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Libart
Libart is a free software graphics library of functions for 2D graphics supporting a superset of the PostScript imaging model. Libart was designed to be integrated with graphics, artwork, and illustration programs. It is written in optimized C and is fully compatible with C++. With a small footprint of 10,000 lines of code, it is especially suitable for embedded applications. Libart provides a vector graphics-based API. Cairo obsoletes almost all uses of libart. Libart supports a very powerful imaging model, basically the same as SVG and the Java 2D API. It includes all PostScript imaging operations, and adds antialiasing and alpha-transparency. History Libart was a library for high-performance 2D graphics. Prior to being replaced with Cairo, it had been used as the anti-aliased rendering engine for the Gnome Canvas and for Gill, the Gnome Illustration app. Gdk-pixbuf used to be a wrapper around libart. A LGPL'd component of libart was also written, containing all functions ...
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Raph Levien
Raphael Linus Levien (also known as Raph Levien; born April 6, 1970) is a software developer, a member of the free software developer community, through his creation of the Advogato virtual community and his work with the free software branch of Ghostscript. From 2007 until 2018, and from 2021 onwards, he was employed at Google. He holds a PhD in Computer Science from UC Berkeley. He also made a computer-assisted proof system similar to MetamathGhilbert In April 2016, Levien announced a text editor made as a "20% Project" (Google allows some employees to spend 20% of their working hours developing their own projects)Xi Imaging and typography The primary focus of Levien's work and research is in the varied areas regarding the theory of imaging—that is, rendering pictures and fonts for electronic display, which in addition to being aesthetically and mathematically important also contribute to the accessibility and search-openness of the web. Levien has written several papers do ...
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Rendering Engine
Rendering or image synthesis is the process of generating a physically-based rendering, photorealistic or Non-photorealistic rendering, non-photorealistic image from a 2D model, 2D or 3D model by means of a computer program. The resulting image is referred to as the render. Multiple models can be defined in a ''scene file'' containing objects in a strictly defined language or data structure. The scene file contains geometry, viewpoint, texture mapping, texture, computer graphics lighting, lighting, and shading information describing the virtual scene. The data contained in the scene file is then passed to a rendering program to be processed and output to a digital image or raster graphics image file. The term "rendering" is analogous to the concept of an artist's impression of a scene. The term "rendering" is also used to describe the process of calculating effects in a video editing program to produce the final video output. Rendering is one of the major sub-topics of 3D ...
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X-based Libraries
The X Window System (X11, or simply X) is a windowing system for bitmap displays, common on Unix-like operating systems. X provides the basic framework for a GUI environment: drawing and moving windows on the display device and interacting with a mouse and keyboard. X does not mandate the user interfacethis is handled by individual programs. As such, the visual styling of X-based environments varies greatly; different programs may present radically different interfaces. X originated as part of Project Athena at Massachusetts Institute of Technology (MIT) in 1984. The X protocol has been at version 11 (hence "X11") since September 1987. The X.Org Foundation leads the X project, with the current reference implementation, X.Org Server, available as free and open-source software under the MIT License and similar permissive licenses. Purpose and abilities X is an architecture-independent system for remote graphical user interfaces and input device capabilities. Each person using a ...
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Graphics Libraries
A graphics library is a program library designed to aid in rendering computer graphics to a monitor. This typically involves providing optimized versions of functions that handle common rendering tasks. This can be done purely in software and running on the CPU, common in embedded systems, or being hardware accelerated by a GPU, more common in PCs. By employing these functions, a program can assemble an image to be output to a monitor. This relieves the programmer of the task of creating and optimizing these functions, and allows them to focus on building the graphics program. Graphics libraries are mainly used in video games and simulations. The use of graphics libraries in connection with video production systems, such as Pixar RenderMan, is not covered here. Some APIs use Graphics Library (GL) in their name, notably OpenGL and WebGL. Examples * Allegro *ANGLE * Apple Macintosh QuickDraw * Cairo (graphics) * Clutter * DFPSR https://dawoodoz.com/dfpsr.html (GUI toolkit and ...
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Portable Network Graphics
Portable Network Graphics (PNG, officially pronounced , colloquially pronounced ) is a raster-graphics file format that supports lossless data compression. PNG was developed as an improved, non-patented replacement for Graphics Interchange Format (GIF) — unofficially, the initials PNG stood for the recursive acronym "PNG's not GIF". PNG supports palette-based images (with palettes of 24-bit RGB or 32-bit RGBA colors), grayscale images (with or without an alpha channel for transparency), and full-color non-palette-based RGB or RGBA images. The PNG working group designed the format for transferring images on the Internet, not for professional-quality print graphics; therefore non-RGB color spaces such as CMYK are not supported. A PNG file contains a single image in an extensible structure of ''chunks'', encoding the basic pixels and other information such as textual comments and integrity checks documented in RFC 2083. PNG files use the file extension PNG or png and hav ...
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Spatial Anti-aliasing
In digital signal processing, spatial anti-aliasing is a technique for minimizing the distortion artifacts (aliasing) when representing a high-resolution image at a lower resolution. Anti-aliasing is used in digital photography, computer graphics, digital audio, and many other applications. Anti-aliasing means removing signal components that have a higher frequency than is able to be properly resolved by the recording (or sampling) device. This removal is done before (re)sampling at a lower resolution. When sampling is performed without removing this part of the signal, it causes undesirable artifacts such as black-and-white noise. In signal acquisition and audio, anti-aliasing is often done using an analog anti-aliasing filter to remove the out-of-band component of the input signal prior to sampling with an analog-to-digital converter. In digital photography, optical anti-aliasing filters made of birefringent materials smooth the signal in the spatial optical domain. The anti-a ...
