Dorkness Rising
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Dorkness Rising
''The Gamers: Dorkness Rising'' is a feature-length film produced by Dead Gentlemen Productions, and focuses on a group of table-top role-playing gamers as their gamemaster attempts to shepherd them through a campaign that they've played through three times and have yet to actually finish. While the film is set in the same universe as and has a similar theme to its predecessor, ''The Gamers'', it is not a direct sequel to the first film, as it focuses on a different group of players. Also, unlike its predecessor, this film dedicates a substantial portion of the film to the players themselves, and not their characters. It began filming in 2005 and was set for release in 2006, and was finally released at Gen Con in Indianapolis by Anthem Pictures on August 14, 2008. Paizo had an exclusive sales window for the 2008 Gen Con convention where the cast and crew of ''The Gamers: Dorkness Rising'' were signing copies at the Paizo booth. Plot The film opens with a live action scene of thr ...
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John Frank Rosenblum
__NOTOC__ John Frank Rosenblum (born 1970), is an American film producer, screenwriter, and actor. He is an internationally recognized expert on motion picture trailers. On September 7, 2006eNewsChannelsreported that he had "exited Lighthouse Productions after fifteen years as a producer to become a partner at Epic Level Entertainment." Rosenblum is a graduate of the School of Cinematic Arts, University of Southern California and the Darlington School. In 1980, he acquired the license from BBC Enterprises, Ltd to market their television programs to American audiences, and has appeared as on-air talent and ran fan communications, in conjunction with another BBC licensee, Lionheart Television. In 1985, Rosenblum began producing local and national public broadcasting fund raising programming for such BBC programs as ''Doctor Who'', ''EastEnders'', and ''Red Dwarf''. In 1987, he was given recognition by Public Television for having raised over $1,000,000 for local public b ...
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Lightsaber
A lightsaber is a fictional energy sword featured throughout the ''Star Wars'' franchise. A typical lightsaber is depicted as a luminescent plasma blade about in length emitted from a metal hilt around in length. First introduced in the original ''Star Wars'' film, it has since appeared in most ''Star Wars'' films, with at least one lightsaber duel occurring in each installment of the "Skywalker saga". The lightsaber's distinct appearance was created using rotoscoping for the original films, and with digital effects for the prequel and sequel trilogies. In the ''Star Wars'' universe, the lightsaber is the signature weapon of the light side-wielding Jedi Order and the dark side-wielding Sith Order and the Knights of Ren. However, the lightsaber can also be wielded by non-Force-sensitive characters as an ordinary weapon or tool. The Jedi use different colored lightsabers (predominantly blue and green, though purple and yellow have also appeared in canon media), while t ...
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Goodman Games
Goodman Games is an American game publisher best known for the ''Dungeon Crawl Classics'' series of adventure modules and role-playing game, the ''Dragonmech'' role-playing game, and the ''Etherscope'' role-playing games. The company produced licensed adventures for ''Wicked Fantasy Factory'', ''Judges Guild'', ''Xcrawl'', ''Iron Heroes'', ''Castles and Crusades'', and ''Death Dealer''. History Joseph Goodman started Goodman Games in 2001 and took advantage of the new d20 System license by publishing his first RPG, '' Broncosaurus Rex''. Goodman Games released a series of ''Complete Guides'' beginning with ''Complete Guide to Drow'' (2002), and another 10 books after that, several of which focused on unusual races that were not being covered by other publishers, such as ''Complete Guide to Doppelgangers'' (2002), ''Complete Guide to Rakshasas'' (2003), ''Complete Guide to Treants'' (2003), and ''Complete Guide to Wererats'' (2003). Despite success with ''Broncosaurus Rex'' a ...
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Wizard (Dungeons & Dragons)
The wizard is one of the standard character class in the ''Dungeons & Dragons'' fantasy role-playing game. A wizard uses arcane magic, and is considered less effective in melee combat than other classes. Publication history Creative origins The Magic-User class was inspired by the spell-casting magicians common in folklore and modern fantasy literature, particularly as portrayed in Jack Vance's ''The Dying Earth'' short stories, and John Bellairs's novel ''The Face in the Frost''. Gandalf and Saruman from Tolkien's ''The Lord of the Rings'' and Merlin of King Arthur fame also influenced this class. Wizards memorize their spells, then forget them when cast in the fashion of magicians from Jack Vance's ''Dying Earth'' series of novels. ''Dungeons & Dragons'' In the original version of the game, magic-user was one of the base character classes. Magic-User was one of the three original classes, the other two being Fighting Man (renamed Fighter in later editions) and Cleric. ...
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Sorcerer (Dungeons & Dragons)
The sorcerer is a playable character class in the ''Dungeons & Dragons'' fantasy role-playing game. A sorcerer is weak in melee combat, but a master of arcane magic, generally the most powerful form of D&D magic. Sorcerers' magical ability is innate rather than studied or bargained. Publication history ''Dungeons & Dragons'' 3rd edition The sorcerer class was introduced in third edition as being separate from the wizard class, having more in common with contemporary fantasy fiction than the Vancian spell system of previous editions. Sorcerers were introduced in the 3rd edition ''Player's Handbook'', and updated in the 3.5 edition ''Player's Handbook''. Compared to wizards, sorcerers' instinctive grasp of magic has more flexibility within the moment but less versatility overall. That is, they do not need to prepare specific spells in advance, but each sorcerer also acquires a much smaller number of spells, since they do not use spell books and cannot simply copy new spells f ...
