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Command And Control (malware)
A botnet is a group of Internet-connected devices, each of which runs one or more bots. Botnets can be used to perform Distributed Denial-of-Service (DDoS) attacks, steal data, send spam, and allow the attacker to access the device and its connection. The owner can control the botnet using command and control (C&C) software. The word "botnet" is a portmanteau of the words "robot" and "network". The term is usually used with a negative or malicious connotation. Overview A botnet is a logical collection of Internet-connected devices, such as computers, smartphones or Internet of things (IoT) devices whose security have been breached and control ceded to a third party. Each compromised device, known as a "bot," is created when a device is penetrated by software from a ''malware'' (malicious software) distribution. The controller of a botnet is able to direct the activities of these compromised computers through communication channels formed by standards-based network protocols, suc ...
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Client–server Model
The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs, which share their resources with clients. A client usually does not share any of its resources, but it requests content or service from a server. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web. Client and server role The "client–server" characteristic describes the relationship of cooperating programs in an application. The server component provides a function or service to one or many clients, which initiate requests for s ...
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Covert Channel
In computer security, a covert channel is a type of attack that creates a capability to transfer information objects between processes that are not supposed to be allowed to communicate by the computer security policy. The term, originated in 1973 by Butler Lampson, is defined as channels "not intended for information transfer at all, such as the service program's effect on system load," to distinguish it from ''legitimate'' channels that are subjected to access controls by COMPUSEC. Characteristics A covert channel is so called because it is hidden from the access control mechanisms of secure operating systems since it does not use the legitimate data transfer mechanisms of the computer system (typically, read and write), and therefore cannot be detected or controlled by the security mechanisms that underlie secure operating systems. Covert channels are exceedingly hard to install in real systems, and can often be detected by monitoring system performance. In addition, they su ...
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Bot Herder
Bot herders are hackers who use automated techniques to scan specific network ranges and find vulnerable systems, such as machines without current security patches, on which to install their bot program. The infected machine then has become one of many zombies in a botnet and responds to commands given by the bot herder, usually via an Internet Relay Chat channel. One of the new bot herders includes the controller of Conficker. A bot herder usually uses a pseudonym to keep themselves anonymous, and may use proxy servers, shell accounts and bouncers to conceal their IP address thus maintaining anonymity. See also * Internet bot * Botnet A botnet is a group of Internet-connected devices, each of which runs one or more bots. Botnets can be used to perform Distributed Denial-of-Service (DDoS) attacks, steal data, send spam, and allow the attacker to access the device and its conn ... References Botnets {{computer-security-stub ...
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IP Address
An Internet Protocol address (IP address) is a numerical label such as that is connected to a computer network that uses the Internet Protocol for communication.. Updated by . An IP address serves two main functions: network interface identification and location addressing. Internet Protocol version 4 (IPv4) defines an IP address as a 32-bit number. However, because of the growth of the Internet and the depletion of available IPv4 addresses, a new version of IP (IPv6), using 128 bits for the IP address, was standardized in 1998. IPv6 deployment has been ongoing since the mid-2000s. IP addresses are written and displayed in human-readable notations, such as in IPv4, and in IPv6. The size of the routing prefix of the address is designated in CIDR notation by suffixing the address with the number of significant bits, e.g., , which is equivalent to the historically used subnet mask . The IP address space is managed globally by the Internet Assigned Numbers Authority (IA ...
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ZeroAccess Botnet
ZeroAccess is a Trojan horse computer malware that affects Microsoft Windows operating systems. It is used to download other malware on an infected machine from a botnet while remaining hidden using rootkit techniques. History and propagation The ZeroAccess botnet was discovered at least around May 2011. The ZeroAccess rootkit responsible for the botnet's spread is estimated to have been present on at least 9 million systems. Estimates botnet size vary across sources; antivirus vendor Sophos estimated the botnet size at around 1 million active and infected machines in the third quarter of 2012, and security firm Kindsight estimated 2.2 million infected and active systems. The bot itself is spread through the ZeroAccess rootkit through a variety of attack vectors. One attack vector is a form of social engineering, where a user is persuaded to execute malicious code either by disguising it as a legitimate file, or including it hidden as an additional payload in an executable that ...
