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Zemmix
Zemmix, trade mark and brand name of South Korean electronics company Daewoo Electronics Co., Ltd., is an MSX-based video game console brand. The brand name ''Zemmix'' is no longer in use. Under the name ''Zemmix'', Daewoo released a series of gaming consoles compatible with the MSX home computer standards. The consoles were in production between 1985 and 1995. The consoles were not sold outside South Korea. Hardware Console Models All consoles were designed to broadcast standard NTSC, have low and high outputs for connecting to a TV and have a universal adapter for connection to the mains 120/230 volts. The consoles also had a letter coming after the serial number. These letters indicated the color combination of the console. The key is as follows. * W - white and silver colors * R - red and black colors * B - yellow, blue and black colors For example, CPC 51W would be a white or silver Zemmix V (see below). Consoles compatible with the MSX standard * CPC-50 (''Zemmix'') * ...
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Zemina
Zemina (Korean: 재미나, originally 제미나) was a South Korean software maker brand of Saehan Trading (Korean: 새한 상사) founded in 1981. They primarily made games for the Daewoo Zemmix, but because it was an MSX computer made to look and be played like a game console, they work on other MSX computers as well. Although many of them were copies of other games, like Super Boy I (based on ''Super Mario Bros.''), they also produced some more original ones in their later years. Korea did not have a copyright law for computer programs until July 1987. Because of that, many companies, including Zemina, sold unauthorized copies of foreign titles with their own copyright hacked in. Even after that, the new law protected only the program code, not the intellectual property as a whole, so a lot of their "own" games were ports of famous Japanese games. Most of their titles were converted to the Master System as well. In 1992, they engaged in developing exclusive games for the Ma ...
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History Of Video Game Consoles (third Generation)
In the history of video games, the third generation of game consoles, commonly referred to as the 8-bit era, began on July 15, 1983 with the Japanese release of two systems: Nintendo's Family Computer (commonly abbreviated to ''Famicom'') and Sega's SG-1000. When the Famicom was not released outside of Japan it was remodelled and marketed as the Nintendo Entertainment System (NES). This generation marked the end of the video game crash of 1983, and a shift in the dominance of home video game manufacturers from the United States to Japan. Handheld consoles were not a major part of this generation; the Game & Watch line from Nintendo (which started in 1980) and the Milton Bradley Microvision (which came out in 1979) that were sold at the time are both considered part of the previous generation due to hardware typical of the second generation. Improvements in technology gave consoles of this generation improved graphical and sound capabilities, comparable to golden age arcade gam ...
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Daewoo Electronics
Winia Electronics, formerly named Daewoo Electronics, is a South Korean home appliances company and a member of South Korean Winia Group. Established in 1971, it has since grown into a global business with more than 64 production sites, research and development and sales centres in more than 40 countries worldwide. Daewoo Electronics Sales UK (DESUK) was established in November 1993. It is the third largest electronics firm of South Korea after Samsung and LG. The company manufactures a range of electronics and home appliances also some automotive electronic equipments and accessories by being the OEM to assist its parent company's motor vehicle subsidiaries Daewoo Motors which is currently divided among US based Korean automotive manufacturer GM Korea & Tata Daewoo the manufacturer of Daewoo Heavy Diesel Commercial vehicles. Venture into computers The Daewoo CPC-300 was a home computer based on the MSX standard, and produced by a Korean company Daewoo Electronics Co. Ltd. ...
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Video Game Console
A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can be played with a game controller. These may be home video game console, home consoles, which are generally placed in a permanent location connected to a television or other display devices and controlled with a separate game controller, or handheld game console, handheld consoles, which include their own display unit and controller functions built into the unit and which can be played anywhere. Hybrid consoles combine elements of both home and handheld consoles. Video game consoles are a specialized form of a home computer geared towards video game playing, designed with affordability and accessibility to the general public in mind, but lacking in raw computing power and customization. Simplicity is achieved in part through the use of game cartridges or other simplified methods of distribution, easing the effort of launching a game. However, this leads ...
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South Korea
South Korea, officially the Republic of Korea (ROK), is a country in East Asia, constituting the southern part of the Korea, Korean Peninsula and sharing a Korean Demilitarized Zone, land border with North Korea. Its western border is formed by the Yellow Sea, while its eastern border is defined by the Sea of Japan. South Korea claims to be the sole legitimate government of the entire peninsula and List of islands of South Korea, adjacent islands. It has a Demographics of South Korea, population of 51.75 million, of which roughly half live in the Seoul Capital Area, the List of metropolitan areas by population, fourth most populous metropolitan area in the world. Other major cities include Incheon, Busan, and Daegu. The Korean Peninsula was inhabited as early as the Lower Paleolithic period. Its Gojoseon, first kingdom was noted in Chinese records in the early 7th century BCE. Following the unification of the Three Kingdoms of Korea into Unified Silla, Silla and Balhae in the ...
