Computer-assisted Language Learning
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Computer-assisted Language Learning
Computer-assisted language learning (CALL), British, or Computer-Aided Instruction (CAI)/Computer-Aided Language Instruction (CALI), American, is briefly defined in a seminal work by Levy (1997: p. 1) as "the search for and study of applications of the computer in language teaching and learning".Levy M. (1997) ''CALL: context and conceptualisation'', Oxford: Oxford University Press. CALL embraces a wide range of information and communications technology applications and approaches to teaching and learning foreign languages, from the "traditional" drill-and-practice programs that characterised CALL in the 1960s and 1970s to more recent manifestations of CALL, e.g. as used in a virtual learning environment and Web-based distance learning. It also extends to the use of corpora and concordancers, interactive whiteboards,Schmid Euline Cutrim (2009) ''Interactive whiteboard technology in the language classroom: exploring new pedagogical opportunities'', Saarbrücken, Germany: VDM V ...
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Information And Communications Technology
Information and communications technology (ICT) is an extensional term for information technology (IT) that stresses the role of unified communications and the integration of telecommunications (telephone lines and wireless signals) and computers, as well as necessary enterprise software, middleware, storage and audiovisual, that enable users to access, store, transmit, understand and manipulate information. ICT is also used to refer to the convergence of audiovisuals and telephone networks with computer networks through a single cabling or link system. There are large economic incentives to merge the telephone networks with the computer network system using a single unified system of cabling, signal distribution, and management. ICT is an umbrella term that includes any communication device, encompassing radio, television, cell phones, computer and network hardware, satellite systems and so on, as well as the various services and appliances with them such as video conferencing and ...
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Where In The World Is Carmen Sandiego? (1985 Video Game)
''Where in the World is Carmen Sandiego?'' is an educational video game released by Broderbund on April 23, 1985. It is the first product in the ''Carmen Sandiego'' franchise. The game was distributed with ''The World Almanac and Book of Facts'', published by Pharos Books. An enhanced version of the game was released in 1989, which did not have the almanac-based copy protection and instead used disk-based copy protection. A deluxe version was released in 1992, and featured additional animation and a reworked interface from the original version. Some of the bonus features included digitized photos from ''National Geographic'', over 3200 clues, music from the Smithsonian/Folkways Recordings, 20 villains, 60 countries, and 16 maps. CD-ROM versions for DOS and Macintosh were released in 1992, and a Windows version was released in 1994. In the game, the player takes the role of a rookie in the fictional ACME Detective Agency, tasked to track down crooks from the V.I.L.E. organization w ...
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Self Access Language Learning Centers
Self access language learning centers are educational facilities designed for student learning that is at least partially, if not fully self-directed. Students have access to resources ranging from photocopied exercises with answer keys to computer software for language learning. These centers are an outgrowth of a style of learning that can go by several names: learner-centered approach, learner autonomy or self-directed learning. These centers exist primarily in Asia, Europe and North America. Use of such facilities and the pedagogical theory they are based upon has its advantages and disadvantages. Proper use can result in a feeling of empowerment and better learning outcomes, but getting to the point where students and teachers can exploit them effectively can be problematic. For this reason, the structure of established self access centers varies from completely student-directed work with classroom immersion to programs that provide primarily tutor or instructor guidance for s ...
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Whole Language
Whole language is a philosophy of reading and a discredited educational method originally developed for teaching literacy in English to young children. The method became a major model for education in the United States, Canada, New Zealand, and Great Britain in the 1980s and 1990s, despite there being no scientific support for the method's effectiveness. It is based on the premise that learning to read English comes naturally to humans, especially young children, in the same way that learning to speak develops naturally. Whole-language approaches to reading instruction are typically contrasted with phonics-based methods of teaching reading and writing. Phonics-based methods emphasize instruction for decoding and spelling. Whole-language practitioners disagree with that view and instead focus on teaching meaning and making students read more. The scientific consensus is that whole-language-based methods of reading instruction (e.g., teaching children to use context cues to guess t ...
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Learner Autonomy
Learner autonomy has been a popular concept in foreign language education in the past decades, especially in relation to lifelong learning skills. It has transformed old practices in the language classroom and has given origin to self access language learning centers around the world such as the SALC at Kanda University of International Studies in Japan, the ASLLC at The Education University of Hong Kong, the SAC at Hong Kong University of Science and Technology and ELSAC at the University of Aucklandbr> As the result of such practices, language teaching is now sometimes seen as the same as language learning, and it has placed the learner in the centre of attention in language learning education in some places. There is a comprehensive bibliography for learner autonomy. Definition The term "learner autonomy" was first coined in 1981 by Henri Holec, the "father" of learner autonomy. Many definitions have since been given to the term, depending on the writer, the context, and the ...
