Loop Dependence Analysis
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Loop Dependence Analysis
In computer science, loop dependence analysis is a process which can be used to find dependencies within iterations of a loop with the goal of determining different relationships between statements. These dependent relationships are tied to the order in which different statements access memory locations. Using the analysis of these relationships, execution of the loop can be organized to allow multiple processors to work on different portions of the loop in parallel. This is known as parallel processing. In general, loops can consume a lot of processing time when executed as serial code. Through parallel processing, it is possible to reduce the total execution time of a program through sharing the processing load among multiple processors. The process of organizing statements to allow multiple processors to work on different portions of a loop is often referred to as parallelization. In order to see how we can exploit parallelization, we have to first analyze the dependencies ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Alias Analysis
Alias may refer to: * Pseudonym * Pen name * Nickname Arts and entertainment Film and television * ''Alias'' (2013 film), a 2013 Canadian documentary film * ''Alias'' (TV series), an American action thriller series 2001–2006 * ''Alias the Jester'', a 1995 British animated series * ''Alias – the Bad Man'', a 1931 American Western film Gaming * ''Alias'' (board game) * Alias (''Forgotten Realms''), a fictional character in ''Dungeons & Dragons'' * ''Alias'' (video game), 2004, based on the TV series Literature * ''Alias'' (comics), an American comic book series * Alias Enterprises, an American publishing company Music * Alias (band), a Canadian rock supergroup ** ''Alias'' (album), 1990 * ''Alias'' (The Magic Numbers album), 2014 * ''Alias'' (EP), by Shygirl, 2020 * Alias (musician) (Brendon Whitney, 1976–2018), an American rapper * Alias (Ryan Tedder, born 1979), American singer, songwriter and record producer * Alias Records, a record label * "Alias", a song ...
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Automatic Parallelization
Automatic may refer to: Music Bands * Automatic (band), Australian rock band * Automatic (American band), American rock band * The Automatic, a Welsh alternative rock band Albums * Automatic (Jack Bruce album), ''Automatic'' (Jack Bruce album), a 1983 electronic rock album * Automatic (Sharpe & Numan album), ''Automatic'' (Sharpe & Numan album), a 1989 synthpop album * Automatic (The Jesus and Mary Chain album), ''Automatic'' (The Jesus and Mary Chain album), a 1989 alternative rock album * ''Automatic'', a 1997 electronic album by Le Car (band), Le Car * Automatic (Dweezil Zappa album), ''Automatic'' (Dweezil Zappa album), a 2000 hard rock album, or the title song * ''Automatic'', a 2003 punk rock album by The Turbo A.C.'s * Automatic (Stitches album), ''Automatic'' (Stitches album), a 2006 punk rock album, or the title song * Automatic (VNV Nation album), ''Automatic'' (VNV Nation album), a 2011 futurepop album * ''Automatic'', a 2013 reggae-rock album by Iration * Automa ...
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Loop Skewing
Loop or LOOP may refer to: Brands and enterprises * Loop (mobile), a Bulgarian virtual network operator and co-founder of Loop Live * Loop, clothing, a company founded by Carlos Vasquez in the 1990s and worn by Digable Planets * Loop Mobile, an Indian mobile phone operator * Loop, a reusable container program announced in 2019 by TerraCycle Geography * Loop, Germany, a municipality in Schleswig-Holstein * Loop (Texarkana), a roadway loop around Texarkana, Arkansas, United States * Loop, Blair County, Pennsylvania, United States * Loop, Indiana County, Pennsylvania, United States * Loop, West Virginia, United States * Loop 101, a semi-beltway of the Phoenix Metropolitan Area * Loop 202, a semi-beltway of the Phoenix Metropolitan Area * Loop 303, a semi-beltway of the Phoenix Metropolitan Area * Chicago Loop, the downtown neighborhood of Chicago bounded by the elevated railway The Loop ** Loop Retail Historic District, a shopping district in the Chicago Loop * Delmar Loop, an ...
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Loop Interchange
In compiler theory, loop interchange is the process of exchanging the order of two iteration variables used by a nested loop. The variable used in the inner loop switches to the outer loop, and vice versa. It is often done to ensure that the elements of a multi-dimensional array are accessed in the order in which they are present in memory, improving locality of reference. For example, in the code fragment: for i from 0 to 10 for j from 0 to 20 a ,j= i + j loop interchange would result in: for j from 0 to 20 for i from 0 to 10 a ,j= i + j On occasion, such a transformation may create opportunities to further optimize, such as automatic vectorization of the array assignments. The utility of loop interchange The major purpose of loop interchange is to take advantage of the CPU cache when accessing array elements. When a processor accesses an array element for the first time, it will retrieve an entire block of data from memory to cache. That block is likely to h ...
