Arrangement (space Partition)
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Arrangement (space Partition)
In discrete geometry, an arrangement is the decomposition of the d-dimensional linear space, linear, affine geometry, affine, or projective geometry, projective space into connected abstract cell complex, cells of different dimensions, induced by a finite collection of geometric objects, which are usually of dimension one less than the dimension of the space, and often of the same type as each other, such as hyperplanes or spheres. Definition For a set A of objects in \mathbb^d, the cells in the arrangement are the Connected component (topology), connected components of sets of the form (\cap X)\setminus\cup(A\setminus X) for subsets X of A. That is, for each X the cells are the connected components of the points that belong to every object in X and do not belong to any other object. For instance the cells of an arrangement of lines in the Euclidean plane are of three types: *Isolated points, for which X is the subset of all lines that pass through the point. *Line segments or rays ...
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Empty Intersection
In set theory, the intersection of two sets A and B, denoted by A \cap B, is the set containing all elements of A that also belong to B or equivalently, all elements of B that also belong to A. Notation and terminology Intersection is written using the symbol "\cap" between the terms; that is, in infix notation. For example: \\cap\=\ \\cap\=\varnothing \Z\cap\N=\N \\cap\N=\ The intersection of more than two sets (generalized intersection) can be written as: \bigcap_^n A_i which is similar to capital-sigma notation. For an explanation of the symbols used in this article, refer to the table of mathematical symbols. Definition The intersection of two sets A and B, denoted by A \cap B, is the set of all objects that are members of both the sets A and B. In symbols: A \cap B = \. That is, x is an element of the intersection A \cap B if and only if x is both an element of A and an element of B. For example: * The intersection of the sets and is . * The number 9 is in th ...
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Computer Vision
Computer vision is an interdisciplinary scientific field that deals with how computers can gain high-level understanding from digital images or videos. From the perspective of engineering, it seeks to understand and automate tasks that the human visual system can do. Computer vision tasks include methods for acquiring, processing, analyzing and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the forms of decisions. Understanding in this context means the transformation of visual images (the input of the retina) into descriptions of the world that make sense to thought processes and can elicit appropriate action. This image understanding can be seen as the disentangling of symbolic information from image data using models constructed with the aid of geometry, physics, statistics, and learning theory. The scientific discipline of computer vision is concerned with the theory ...
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Motion Planning
Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination. The term is used in computational geometry, computer animation, robotics and computer games. For example, consider navigating a mobile robot inside a building to a distant waypoint. It should execute this task while avoiding walls and not falling down stairs. A motion planning algorithm would take a description of these tasks as input, and produce the speed and turning commands sent to the robot's wheels. Motion planning algorithms might address robots with a larger number of joints (e.g., industrial manipulators), more complex tasks (e.g. manipulation of objects), different constraints (e.g., a car that can only drive forward), and uncertainty (e.g. imperfect models of the environment or robot). Motion planning has several robotics applications, such ...
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Algebraic Surface
In mathematics, an algebraic surface is an algebraic variety of dimension two. In the case of geometry over the field of complex numbers, an algebraic surface has complex dimension two (as a complex manifold, when it is non-singular) and so of dimension four as a smooth manifold. The theory of algebraic surfaces is much more complicated than that of algebraic curves (including the compact Riemann surfaces, which are genuine surfaces of (real) dimension two). Many results were obtained, however, in the Italian school of algebraic geometry, and are up to 100 years old. Classification by the Kodaira dimension In the case of dimension one varieties are classified by only the topological genus, but dimension two, the difference between the arithmetic genus p_a and the geometric genus p_g turns to be important because we cannot distinguish birationally only the topological genus. Then we introduce the irregularity for the classification of them. A summary of the results (in det ...
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Computational Geometry
Computational geometry is a branch of computer science devoted to the study of algorithms which can be stated in terms of geometry. Some purely geometrical problems arise out of the study of computational geometric algorithms, and such problems are also considered to be part of computational geometry. While modern computational geometry is a recent development, it is one of the oldest fields of computing with a history stretching back to antiquity. Analysis of algorithms, Computational complexity is central to computational geometry, with great practical significance if algorithms are used on very large datasets containing tens or hundreds of millions of points. For such sets, the difference between O(''n''2) and O(''n'' log ''n'') may be the difference between days and seconds of computation. The main impetus for the development of computational geometry as a discipline was progress in computer graphics and computer-aided design and manufacturing (Computer-aided design, CAD/Compu ...
