Dracula's Curse
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Dracula's Curse
''Castlevania III: Dracula's Curse'' is an action-adventure platform video game developed and published by Konami for the Nintendo Entertainment System. It was released in Japan in 1989, and in North America in 1990, and in Europe by Palcom in 1992. It was later released on the Virtual Console for the Wii, Nintendo 3DS, and Wii U. ''Castlevania III: Dracula's Curse'' is the third installment in the ''Castlevania'' video game series. It is a prequel to the original ''Castlevania'', set a few centuries before the events of the original game. The game's protagonist is Trevor C. Belmont, an ancestor of the original hero Simon Belmont. Gameplay ''Castlevania III'' abandons the action-adventure and role-playing elements of its immediate predecessor '' Castlevania II: Simon's Quest'' and returns to the platform game roots of the first ''Castlevania'' title. Unlike ''Castlevania'', however, ''Castlevania III'' is non-linear: Trevor, the main character, can be assisted by one of three po ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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Saw Wave
The sawtooth wave (or saw wave) is a kind of non-sinusoidal waveform. It is so named based on its resemblance to the teeth of a plain-toothed saw with a zero rake angle. A single sawtooth, or an intermittently triggered sawtooth, is called a ramp waveform. The convention is that a sawtooth wave ramps upward and then sharply drops. In a reverse (or inverse) sawtooth wave, the wave ramps downward and then sharply rises. It can also be considered the extreme case of an asymmetric triangle wave. The equivalent piecewise linear functions x(t) = t - \lfloor t \rfloor x(t) = t \bmod 1 based on the floor function of time ''t'' is an example of a sawtooth wave with period 1. A more general form, in the range −1 to 1, and with period ''p'', is 2\left( - \left\lfloor + \right\rfloor\right) This sawtooth function has the same phase as the sine function. While a square wave is constructed from only odd harmonics, a sawtooth wave's sound is harsh and clear and its spectrum contai ...
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Pulse Wave
A pulse wave or pulse train is a type of non-sinusoidal waveform that includes square waves (duty cycle of 50%) and similarly periodic but asymmetrical waves (duty cycles other than 50%). It is a term used in synthesizer programming, and is a typical waveform available on many synthesizers. The exact shape of the wave is determined by the duty cycle or pulse width of the oscillator output. In many synthesizers, the duty cycle can be modulated (pulse-width modulation) for a more dynamic timbre.Reid, Gordon (February 2000). Synth Secrets: Modulation, ''SoundOnSound.com''. Retrieved May 4, 2018. The pulse wave is also known as the rectangular wave, the periodic version of the rectangular function. The average level of a rectangular wave is also given by the duty cycle, therefore by varying the on and off periods and then averaging these said periods, it is possible to represent any value between the two limiting levels. This is the basis of pulse-width modulation. Frequency-do ...
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Coprocessor
A coprocessor is a computer processor used to supplement the functions of the primary processor (the CPU). Operations performed by the coprocessor may be floating-point arithmetic, graphics, signal processing, string processing, cryptography or I/O interfacing with peripheral devices. By offloading processor-intensive tasks from the main processor, coprocessors can accelerate system performance. Coprocessors allow a line of computers to be customized, so that customers who do not need the extra performance do not need to pay for it. Functionality Coprocessors vary in their degree of autonomy. Some (such as FPUs) rely on direct control via coprocessor instructions, embedded in the CPU's instruction stream. Others are independent processors in their own right, capable of working asynchronously; they are still not optimized for general-purpose code, or they are incapable of it due to a limited instruction set focused on accelerating specific tasks. It is common for these t ...
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Dhampir
In Balkans folklore, dhampirs (sometimes spelled ''dhampyres'', ''dhamphirs'', or ''dhampyrs'') are creatures that are the result of a union between a vampire and a mortal human. This union was usually between male vampires and female mortal humans, with stories of female vampires mating with male mortal humans being rare. Etymology The word "dhampir" is an Albanian loanword borrowed from the Slavic original word "vampire". Vladimir Orel points out the similarity between Proto-Albanian *pīja and the Proto-Slavic cognate *pijǫ. Nomenclature The word "dhampir" is associated with Balkan folklore, as described by T. P. Vukanović. In the rest of the region, terms such as Serbian ''vampirović'', ''vampijerović'', ''vampirić'' (thus, Bosnian ''lampijerović'', etc.) literally meaning "vampire's son", are used.Levkievskaja, E.E. La mythologie slave : problèmes de répartition dialectale (une étude de cas : le vampire). Cahiers slaves n°1 (septembre 1997)Online (French).П ...
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Alucard (Castlevania)
, better known as , is a fictional character in Konami's ''Castlevania'' series of video games. His first appearance in the series was in the 1989 game '' Castlevania III: Dracula's Curse'', but he is best known for his role in the critically acclaimed '' Castlevania: Symphony of the Night'', released in 1997. His design in ''Symphony of the Night'' was created by Ayami Kojima, marking her first contribution to the ''Castlevania'' franchise. In the series, Alucard is the son of Dracula, the antagonist of the ''Castlevania'' series. Due to his human mother, Lisa, Alucard is a dhampir, a half-human, half-vampire. His mother's death and admonition not to hate humanity caused him to take up arms against his father. In ''Dracula's Curse'' and ''Castlevania Legends'', he fights against his father alongside the vampire hunters of the Belmont clan, and he is featured as the protagonist of ''Symphony of the Night''. Alucard additionally is present in '' Castlevania: Aria of Sorrow'' a ...
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Grant Danasty
Listed below are characters from all of the ''Castlevania'' video games in the order of their introduction and the game's release. ''Castlevania'' and ''Simon's Quest'' Dracula The main antagonist of the ''Castlevania'' series is , based on the Count Dracula, original character by Bram Stoker and his depiction in film. His real name is Dracula Vlad Tepes, and is estimated to be over 800-years old by ''Castlevania: Symphony of the Night'' (1997). With a few exceptions, he has starred in every title. The series mainly takes place in the eponymous castle of Count Dracula, who resurrects every hundred years to take over the world. Players often assume the role of the Belmonts, a family of vampire hunters who have defeated Dracula for centuries with the Vampire Killer, a legendary whip. First seen in ''Castlevania (1986 video game), Castlevania'' (1986), Dracula is a vampire who was once defeated by Christopher Belmont a hundred years ago in Transylvania. He rises from the dead ...
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