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Loop Fusion
In computer science, loop fission (or loop distribution) is a compiler optimization in which a loop is broken into multiple loops over the same index range with each taking only a part of the original loop's body. The goal is to break down a large loop body into smaller ones to achieve better utilization of locality of reference. This optimization is most efficient in multi-core processors that can split a task into multiple tasks for each processor. Conversely, loop fusion (or loop jamming) is a compiler optimization and loop transformation which replaces multiple loops with a single one. Loop fusion does not always improve run-time speed. On some architectures, two loops may actually perform better than one loop because, for example, there is increased data locality within each loop. One of the main benefits of loop fusion is that it allows temporary allocations to be avoided, which can lead to huge performance gains in numerical computing languages such as Julia when doing element ...
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Loop Splitting
Loop splitting is a compiler optimization technique. It attempts to simplify a loop Loop or LOOP may refer to: Brands and enterprises * Loop (mobile), a Bulgarian virtual network operator and co-founder of Loop Live * Loop, clothing, a company founded by Carlos Vasquez in the 1990s and worn by Digable Planets * Loop Mobile, an ... or eliminate dependencies by breaking it into multiple loops which have the same bodies but iterate over different contiguous portions of the index range. Loop peeling Loop peeling is a special case of loop splitting which splits any problematic first (or last) few iterations from the loop and performs them outside of the loop body. Suppose a loop was written like this: int p = 10; for (int i=0; i<10; ++i) Notice that p = 10 only for the first iteration, and for all other iterations, p = i - 1. A compiler can take advantage of this by
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Loop Transformation
In compiler theory, loop optimization is the process of increasing execution speed and reducing the overheads associated with loops. It plays an important role in improving cache performance and making effective use of parallel processing capabilities. Most execution time of a scientific program is spent on loops; as such, many compiler optimization techniques have been developed to make them faster. Representation of computation and transformations Since instructions inside loops can be executed repeatedly, it is frequently not possible to give a bound on the number of instruction executions that will be impacted by a loop optimization. This presents challenges when reasoning about the correctness and benefits of a loop optimization, specifically the representations of the computation being optimized and the optimization(s) being performed.In the book Reasoning About Program Transformations', Jean-Francois Collard discusses in depth the general question of representing execu ...
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Loop-level Parallelism
Loop-level parallelism is a form of parallelism in software programming that is concerned with extracting parallel tasks from loops. The opportunity for loop-level parallelism often arises in computing programs where data is stored in random access data structures. Where a sequential program will iterate over the data structure and operate on indices one at a time, a program exploiting loop-level parallelism will use multiple threads or processes which operate on some or all of the indices at the same time. Such parallelism provides a speedup to overall execution time of the program, typically in line with Amdahl's law. Description For simple loops, where each iteration is independent of the others, loop-level parallelism can be embarrassingly parallel, as parallelizing only requires assigning a process to handle each iteration. However, many algorithms are designed to run sequentially, and fail when parallel processes race due to dependence within the code. Sequential algori ...
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DOPIPE
DOPIPE parallelism is a method to perform loop-level parallelism by pipelining the statements in a loop. Pipelined parallelism may exist at different levels of abstraction like loops, functions and algorithmic stages. The extent of parallelism depends upon the programmers' ability to make best use of this concept. It also depends upon factors like identifying and separating the independent tasks and executing them parallelly. Background The main purpose of employing loop-level parallelism is to search and split sequential tasks of a program and convert them into parallel tasks without any prior information about the algorithm. Parts of data that are recurring and consume significant amount of execution time are good candidates for loop-level parallelism. Some common applications of loop-level parallelism are found in mathematical analysis that uses multiple-dimension matrices which are iterated in nested loops. There are different kind of parallelization techniques which are ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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Loop (computing)
In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an ''imperative programming'' language from a ''declarative programming'' language. Within an imperative programming language, a ''control flow statement'' is a statement that results in a choice being made as to which of two or more paths to follow. For non-strict functional languages, functions and language constructs exist to achieve the same result, but they are usually not termed control flow statements. A set of statements is in turn generally structured as a block, which in addition to grouping, also defines a lexical scope. Interrupts and signals are low-level mechanisms that can alter the flow of control in a way similar to a subroutine, but usually occur as a response to some external stimulus or event (that can occur asynchronously), ...
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