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ESport
Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle royale and real-time strategy (RTS) games. Popular esports franchises include ''League of Legends'', ''Dota'', ''Counter-Strike'', ''Valorant'', ''Overwatch'', ''Str ...
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Overwatch League
The Overwatch League (OWL) is a professional esports league for the video game ''Overwatch'', produced by its developer, Blizzard Entertainment. The Overwatch League follows the model of other traditional North American professional sporting leagues by using a set of permanent, city-based teams backed by separate ownership groups. The league uses the regular season and playoffs format rather than promotion and relegation used commonly in other esports and non-North American leagues, with players on the roster being assured a minimum annual salary, benefits, and a portion of winnings and revenue-sharing based on team performance. The league was announced in 2016 with its inaugural season taking place in 2018 Overwatch League season, 2018. Format The Overwatch League is owned by Blizzard Entertainment and run by Major League Gaming, which is also owned by Blizzard's parent company Activision Blizzard. The Overwatch League plays out similar to most North American professional sport ...
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League Of Legends
''League of Legends'' (''LoL''), commonly referred to as ''League'', is a 2009 multiplayer online battle arena video game developed and published by Riot Games. Inspired by ''Defense of the Ancients'', a Mod (video games), custom map for Warcraft III: Reign of Chaos, ''Warcraft III'', Riot's founders sought to develop a stand-alone game in the same genre. Since its release in October 2009, ''League'' has been free-to-play and is monetized through Freemium, purchasable character customization. The game is available for Microsoft Windows and macOS. In the game, two teams of five players battle in player-versus-player combat, each team occupying and defending their half of the map. Each of the ten players controls a character, known as a "champion", with unique abilities and differing styles of play. During a match, champions become more powerful by collecting experience points, earning gold, and purchasing Item (game terminology), items to defeat the opposing team. In ''League' ...
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League Of Legends World Championship
The ''League of Legends'' World Championship (commonly abbreviated as Worlds) is the annual professional ''League of Legends'' world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 70-pound (32-kilogram) Summoner's Cup, and a multi-million-dollar championship prize. In 2018, the final was watched by 99.6 million people, breaking 2017's final's viewer record. The tournament has been praised for its ceremonial performances, while receiving attention worldwide due to its dramatic and emotional nature. The ''League of Legends'' World Championships has gained tremendous success and popularity, making it among the world's most prestigious and watched tournaments, as well as the most watched video game in the world. The tournament rotates its venues across different major countries and regions each year. South Korea's T1 is the most successful team in the tournament's history, having won three world champi ...
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Twitch (service)
Twitch is an American video live streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and " in real life" streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon.com, Inc. It was introduced in June 2011 as a spin-off of the general-interest streaming platform Justin.tv. Content on the site can be viewed either live or via video on demand. The games shown on Twitch's homepage are listed according to audience preference and include genres such as real-time strategy games (RTS), fighting games, racing games, and first-person shooters. The popularity of Twitch eclipsed that of its general-interest counterpart. In October 2013, the website had 45 million unique viewers, and by February 2014, it was considered the fourth-largest source of peak Internet traffic in the United States. At the same time, Justin.tv's parent company was re-branded as Twitch In ...
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The International (Dota 2)
The International is an annual world championship tournament for the five-on-five esports video game ''Dota 2''. Produced by the game's developer Valve, the International is the final event of the Dota Pro Circuit (DPC) and consists of 20 teams: 12 based on final results from the DPC; six from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe regional leagues; and two from last-chance qualifiers. The International was first held at Gamescom in 2011 to promote the game's release. It was then held annually in Seattle, where Valve is headquartered, until it began to be hosted internationally again starting with The International 2018. The tournament's prize pool has been crowdfunded via a battle pass system within the game since 2013, with a quarter of all revenue from it directly going towards it. Internationals have the largest single-tournament prize pool of any esport event, with largest reaching 40 million. The most recent champion is Tun ...
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Overwatch (video Game)
''Overwatch'' was a 2016 team-based multiplayer first-person shooter game by Blizzard Entertainment. The game was first released for PlayStation 4, Windows, and Xbox One in May 2016 and Nintendo Switch in October 2019. Cross-platform play was supported across all platforms. Described as a "hero shooter", ''Overwatch'' assigned players into two teams of six, with each player selecting from a Characters of Overwatch, large roster of characters, known as "heroes", with unique abilities. Teams worked to complete map-specific objectives within a limited period of time. Blizzard added new characters, maps, and game modes post-release, all free of charge, with the only additional cost to players being optional loot boxes to purchase cosmetic items. ''Overwatch'' is Blizzard's fourth major franchise and came about following the 2014 cancellation of a massively multiplayer online role-playing game, ''Titan (Blizzard Entertainment project), Titan''. A portion of the ''Titan'' team were ...
