Zanac
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Zanac
is a shoot 'em up video game developed by Compile and published in Japan by Pony Canyon and in North America by FCI. It was released for the MSX computer, the Family Computer Disk System, the Nintendo Entertainment System, and for the Virtual Console. It was reworked for the MSX2 computer as ''Zanac EX'' and for the PlayStation (console), PlayStation as ''Zanac X Zanac''. Players fly a lone spacecraft, starfighter, dubbed the ''AFX-6502 Zanac'', through twelve levels; their goal is to destroy the ''System''—a part-organic, part-mechanical entity bent on destroying mankind. ''Zanac'' was developed by main core developers of Compile, including Masamitsu "Moo" Niitani, Koji "Janus" Teramoto, and Takayuki "Jemini" Hirono. All of these developers went on to make other popular similarly based games such as ''The Guardian Legend'', ''Blazing Lazers'', and the ''Puyo Puyo'' series. The game is known for its intense and fast-paced gameplay, level of difficulty, and music which s ...
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Zanac MSX Gameplay
is a shoot 'em up video game developed by Compile (company), Compile and published in Japan by Pony Canyon and in North America by Fujisankei Communications International, FCI. It was released for the MSX computer, the Family Computer Disk System, the Nintendo Entertainment System, and for the Virtual Console. It was reworked for the MSX2 computer as ''Zanac EX'' and for the PlayStation (console), PlayStation as ''Zanac X Zanac''. Players fly a lone spacecraft, starfighter, dubbed the ''AFX-6502 Zanac'', through twelve levels; their goal is to destroy the ''System''—a part-organic, part-mechanical entity bent on destroying mankind. ''Zanac'' was developed by main core developers of Compile, including Masamitsu "Moo" Niitani, Koji "Janus" Teramoto, and Takayuki "Jemini" Hirono. All of these developers went on to make other popular similarly based games such as ''The Guardian Legend'', ''Blazing Lazers'', and the ''Puyo Puyo'' series. The game is known for its intense and fast ...
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Compile (company)
was a Japanese video game developer, most notable for having developed the ''Puyo Puyo'' series, a franchise derived from the ''Madō Monogatari'' series. On 6 November 2003, the company suffered from bankruptcy. As a result, key staff moved to Compile Heart, the company's spiritual successor, whereas shoot-'em-up staff moved to MileStone Inc. The Compile trademark is being used as a brand label by Compile Heart to promote merchandise and games based on Compile properties. As of 2010, Compile Heart entered into a licensing deal with D4 Enterprise to create new video games based on franchises from Compile properties. This agreement does not affect the rights to the ''Puyo Puyo'' series as Sega retains ownership of the property. In April 2016, Niitani started a new successor company to Compile, Compile Maru. The company launched the game '' Nyoki Nyoki: Tabidachi Hen'' for Nintendo 3DS on the Nintendo eShop with a follow-up scheduled for Nintendo Switch. ''Puyo Puyo'' Compile de ...
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The Guardian Legend
''The Guardian Legend'' is a 1988 hybrid action-adventure/shoot 'em up video game developed by Compile for the Nintendo Entertainment System (NES). It is the sequel to the 1986 MSX game ''Guardic'', and was published and released in Japan by Irem in 1988, in North America by Broderbund in 1989, and in Europe by Nintendo in 1990. It incorporates gameplay elements from other games such as ''The Legend of Zelda'', '' Metroid'', and '' 1942''. In the game, the player controls a lone protagonist, the Guardian, who is on a quest to destroy a large alien-infested world named Naju before it reaches the planet Earth. The player must deactivate ten safety devices scattered throughout Naju, thus activating the alien world's self-destruct sequence. The player explores Naju in a non-linear fashion and can acquire different weapons during the course of the game. ''The Guardian Legend'' received mixed reviews from magazines such as ''Electronic Gaming Monthly'' and ''Nintendo Power''. While ...
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Blazing Lazers
known as in North America, is a vertically scrolling shooter game by Hudson Soft and Compile, based on the Japanese film '' Gunhed''. The title was released in 1989, for the PC Engine in Japan and re-skinned for the TurboGrafx-16 in North America, with ''Gunhed'' unofficially imported for the PC Engine in Europe. In the game, a fictional galaxy is under attack by an enemy space armada called the Dark Squadron, and this galaxy's only chance for survival is the Gunhed Advanced Star Fighter, who must destroy the Dark Squadron and its Super Weapons. The gameplay features fast vertical scrolling and a wide array of weapons for the player to use. ''Blazing Lazers'' was produced by the same personnel who developed other video game series such as ''Puyo Puyo'' and ''Super Bomberman'' as well as other games such as ''Zanac'', ''The Guardian Legend'', and '' DoReMi Fantasy: Milon's DokiDoki Adventure''. It was one of the first games released for the TurboGrafx-16 and has received critical ...
