Music Video Game
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with Puzzle video game, puzzle games due to their common use of "rhythmically generated puzzles". Music video games are distinct from purely audio games (e.g. the 1997 Sega Saturn release ''Real Sound: Kaze no Regret'') in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories. Overview Music video games are games where there is typically some type of interactivity of the gameplay with the game's music. This may be where the music is generated in response to the player's actions, or where the player reacts to the beats and notes of the music. As the genre has gained popularity and expanded, music video games ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dance Mat
A dance pad, also known as a dance mat or dance platform, is a flat electronic game controller used for input in dance games. Most dance pads are divided into a 3×3 matrix of square panels for the player to stand on, with some or all of the panels corresponding to directions or actions within the game. Some dance pads also have extra buttons outside the main stepping area, such as "Start" and "Select". Pairs of dance pads often are joined, side by side, for certain gameplay modes. Popular arcade games such as ''Dance Dance Revolution'', '' In the Groove'', '' Pump It Up'', and StepManiaX use large steel dance platforms connected to the arcade cabinet, whereas versions for home consoles usually use smaller (often flexible) plastic pads. These home pads are specifically made for systems such as the GameCube, Wii, Dreamcast (Japan only), PlayStation, PlayStation 2 and Xbox, but can also be used in computer simulators such as '' StepMania'' through the use of special adapters. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Beat Saber
''Beat Saber'' is a virtual reality rhythm game developed and published by Czech game developer Beat Games. It takes place in a surrealistic neon environment and features the player slicing blocks representing musical beats with a pair of contrasting-colored sabers. Following an early access release in November 2018, the game was officially released for PlayStation 4 and Microsoft Windows on May 21, 2019, and supports most virtual reality headsets including HTC Vive, Oculus Quest and Quest 2, PlayStation VR, and Valve Index. Gameplay The player uses VR motion controllers to wield a pair of glowing sabers, which by default are colored red and blue for left and right respectively. In each song, the game presents the player with a stream of approaching blocks laid out in sync with the song's beats and notes, located in one of the 12 possible positions of a 4x3 grid. Each one may also be marked with an arrow indicating one of eight possible directions in which the block may be ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rock Band
A rock band or pop band is a small musical ensemble that performs rock music, pop music, or a related genre. A four-piece band is the most common configuration in rock and pop music. In the early years, the configuration was typically two guitarists (a lead guitarist and a rhythm guitarist, with one of them singing lead vocals), a bassist, and a drummer (e.g. the Beatles and KISS). Another common formation is a vocalist who does not play an instrument, electric guitarist, bass guitarist, and a drummer (e.g. the Who, the Monkees, Led Zeppelin, Queen, and U2). Instrumentally, these bands can be considered as trios. Sometimes, in addition to electric guitars, electric bass, and drums, also a keyboardist (especially a pianist) plays. Etymology The usage of band as "group of musicians" originated from 1659 to describe musicians attached to a regiment of the army and playing instruments which may be used while marching. This word also used in 1931 to describe "one man band" for peopl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PaRappa The Rapper
is a rhythm video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation in Japan in 1996 and worldwide in 1997. Created by music producer Masaya Matsuura in collaboration with artist Rodney Greenblat, the game features unique visual design and rap-based gameplay and is considered the first true rhythm game. It was ported to the PlayStation Portable in 2006 in celebration of its 10-year anniversary. A remastered version of the original PlayStation game was released for PlayStation 4 in 2017 for the game's twentieth anniversary. The game was very well received by critics, who praised its music, story, animation, and gameplay, though its short length was criticized. It spawned two follow-up titles: a guitar-based spin-off titled ''Um Jammer Lammy'', released in 1999 for the PlayStation, and a direct sequel, ''PaRappa the Rapper 2'', released for the PlayStation 2 in 2001. Several publications list it as one of the best video games ever mad ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dance Aerobics (video Game)
''Dance Aerobics'', released in Japan as , is a music video game developed by Human Entertainment for the Nintendo Entertainment System. It was released in Japan by Bandai in February 1987 and North America by Nintendo in March 1989. It is the third game in Bandai's ''Family Trainer'' series, which was designed for use with the NES' 3x4 dance mat, the Power Pad, making it similar to the rhythm game genre, a genre that would later explode into the mainstream gaming market at the tail end of the 1990s. Gameplay ''Dance Aerobics'' features three distinct modes. In Normal Mode, the player begins with four different aerobics classes to choose from and by playing through the classes may unlock an additional 4. The player must follow the motions of the instructor by stepping on the appropriate buttons on the Power Pad as music plays. The player may also use their hands and in some more advanced levels and in different modes use of the hands is required. In Normal Mode, the score begin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Simon (game)
