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Bitmaps
In computing, a bitmap is a mapping from some domain (for example, a range of integers) to bits. It is also called a bit array or bitmap index. As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each one may store more than two colors, thus using more than one bit per pixel. In such a case, the domain in question is the array of pixels which constitute a digital graphic output device (a screen or monitor). In some contexts, the term ''bitmap'' implies one bit per pixel, whereas ''pixmap'' is used for images with multiple bits per pixel. A bitmap is a type of memory organization or image file format used to store digital images. The term ''bitmap'' comes from the computer programming terminology, meaning just a ''map of bits'', a spatially mapped array of bits. Now, along with ''pixmap'', it commonly refers to the similar concept of a spatially mapped array of pixels. Raster im ...
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BMP File Format
The BMP file format, also known as bitmap image file, device independent bitmap (DIB) file format and bitmap, is a raster graphics image file format used to store bitmap digital images, independently of the display device (such as a graphics adapter), especially on Microsoft Windows and OS/2 operating systems. The BMP file format is capable of storing two-dimensional digital images both monochrome and color, in various color depths, and optionally with data compression, alpha channels, and color profiles. The Windows Metafile (WMF) specification covers the BMP file format. Device-independent bitmaps and the BMP file format Microsoft has defined a particular representation of color bitmaps of different color depths, as an aid to exchanging bitmaps between devices and applications with a variety of internal representations. They called these device-independent bitmaps or DIBs, and the file format for them is called DIB file format or BMP image file format. According to ...
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Portable Network Graphics
Portable Network Graphics (PNG, officially pronounced , colloquially pronounced ) is a raster-graphics file format that supports lossless data compression. PNG was developed as an improved, non-patented replacement for Graphics Interchange Format (GIF) — unofficially, the initials PNG stood for the recursive acronym "PNG's not GIF". PNG supports palette-based images (with palettes of 24-bit RGB or 32-bit RGBA colors), grayscale images (with or without an alpha channel for transparency), and full-color non-palette-based RGB or RGBA images. The PNG working group designed the format for transferring images on the Internet, not for professional-quality print graphics; therefore non-RGB color spaces such as CMYK are not supported. A PNG file contains a single image in an extensible structure of ''chunks'', encoding the basic pixels and other information such as textual comments and integrity checks documented in RFC 2083. PNG files use the file extension PNG or pn ...
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Vector Graphics
Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing ''hardware'', vector ''data models'' and file formats, as well as the ''software'' based on these data models (especially graphic design software, computer-aided design, and geographic information systems). Vector graphics is an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. While vector hardware has largely disappeared in favor of raster-based monitors and printers, vector data and software continues to be widely used, especially when a high degree of geometric precision is required, and when complex information can be decomposed into simple geometric primitives. Thus, it is the preferred model for domains such as engineering, architecture, surveying, 3D ren ...
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Portable Pixmap
Netpbm (formerly Pbmplus) is an open-source package of graphics programs and a programming library. It is used mainly in the Unix world, where one can find it included in all major open-source operating system distributions, but also works on Microsoft Windows, macOS, and other operating systems. File formats Several graphics formats are used and defined by the Netpbm project. The portable pixmap format (PPM), the portable graymap format (PGM) and the portable bitmap format (PBM) are image file formats designed to be easily exchanged between platforms. They are also sometimes referred to collectively as the portable anymap format (PNM), not to be confused with the related portable arbitrary map format (PAM). The "magic number" (Px) at the beginning of a file determines the type, not the file extension, although it is best practice to use the right extension if possible. The PBM format was invented by Jef Poskanzer in the 1980s as a format that allowed monochrome bitmaps to be t ...
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Wireless Application Protocol Bitmap Format
Wireless Application Protocol Bitmap Format (shortened to Wireless Bitmap and with file extension .wbmp) is a monochrome graphics file format An Image file format is a file format for a digital image. There are many formats that can be used, such as JPEG, PNG, and GIF. Most formats up until 2022 were for storing 2D images, not 3D ones. The data stored in an image file format may be ... optimized for mobile computing devices. WBMP images are monochrome (black & white) so that the image size is kept to a minimum. A black pixel is denoted by 0 and a white pixel is denoted by 1. Format of Wireless Bitmap Files Notes External links WAP WAE SpecificationOpen Mobile Alliance {{Compression formats Open Mobile Alliance standards Graphics file formats ...
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ILBM
Interleaved Bitmap (ILBM) is an image file format conforming to the Interchange File Format (IFF) standard. The format originated on the Amiga platform, and on IBM-compatible systems, files in this format or the related PBM (Planar Bitmap) format are typically encountered in games from late 1980s and early 1990s that were either Amiga ports or had their graphical assets designed on Amiga machines. A characteristic feature of the format is that it stores bitmaps in the form of interleaved bit planes, which gives the format its name; this reflects the way the Amiga graphics hardware natively reads graphics data from memory. A simple form of compression is supported to make ILBM files more compact. On the Amiga, these files are not associated with a particular file extension, though as they started being used on PC systems where extensions are systematically used, they employed a ''.lbm'' or occasionally a ''.bbm'' extension. File format ILBM is an implementation of the IFF f ...
