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Half-precision Floating-point Format
In computing, half precision (sometimes called FP16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks. Almost all modern uses follow the IEEE 754-2008 standard, where the 16-bit base-2 format is referred to as binary16, and the exponent uses 5 bits. This can express values in the range ±65,504, with the minimum value above 1 being 1 + 1/1024. Depending on the computer, half-precision can be over an order of magnitude faster than double precision, e.g. 550 PFLOPS for half-precision vs 37 PFLOPS for double precision on one cloud provider. History Several earlier 16-bit floating point formats have existed including that of Hitachi's HD61810 DSP of 1982, Scott's WIF and the 3dfx Voodoo Graphics processor. ILM was searching for an image fo ...
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Bfloat16 Floating-point Format
The bfloat16 (Brain Floating Point) floating-point format is a computer number format occupying 16 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. This format is a truncated (16-bit) version of the 32-bit IEEE 754 single-precision floating-point format (binary32) with the intent of accelerating machine learning and near-sensor computing. It preserves the approximate dynamic range of 32-bit floating-point numbers by retaining 8 exponent bits, but supports only an 8-bit precision rather than the 24-bit significand of the binary32 format. More so than single-precision 32-bit floating-point numbers, bfloat16 numbers are unsuitable for integer calculations, but this is not their intended use. Bfloat16 is used to reduce the storage requirements and increase the calculation speed of machine learning algorithms. The bfloat16 format was developed by Google Brain, an artificial intelligence research group at Google. Th ...
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Nvidia
Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to early-mid 2000s. Though unofficial, second letter capitalization of NVIDIA, i.e. nVidia, may be found within enthusiast communities and publications. ( ) is an American multinational technology company incorporated in Delaware and based in Santa Clara, California. It is a software and fabless company which designs graphics processing units (GPUs), application programming interface (APIs) for data science and high-performance computing as well as system on a chip units (SoCs) for the mobile computing and automotive market. Nvidia is a global leader in artificial intelligence hardware and software. Its professional line of GPUs are used in workstations for applications in such fields as architecture, engineering and construction, ...
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Offset-binary
Offset binary, also referred to as excess-K, excess-''N'', excess-e, excess code or biased representation, is a method for signed number representation where a signed number n is represented by the bit pattern corresponding to the unsigned number n+K, K being the ''biasing value'' or ''offset''. There is no standard for offset binary, but most often the ''K'' for an ''n''-bit binary word is ''K'' = 2''n''−1 (for example, the offset for a four-digit binary number would be 23=8). This has the consequence that the minimal negative value is represented by all-zeros, the "zero" value is represented by a 1 in the most significant bit and zero in all other bits, and the maximal positive value is represented by all-ones (conveniently, this is the same as using two's complement but with the most significant bit inverted). It also has the consequence that in a logical comparison operation, one gets the same result as with a true form numerical comparison operation, whereas, in ...
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Unit In The Last Place
In computer science and numerical analysis, unit in the last place or unit of least precision (ulp) is the spacing between two consecutive floating-point numbers, i.e., the value the least significant digit (rightmost digit) represents if it is 1. It is used as a measure of accuracy in numeric calculations. Definition One definition is: In radix b with precision p, if b^e \le , x, x. Otherwise, \operatorname (x + 1) = x or \operatorname (x + 1) = x + \operatorname(x), depending on the value of the least significant digit and the exponent of x. This is demonstrated in the following Haskell code typed at an interactive prompt: > until (\x -> x x+1) (+1) 0 :: Float 1.6777216e7 > it-1 1.6777215e7 > it+1 1.6777216e7 Here we start with 0 in single precision and repeatedly add 1 until the operation does not change the value. Since the significand for a single-precision number contains 24 bits, the first integer that is not exactly representable is 224+1, and this value rounds to ...
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Significand
The significand (also mantissa or coefficient, sometimes also argument, or ambiguously fraction or characteristic) is part of a number in scientific notation or in floating-point representation, consisting of its significant digits. Depending on the interpretation of the exponent, the significand may represent an integer or a fraction. Example The number 123.45 can be represented as a decimal floating-point number with the integer 12345 as the significand and a 10−2 power term, also called characteristics, where −2 is the exponent (and 10 is the base). Its value is given by the following arithmetic: : 123.45 = 12345 × 10−2. The same value can also be represented in normalized form with 1.2345 as the fractional coefficient, and +2 as the exponent (and 10 as the base): : 123.45 = 1.2345 × 10+2. Schmid, however, called this representation with a significand ranging between 1.0 and 10 a modified normalized form. For base 2, this 1.xxxx form is also called a normaliz ...
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IEEE 754r Half Floating Point Format
The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operations center in Piscataway, New Jersey. The mission of the IEEE is ''advancing technology for the benefit of humanity''. The IEEE was formed from the amalgamation of the American Institute of Electrical Engineers and the Institute of Radio Engineers in 1963. Due to its expansion of scope into so many related fields, it is simply referred to by the letters I-E-E-E (pronounced I-triple-E), except on legal business documents. , it is the world's largest association of technical professionals with more than 423,000 members in over 160 countries around the world. Its objectives are the educational and technical advancement of electrical and electronic engineering, telecommunications, computer engineering and similar disciplines. History Ori ...
