Defense Of The Ancients
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Defense Of The Ancients
''Defense of the Ancients'' (''DotA'') is a multiplayer online battle arena (MOBA) mod for the video game '' Warcraft III: Reign of Chaos'' (2002) and its expansion, '' The Frozen Throne''. The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map. Players use powerful units known as heroes, and are assisted by allied teammates and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the game. ''DotA'' has its roots in the "Aeon of Strife" custom map for ''StarCraft''. The scenario was developed with the '' World Editor'' of ''Reign of Chaos'', and was updated upon the release of its expansion, ''The Frozen Throne''. There have been many variations of the original concept, the most popular being ''DotA Allstars'', eventually simplified to ''DotA''. The mod has been maintained by several authors during development, with the pseudon ...
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Warcraft III World Editor
''Warcraft III: Reign of Chaos'' is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to '' Warcraft: Orcs & Humans'', after '' Warcraft II: Tides of Darkness'', the third game set in the ''Warcraft'' fictional universe, and the first to be rendered in three dimensions. An expansion pack, '' The Frozen Throne'', was released in July 2003. ''Warcraft III'' is set several years after the events of ''Warcraft II'', and tells the story of the Burning Legion's attempt to conquer the fictional world of Azeroth with the help of an army of the Undead, led by fallen paladin Arthas Menethil. It chronicles the combined efforts of the Human Alliance, Orcish Horde, and Night Elves to stop them before they can corrupt the World Tree. In the game, as in many real-time strategy (RTS) games, players collect ''resources'', train individual units and heroes, and build bases in order to achieve vari ...
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Multiplayer Online Battle Arena
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy ...
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Aeon Of Strife
Multiplayer online battle arena (MOBA) is a subgenre of strategy video games in which two teams of players compete against each other on a predefined battlefield. Each player controls a single character with a set of distinctive abilities that improve over the course of a game and which contribute to the team's overall strategy. The typical ultimate objective is for each team to destroy their opponents' main structure, located at the opposite corner of the battlefield. In some MOBA games, the objective can be defeating every player on the enemy team. Players are assisted by computer-controlled units that periodically spawn in groups and march forward along set paths toward their enemy's base, which is heavily guarded by defensive structures. This type of multiplayer online video games originated as a subgenre of real-time strategy, though MOBA players usually do not construct buildings or units. Moreover, there are examples of MOBA games that are not considered real-time strategy ...
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Mod (video Gaming)
Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work, and can be both fun for players playing the mods and as means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popular, players might have to clarify that they are r ...
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Reign Of Chaos
''Warcraft III: Reign of Chaos'' is a high fantasy real-time strategy computer video game developed and published by Blizzard Entertainment released in July 2002. It is the second sequel to ''Warcraft: Orcs & Humans'', after ''Warcraft II: Tides of Darkness'', the third game set in the ''Warcraft'' fictional universe, and the first to be 3D computer graphics, rendered in three dimensions. An expansion pack, ''Warcraft III: The Frozen Throne, The Frozen Throne'', was released in July 2003. ''Warcraft III'' is set several years after the events of ''Warcraft II'', and tells the story of the Burning Legion's attempt to conquer the fictional world of Azeroth with the help of an army of the Undead, led by fallen paladin Arthas Menethil. It chronicles the combined efforts of the Human Alliance, Orcish Horde, and Night Elves to stop them before they can corrupt the World Tree. In the game, as in many real-time strategy (RTS) games, players collect ''resources'', train individual units a ...
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