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ROM Cartridge
A ROM cartridge, usually referred to in context simply as a cartridge, cart, or card, is a replaceable part designed to be connected to a consumer electronics device such as a home computer, video game console or, to a lesser extent, electronic musical instruments. Read-Only Memory, ROM cartridges allow users to rapidly load and access programs and data alongside a floppy drive in a home computer; in a video game console, the cartridges are standalone. At the time around their release, ROM cartridges provided security against Software copyunauthorised copying of software. However, the manufacturing of ROM cartridges was more expensive than floppy disks, and the storage capacity was smaller. ROM cartridges and slots were also used for various hardware accessories and enhancements. The widespread usage of the ROM cartridge in video gaming applications has led it to be often colloquially called a game cartridge. History ROM cartridges were popularized by early home computer ...
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Zilog Z80
The Z80 is an 8-bit microprocessor introduced by Zilog as the startup company's first product. The Z80 was conceived by Federico Faggin in late 1974 and developed by him and his 11 employees starting in early 1975. The first working samples were delivered in March 1976, and it was officially introduced on the market in July 1976. With the revenue from the Z80, the company built its own chip factories and grew to over a thousand employees over the following two years. The Zilog Z80 is a software-compatible extension and enhancement of the Intel 8080 and, like it, was mainly aimed at embedded systems. Although used in that role, the Z80 also became one of the most widely used CPUs in desktop computers and home computers from the 1970s to the mid-1980s. It was also common in military applications, musical equipment such as synthesizers (like the Roland Jupiter-8), and coin-operated arcade games of the late 1970s and early 1980s, including '' Pac-Man''. Zilog licensed the ...
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Daewoo
Daewoo ( ; Hangul: , Hanja: , ; literally "great universe" and a portmanteau of "dae" meaning great, and the given name of founder and chairman Kim Woo-choong) also known as the Daewoo Group, was a major South Korean chaebol (type of conglomerate) and automobile manufacturer. It was founded on 22 March 1967 as Daewoo Industrial and was declared bankrupt on 1 November 1999, with debts of about US$50 billion (equivalent to $ billion in ). Prior to the 1997 Asian financial crisis, Daewoo was the second largest conglomerate in South Korea after the Hyundai Group. There were about 20 divisions under the Daewoo Group, some of which survived as independent companies. History Beginning and development The Daewoo Group was founded by Kim Woo-choong in March 1967. He was the son of the Provincial Governor of Daegu. He graduated from the Kyonggi High School, then finished with an Economics Degree at Yonsei University in Seoul. During the 1960s, after the end of the Syngman Rhee g ...
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NTSC
The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplementary references cited in the Reports, and the Petition for adoption of transmission standards for color television before the Federal Communications Commission, n.p., 1953], 17 v. illus., diagrs., tables. 28 cm. LC Control No.:5402138Library of Congress Online Catalog/ref> in 1941. In 1961, it was assigned the designation CCIR System M, System M. In 1953, a second NTSC standard was adopted, which allowed for color television broadcast compatible with the existing stock of black-and-white receivers. It is one of three major color formats for analog television, the others being PAL and SECAM. NTSC color is usually associated with the System M. The only other broadcast television system to use NTSC color was the System J. Since the introdu ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party d ...
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Third-generation Video Game Consoles
Third generation may refer to: * Third Generation (album), ''Third Generation'' (album), a 1982 album by Hiroshima * The Third Generation (1920 film), ''The Third Generation'' (1920 film), an American drama film directed by Henry Kolker * The Third Generation (1979 film), ''The Third Generation'' (1979 film), a West German black comedy by Rainer Werner Fassbinder * The Third Generation (2009 film), ''The Third Generation'' (2009 film), a Nepalese documentary by Manoj Bhusal *Generation III reactor, a class of nuclear reactor *A group of Pokémon, see List of generation III Pokémon *List of early third generation computers See also

* 3G, third-generation mobile telecommunications * Third-generation programming language * History of video game consoles (third generation) (1983–1995) * Sansei, grandchildren of Japanese-born emigrants {{disambiguation ...
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