''Simon'' is an electronic game of short-term memory skill invented by Ralph H. Baer and Howard J. Morrison, working for toy design firm Marvin Glass and Associates, with software programming by Lenny Cope. The device creates a series of tones and lights and requires a user to repeat the sequence. If the user succeeds, the series becomes progressively longer and more complex. Once the user fails or the time limit runs out, the game is over. The original version was manufactured and distributed by Milton Bradley and later by Hasbro after it took over Milton Bradley. Much of the assembly language code was written by Charles Kapps, who taught computer science at Temple University and also wrote one of the first books on the theory of computer programming. ''Simon'' was launched in 1978 at Studio 54 in New York City and was an immediate success, becoming a pop culture symbol of the 1970s and 1980s. History Ralph H. Baer and Howard J. Morrison were introduced to Atari's arcade game ' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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New Riders Press
Peachpit is a publisher of books focused on graphic design, web design, and development. Peachpit's parent company is Pearson Education, which owns additional educational media brands including Addison-Wesley, Prentice Hall, and New Riders. Founded in 1986, Peachpit publishes the ''Visual QuickStart Guide'', ''Visual QuickPro Guide'', and ''Classroom in a Book'' series, in addition to the design imprint New Riders and its ''Voices That Matter'' series. Peachpit is the official publishing partner for Adobe Systems, Lynda.com, Apple Certified at Apple Inc, and other tech corporations. History Peachpit Press was founded in 1986 by Ted Nace and Michael Gardner, and the two co-authored the company's first book, ''LaserJet Unlimited.'' Gardner served on the board of the company from 1986 to 1994 but did not take an active role in the company. Nace and Gardner named the company Peachpit because at the time, Nace and several of his friends were "living and working in a peach colored ho ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pitch (music)
Pitch is a perceptual property of sounds that allows their ordering on a frequency-related scale, or more commonly, pitch is the quality that makes it possible to judge sounds as "higher" and "lower" in the sense associated with musical melodies. Pitch is a major auditory attribute of musical tones, along with duration, loudness, and timbre. Pitch may be quantified as a frequency, but pitch is not a purely objective physical property; it is a subjective psychoacoustical attribute of sound. Historically, the study of pitch and pitch perception has been a central problem in psychoacoustics, and has been instrumental in forming and testing theories of sound representation, processing, and perception in the auditory system. Perception Pitch and frequency Pitch is an auditory sensation in which a listener assigns musical tones to relative positions on a musical scale based primarily on their perception of the frequency of vibration. Pitch is closely related to frequency, but ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Karaoke Revolution
''Karaoke Revolution'' and its sequels are video games for the PlayStation 2, PlayStation 3, GameCube, Wii, Xbox, and Xbox 360, developed by Harmonix and Blitz Games and published by Konami in its Bemani line of music games. The Original Concept for Karaoke Revolution was created by Scott Hawkins and Sneaky Rabbit Studios. Technology and concepts from the game were subsequently incorporated into Harmonix's game ''Rock Band''. The Japanese versions of the game are developed by Konami themselves. The gameplay also differs significantly. Rather than a game per se, it is merely a karaoke system for the PlayStation 2, with no judgments. The game does not attempt to understand the singer's words, but instead detects their pitch. As such, singers can hum to a song or sing different lyrics without penalty. The game adapts to the player singing in a different octave than the song, to accommodate players whose vocal ranges do not fit the song. The songs in the game are covers of pop h ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Strum
In music, strumming is a way of playing a stringed instrument such as a guitar, ukulele, or mandolin. A strum or stroke is a sweeping action where a finger or plectrum brushes over several strings to generate sound. On most stringed instruments, strums are typically executed by a musician's designated strum hand (typically the musician's dominant hand, which is often responsible for generating the majority of sound on a stringed instrument), while the remaining hand (referred to as the fret hand on most instruments with a fingerboard) often supports the strum hand by altering the tones and pitches of any given strum. Strums are often contrasted with plucking, as a means of vibrating an instrument's strings. In plucking, a specific string or designated set of strings are individually targeted to vibrate, whereas in strumming, a less precise targeting is usually used. Compared to other plucking techniques, any group of strings brushed in a single sweep by a plectrum could be con ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fingering (music)
In music, fingering, or on stringed instruments sometimes also called stopping, is the choice of which fingers and hand positions to use when playing certain musical instruments. Fingering typically changes throughout a piece; the challenge of choosing good fingering for a piece is to make the hand movements as comfortable as possible without changing hand position too often. A fingering can be the result of the working process of the composer, who puts it into the manuscript, an editor, who adds it into the printed score, or the performer, who puts his or her own fingering in the score or in performance. A substitute fingering is an alternative to the indicated fingering, not to be confused with finger substitution. Depending on the instrument, not all the fingers may be used. For example, saxophonists do not use the right thumb and string instruments (usually) only use the fingers. Instruments Brass instruments Fingering applies to the rotary and piston valves employed ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |