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DotA
''Dota'' is a series of strategy video games by Valve. The series began in 2003 with the release of ''Defense of the Ancients'' (''DotA''), a fan-developed multiplayer online battle arena (MOBA) mod for the video game '' Warcraft III: Reign of Chaos'' and its expansion, '' The Frozen Throne''. The original mod features gameplay centered around two teams of up to five players who assume control of individual characters called "heroes", which must coordinate to destroy the enemy's central base structure called an "Ancient", to win the game. Ownership and development of ''DotA'' were passed on multiple times since its initial release until Valve hired the mod's lead designer IceFrog and after an ongoing legal dispute with Blizzard Entertainment, the developer of ''Warcraft III'', brokered a deal that allowed for Valve to inherit the trademark to the ''Dota'' name. The first standalone installment in the series, ''Dota 2'', was released by Valve in July 2013. A sequel to ''DotA'', ...
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Dota 2
''Dota 2'' is a 2013 multiplayer online battle arena (MOBA) video game by Valve. The game is a sequel to ''Defense of the Ancients'' (''DotA''), a community-created mod for Blizzard Entertainment's '' Warcraft III: Reign of Chaos.'' ''Dota 2'' is played in matches between two teams of five players, with each team occupying and defending their own separate base on the map. Each of the ten players independently controls a powerful character known as a "hero" that all have unique abilities and differing styles of play. During a match players collect experience points and items for their heroes to successfully defeat the opposing team's heroes in player versus player combat. A team wins by being the first to destroy the other team's "Ancient", a large structure located within their base. Development of ''Dota 2'' began in 2009 when IceFrog, lead designer of ''Defense of the Ancients'', was hired by Valve to create a modernized remake for them in the Source game engine. It was re ...
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IceFrog
''Dota'' is a series of strategy video games by Valve. The series began in 2003 with the release of ''Defense of the Ancients'' (''DotA''), a fan-developed multiplayer online battle arena (MOBA) mod for the video game '' Warcraft III: Reign of Chaos'' and its expansion, '' The Frozen Throne''. The original mod features gameplay centered around two teams of up to five players who assume control of individual characters called "heroes", which must coordinate to destroy the enemy's central base structure called an "Ancient", to win the game. Ownership and development of ''DotA'' were passed on multiple times since its initial release until Valve hired the mod's lead designer IceFrog and after an ongoing legal dispute with Blizzard Entertainment, the developer of ''Warcraft III'', brokered a deal that allowed for Valve to inherit the trademark to the ''Dota'' name. The first standalone installment in the series, ''Dota 2'', was released by Valve in July 2013. A sequel to ''DotA'', ...
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The International (Dota 2)
The International is an annual world championship tournament for the five-on-five esports video game ''Dota 2''. Produced by the game's developer Valve, the International is the final event of the Dota Pro Circuit (DPC) and consists of 20 teams: 12 based on final results from the DPC; six from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe regional leagues; and two from last-chance qualifiers. The International was first held at Gamescom in 2011 to promote the game's release. It was then held annually in Seattle, where Valve is headquartered, until it began to be hosted internationally again starting with The International 2018. The tournament's prize pool has been crowdfunded via a battle pass system within the game since 2013, with a quarter of all revenue from it directly going towards it. Internationals have the largest single-tournament prize pool of any esport event, with largest reaching 40 million. The most recent champion is Tun ...
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Dota Auto Chess
''Dota Auto Chess'' is a strategy video game mod for the video game ''Dota 2''. Developed by Drodo Studio and released in January 2019, the game features elements of chess and supports up to eight players. The popularity of the mod, with its having over eight million players by May 2019, led to the creation of the auto battler genre that had a number of other games being released. Later in 2019, Drodo Studio developed a standalone version known simply as ''Auto Chess'', while Valve, the developer of ''Dota 2'', developed their own standalone version known as ''Dota Underlords''. Gameplay This elimination style game features elements derived from chess and ''Dota 2''. Up to eight players are assigned to their own chessboard upon which their "home" battles are fought. Each player controls a character called a courier, which tracks the player's health, gold (also referred to as mana), and experience level. Upon the initiation of every round, an enemy team appears on the player's boa ...