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Dia (software)
Dia () is free and open source general-purpose diagramming software, developed originally by Alexander Larsson. It uses a controlled single document interface (SDI) similar to GIMP and Inkscape. Features Dia has a modular design with several shape packages available for different needs: flowchart, network diagrams, circuit diagrams, and more. It does not restrict symbols and connectors from various categories from being placed together. Dia has special objects to help draw entity-relationship models, Unified Modeling Language (UML) diagrams, flowcharts, network diagrams, and simple electrical circuits. It is also possible to add support for new shapes by writing simple XML files, using a subset of Scalable Vector Graphics (SVG) to draw the shape. Dia loads and saves diagrams in a custom XML format which is, by default, gzipped to save space. It can print large diagrams spanning multiple pages and can also be scripted using the Python programming language. Exports Dia can e ...
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GIMP
GIMP ( ; GNU Image Manipulation Program) is a free and open-source raster graphics editor used for image manipulation (retouching) and image editing, free-form drawing, transcoding between different image file formats, and more specialized tasks. It is not designed to be used for drawing, though some artists and creators have used it for such. GIMP is released under the GPL-3.0-or-later license and is available for Linux, macOS, and Microsoft Windows. History In 1995, Spencer Kimball and Peter Mattis began developing GIMP – originally named ''General Image Manipulation Program –'' as a semester-long project at the University of California, Berkeley for the eXperimental Computing Facility''.'' The acronym was coined first, with the letter ''G'' being added to ''-IMP'' as a reference to "the gimp" in the scene from the 1994 ''Pulp Fiction'' film. In 1996 was the initial public release of GIMP (0.54). The editor was quickly adopted and a community of contributors formed. ...
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GNOME
A gnome is a mythological creature and diminutive spirit in Renaissance magic and alchemy, first introduced by Paracelsus in the 16th century and later adopted by more recent authors including those of modern fantasy literature. Its characteristics have been reinterpreted to suit the needs of various story tellers, but it is typically said to be a small humanoid that lives underground. Diminutive statues of gnomes introduced as lawn ornaments during the 19th century grew in popularity during the 20th century and came to be known as garden gnomes. History Origins The word comes from Renaissance Latin ''gnomus'', which first appears in ''A Book on Nymphs, Sylphs, Pygmies, and Salamanders, and on the Other Spirits'' by Paracelsus, published posthumously in Nysa in 1566 (and again in the Johannes Huser edition of 1589–1591 from an autograph by Paracelsus). The term may be an original invention of Paracelsus, possibly deriving the term from Latin ''gēnomos'' (itself represen ...
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Eye Of GNOME
Eye of GNOME is the official and default image viewer for the GNOME desktop environment, where it is also known as Image Viewer. There is also another official image viewer for GNOME called gThumb that has more advanced features like image organizing and image editing functions. Eye of GNOME provides basic effects for improved viewing, such as zooming, full-screen, rotation, and transparent image background control. It also has many official plug-ins to extend its features or change its behavior. File formats Eye of GNOME supports the following file formats: * ANI – Animation * AVIF AV1 Image File Format * BMP – Windows Bitmap * GIF – Graphics Interchange Format * ICO – Windows Icon * JPEG – Joint Photographic Experts Group * PCX – PC Paintbrush * PNG – Portable Network Graphics * PNM – Portable Anymap from the PPM Toolkit * RAS – Sun Raster * SVG – Scalable Vector Graphics * TGA – Truevision Targa * TIFF – Tagged Image File Format * WBMP – Wire ...
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Gdk-pixbuf
GDK (GIMP Drawing Kit) is a library that acts as a wrapper around the low-level functions provided by the underlying windowing and graphics systems. GDK lies between the display server and the GTK library, handling basic rendering such as drawing primitives, raster graphics (bitmaps), cursors, fonts, as well as window events and drag-and-drop functionality. Like GTK Scene Graph Kit (GSK), GDK is part of GTK and licensed under the GNU Lesser General Public License (LGPL). Software architecture GTK is implemented on top of an abstraction layer called GDK, freeing GTK from low-level concerns like input gathering, Drag and drop and pixel format conversion. GDK is an intermediate layer which separates GTK from the details of the windowing system. GDK is an important part of GTK's portability. Since low-level cross-platform functionality is already provided by GLib, all that is needed to make GTK run on other platforms is to port GDK to the underlying operating system's gra ...
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Anti-aliasing
Anti-aliasing may refer to any of a number of techniques to combat the problems of aliasing in a sampled signal such as a digital image or digital audio recording. Specific topics in anti-aliasing include: * Anti-aliasing filter, a filter used before a signal sampler, to restrict the bandwidth of a signal such as in audio applications * Manual anti aliasing, artistic technique done in pixel art graphics to smooth transitions between shapes, to soften lines or to blur edges. * Spatial anti-aliasing, the technique of minimizing aliasing when representing a high-resolution image at a lower resolution ** Fast approximate anti-aliasing, an anti-aliasing algorithm created by Timothy Lottes under Nvidia. May also be referred to as Fast Sample Anti-aliasing (FSAA). ** Multisample anti-aliasing, a type of spatial anti-aliasing method ** Supersampling, a type of spatial anti-aliasing method * Temporal anti-aliasing, techniques to reduce or remove the effects of temporal aliasing in moving i ...
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