Bit Banging
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Bit Banging
Bit banging is a term of art that describes a method of digital data transmission as using general-purpose input/output (GPIO) instead of computer hardware that is intended specifically for data communication. Controlling software is responsible for satisfying protocol requirements including timing which can be challenging due to limited host system resources and competing demands on the software. In contrast, dedicated communication hardware (e.g., UART, SPI, I²C) satisfies protocol requirements which tends to reduce the runtime load on the controlling system software and its host processor. In particular, some communication hardware provides data buffering to lower the runtime load of the controlling system. The bit banging method may allow a computer to support a protocol with limited or no hardware changes and therefore bit banging can be a lower cost option since changing software is typically less expensive than changing hardware. Bit banging is commonly used ...
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Term Of Art
Jargon, or technical language, is the specialized terminology associated with a particular field or area of activity. Jargon is normally employed in a particular communicative context and may not be well understood outside that context. The context is usually a particular occupation (that is, a certain trade, profession, vernacular or academic field), but any ingroup can have jargon. The key characteristic that distinguishes jargon from the rest of a language is its specialized vocabulary, which includes terms and definitions of words that are unique to the context, and terms used in a narrower and more exact sense than when used in colloquial language. This can lead outgroups to misunderstand communication attempts. Jargon is sometimes understood as a form of technical slang and then distinguished from the official terminology used in a particular field of activity. The terms ''jargon'', ''slang,'' and '' argot'' are not consistently differentiated in the literature; differen ...
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Data Buffer
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes within a computer, comparable to buffers in telecommunication. Buffers can be implemented in a fixed memory location in hardware or by using a virtual data buffer in software that points at a location in the physical memory. In all cases, the data stored in a data buffer is stored on a physical storage medium. The majority of buffers are implemented in software, which typically use RAM to store temporary data because of its much faster access time when compared with hard disk drives. Buffers are typically used when there is a difference between the rate at which data is received and the rate ...
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Signal Processing
Signal processing is an electrical engineering subfield that focuses on analyzing, modifying and synthesizing ''signals'', such as audio signal processing, sound, image processing, images, Scalar potential, potential fields, Seismic tomography, seismic signals, Altimeter, altimetry processing, and scientific measurements. Signal processing techniques are used to optimize transmissions, Data storage, digital storage efficiency, correcting distorted signals, improve subjective video quality, and to detect or pinpoint components of interest in a measured signal. History According to Alan V. Oppenheim and Ronald W. Schafer, the principles of signal processing can be found in the classical numerical analysis techniques of the 17th century. They further state that the digital refinement of these techniques can be found in the digital control systems of the 1940s and 1950s. In 1948, Claude Shannon wrote the influential paper "A Mathematical Theory of Communication" which was publis ...
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