Bus Contention
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Bus Contention
Bus contention is an undesirable state in computer design where more than one device on a bus attempts to place values on it at the same time. Bus contention is the kind of telecommunication contention that occurs when all communicating devices communicate directly with each other through a single shared channel, and contrasted with "network contention" that occurs when communicating devices communicate indirectly with each other, through point-to-point connections through routers or bridges. Bus contention can lead to erroneous operation, excess power consumption, and, in unusual cases, permanent damage to the hardware—such as burning out a MOSFET. Ian Sinclair; John Dunton"Practical Electronics Handbook"2013. section "Three-state control". p. 208. Description Most bus architectures requires devices sharing a bus to follow an arbitration protocol carefully designed to make the likelihood of contention negligible.. However, when devices on the bus have logic errors, manuf ...
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Computer Design
In computer engineering, computer architecture is a description of the structure of a computer system made from component parts. It can sometimes be a high-level description that ignores details of the implementation. At a more detailed level, the description may include the instruction set architecture design, microarchitecture design, logic design, and implementation. History The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine. When building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept. Two other early and important examples are: * John von Neumann's 1945 paper, First Draft of a Report on the EDVAC, which described an organization of logical elements; and *Alan Turing's more detailed ''Proposed Electronic Calculator'' for the ...
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Token Ring
Token Ring network IBM hermaphroditic connector with locking clip. Screen contacts are prominently visible, gold-plated signal contacts less so. Token Ring is a computer networking technology used to build local area networks. It was introduced by IBM in 1984, and standardized in 1989 as IEEE 802.5. It uses a special three-byte frame called a ''token'' that is passed around a logical ''ring'' of workstations or servers. This token passing is a channel access method providing fair access for all stations, and eliminating the collisions of contention-based access methods. Token Ring was a successful technology, particularly in corporate environments, but was gradually eclipsed by the later versions of Ethernet. History A wide range of different local area network technologies were developed in the early 1970s, of which one, the Cambridge Ring, had demonstrated the potential of a token passing ring topology, and many teams worldwide began working on their own implementations. ...
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Parallel Communication
In data transmission, parallel communication is a method of conveying multiple binary digits (bits) simultaneously using multiple conductors. This contrasts with serial communication, which conveys only a single bit at a time; this distinction is one way of characterizing a communications link. The basic difference between a parallel and a serial communication channel is the number of electrical conductors used at the physical layer to convey bits. Parallel communication implies more than one such conductor. For example, an 8-bit parallel channel will convey eight bits (or a byte) simultaneously, whereas a serial channel would convey those same bits sequentially, one at a time. If both channels operated at the same clock speed, the parallel channel would be eight times faster. A parallel channel may have additional conductors for other signals, such as a clock signal to pace the flow of data, a signal to control the direction of data flow, and handshaking signals. Parallel commu ...
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Network On A Chip
A network on a chip or network-on-chip (NoC or )This article uses the convention that "NoC" is pronounced . Therefore, it uses the convention "a" for the indefinite article corresponding to NoC ("a NoC"). Other sources may pronounce it as and therefore use "an NoC". is a network-based communications subsystem on an integrated circuit ("microchip"), most typically between modules in a system on a chip ( SoC). The modules on the IC are typically semiconductor IP cores schematizing various functions of the computer system, and are designed to be modular in the sense of network science. The network on chip is a router-based packet switching network between SoC modules. NoC technology applies the theory and methods of computer networking to on-chip communication and brings notable improvements over conventional bus and crossbar communication architectures. Networks-on-chip come in many network topologies, many of which are still experimental as of 2018. In 2000s researcher ...
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Packet Collision
A collision is the situation that occurs when two or more demands are made simultaneously on equipment that can handle only one at any given instant.Source: from Federal Standard 1037C and from MIL-STD-188 It may refer to: * Collision domain, a physical network segment where data packets can "collide" ** Carrier-sense multiple access with collision avoidance, (CSMA/CA) used for example with wireless LANs ** Carrier-sense multiple access with collision detection, (CSMA/CD) used with Ethernet * Late collision, a specific type of collision that should not occur on properly operating networks * Local collision is a collision that occurs in the network interface rather than on the network itself See also * Collision (other) * Contention (telecommunications) In statistical time division multiplexing, contention is a media access method that is used to share a broadcast medium. In contention, any computer in the network can transmit data at any time (first come-first served). ...
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Automatic Repeat Request
Automatic repeat request (ARQ), also known as automatic repeat query, is an error-control method for data transmission that uses acknowledgements (messages sent by the receiver indicating that it has correctly received a packet) and timeouts (specified periods of time allowed to elapse before an acknowledgment is to be received) to achieve reliable data transmission over an unreliable communication channel. If the sender does not receive an acknowledgment before the timeout, it re-transmits the packet until it receives an acknowledgment or exceeds a predefined number of retransmissions. Variations of ARQ protocols include Stop-and-wait ARQ, Go-Back-N ARQ, and Selective Repeat ARQ. All three protocols usually use some form of sliding window protocol to help the sender determine which (if any) packets need to be retransmitted. These protocols reside in the data link or transport layers (layers 2 and 4) of the OSI model. Examples The Transmission Control Protocol uses a varia ...
