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Farm Life Sim
Farm life sims are a subgenre of life simulation games which fuse social simulation, dating sim and farm simulation elements. The games generally feature a protagonist going out to a rural setting and taking upon a farm, oftentimes because of an inheritance from a deceased relative, or because of urban boredom. The player-character grows crops and raises livestock to make money, and can interact with a wide cast of characters who are inhabitants of the town, and work toward the main plot's objective, if one exists. The game plots often featured dying ghost towns that must be revitalized by the player's actions. The genre origins were in the original '' Story of Seasons'' series (previously called Harvest Moon in English) which was almost the sole series in its genre up until '' Stardew Valley'', a successful indie game inspired by it, popularized farm life sims as a distinct genre.Nintendo LifeHow Stardew Valley Grew The Farm Sim While Harvest Moon Went To Seed , Nintendo Life ...
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Life Simulation Game
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". Other terms include artificial life game and simulated life game (SLG). Definition Life simulation games are about "maintaining and growing a virtual life", where players are given the power to control the lives of autonomous people or creatures. Artificial life games are related to computer science research in artificial life. But "because they're intended for entertainment rather than research, commercial A-life games implement only a subset of what A-life research investigates." This broad genre includes god games which focus on managing tribal worshipers, as well as digital pet, artificial pets that focus on one or several animals. It also includes genetic artificial life games, where players manage populations of c ...
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Siliconera
The GAMURS Group, simply known as Gamurs, is an esports media and entertainment publisher. Established in December 2014, the group operates multiple brands focusing on the esports and entertainment news markets, including the websites: ''Dot Esports, We Got This Covered,'' ''The Mary Sue'', and ''Prima Games''. GAMURS is based out of Sydney, Australia, with an office in Austin, Texas. History In 2010, at the age of 14, Riad Chikhani and Phillip Luu established Rune Gear, an online portal for the game ''RuneScape''. They sold the business at the age of 17 to focus on school. This portal motivated the pair to develop a similar business but for a wider variety of games, which later became the GAMURS Group. GAMURS began as a social network for gamers after joining the NRMA Jumpstart program run by the Slingshot Accelerator. Shortly after the program ended, the company raised $500,000 in a seed round. GAMURS acquired two platforms, TeamFind and CSGOTeamFinder. On February 14, 2016, th ...
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Life Simulation Game
Life simulation games form a subgenre of simulation video games in which the player lives or controls one or more virtual characters (human or otherwise). Such a game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". Other terms include artificial life game and simulated life game (SLG). Definition Life simulation games are about "maintaining and growing a virtual life", where players are given the power to control the lives of autonomous people or creatures. Artificial life games are related to computer science research in artificial life. But "because they're intended for entertainment rather than research, commercial A-life games implement only a subset of what A-life research investigates." This broad genre includes god games which focus on managing tribal worshipers, as well as digital pet, artificial pets that focus on one or several animals. It also includes genetic artificial life games, where players manage populations of c ...
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New Horizons
''New Horizons'' is an interplanetary space probe that was launched as a part of NASA's New Frontiers program. Engineered by the Johns Hopkins University Applied Physics Laboratory (APL) and the Southwest Research Institute (SwRI), with a team led by Alan Stern, the spacecraft was launched in 2006 with the primary mission to perform a flyby study of the Pluto system in 2015, and a secondary mission to fly by and study one or more other Kuiper belt objects (KBOs) in the decade to follow, which became a mission to 486958 Arrokoth. It is the fifth space probe to achieve the escape velocity needed to leave the Solar System. On January 19, 2006, ''New Horizons'' was launched from Cape Canaveral Space Force Station by an Atlas V rocket directly into an Earth-and-solar escape trajectory with a speed of about . It was the fastest (average speed with respect to Earth) man-made object ever launched from Earth. It is not the fastest speed recorded for a spacecraft, which a ...
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