Heta-uma
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Heta-uma
''Heta-uma'' ( or ) is a Japanese underground manga movement started in the 1970s with the magazine ''Garo''. ''Heta-uma'' can be translated as "bad but good", designating a work which looks poorly drawn, but with an aesthetically conscious quality, opposed to the polished look of mainstream manga. Some of ''heta-uma'''s main artists are Teruhiko Yumura (pen name "King Terry"), Yoshikazu Ebisu is a Japanese manga artist and actor. Biography Born in Amakusa, Kumamoto Prefecture, Ebisu grew up in Nagasaki. During childhood, he experienced the trauma of post-World War II Japan and atomic weapons. He drew manga since he was a child, inf ... and Takashi Nemoto. References Further reading * * Arts in Japan Manga {{Manga-stub ...
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Teruhiko Yumura
is a Japanese illustrator, designer, cartoonist and music critic. He is one of the exemplars of the heta-uma illustration aesthetic. Born in Hakuzu, Shinjuku-ku, Tokyo (currently Nishi-Shinjuku), he signed works under the pen names "Terry Johnson" (Gonzo), "FLAMINGO TERRY", "FRAMINA TERRENO GONZO", "TERRINO FLAMINI 'GONZAREZ" and "KURUZURU Terumanta". Yumura is known by the nickname "King Terry". Yumura studied at Tama Art University and drew covers for the magazine ''Garo'' in the 1970s and 1980s. He collaborated with copywriter Shigesato Itoi in short comics such as ''Penguin Shuffle'' and ''Jonetsu Penguin no Gohan.'' He also collaborated with the American magazines '' Wet and Raw Raw is an adjective usually describing: * Raw materials, basic materials from which products are manufactured or made * Raw food, uncooked food Raw or RAW may also refer to: Computing and electronics * .RAW, a proprietary mass spectrometry dat ....'' Yumura's comics were influenced by Japanese ...
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Manga
Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and ''ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazi ...
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Garo (magazine)
was a monthly manga anthology magazine in Japan, founded by Katsuichi Nagai and published by Seirindō from 1964 until 2002. It was fundamental for the emergence and development of alternative and avant-garde manga. History Katsuichi Nagai founded ''Garo'' in July 1964 in order to publish the work of ''gekiga'' artists who didn't want to work for mainstream manga magazines after the demise of the rental book industry ( ''kashihon''). The magazine offered artists artistic freedom, but didn't pay them any salaries. Nagai particularly wanted to promote Marxist ''gekiga'' artist Sanpei Shirato's work, naming the magazine after one of Shirato's ninja characters. The first series published in ''Garo'' was Shirato's drama '' Kamui'' explored themes of class struggle and anti-authoritarianism around a Burakumin ninja boy with an Ainu name. Nagai originally intended the magazine to be for elementary and middle school children to become educated about antimilitarism and direct democra ...
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Yoshikazu Ebisu
is a Japanese manga artist and actor. Biography Born in Amakusa, Kumamoto Prefecture, Ebisu grew up in Nagasaki. During childhood, he experienced the trauma of post-World War II Japan and atomic weapons. He drew manga since he was a child, influenced by Osamu Tezuka and Mitsuteru Yokoyama, being especially an avid reader of the latter's series ''Tetsujin 28-go''. In the late 1950s, Ebisu discovered the emerging genre and was immediately affected. "My interests and my themes changed", he recalled, "I moved from giant robots to human beings and realistic stories." Furthermore, he attributed great importance to the influence of American action films, in particular '' The Last Command'' directed by Frank Lloyd and starring John Wayne, which inspired him to invent increasingly original and intense representations in the use of works. In 1970, he moved to Tokyo. His manga appeared for the first time in the avant-garde manga magazine ''Garo'' on 19 August 1973, at the end of the first ...
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Takashi Nemoto
Takashi Nemoto ( ''Nemoto Takashi''; born 28 June 1958) is a Japanese comics artist and illustrator. Biography Nemoto was born in Tokyo, He has been drawing since childhood, with themes and obsessions that will remain consistent until maturity: one of his first manga stories, from the third grade, showed the emperor Hirohito beaten in public baths and eventually forced to pee in his pants. Bored and uninspired by the contemporary popular manga that surrounded him, unaware of underground innovations, Nemoto at the age of thirteen stopped drawing. His random discovery of by Teruhiko Yumura, in the late seventies, rekindled his enthusiasm for manga. In 1981 he published his first story in the magazine Garo, which encouraged underground and alternative artists to the mainstream. Create two characters, the selfish Sakigi Yoshida and the passive Toukishi Murata, who embody the two extremes of the human being and, through them, vents trying to be as vulgar as possible. In his work hum ...
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Arts In Japan
The arts are a very wide range of human practices of creative expression, storytelling and cultural participation. They encompass multiple diverse and plural modes of thinking, doing and being, in an extremely broad range of media. Both highly dynamic and a characteristically constant feature of human life, they have developed into innovative, stylized and sometimes intricate forms. This is often achieved through sustained and deliberate study, training and/or theorizing within a particular tradition, across generations and even between civilizations. The arts are a vehicle through which human beings cultivate distinct social, cultural and individual identities, while transmitting values, impressions, judgments, ideas, visions, spiritual meanings, patterns of life and experiences across time and space. Prominent examples of the arts include: * visual arts (including architecture, ceramics, drawing, filmmaking, painting, photography, and sculpting), * literary arts (includi ...
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