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Dota Underlords
''Dota Underlords'' is a 2020 auto battler game developed and published by Valve. The game is based on a popular ''Dota 2'' community-created game mode called ''Dota Auto Chess'', which was released in January 2019. ''Dota Underlords'' first released in early access in June 2019 before officially releasing on February 25, 2020, for Android, iOS, macOS, Linux, and Windows. The game is free to play and features cross-platform play. Gameplay ''Dota Underlords'' is an auto battler, a chess-inspired competitive strategy game, where players place characters, known as heroes, on an 8x8 grid-shaped battlefield. After a preparation phase, a team's heroes then automatically fight the opposing team without any further direct input from the player. A match features up to eight players online who take turns playing against each other in a one-on-one format, with the winner being the final player standing after eliminating all of the opposing heroes. In addition to the online matchmaking, sing ...
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Valve Corporation
Valve Corporation is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam (service), Steam and the franchises ''Half-Life (series), Half-Life'', ''Counter-Strike'', ''Portal (series), Portal'', ''Day of Defeat'', ''Team Fortress'', ''Left 4 Dead (series), Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life (video game), Half-Life'' (1998), was a critical and commercial success; with its realism, scripted sequences and seamless narrative, it had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by ''Half-Life 2'' in 2004. With advanced Physics engine, physics systems and an increased focus on story and characters, ''Half-Life 2'' received critical acclaim ...
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Esports
Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle royale and real-time strategy (RTS) games. Popular esports franchises include ''League of Legends'', ''Dota'', ''Counter-Strike'', ''Valorant'', ''Overwatch'', ''Str ...
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MOBA
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy ...
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Artifact (video Game)
''Artifact'' is a 2018 digital collectible card game developed and published by Valve Corporation, Valve for Windows, macOS, and Linux. It focuses on online player-versus-player battles and is based on the universe of ''Dota 2'', a multiplayer online battle arena game by Valve. ''Artifact'' was designed by ''Magic: The Gathering'' creator Richard Garfield. While ''Artifact'' gameplay and drafting mechanics received praise, it was criticized for its high learning curve and monetization model, which some saw as pay-to-win. It saw a 95% decline in players within two months of its release, with only around a hundred concurrent players by mid-2019. Valve was surprised by the response, describing it as the largest discrepancy between their expectations for a game and the outcome. Valve reworked the game as ''Artifact 2.0'', altering several features, including removing the need to buy or trade cards with money. It was tested through a closed beta starting in March 2020. A year later, V ...
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Multiplayer Online Battle Arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy ...
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Defense Of The Ancients
''Defense of the Ancients'' (''DotA'') is a multiplayer online battle arena (MOBA) mod for the video game '' Warcraft III: Reign of Chaos'' (2002) and its expansion, '' The Frozen Throne''. The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map. Players use powerful units known as heroes, and are assisted by allied teammates and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the game. ''DotA'' has its roots in the "Aeon of Strife" custom map for ''StarCraft''. The scenario was developed with the '' World Editor'' of ''Reign of Chaos'', and was updated upon the release of its expansion, ''The Frozen Throne''. There have been many variations of the original concept, the most popular being ''DotA Allstars'', eventually simplified to ''DotA''. The mod has been maintained by several authors during development, with the pseudon ...
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Auto Battler
An auto battler, also known as auto chess, is a subgenre of strategy video games that typically feature chess-like elements where players place characters on a grid-shaped battlefield during a preparation phase, who then fight the opposing team's characters without any further direct input from the player. The genre was popularized by ''Dota Auto Chess'' in early 2019 and saw other games in the genre released soon after by more established studios, such as ''Teamfight Tactics'', ''Dota Underlords'', and ''Hearthstone's Battlegrounds''. Gameplay Auto battler games typically feature multiple players competing against each other as individuals, similar to a battle royale. Each player fields a team of units, sometimes called minions, with the player being tasked to assemble the strongest possible team. Once each player has selected some initial units, players are paired off randomly for a series of 1-versus-1 battles. In combat, both players units are placed on the board and auto ...
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