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Hack And Slash
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as guns) as secondary weapons. It is a sub-genre of beat 'em up games, which focuses on melee combat usually with swords. Hack-and-slash action games are sometimes known as character action games. The term "hack and slash" was originally used to describe a play style in tabletop role-playing games, carrying over from there to MUDs, MMORPGs, and role-playing video games. In arcade and console style action video games, the term has an entirely different usage, specifically referring to action games with a focus on real-time combat with hand-to-hand weapons as opposed to guns or fists. The two types of hack-and-slash games are largely unrelated, though action role-playing games may combine elements of both. Types of hack-and-slash games Ac ...
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Rules Lawyer
A rules lawyer is a participant in a rules-based environment who attempts to use the letter of the law without reference to the spirit, usually in order to gain an advantage within that environment. The term is commonly used in wargaming and tabletop role-playing game communities, often pejoratively, as the "rules lawyer" is seen as an impediment to moving the game forward. The habit of players to argue in a legal fashion over rule implementation was noted early on in the history of ''Dungeons & Dragons''. Rules lawyers are one of the "player styles" covered in ''Dungeon Master for Dummies''. The rules of the game ''Munchkin'' include various parodies of rules lawyer behavior. Related terms * In the US military, " sea lawyer" is used in the navy and "barracks lawyer" in the army. * The term "language lawyer" is used to describe those who are excessively familiar with the details of programming language syntax and semantics. * On English Wikipedia, a "wikilawyer" is a contributor ...
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Monk (Dungeons & Dragons)
The monk (also mystic) is a playable character class in most editions of the ''Dungeons & Dragons'' fantasy role-playing game. A D&D monk is a fantasy martial artist, specializing in unarmed combat. Publication history Original ''Dungeons & Dragons'' In the ''Men & Magic'' (1974) booklet from the original ''Dungeons & Dragons'' set, "clerics with the right combination of attributes could become monks — implying a religious calling for the monk class. ..The pinnacle of the monk's power was the quivering palm". The monk as a character class was introduced in 1975's ''Blackmoor'' supplement. Shannon Appelcline, author of the ''Designers & Dragons'' series, wrote that "Brian Blume is believed to have contributed to ''Blackmoor'', primarily due to one statement by Gary Gygax. In his forward to ''Oriental Adventures'' (1985), written ten years after the production of ''Blackmoor'', Gygax claimed that the monk character class was 'inspired by Brian Blume and the book series called ...
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Fighter (Dungeons & Dragons)
The fighter is one of the standard playable character classes in the ''Dungeons & Dragons'' fantasy role-playing game. A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles. Bodyguards, adventurers, former soldiers, invading bandit kings, or master swordsmen are all fighters, yet they come from all walks of life and backgrounds and often find themselves on very different alignments, goals, and sides in a conflict. Publication history ''Dungeons & Dragons'' The "Fighting Man" was one of the three classes in the original ''Dungeons & Dragons'' game; the other two classes were Magic-User and Cleric. The paladin was introduced in '' Supplement I - Greyhawk'' (1975), as a subclass of Fighting Man. ''Advanced Dungeons & Dragons'' 1st edition The fighter was one of the standard character classes available in the original ''Player's Han ...
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Gamemaster
A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are more common in co-operative games in which players work together than in competitive games in which players oppose each other. The act performed by a gamemaster is sometimes referred to as "Gamemastering" or simply "GM-ing". The role of a gamemaster in a traditional table-top role-playing game (pencil-and-paper role-playing game) is to weave the other participants' player-character stories together, control the non-player aspects of the game, create environments in which the players can interact, and solve any player disputes. The basic role of the gamemaster is the same in almost all traditional role-playing games, although differing rule sets make the specific duties of the gamemaster unique to that system. The role of a gamemaster in an ...
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Paladin (Dungeons & Dragons)
The paladin is one of the standard playable character classes in most editions of the ''Dungeons & Dragons'' fantasy role-playing game. The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster. From 1st through 3rd edition, paladins were required to maintain the Lawful Good alignment. In addition, compared with other classes the paladin class has one of the most restrictive codes of conduct and paladin characters are expected to demonstrate and embody goodness. Failure to maintain a lawful good alignment or adhere to the code of conduct causes paladins to lose their paladin status and many of their special abilities until they are able to atone. With the introduction of the 4th edition of ''D&D'', paladins become champions of a chosen deity instead of just righteous warriors, paladins can be of any alignment, and can no longer fall in disgrace and lose their paladinhood. Publication history Creative origins The development of the ...
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Cleric (Dungeons & Dragons)
The cleric is one of the standard playable character class in the ''Dungeons & Dragons'' fantasy role-playing game. Clerics are versatile figures, both capable in combat and skilled in the use of divine magic (thaumaturgy). Clerics are powerful healers due to the large number of healing and curative magics available to them. With divinely-granted abilities over life or death, they are also able to repel or control undead creatures. Clerics also have specific 'domains' which usually align with the character's alignment and the god that cleric serves. Whether the cleric repels or controls undead is dependent on the cleric's alignment. It is the only class to be included in every version of ''Dungeons & Dragons'' without a name change. Publication history ''Dungeons & Dragons'' The cleric character class first appeared in the original edition of ''Dungeons & Dragons''. In the original edition, the class is described as gaining "some of the advantages from both of the other two c ...
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