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Raster Graphics
upright=1, The Smiley, smiley face in the top left corner is a raster image. When enlarged, individual pixels appear as squares. Enlarging further, each pixel can be analyzed, with their colors constructed through combination of the values for red, green and blue. In computer graphics and digital photography, a raster graphic represents a two-dimensional picture as a rectangular matrix or grid of square pixels, viewable via a computer display, paper, or other display medium. A raster is technically characterized by the width and height of the image in pixels and by the number of bits per pixel. Raster images are stored in image files with varying dissemination, production, generation, and acquisition formats. The printing and prepress industries know raster graphics as contones (from ''continuous tones''). In contrast, line art is usually implemented as vector graphics in digital systems. Many raster manipulations map directly onto the mathematical formalisms of lin ...
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Indexed Color
In computing, indexed color is a technique to manage digital images' colors in a limited fashion, in order to save computer memory and file storage, while speeding up display refresh and file transfers. It is a form of vector quantization compression. When an image is encoded in this way, color information is not directly carried by the image pixel data, but is stored in a separate piece of data called a color lookup table (CLUT) or palette: an array of color specifications. Every element in the array represents a color, indexed by its position within the array. Each image pixel does not contain the full specification of its color, but only its index into the ''palette''. This technique is sometimes referred as pseudocolor or indirect color, as colors are addressed indirectly. History Early graphics display systems that used 8-bit indexed color with frame buffers and color lookup tables include Shoup's SuperPaint (1973) and the video frame buffer described in 1975 by Kajiya ...
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JPEG
JPEG ( ) is a commonly used method of lossy compression for digital images, particularly for those images produced by digital photography. The degree of compression can be adjusted, allowing a selectable tradeoff between storage size and image quality. JPEG typically achieves 10:1 compression with little perceptible loss in image quality. Since its introduction in 1992, JPEG has been the most widely used image compression standard in the world, and the most widely used digital image format, with several billion JPEG images produced every day as of 2015. The term "JPEG" is an acronym for the Joint Photographic Experts Group, which created the standard in 1992. JPEG was largely responsible for the proliferation of digital images and digital photos across the Internet, and later social media. JPEG compression is used in a number of image file formats. JPEG/ Exif is the most common image format used by digital cameras and other photographic image capture devices; along with ...
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Color Depth
Color depth or colour depth (see spelling differences), also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to a pixel, the concept can be defined as bits per pixel (bpp). When referring to a color component, the concept can be defined as bits per component, bits per channel, bits per color (all three abbreviated bpc), and also bits per pixel component, bits per color channel or bits per sample (bps). Modern standards tend to use bits per component, but historical lower-depth systems used bits per pixel more often. Color depth is only one aspect of color representation, expressing the precision with which the amount of each primary can be expressed; the other aspect is how broad a range of colors can be expressed (the gamut). The definition of both color precision and gamut is accomplished with a color encoding specification which assigns a digi ...
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Grayscale
In digital photography, computer-generated imagery, and colorimetry, a grayscale image is one in which the value of each pixel is a single sample representing only an ''amount'' of light; that is, it carries only intensity information. Grayscale images, a kind of black-and-white or gray monochrome, are composed exclusively of shades of gray. The contrast ranges from black at the weakest intensity to white at the strongest. Grayscale images are distinct from one-bit bi-tonal black-and-white images, which, in the context of computer imaging, are images with only two colors: black and white (also called ''bilevel'' or ''binary images''). Grayscale images have many shades of gray in between. Grayscale images can be the result of measuring the intensity of light at each pixel according to a particular weighted combination of frequencies (or wavelengths), and in such cases they are monochromatic proper when only a single frequency (in practice, a narrow band of frequencies) is ca ...
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Image Compression
Image compression is a type of data compression applied to digital images, to reduce their cost for storage or transmission. Algorithms may take advantage of visual perception and the statistical properties of image data to provide superior results compared with generic data compression methods which are used for other digital data. Lossy and lossless image compression Image compression may be lossy or lossless. Lossless compression is preferred for archival purposes and often for medical imaging, technical drawings, clip art, or comics. Lossy compression methods, especially when used at low bit rates, introduce compression artifacts. Lossy methods are especially suitable for natural images such as photographs in applications where minor (sometimes imperceptible) loss of fidelity is acceptable to achieve a substantial reduction in bit rate. Lossy compression that produces negligible differences may be called visually lossless. Methods for lossy compression: * Transform ...
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