Archaic Sealed Heat
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Archaic Sealed Heat
''ASH: Archaic Sealed Heat'' is a 2007 tactical role-playing game developed by Mistwalker and Racjin and published by Nintendo for the Nintendo DS exclusively in Japan. The storyline follows Aisya, princess of Millinear, after her kingdom is burned to ashes by a fire monster on her coronation day. Given the ability to revive the dead as ash-formed bodies, she sets out to investigate the causes behind the disaster. The gameplay combines tactical grid-based movement of 2D characters in a field environment, and traditional turn-based battles when two party units engage represented by CGI models. The game was designed by Mistwalker founder and '' Final Fantasy'' creator Hironobu Sakaguchi, who acted as executive producer, writer and designer. Production lasted roughly two years, with Sakaguchi using his love for the genre when creating the design concept. Among the first projects conceived and announced for Mistwalker, Sakaguchi collaborated on the project with artist Hideo Minaba a ...
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Mistwalker
is an independent video game development studio. The company was founded in July 2004 by Hironobu Sakaguchi, best known for his work at Square including creating the ''Final Fantasy'' series. The company has created both game franchises such as '' Blue Dragon'' and ''Terra Battle'', and standalone titles including ''Lost Odyssey'' (2007) and ''The Last Story'' (2011). With the financial problems caused by '' Final Fantasy: The Spirits Within'', and his growing dissatisfaction with management, Sakaguchi decided that he wanted to make games outside Square. Mistwalker's first two titles were Xbox 360 RPGs; ''Blue Dragon'' (2006) and ''Lost Odyssey''. Following ''The Last Story'' for Wii, Sakaguchi and Mistwalker changed to focus on in-house mobile titles. The original ''Terra Battle'' saw widespread success and acclaim, leading to further mobile projects. Mistwalker has been described by Sakaguchi as a collective of artists that oversee projects, with its independent small-scale stru ...
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Character Class
In tabletop games and video games, a character class is a job or profession commonly used to differentiate the abilities of different game characters. In role-playing games (RPGs), character classes aggregate several abilities and aptitudes, and may also detail aspects of background and social standing, or impose behavior restrictions. Classes may be considered to represent archetypes, or specific careers. RPG systems that employ character classes often subdivide them into levels of accomplishment, to be attained by players during the course of the game. It is common for a character to remain in the same class for its lifetime; although some games allow characters to change class, or attain multiple classes. Some systems eschew the use of classes and levels entirely; others hybridize them with skill-based systems or emulate them with character templates. In shooter games and other cooperative video games, classes are generally distinct roles with specific purposes, weapons or ...
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Final Fantasy XII
is a role-playing video game developed and published by Square Enix. The twelfth main installment of the ''Final Fantasy'' series, it was first released for the PlayStation 2 in 2006. It introduced several innovations to the series: an open world; a seamless battle system; a controllable camera; a customizable "wikt:gambit, gambit" system, which lets the player control the Artificial intelligence (video games), artificial intelligence (AI) of characters in battle; a "license" system, which determines what abilities and equipment can be used by characters; and hunting side quests, which allows the player to find and defeat increasingly difficult monsters in the game's open world. ''Final Fantasy XII'' also includes elements from previous games in the series, such as Chocobos and Moogles. The game takes place in Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed ...
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Final Fantasy XI
also known as ''Final Fantasy XI Online'', is a massively multiplayer online role-playing game (MMORPG), originally developed and published by Squaresoft and then published by Square Enix as the eleventh main installment of the ''Final Fantasy'' series. Designed and produced by Hiromichi Tanaka, it was released in Japan on May 16, 2002, for PlayStation 2 and Microsoft Windows-based personal computers in November of that year. The game was the first MMORPG to offer cross-platform play between PlayStation 2 and PC. It was later released for the Xbox 360 in April 2006. All versions of the game require a monthly subscription to play. The story is set in the fantasy world of Vana'diel, where player-created Avatar (computing), avatars can both compete and cooperate in a variety of objectives to develop an assortment of jobs, skills, and earn in-game item rewards. Players can undertake an array of quests and progress through the in-game hierarchy and through the major plot of the game ...
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The Death Trap II
is a text adventure developed and published by Square for the NEC PC-8801, NEC PC-9801, and Fujitsu FM-7 in 1984. The game and its supporting computer platforms were only released in Japan. ''The Death Trap'' is the first game developed by Square, created before they were even an independent company. At the time, Square was a software branch of Den-Yu-Sha, a Japanese power line manufacturing firm; it was not until 1986 that Square was independently established. Square released a sequel in 1985 called ''Will: The Death Trap II''. Square's third and final text adventure game was called ''Alpha'', released in 1986, and tells a science fiction story in the same style as ''The Death Trap''. Gameplay ''The Death Trap'' is a silent (no sound) text parser adventure game, which relies on simple command lines from the user's input to progress through the game. As opposed to most "text adventures", with only text as output, ''The Death Trap'' provides graphical feedback using full scr ...
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Daisenryaku
is a series of war strategy video games by SystemSoft and SystemSoft Alpha in Japan. The series debuted in Japan in 1985 with exclusively for the NEC PC-98. Games in the franchise have been released for many platforms including the PC-88, X1, FM-7, MSX, Famicom, Mega Drive, Turbo CD, Game Boy, Game Gear, Super Famicom, Sega Saturn, Dreamcast, Game Boy Advance, Nintendo DS, PlayStation, PlayStation 2, PlayStation Portable, PlayStation 3, PlayStation Vita, PlayStation 4, Windows, Macintosh and other mobile devices. In April 1993, ''Famicom Tsūshin'' (''Famitsu'') magazine awarded the ''Daisenryaku'' series a world record for being ported to the most game consoles. It was ported to seven consoles up until then, including the Game Boy and Mega Drive. Daisenryaku titles Personal Computer Console Handheld Mobile Phone Notable games Early titles is the first title in the series, released in November 1985 exclusively for the NEC PC-98. It sold 20,000 copies. Its s ...
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Famicom Wars
is a wargame developed by Nintendo and Intelligent Systems and published by Nintendo for the Famicom. It was released on August 12, 1988 in Japan. It was later re-released on Virtual Console. It is the first game in the ''Wars'' series. Gameplay Players take control of one of two warring nations, Red Star and Blue Moon, as they seek to establish turn-based dominance over each other. After selecting which stage to start the game and setting which, if either, player will be controlled by a person, the Red Star army is given the first turn. The objective in each stage is to either capture the enemy's headquarters or destroy all remaining enemy units in one turn. During each turn, the player is given a certain amount of funds which can be used to build units in factories, seaports, and airports under their command; additional funds are earned by conquering cities near their headquarters. Each unit has their own speciality and unique abilities, with ten land units (including two fo ...
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