Zork Zero
''Zork Zero: The Revenge of Megaboz'' is an interactive fiction computer game, written by Steve Meretzky over nearly 18 months and published by Infocom in 1988. Although it is the ninth and last ''Zork'' game released by Infocom before the company's closure, ''Zork Zero'' takes place before the previous eight games (''Zork I'', ''Zork II'', ''Zork III'', '' Enchanter'', '' Sorcerer'', ''Wishbringer'', ''Spellbreaker'' and ''Beyond Zork''). Unlike its predecessors, ''Zork Zero'' is a vast game, featuring a graphical interface with scene-based colors and borders, an interactive map, menus, an in-game hints system, an interactive Encyclopedia Frobozzica, and playable graphical mini-games. The graphics were created by computer artist James Shook. It is Infocom's thirty-second game. Previous games by Infocom used a parser evolved from the one in ''Zork I'', but for ''Zork Zero'', they designed a new LALR parser from scratch. ''Zork Zeros parser has some innovative features. If it notice ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Infocom
Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called ''Cornerstone (software), Cornerstone''. Infocom was founded on June 22, 1979, by staff and students of Massachusetts Institute of Technology, and lasted as an independent company until 1986, when it was bought by Activision. Activision shut down the Infocom division in 1989, although they released some titles in the 1990s under the Infocom ''Zork'' brand. Activision abandoned the Infocom trademark in 2002. Overview Infocom games are text adventures where users direct the action by entering short strings of words to give commands when prompted. Generally the program will respond by describing the results of the action, often the contents of a room if the player has moved within the virtual world. The user reads this information, decides what to do, and enters another short serie ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Spellbreaker
''Spellbreaker'' is an interactive fiction computer game written by Dave Lebling and published by Infocom in 1985, the third and final game in the "Enchanter Trilogy." It was released for the Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, Macintosh, and MS-DOS. Infocom's eighteenth game, ''Spellbreaker'' is rated "Expert" difficulty. Plot Ten years after the events of ''Enchanter'', the very foundations of Magic (supernatural), magic itself seem to be failing, and the leaders of all the Guilds in the land have gathered to demand answers. In the midst of this impassioned meeting, the crowd is suddenly transformed into a group of toads and newts. Everyone present is affected except for the player and a shadowy figure who flees the hall. In the course of investigating the mystery, the player learns new, powerful spells that must be used in novel ways. But since magic is no longer dependable, each spell has a chance of failing. The only objects that can hel ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Feelie
Infocom was an American software company based in Cambridge, Massachusetts, that produced numerous works of interactive fiction. They also produced a business application, a relational database called ''Cornerstone''. Infocom was founded on June 22, 1979, by staff and students of Massachusetts Institute of Technology, and lasted as an independent company until 1986, when it was bought by Activision. Activision shut down the Infocom division in 1989, although they released some titles in the 1990s under the Infocom ''Zork'' brand. Activision abandoned the Infocom trademark in 2002. Overview Infocom games are text adventures where users direct the action by entering short strings of words to give commands when prompted. Generally the program will respond by describing the results of the action, often the contents of a room if the player has moved within the virtual world. The user reads this information, decides what to do, and enters another short series of words. Examples inc ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zork 1
''Zork'' is a text-based adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titles—''Zork I: The Great Underground Empire'', ''Zork II: The Wizard of Frobozz'', and ''Zork III: The Dungeon Master''—which were released commercially for a range of personal computers beginning in 1980. In ''Zork'', the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations and interacts with objects by typing commands in natural language that the game interprets. The program acts as a narrator, describing the player's location and the results of the player's commands. It has been described as the most famous piece of interactive fiction. The original game, developed between 1977 and 1979 at the Massachusetts Institute of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Flamingos
Flamingos or flamingoes are a type of wading bird in the family Phoenicopteridae, which is the only extant family in the order Phoenicopteriformes. There are four flamingo species distributed throughout the Americas (including the Caribbean), and two species native to Afro-Eurasia. A group of flamingoes is called a "flamboyance." Etymology The name ''flamingo'' comes from Portuguese or Spanish ("flame-colored"), which in turn comes from Provençal – a combination of ("flame") and a Germanic-like suffix ''-ing''. The word may also have been influenced by the Spanish ethnonym ("Fleming" or "Flemish"). The name of the genus, ''Phoenicopterus'', is from the Greek , ); other genera names include ''Phoeniconaias,'' which means "crimson/red water nymph (or naiad)", and ''Phoenicoparrus,'' which means "crimson/red bird (though, an unknown bird of omen)". Taxonomy and systematics The family Phoenicopteridae was introduced by the French zoologist Charles Lucien Bonapar ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scullery (room)
