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Dai Dai Shogi
Dai dai shōgi (大大将棋 'huge chess') is a large board variant of shogi (Japanese chess). The game dates back to the 15th century and is based on the earlier dai shogi. Apart from its size, the major difference is in the range of the pieces and the "promotion by capture" rule. It is the smallest board variant to use this rule. Because of the terse and often incomplete wording of the historical sources for the large shogi variants, except for chu shogi and to a lesser extent dai shogi (which were at some points of time the most prestigious forms of shogi being played), the historical rules of dai dai shogi are not clear. Different sources often differ significantly in the moves attributed to the pieces, and the degree of contradiction (summarised below with the listing of most known alternative moves) is such that it is likely impossible to reconstruct the "true historical rules" with any degree of certainty, if there ever was such a thing. It is not clear if the game was ever ...
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Tenjiku Shogi
Tenjiku shogi (天竺将棋 ''tenjiku shōgi,'' "Indian chess" or 天竺大将棋 ''tenjiku dai shōgi'' "great Indian chess") is a large-board variant of shogi (Japanese chess). The game dates back to the 15th or 16th century and was based on the earlier chu shogi, which itself was based on dai shogi. Because of the terse and often incomplete wording of the historical sources for the large shogi variants, except for chu shogi and to a lesser extent dai shogi (which were at some points of time the most prestigious forms of shogi being played), the historical rules of tenjiku shogi are not clear. Different sources often differ significantly in the moves attributed to the pieces. The descriptions listed here are a likely reconstruction based on chu shogi, the primary basis of tenjiku shogi, but not all contemporary players follow these historically-based rules. It is not clear if the game was ever played much historically, as there is no record of sets ever having been made. Rules ...
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Dai Shogi
Dai shogi (大将棋, 'large chess') or Kamakura dai shogi (鎌倉大将棋) is a chess variant native to Japan. It derived from Heian era shogi, and is similar to standard shogi (sometimes called Japanese chess) in its rules and game play. Dai shogi is only one of several large board shogi variants. Its name means ''large shogi'', from a time when there were three sizes of shogi games. Early versions of dai shogi can be traced back to the Kamakura period, from about AD 1230. It was the historical basis for the later, much more popular variant chu shogi. Rules of the game Other than the additional pieces (the iron and stone generals, knights, angry boars, cat swords, evil wolves, violent oxen, and flying dragons, which all promote to gold generals), the rules of dai shogi are thought to have corresponded very closely to those of its descendant chu shogi. Objective The objective of the game is to capture the opponent's king and, if present, the prince, which counts as a second ...
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Heian Dai Shogi
Heian dai shogi ( ja, 平安大将棋 'Heian (Era) large chess') is an early large board variant of shogi (Japanese chess) as it was played in the Heian period. The same 12th century document which describes the Heian form of shogi also describes this variant. Unfortunately, this description does not give enough information to actually play the game, but this has not stopped people from attempting to reconstruct this early form of shogi. A fairly complete and playable reconstruction is outlined here. Rules of the game Objective The objective of the game is to capture your opponent's king or to capture all the other pieces, leaving a bare king. Unlike standard shogi, pieces may not be dropped back into play after capture. Game equipment Two players, Black and White (or 先手 ''sente'' and 後手 ''gote''), play on a board ruled into a grid of 13 ''ranks'' (rows) by 13 ''files'' (columns) for a total of 169 squares. The squares are undifferentiated by marking or color. ...
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Chu Shogi
Chu shogi ( or Middle Shogi) is a strategy board game native to Japan. It is similar to modern shogi (sometimes called Japanese chess) in its rules and gameplay. Its name means "mid-sized shogi", from a time when there were three sizes of shogi variants that were regularly being played. Chu shogi seems to have been developed in the early 14th century as a derivative of dai shogi ('large shogi'). There are earlier references, but it is not clear that they refer to the game as we now know it. With fewer pieces than dai shogi, the game is considered more exciting, and was still commonly played in Japan in 1928–1939, especially in the Keihanshin region. The game largely died out after World War II despite the advocacy of prominent shogi players such as and Ōyama Yasuharu (who played chu shogi when young and credited it with the development of his personal cautious and tenacious shogi style). In 1976, there were about 30–40 masters of the game. It has gained some adherents in ...
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Wa Shogi
Wa shogi (和将棋, ''wa shōgi'', harmony chess) is a large board variant of shogi (Japanese chess) in which all of the pieces are named for animals. It is played either with or without drops. Because of the terse and often incomplete wording of the historical sources for the large shogi variants, except for chu shogi and to a lesser extent dai shogi (which were at some points of time the most prestigious forms of shogi being played), the historical rules of wa shogi are not clear. Different sources differ significantly in the moves attributed to the pieces. Presented here are the piece movements that are somewhat standard among modern players of wa shogi, among which the game is played with drops. Rules of the game Objective The objective of the game is to capture your opponent's crane king. Game equipment Two players, Black and White (or 先手 ''sente'' and 後手 ''gote''), play on a board ruled into a grid of 11 ''ranks'' (rows) by 11 ''files'' (columns). The s ...
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Shōgi Rokushu No Zushiki
, also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, ''chaturanga, Xiangqi'', Indian chess, and '' janggi''. ''Shōgi'' means general's (''shō'' ) board game (''gi'' ). Western chess is sometimes called (''Seiyō Shōgi'' ) in Japan. Shogi was the earliest chess-related historical game to allow captured pieces to be returned to the board by the capturing player. This drop rule is speculated to have been invented in the 15th century and possibly connected to the practice of 15th century mercenaries switching loyalties when captured instead of being killed. The earliest predecessor of the game, chaturanga, originated in India in the sixth century, and the game was likely transmitted to Japan via China or Korea sometime after the Nara period."Shogi". ''Encyclopædia Britannica''. 2002. Shogi in its present form was played as early as the 16th century, while ...
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Sho Shōgi Zushiki
Sho, Shō or SHO may refer to: Music * ''Shō'' (instrument) (笙), a Japanese wind instrument * ''Kane'' (instrument) (鉦), a Japanese percussion instrument * Sho?, a Dubai rock band People * Shō (given name), including ''Sho'' * Shō (surname) * Sho (wrestler) (born 1989), Japanese wrestler Transportation * Ford Taurus SHO (Super High Output) car ** Ford SHO V6 engine ** Ford SHO V8 engine * King Mswati III International Airport (IATA code), Eswatini * Sokcho Airport (former IATA code), South Korea Other uses * ''Sho'' (board game), Tibet * Sho (letter), for the Bactrian language * Shō (unit) (升), a Japanese unit of volume * Shō River, Japan * Regulation SHO * Senior house officer, in hospitals in Ireland * Showtime (TV network) * Shutout, in team games * Station house officer, of a police station in India and Pakistan * VV SHO, a Dutch soccer club * An historical currency of Tibet See also * * Shodō also called is a form of calligraphy, or artistic wri ...
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