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Vector Space
In mathematics and physics, a vector space (also called a linear space) is a set whose elements, often called ''vectors'', may be added together and multiplied ("scaled") by numbers called '' scalars''. Scalars are often real numbers, but can be complex numbers or, more generally, elements of any field. The operations of vector addition and scalar multiplication must satisfy certain requirements, called ''vector axioms''. The terms real vector space and complex vector space are often used to specify the nature of the scalars: real coordinate space or complex coordinate space. Vector spaces generalize Euclidean vectors, which allow modeling of physical quantities, such as forces and velocity, that have not only a magnitude, but also a direction. The concept of vector spaces is fundamental for linear algebra, together with the concept of matrix, which allows computing in vector spaces. This provides a concise and synthetic way for manipulating and studying systems of linear eq ...
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Complex Number
In mathematics, a complex number is an element of a number system that extends the real numbers with a specific element denoted , called the imaginary unit and satisfying the equation i^= -1; every complex number can be expressed in the form a + bi, where and are real numbers. Because no real number satisfies the above equation, was called an imaginary number by René Descartes. For the complex number a+bi, is called the , and is called the . The set of complex numbers is denoted by either of the symbols \mathbb C or . Despite the historical nomenclature "imaginary", complex numbers are regarded in the mathematical sciences as just as "real" as the real numbers and are fundamental in many aspects of the scientific description of the natural world. Complex numbers allow solutions to all polynomial equations, even those that have no solutions in real numbers. More precisely, the fundamental theorem of algebra asserts that every non-constant polynomial equation with real or ...
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Arrangements Of Hyperplanes
In geometry and combinatorics, an arrangement of hyperplanes is an arrangement of a finite set ''A'' of hyperplanes in a linear, affine, or projective space ''S''. Questions about a hyperplane arrangement ''A'' generally concern geometrical, topological, or other properties of the complement, ''M''(''A''), which is the set that remains when the hyperplanes are removed from the whole space. One may ask how these properties are related to the arrangement and its intersection semilattice. The intersection semilattice of ''A'', written ''L''(''A''), is the set of all subspaces that are obtained by intersecting some of the hyperplanes; among these subspaces are ''S'' itself, all the individual hyperplanes, all intersections of pairs of hyperplanes, etc. (excluding, in the affine case, the empty set). These intersection subspaces of ''A'' are also called the flats of ''A''. The intersection semilattice ''L''(''A'') is partially ordered by ''reverse inclusion''. If the whole space ...
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Arrangements Of Lines
In music, an arrangement is a musical adaptation of an existing composition. Differences from the original composition may include reharmonization, melodic paraphrasing, orchestration, or formal development. Arranging differs from orchestration in that the latter process is limited to the assignment of notes to instruments for performance by an orchestra, concert band, or other musical ensemble. Arranging "involves adding compositional techniques, such as new thematic material for introductions, transitions, or modulations, and endings. Arranging is the art of giving an existing melody musical variety".(Corozine 2002, p. 3) In jazz, a memorized (unwritten) arrangement of a new or pre-existing composition is known as a ''head arrangement''. Classical music Arrangement and transcriptions of classical and serious music go back to the early history of this genre. Eighteenth century J.S. Bach frequently made arrangements of his own and other composers' pieces. On ...
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Convex Polygon
In geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is a simple polygon (not self-intersecting). Equivalently, a polygon is convex if every line that does not contain any edge intersects the polygon in at most two points. A strictly convex polygon is a convex polygon such that no line contains two of its edges. In a convex polygon, all interior angles are less than or equal to 180 degrees, while in a strictly convex polygon all interior angles are strictly less than 180 degrees. Properties The following properties of a simple polygon are all equivalent to convexity: *Every internal angle is strictly less than 180 degrees. *Every point on every line segment between two points inside or on the boundary of the polygon remains inside or on the boundary. *The polygon is entirely contained in ...
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Discrete Geometry
Discrete geometry and combinatorial geometry are branches of geometry that study combinatorial properties and constructive methods of discrete geometric objects. Most questions in discrete geometry involve finite or discrete sets of basic geometric objects, such as points, lines, planes, circles, spheres, polygons, and so forth. The subject focuses on the combinatorial properties of these objects, such as how they intersect one another, or how they may be arranged to cover a larger object. Discrete geometry has a large overlap with convex geometry and computational geometry, and is closely related to subjects such as finite geometry, combinatorial optimization, digital geometry, discrete differential geometry, geometric graph theory, toric geometry, and combinatorial topology. History Although polyhedra and tessellations had been studied for many years by people such as Kepler and Cauchy, modern discrete geometry has its origins in the late 19th century. Early topics studie ...
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