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Constructivism (learning Theory)
Constructivism may refer to: Art and architecture * Constructivism (art), an early 20th-century artistic movement that extols art as a practice for social purposes * Constructivist architecture, an architectural movement in Russia in the 1920s and 1930s Education * Constructivism (philosophy of education), a theory about the nature of learning that focuses on how humans make meaning from their experiences * Constructivism in science education * Constructivist teaching methods, based on constructivist learning theory Mathematics * Constructivism (philosophy of mathematics), a logic for founding mathematics that accepts only objects that can be effectively constructed * Constructivist type theory Philosophy * Constructivism (philosophy of mathematics), a philosophical view that asserts the necessity of constructing a mathematical object to prove that it exists * Constructivism (philosophy of science), a philosophical view maintaining that science consists of mental constructs c ...
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Audio-lingual Method
The audio-lingual method, Army Method, or New Key,Wilfried Decoo,. ''Speech'' November 8, 2001. is a method used in teaching foreign languages. It is based on behaviorist theory, which postulates that certain traits of living things, and in this case humans, could be trained through a system of reinforcement. The correct use of a trait would receive positive feedback while incorrect use of that trait would receive negative feedback. This approach to language learning was similar to another, earlier method called the direct method. Like the direct method, the audio-lingual method advised that students should be taught a language directly, without using the students' native language to explain new words or grammar in target language. However, unlike the direct method, the audio-lingual method did not focus on teaching vocabulary. Rather, the teacher drilled students in the use of grammar. Applied to language instruction, and often within the context of the language lab, it means that ...
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Direct Method (education)
The direct method of teaching, which is sometimes called the natural method, and is often (but not exclusively) used in teaching foreign languages, refrains from using the learners' native language and uses only the target language. It was established in England around 1900 and contrasts with the grammar–translation method and other traditional approaches, as well as with C.J. Dodson's bilingual method. It was adopted by key international language schools such as Berlitz, Alliance Française and Inlingua in the 1970s and many of the language departments of the Foreign Service Institute of the U.S. State Department in 2012. In general, teaching focuses on the development of oral skills. Characteristic features of the direct method are: * teaching concepts and vocabulary through pantomiming, real-life objects and other visual materials * teaching grammar by using an inductive approach (i.e. having learners find out rules through the presentation of adequate linguistic forms in th ...
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Pedagogy
Pedagogy (), most commonly understood as the approach to teaching, is the theory and practice of learning, and how this process influences, and is influenced by, the social, political and psychological development of learners. Pedagogy, taken as an academic discipline, is the study of how knowledge and skills are imparted in an educational context, and it considers the interactions that take place during learning. Both the theory and practice of pedagogy vary greatly as they reflect different social, political, and cultural contexts. Pedagogy is often described as the act of teaching. The pedagogy adopted by teachers shapes their actions, judgments, and teaching strategies by taking into consideration theories of learning, understandings of students and their needs, and the backgrounds and interests of individual students. Its aims may range from furthering liberal education (the general development of human potential) to the narrower specifics of vocational education (the impa ...
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SuperMemo
SuperMemo (from "Super Memory") is a learning method and software package developed by SuperMemo World and SuperMemo R&D with Piotr Woźniak (researcher), Piotr Woźniak in Poland from 1985 to the present. It is based on research into long-term memory, and is a practical application of the spaced repetition learning method that has been proposed for efficient instruction by a number of psychologists as early as in the 1930s. The method is available as a computer program for Microsoft Windows, Windows, Windows CE, Windows Mobile, (Pocket PC), Palm OS (PalmPilot), etc. Course software by the same company (''SuperMemo World'') can also be used in a web browser or even without a computer. The desktop version of SuperMemo (since v. 2002) supports incremental reading, as well as traditional creation of question and answer flashcards. Software implementation The SuperMemo program stores a database of questions and answers constructed by the user. When reviewing information saved in ...
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Anki (software)
Anki ( /ˈɒŋkiː/; Japanese: ŋki is a free and open-source flashcard program using spaced repetition, a technique from cognitive science for memorization. The name comes from the Japanese word for "memorization" (). The SM-2 algorithm, created for SuperMemo in the late 1980s, forms the basis of the spaced repetition methods employed in the program. Anki's implementation of the algorithm has been modified to allow priorities on cards and to show flashcards in order of their urgency. The cards are presented using HTML and may include text, images, sounds, videos, and LaTeX equations. The decks of cards, along with the user's statistics, are stored in the open SQLite format. Features Notes Cards are generated from information stored as "notes". Notes are analogous to database entries and can have an arbitrary number of fields. For example, with respect to learning a language, a note may have the following fields and example entries: * Field 1: Expression in target languag ...
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