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Precision (arithmetic)
Significant figures (also known as the significant digits, ''precision'' or ''resolution'') of a number in positional notation are digits in the number that are reliable and necessary to indicate the quantity of something. If a number expressing the result of a measurement (e.g., length, pressure, volume, or mass) has more digits than the number of digits allowed by the measurement resolution, then only as many digits as allowed by the measurement resolution are reliable, and so only these can be significant figures. For example, if a length measurement gives 114.8 mm while the smallest interval between marks on the ruler used in the measurement is 1 mm, then the first three digits (1, 1, and 4, showing 114 mm) are certain and so they are significant figures. Digits which are uncertain but ''reliable'' are also considered significant figures. In this example, the last digit (8, which adds 0.8 mm) is also considered a significant figure even though ther ...
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Significand
The significand (also mantissa or coefficient, sometimes also argument, or ambiguously fraction or characteristic) is part of a number in scientific notation or in floating-point representation, consisting of its significant digits. Depending on the interpretation of the exponent, the significand may represent an integer or a fraction. Example The number 123.45 can be represented as a decimal floating-point number with the integer 12345 as the significand and a 10−2 power term, also called characteristics, where −2 is the exponent (and 10 is the base). Its value is given by the following arithmetic: : 123.45 = 12345 × 10−2. The same value can also be represented in normalized form with 1.2345 as the fractional coefficient, and +2 as the exponent (and 10 as the base): : 123.45 = 1.2345 × 10+2. Schmid, however, called this representation with a significand ranging between 1.0 and 10 a modified normalized form. For base 2, this 1.xxxx form is also called a normaliz ...
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Exponent
Exponentiation is a mathematical operation, written as , involving two numbers, the '' base'' and the ''exponent'' or ''power'' , and pronounced as " (raised) to the (power of) ". When is a positive integer, exponentiation corresponds to repeated multiplication of the base: that is, is the product of multiplying bases: b^n = \underbrace_. The exponent is usually shown as a superscript to the right of the base. In that case, is called "''b'' raised to the ''n''th power", "''b'' (raised) to the power of ''n''", "the ''n''th power of ''b''", "''b'' to the ''n''th power", or most briefly as "''b'' to the ''n''th". Starting from the basic fact stated above that, for any positive integer n, b^n is n occurrences of b all multiplied by each other, several other properties of exponentiation directly follow. In particular: \begin b^ & = \underbrace_ \\ ex& = \underbrace_ \times \underbrace_ \\ ex& = b^n \times b^m \end In other words, when multiplying a base raised to one ex ...
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Sign Bit
In computer science, the sign bit is a bit in a signed number representation that indicates the sign of a number. Although only signed numeric data types have a sign bit, it is invariably located in the most significant bit position, so the term may be used interchangeably with "most significant bit" in some contexts. Almost always, if the sign bit is 0, the number is non-negative (positive or zero). If the sign bit is 1 then the number is negative, although formats other than two's complement integers allow a signed zero: distinct "positive zero" and "negative zero" representations, the latter of which does not correspond to the mathematical concept of a negative number. In the two's complement representation, the sign bit has the weight where is the number of bits. In the ones' complement representation, the most negative value is , but there are two representations of zero, one for each value of the sign bit. In a sign-and-magnitude representation of numbers, the value ...
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F16C
The F16C (previously/informally known as CVT16) instruction set is an x86 instruction set architecture extension which provides support for converting between half-precision and standard IEEE single-precision floating-point formats. History The CVT16 instruction set, announced by AMD on May 1, 2009, is an extension to the 128-bit SSE core instructions in the x86 and AMD64 instruction set. CVT16 is a revision of part of the SSE5 instruction set proposal announced on August 30, 2007, which is supplemented by the XOP and FMA4 instruction sets. This revision makes the binary coding of the proposed new instructions more compatible with Intel's AVX instruction extensions, while the functionality of the instructions is unchanged. In recent documents, the name F16C is formally used in both Intel and AMD x86-64 architecture specifications. Technical information There are variants that convert four floating-point values in an XMM register or 8 floating-point values in a YMM r ...
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GeForce FX
The GeForce FX or "GeForce 5" series (codenamed NV30) is a line of graphics processing units from the manufacturer Nvidia. Overview Nvidia's GeForce FX series is the fifth generation of the GeForce line. With GeForce 3, the company introduced programmable shader functionality into their 3D architecture, in line with the release of Microsoft's DirectX 8.0. The GeForce 4 Ti was an enhancement of the GeForce 3 technology. With real-time 3D graphics technology continually advancing, the release of DirectX 9.0 brought further refinement of programmable pipeline technology with the arrival of Shader Model 2.0. The GeForce FX series is Nvidia's first generation Direct3D 9-compliant hardware. The series was manufactured on TSMC's 130 nm fabrication process. It is compliant with Shader Model 2.0/2.0A, allowing more flexibility in complex shader/fragment programs and much higher arithmetic precision. It supports a number of new memory technologies, including DDR2, GDDR2 and GDDR3 an ...
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