A scullery is a room in a house, traditionally used for washing up dishes and laundering clothes, or as an overflow kitchen. Tasks performed in the scullery include cleaning dishes and cooking utensils (or storing them), occasional kitchen work, ironing, boiling water for cooking or bathing, and soaking and washing clothes. Sculleries contain hot and cold sinks, sometimes slop sinks, drain pipes, storage shelves, plate racks, a work table, various coppers for boiling water, tubs, and buckets. The term "scullery" has fallen into disuse in North America, as laundry takes place in a utility room or laundry room. The term continues in use in its original sense in Britain and Ireland amongst the middle classes, or as an alternative term for kitchen in some regions of Britain, typically Northern Ireland, North East England and Scotland, or in designer kitchens. In United States military facilities and most commercial restaurants, a "scullery" refers to the section of a dining facili ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zork Zero Gameplay Introduction
''Zork'' is a text-based adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer. The original developers and others, as the company Infocom, expanded and split the game into three titles—''Zork I: The Great Underground Empire'', ''Zork II: The Wizard of Frobozz'', and ''Zork III: The Dungeon Master''—which were released commercially for a range of personal computers beginning in 1980. In ''Zork'', the player explores the abandoned Great Underground Empire in search of treasure. The player moves between the game's hundreds of locations and interacts with objects by typing commands in natural language that the game interprets. The program acts as a narrator, describing the player's location and the results of the player's commands. It has been described as the most famous piece of interactive fiction. The original game, developed between 1977 and 1979 at the Massachusetts Institute of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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River-crossing Puzzle
A river crossing puzzle is a type of puzzle in which the object is to carry items from one river bank to another, usually in the fewest trips. The difficulty of the puzzle may arise from restrictions on which or how many items can be transported at the same time, or which or how many items may be safely left together.. The setting may vary cosmetically, for example, by replacing the river by a bridge. The earliest known river-crossing problems occur in the manuscript ''Propositiones ad Acuendos Juvenes'' ( en, Problems to sharpen the young), traditionally said to be written by Alcuin. The earliest copies of this manuscript date from the 9th century; it contains three river-crossing problems, including the fox, goose and bag of beans puzzle and the jealous husbands problem. Well-known river-crossing puzzles include: * The fox, goose and bag of beans puzzle, in which a farmer must transport a fox, goose and bag of beans from one side of a river to another using a boat which can ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Towers Of Hanoi
The Tower of Hanoi (also called The problem of Benares Temple or Tower of Brahma or Lucas' Tower and sometimes pluralized as Towers, or simply pyramid puzzle) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters, which can slide onto any rod. The puzzle begins with the disks stacked on one rod in order of decreasing size, the smallest at the top, thus approximating a conical shape. The objective of the puzzle is to move the entire stack to the last rod, obeying the following rules: # Only one disk may be moved at a time. # Each move consists of taking the upper disk from one of the stacks and placing it on top of another stack or on an empty rod. # No disk may be placed on top of a disk that is smaller than it. With 3 disks, the puzzle can be solved in 7 moves. The minimal number of moves required to solve a Tower of Hanoi puzzle is 2''n'' − 1, where ''n'' is the number of disks. Origins The puzzle was introduced to the West ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Peg Solitaire
Peg solitaire, Solo Noble or simply Solitaire is a board game for one player involving movement of pegs on a board with holes. Some sets use marbles in a board with indentations. The game is known as solitaire in Britain and as peg solitaire in the US where 'solitaire' is now the common name for patience. It is also called Brainvita in India, where sets are sold commercially under this name. The first evidence of the game can be traced back to the court of Louis XIV, and the specific date of 1697, with an engraving made ten years later by Claude Auguste Berey of Anne de Rohan-Chabot, Princess of Soubise, with the puzzle by her side. The August 1697 edition of the French literary magazine '' Mercure galant'' contains a description of the board, rules and sample problems. This is the first known reference to the game in print. The standard game fills the entire board with pegs except for the central hole. The objective is, making valid moves, to empty the entire board except fo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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LALR Parser
In computer science, an LALR parser or Look-Ahead LR parser is a simplified version of a canonical LR parser, to parse a text according to a set of production rules specified by a formal grammar for a computer language. ("LR" means left-to-right, rightmost derivation.) The LALR parser was invented by Frank DeRemer in his 1969 PhD dissertation, ''Practical Translators for LR(k) languages'', in his treatment of the practical difficulties at that time of implementing LR(1) parsers. He showed that the LALR parser has more language recognition power than the LR(0) parser, while requiring the same number of states as the LR(0) parser for a language that can be recognized by both parsers. This makes the LALR parser a memory-efficient alternative to the LR(1) parser for languages that are LALR. It was also proven that there exist LR(1) languages that are not LALR. Despite this weakness, the power of the LALR parser is sufficient for many mainstream computer languages,''LR Parsing: Theory a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |