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Coprocessor
A coprocessor is a computer processor used to supplement the functions of the primary processor (the CPU). Operations performed by the coprocessor may be floating-point arithmetic, graphics, signal processing, string processing, cryptography or I/O interfacing with peripheral devices. By offloading processor-intensive tasks from the main processor, coprocessors can accelerate system performance. Coprocessors allow a line of computers to be customized, so that customers who do not need the extra performance do not need to pay for it. Functionality Coprocessors vary in their degree of autonomy. Some (such as FPUs) rely on direct control via coprocessor instructions, embedded in the CPU's instruction stream. Others are independent processors in their own right, capable of working asynchronously; they are still not optimized for general-purpose code, or they are incapable of it due to a limited instruction set focused on accelerating specific tasks. It is common for these to be d ...
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Intel 8087
The Intel 8087, announced in 1980, was the first x87 floating-point coprocessor for the 8086 line of microprocessors. The purpose of the 8087 was to speed up computations for floating-point arithmetic, such as addition, subtraction, multiplication, division, and square root. It also computed transcendental functions such as exponential, logarithmic or trigonometric calculations, and besides floating-point it could also operate on large binary and decimal integers. The performance enhancements were from approximately 20% to over 500%, depending on the specific application. The 8087 could perform about 50,000 FLOPS using around 2.4 watts. Only arithmetic operations benefited from installation of an 8087; computers used only with such applications as word processing, for example, would not benefit from the extra expense (around $150) and power consumption of an 8087. The 8087 was an advanced IC for its time, pushing the limits of manufacturing technology of the period. ...
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Intel 8231/8232
The Intel 8231 and 8232 were early designs of floating-point maths coprocessors (FPUs), marketed for use with their i8080 line of primary CPUs. They were licensed versions of AMD's Am9511 and Am9512 FPUs, from 1977 and 1979, themselves claimed by AMD as the world's first single-chip FPU solutions. Adoption Whilst the i8231/i8232 (and their AMD-branded cousins) were primarily intended to partner the i8080 (or the AMD clone Am9080), the multiple interface options in their design, from simple wait state insertion and status polling routines to interrupt and DMA controller driven methods suitable for a peripheral processor or add-in board, meant that – with a small amount of glue logic – it was usable in almost any microprocessor system that had a DMA subsystem or a spare interrupt input/ interrupt vector available, and AMD's original documentation provided several different examples. This was a valuable feature for one of the first commercially available single-chip FPUs, ...
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Intel 8231/8232
The Intel 8231 and 8232 were early designs of floating-point maths coprocessors (FPUs), marketed for use with their i8080 line of primary CPUs. They were licensed versions of AMD's Am9511 and Am9512 FPUs, from 1977 and 1979, themselves claimed by AMD as the world's first single-chip FPU solutions. Adoption Whilst the i8231/i8232 (and their AMD-branded cousins) were primarily intended to partner the i8080 (or the AMD clone Am9080), the multiple interface options in their design, from simple wait state insertion and status polling routines to interrupt and DMA controller driven methods suitable for a peripheral processor or add-in board, meant that – with a small amount of glue logic – it was usable in almost any microprocessor system that had a DMA subsystem or a spare interrupt input/ interrupt vector available, and AMD's original documentation provided several different examples. This was a valuable feature for one of the first commercially available single-chip FPUs, ...
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Floating-point
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten ( decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floatin ...
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Floating-point Arithmetic
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten ( decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-p ...
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Floating-point Unit
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten ( decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-po ...
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Motorola 68881
The Motorola 68881 and Motorola 68882 are floating-point units (FPUs) used in some computer systems in conjunction with Motorola's 32-bit 68020 or 68030 microprocessors. These coprocessors are external chips, designed before floating point math became standard on CPUs. The Motorola 68881 was introduced in 1984. The 68882 is a higher performance version produced later. Overview The 68020 and 68030 CPUs were designed with the separate 68881 chip in mind. Their instruction sets reserved the "F-line" instructions – that is, all opcodes beginning with the hexadecimal digit "F" could either be forwarded to an external coprocessor or be used as "traps" which would throw an exception, handing control to the computer's operating system. If an FPU is not present in the system, the OS would then either call an FPU emulator to execute the instruction's equivalent using 68020 integer-based software code, return an error to the program, terminate the program, or crash and require a rebo ...
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Vector Processor
In computing, a vector processor or array processor is a central processing unit (CPU) that implements an instruction set where its instructions are designed to operate efficiently and effectively on large one-dimensional arrays of data called ''vectors''. This is in contrast to scalar processors, whose instructions operate on single data items only, and in contrast to some of those same scalar processors having additional single instruction, multiple data (SIMD) or SWAR Arithmetic Units. Vector processors can greatly improve performance on certain workloads, notably numerical simulation and similar tasks. Vector processing techniques also operate in video-game console hardware and in graphics accelerators. Vector machines appeared in the early 1970s and dominated supercomputer design through the 1970s into the 1990s, notably the various Cray platforms. The rapid fall in the price-to-performance ratio of conventional microprocessor designs led to a decline in vector superc ...
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Instruction Set
In computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation''. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of a family of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but that are capable of running the same machine code, so ...
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Instruction Set Architecture
In computer science, an instruction set architecture (ISA), also called computer architecture, is an abstract model of a computer. A device that executes instructions described by that ISA, such as a central processing unit (CPU), is called an ''implementation''. In general, an ISA defines the supported instructions, data types, registers, the hardware support for managing main memory, fundamental features (such as the memory consistency, addressing modes, virtual memory), and the input/output model of a family of implementations of the ISA. An ISA specifies the behavior of machine code running on implementations of that ISA in a fashion that does not depend on the characteristics of that implementation, providing binary compatibility between implementations. This enables multiple implementations of an ISA that differ in characteristics such as performance, physical size, and monetary cost (among other things), but that are capable of running the same machine code, s ...
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Digital Signal Processor
A digital signal processor (DSP) is a specialized microprocessor chip, with its architecture optimized for the operational needs of digital signal processing. DSPs are fabricated on MOS integrated circuit chips. They are widely used in audio signal processing, telecommunications, digital image processing, radar, sonar and speech recognition systems, and in common consumer electronic devices such as mobile phones, disk drives and high-definition television (HDTV) products. The goal of a DSP is usually to measure, filter or compress continuous real-world analog signals. Most general-purpose microprocessors can also execute digital signal processing algorithms successfully, but may not be able to keep up with such processing continuously in real-time. Also, dedicated DSPs usually have better power efficiency, thus they are more suitable in portable devices such as mobile phones because of power consumption constraints. DSPs often use special memory architectures that are a ...
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Channel I/O
In computing, channel I/O is a high-performance input/output (I/O) architecture that is implemented in various forms on a number of computer architectures, especially on mainframe computers. In the past, channels were generally implemented with custom devices, variously named channel, I/O processor, I/O controller, I/O synchronizer, or '' DMA controller''. Overview Many I/O tasks can be complex and require logic to be applied to the data to convert formats and other similar duties. In these situations, the simplest solution is to ask the CPU to handle the logic, but because I/O devices are relatively slow, a CPU could waste time (in computer perspective) waiting for the data from the device. This situation is called 'I/O bound'. Channel architecture avoids this problem by processing some or all of the I/O task without the aid of the CPU by offloading the work to dedicated logic. Channels are logically self-contained, with sufficient logic and working storage to handle I/O tasks. ...
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