Loop-level Parallelism
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Loop-level Parallelism
Loop-level parallelism is a form of parallelism in software programming that is concerned with extracting parallel tasks from loops. The opportunity for loop-level parallelism often arises in computing programs where data is stored in random access data structures. Where a sequential program will iterate over the data structure and operate on indices one at a time, a program exploiting loop-level parallelism will use multiple threads or processes which operate on some or all of the indices at the same time. Such parallelism provides a speedup to overall execution time of the program, typically in line with Amdahl's law. Description For simple loops, where each iteration is independent of the others, loop-level parallelism can be embarrassingly parallel, as parallelizing only requires assigning a process to handle each iteration. However, many algorithms are designed to run sequentially, and fail when parallel processes race due to dependence within the code. Sequential algori ...
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Parallelism (computing)
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)"Parallel Computing Research at Illinois: The UPCRC Agenda" (PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The computer industry has accepted that future performance increases must largely come from increasing the number of processors (or cores) on a die, rather than mak ...
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Message Passing
In computer science, message passing is a technique for invoking behavior (i.e., running a program) on a computer. The invoking program sends a message to a process (which may be an actor or object) and relies on that process and its supporting infrastructure to then select and run some appropriate code. Message passing differs from conventional programming where a process, subroutine, or function is directly invoked by name. Message passing is key to some models of concurrency and object-oriented programming. Message passing is ubiquitous in modern computer software. It is used as a way for the objects that make up a program to work with each other and as a means for objects and systems running on different computers (e.g., the Internet) to interact. Message passing may be implemented by various mechanisms, including channels. Overview Message passing is a technique for invoking behavior (i.e., running a program) on a computer. In contrast to the traditional technique of ca ...
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Message Passing Interface
The Message Passing Interface (MPI) is a portable message-passing standard designed to function on parallel computing architectures. The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of users writing portable message-passing programs in C, C++, and Fortran. There are several open-source MPI implementations, which fostered the development of a parallel software industry, and encouraged development of portable and scalable large-scale parallel applications. History The message passing interface effort began in the summer of 1991 when a small group of researchers started discussions at a mountain retreat in Austria. Out of that discussion came a Workshop on Standards for Message Passing in a Distributed Memory Environment, held on April 29–30, 1992 in Williamsburg, Virginia. Attendees at Williamsburg discussed the basic features essential to a standard message-passing interface and established a working group to continu ...
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Distributed Memory
In computer science, distributed memory refers to a Multiprocessing, multiprocessor computer system in which each Central processing unit, processor has its own private Computer memory, memory. Computational tasks can only operate on local data, and if remote data are required, the computational task must communicate with one or more remote processors. In contrast, a Shared memory architecture, shared memory multiprocessor offers a single memory space used by all processors. Processors do not have to be aware where data resides, except that there may be performance penalties, and that race conditions are to be avoided. In a distributed memory system there is typically a processor, a memory, and some form of interconnection that allows programs on each processor to interact with each other. The interconnect can be organised with Network_topology#Point-to-point, point to point links or separate hardware can provide a switching network. The network topology is a key factor in deter ...
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