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Valorant
''Valorant'' is a free-to-play first-person tactical hero shooter developed and published by Riot Games, for Windows. Teased under the codename ''Project A'' in October 2019, the game began a closed beta period with limited access on April 7, 2020, followed by a release on June 2, 2020. The development of the game started in 2014. ''Valorant'' takes inspiration from the ''Counter-Strike'' series of tactical shooters, borrowing several mechanics such as the buy menu, spray patterns, and inaccuracy while moving. Gameplay ''Valorant'' is a team-based first-person tactical hero shooter set in the near future. Players play as one of a set of Agents, characters based on several countries and cultures around the world. In the main game mode, players are assigned to either the attacking or defending team with each team having five players on it. Agents have unique abilities, each requiring charges, as well as a unique ultimate ability that requires charging through kills, deaths, or ...
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Multiplayer Online Battle Arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy ...
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Evolution Championship Series
The Evolution Championship Series, commonly known as Evo, is an annual esports event that focuses exclusively on fighting games. The tournaments are completely open and use the double elimination format. As with Super Battle Opera, contestants travel from all over the world to participate, most notably from Japan. The first Evolution was originally held as a '' Super Street Fighter II Turbo'' and ''Street Fighter Alpha 2'' tournament called the Battle by the Bay. It changed its name to Evo in 2002. Every successive tournament has seen an increase of attendees. It has been held at various venues across the Las Vegas Valley since 2005. As of 2021, the event is jointly owned by Sony Interactive Entertainment and the Endeavor esports venture RTS. History Evo was founded by Tom Cannon, also known for his work on Shoryuken.com, a fighting game website. The tournament started as "Battle by the Bay", a 40-man '' Super Street Fighter II Turbo'' and ''Street Fighter Alpha 2'' tournament ...
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Intel Extreme Masters
The Intel Extreme Masters (IEM) is a series of international esports tournaments held in countries around the world. These Electronic Sports League (ESL) sanctioned events, sponsored by Intel, currently host events in '' Counter-Strike: Global Offensive'' and ''StarCraft II''. Other game titles were hosted in the past. The body that owns the league is Turtle Entertainment. The League has operated 16 seasons . The season finals, with the largest prize pool, takes place in Katowice, Poland. Mid-season events are held in numerous cities around the globe, including Chicago, Shanghai and Sydney. History The Intel Extreme Masters are a product of the ESL. In 2006, when the Intel sponsored European tournament saw room for expansion outside of Europe, especially in North American markets, Intel provided funds for a worldwide tournament, billing it as the Intel Extreme Masters. In 2007, when established, the IEM established a format of many smaller qualifying events, leading up to a l ...
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Live Streaming
Livestreaming is streaming media simultaneously recorded and broadcast in real-time over the internet. It is often referred to simply as streaming. Non-live media such as video-on-demand, vlogs, and YouTube videos are technically streamed, but not live-streamed. Livestream services encompass a wide variety of topics, from social media to video games to professional sports. Platforms such as Facebook Live, Periscope, Kuaishou, Douyu, bilibili and 17 include the streaming of scheduled promotions and celebrity events as well as streaming between users, as in videotelephony. Sites such as Twitch have become popular outlets for watching people play video games, such as in esports, Let's Play-style gaming, or speedrunning. Live coverage of sporting events is a common application. User interaction via chat rooms forms a major component of livestreaming. Platforms often include the ability to talk to the broadcaster or participate in conversations in chat. Many chat rooms also consist ...
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Dota
''Dota'' is a series of strategy video games by Valve. The series began in 2003 with the release of ''Defense of the Ancients'' (''DotA''), a fan-developed multiplayer online battle arena (MOBA) mod for the video game '' Warcraft III: Reign of Chaos'' and its expansion, '' The Frozen Throne''. The original mod features gameplay centered around two teams of up to five players who assume control of individual characters called "heroes", which must coordinate to destroy the enemy's central base structure called an "Ancient", to win the game. Ownership and development of ''DotA'' were passed on multiple times since its initial release until Valve hired the mod's lead designer IceFrog and after an ongoing legal dispute with Blizzard Entertainment, the developer of ''Warcraft III'', brokered a deal that allowed for Valve to inherit the trademark to the ''Dota'' name. The first standalone installment in the series, ''Dota 2'', was released by Valve in July 2013. A sequel to ''DotA'', ...
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