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Carrier-sense Multiple Access With Collision Detection
Carrier-sense multiple access with collision detection (CSMA/CD) is a medium access control (MAC) method used most notably in early Ethernet technology for local area networking. It uses carrier-sensing to defer transmissions until no other stations are transmitting. This is used in combination with collision detection in which a transmitting station detects collisions by sensing transmissions from other stations while it is transmitting a frame. When this collision condition is detected, the station stops transmitting that frame, transmits a jam signal, and then waits for a random time interval before trying to resend the frame. CSMA/CD is a modification of pure carrier-sense multiple access (CSMA). CSMA/CD is used to improve CSMA performance by terminating transmission as soon as a collision is detected, thus shortening the time required before a retry can be attempted. With the growing popularity of Ethernet switches in the 1990s, IEEE 802.3 deprecated Ethernet repeaters in 2 ...
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Multiple Access With Collision Avoidance
Multiple Access with Collision Avoidance (MACA) is a slotted media access control protocol used in wireless LAN data transmission to avoid collisions caused by the hidden station problem and to simplify exposed station problem. The basic idea of MACA is a wireless network node makes an announcement before it sends the data frame to inform other nodes to keep silent. When a node wants to transmit, it sends a signal called ''Request-To-Send'' (RTS) with the length of the data frame to send. If the receiver allows the transmission, it replies the sender a signal called ''Clear-To-Send'' (CTS) with the length of the frame that is about to receive. Meanwhile, a node that hears RTS should remain silent to avoid conflict with CTS; a node that hears CTS should keep silent until the data transmission is complete. WLAN data transmission collisions may still occur, and the MACA for Wireless ( MACAW) is introduced to extend the function of MACA. It requires nodes sending acknowledgements aft ...
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Ethernet
Ethernet () is a family of wired computer networking technologies commonly used in local area networks (LAN), metropolitan area networks (MAN) and wide area networks (WAN). It was commercially introduced in 1980 and first standardized in 1983 as IEEE 802.3. Ethernet has since been refined to support higher bit rates, a greater number of nodes, and longer link distances, but retains much backward compatibility. Over time, Ethernet has largely replaced competing wired LAN technologies such as Token Ring, FDDI and ARCNET. The original 10BASE5 Ethernet uses coaxial cable as a shared medium, while the newer Ethernet variants use twisted pair and fiber optic links in conjunction with switches. Over the course of its history, Ethernet data transfer rates have been increased from the original to the latest , with rates up to under development. The Ethernet standards include several wiring and signaling variants of the OSI physical layer. Systems communicating over Ethernet ...
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ALOHAnet
ALOHAnet, also known as the ALOHA System, or simply ALOHA, was a pioneering computer networking system developed at the University of Hawaii. ALOHAnet became operational in June 1971, providing the first public demonstration of a wireless packet data network. ALOHA originally stood for Additive Links On-line Hawaii Area. The ALOHAnet used a new method of medium access, called ''ALOHA random access'', and experimental ultra high frequency (UHF) for its operation. In the 1970s ALOHA random access was employed in the nascent Ethernet cable based network and then in the Marisat (now Inmarsat) satellite network. In the early 1980s frequencies for mobile networks became available, and in 1985 frequencies suitable for what became known as Wi-Fi were allocated in the US. These regulatory developments made it possible to use the ALOHA random-access techniques in both Wi-Fi and in mobile telephone networks. ALOHA channels were used in a limited way in the 1980s in 1G mobile phones fo ...
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CAN Bus
A Controller Area Network (CAN bus) is a robust vehicle bus standard designed to allow microcontrollers and devices to communicate with each other's applications without a host computer. It is a message-based protocol, designed originally for multiplex electrical wiring within automobiles to save on copper, but it can also be used in many other contexts. For each device, the data in a frame is transmitted serially but in such a way that if more than one device transmits at the same time, the highest priority device can continue while the others back off. Frames are received by all devices, including by the transmitting device. History Development of the CAN bus started in 1983 at Robert Bosch GmbH. The protocol was officially released in 1986 at the Society of Automotive Engineers (SAE) conference in Detroit, Michigan. The first CAN controller chips were introduced by Intel in 1987, and shortly thereafter by Philips. Released in 1991, the Mercedes-Benz W140 was the first produc ...
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Three-state Bus
A three-state bus, also known as a tri-state bus, is a computer bus connected to multiple tri-state output devices, only one of which can be enabled at any point to avoid bus contention. This scheme allows for the same bus to be shared among multiple devices. Each three-state bus usually has associated control signals from a decoder Decoder may refer to: Technology * Audio decoder converts digital audio to analog form * Binary decoder, digital circuits such as 1-of-N and seven-segment decoders * Decompress (compression decoder), converts compressed data (e.g., audio/video/i ... that select one device at a time to drive data onto the three-state bus. Computer buses {{Compu-hardware-stub ...
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