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Pony Canyon
, also known by the shorthand form , is a Japanese mass media publishing company founded on October 1, 1966. The company publishes mainly physical home media on compact discs, including music, films and TV shows and video games. It is affiliated with the Japanese media group Fujisankei Communications Group. Pony Canyon is a major leader in the music industry in Japan, with its artists regularly at the top of the Japanese charts. Pony Canyon is also responsible for releasing taped concerts from its artists as well as many anime productions and several film productions. Pony Canyon is headquartered in Tokyo with offices in Taiwan, Malaysia and South Korea. It employs approximately 360 people. Pony Canyon also owns the recording label Flight Master. History On October 1, 1966, Nippon Broadcasting System, Inc. opened a new record label division, called as Nippon Broadcasting System Service, Inc., in order to produce and market music from Japanese artists. The division formally c ...
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Fujisankei Communications International
Fujisankei Communications International, Inc. (FCI) is the American arm of the Fujisankei Communications Group, a Japanese media conglomerate of television and radio channels, magazine, newspaper, record and video game companies. The Fujisankei Communications Group regroups more than 90 companies, like Fuji TV in Japan, among others. Founded in 1986 in New York City and owned by Fuji Media Holdings, FCI makes productions from the Fujisankei Communications Group available to the United States and the rest of the western world. FCI was involved with videogame publishing as well, being one of the early third-party licensees for Nintendo Entertainment System (NES) starting in 1987. Originally, FCI merely published in North America translations of video games that were released in Japan mainly by Pony Canyon, another company from the Fujisankei Communications Group. FCI was well-known at this time for the many RPG and Adventure games they released for the NES as conversions from PC gam ...
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Reconnaissance Aircraft
A reconnaissance aircraft (colloquially, a spy plane) is a military aircraft designed or adapted to perform aerial reconnaissance with roles including collection of imagery intelligence (including using photography), signals intelligence, as well as measurement and signature intelligence. Modern technology has also enabled some aircraft and UAVs to carry out real-time surveillance in addition to general intelligence gathering. Before the development of devices such as radar, military forces relied on reconnaissance aircraft for visual observation and scouting of enemy movement. An example is the PBY Catalina maritime patrol flying boat used by the Allies in World War II: a flight of U.S. Navy Catalinas spotted part of the Japanese fleet approaching Midway Island, beginning the Battle of Midway. History Prior to the 20th century machines for powered and controllable flight were not available to military forces, but some attempts were made to use lighter than air craft ...
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Meteoroid
A meteoroid () is a small rocky or metallic body in outer space. Meteoroids are defined as objects significantly smaller than asteroids, ranging in size from grains to objects up to a meter wide. Objects smaller than this are classified as micrometeoroids or space dust. Most are fragments from comets or asteroids, whereas others are collision impact debris ejected from bodies such as the Moon or Mars. When a meteoroid, comet, or asteroid enters Earth's atmosphere at a speed typically in excess of , aerodynamic heating of that object produces a streak of light, both from the glowing object and the trail of glowing particles that it leaves in its wake. This phenomenon is called a meteor or "shooting star". Meteors typically become visible when they are about 100 km above sea level. A series of many meteors appearing seconds or minutes apart and appearing to originate from the same fixed point in the sky is called a meteor shower. A meteorite is the remains of a meteoroid th ...
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Space Station
A space station is a spacecraft capable of supporting a human crew in orbit for an extended period of time, and is therefore a type of space habitat. It lacks major propulsion or landing systems. An orbital station or an orbital space station is an artificial satellite (i.e. a type of orbital spaceflight). Stations must have docking ports to allow other spacecraft to dock to transfer crew and supplies. The purpose of maintaining an orbital outpost varies depending on the program. Space stations have most often been launched for scientific purposes, but military launches have also occurred. Space stations have harboured so far the only long-duration direct human presence in space. After the first station Salyut 1 (1971) and its tragic Soyuz 11 crew, space stations have been operated consecutively since Skylab (1973), having allowed a progression of long-duration direct human presence in space. Stations have been occupied by consecutive crews since 1987 with the Salyut successor M ...
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Glossary Of Video Game Terms
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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1-up
In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, rest or a continue particularly in all-ages games, to avoid the morbid insinuation of losing one's "life". Generally, if the player loses all their health, they lose a life. Losing all lives usually grants the player character "game over", forcing them to either restart or stop playing. The number of lives a player is granted varies per game type. A finite number of lives became a common feature in arcade games and action games during the 1980s, and mechanics such as checkpoints and power-ups made the managing of lives a more strategic experience for players over time. Lives give novice players more chances to learn the mechanics of a video game, while allowing more advanced players to take more risks. History Lives may have originated from ...
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