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Gameover ZeuS
GameOverZeus is a peer-to-peer botnet based on components from the earlier ZeuS trojan. The malware was created by Russian hacker Evgeniy Mikhailovich Bogachev. It is believed to have been spread through use of the Cutwail botnet. Unlike its predecessor the ZeuS trojan, Gameover ZeuS uses an encrypted peer-to-peer communication system to communicate between its nodes and its command and control servers, greatly reducing its vulnerability to law enforcement operations. The algorithm used appears to be modeled on the Kademlia P2P protocol. Scammers control and monitor Gameover ZeuS via command and control (C&C) servers. The virus establishes the connection to the server as soon as its malicious executable installs on the computer, at which point it can disable certain system processes, download and launch executables, or delete essential system files, making the system unusable. According to a report by Symantec, Gameover ZeuS has largely been used for banking fraud and distri ...
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Digital Signature
A digital signature is a mathematical scheme for verifying the authenticity of digital messages or documents. A valid digital signature, where the prerequisites are satisfied, gives a recipient very high confidence that the message was created by a known sender (authenticity), and that the message was not altered in transit (integrity). Digital signatures are a standard element of most cryptographic protocol suites, and are commonly used for software distribution, financial transactions, contract management software, and in other cases where it is important to detect forgery or tampering. Digital signatures are often used to implement electronic signatures, which includes any electronic data that carries the intent of a signature, but not all electronic signatures use digital signatures.

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Peer-to-peer
Peer-to-peer (P2P) computing or networking is a distributed application architecture that partitions tasks or workloads between peers. Peers are equally privileged, equipotent participants in the network. They are said to form a peer-to-peer network of nodes. Peers make a portion of their resources, such as processing power, disk storage or network bandwidth, directly available to other network participants, without the need for central coordination by servers or stable hosts. Peers are both suppliers and consumers of resources, in contrast to the traditional client–server model in which the consumption and supply of resources are divided. While P2P systems had previously been used in many application domains, the architecture was popularized by the file sharing system Napster, originally released in 1999. The concept has inspired new structures and philosophies in many areas of human interaction. In such social contexts, peer-to-peer as a meme refers to the egalitarian so ...
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P2P-network
P, or p, is the sixteenth letter of the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''pee'' (pronounced ), plural ''pees''. History The Semitic Pê (mouth), as well as the Greek Π or π ( Pi), and the Etruscan and Latin letters that developed from the former alphabet, all symbolized , a voiceless bilabial plosive. Use in writing systems In English orthography and most other European languages, represents the sound . A common digraph in English is , which represents the sound , and can be used to transliterate ''phi'' in loanwords from Greek. In German, the digraph is common, representing a labial affricate . Most English words beginning with are of foreign origin, primarily French, Latin and Greek; these languages preserve Proto-Indo-European initial *p. Native English cognates of such words often start with , since English is a Germanic language and thus has ...
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Website
A website (also written as a web site) is a collection of web pages and related content that is identified by a common domain name and published on at least one web server. Examples of notable websites are Google Search, Google, Facebook, Amazon (website), Amazon, and Wikipedia. All publicly accessible websites collectively constitute the World Wide Web. There are also private websites that can only be accessed on a intranet, private network, such as a company's internal website for its employees. Websites are typically dedicated to a particular topic or purpose, such as news, education, commerce, entertainment or social networking. Hyperlinking between web pages guides the navigation of the site, which often starts with a home page. User (computing), Users can access websites on a range of devices, including desktop computer, desktops, laptops, tablet computer, tablets, and smartphones. The application software, app used on these devices is called a Web browser. History ...
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Network Domain
A network domain is an administrative grouping of multiple private computer networks or local hosts within the same infrastructure. Domains can be identified using a domain name; domains which need to be accessible from the public Internet can be assigned a globally unique name within the Domain Name System (DNS). A domain controller is a server that automates the logins, user groups, and architecture of a domain, rather than manually coding this information on each host in the domain. It is common practice, but not required, to have the domain controller act as a DNS server. That is, it would assign names to hosts in the network based on their IP addresses. Example Half of the staff of Building A uses Network 1, 192.168.10.0/24. This network has the VLAN identifier of VLAN 10. The other half of the staff of Building A uses Network 2, 192.168.20.0/24. This network has the VLAN identifier of VLAN 20. All of the staff of Building B uses Network 3, 192.168.0.0/24. This has the VLA ...
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