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Zerg
The Zerg are a fictional race of insectoid aliens obsessed with assimilating other races into their swarm in pursuit of genetic perfection, and the overriding antagonists for much of the ''StarCraft'' franchise. Unlike the fictional universe's other primary races, the Protoss and Terrans, the Zerg lack technological inclination. Instead, they "force-evolve" genetic traits by directed mutation in order to match such technology. Operating as a hive mind-linked "chain of command", the Zerg strive for "genetic perfection" by assimilating the unique genetic code of advanced species deemed "worthy" into their own gene pool, creating numerous variations of specialized strains of Zerg gifted with unique adaptations. Despite being notoriously cunning and ruthlessly efficient, the majority of Zerg species have low intelligence, becoming mindless beasts if not connected to a "hive-cluster" or a "command entity". As with the other races, the Zerg are the subject of a full single-player cam ...
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Zeratul
Major and recurring characters from the military science fiction series ''StarCraft'' are listed below, organised by respective species and most commonly affiliated faction within the fictional universe. The story of the ''StarCraft'' series revolves around interstellar affairs in a distant sector of the galaxy, where three species are vying for supremacy: the Races of StarCraft#Terrans, Terrans, a highly factionalised future version of humanity; the Races of StarCraft#Protoss, Protoss, a theocratic race of vast psionic ability; and the Zerg, an insectoid species commanded by a hive mind persona. The latter two of these species were genetically engineered by the Races of StarCraft#Xel'Naga, Xel'Naga, a fourth species believed extinct. The series was begun with Blizzard Entertainment, Blizzard Entertainment's 1998 video game ''StarCraft (video game), StarCraft'', and has been expanded with sequels ''StarCraft#Spin-off titles, Insurrection'', ''StarCraft#Spin-off titles, Retribution'' ...
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Sarah Kerrigan
Sarah Louise Kerrigan, the self-styled Queen of Blades, is a character in Blizzard Entertainment's ''StarCraft'' franchise. She was created by Chris Metzen and James Phinney, and her original appearance was designed by Metzen. Sarah Kerrigan is voiced by Glynnis Talken Campbell in ''StarCraft (video game), StarCraft'' and ''StarCraft: Brood War, Brood War'', Tricia Helfer in ''StarCraft II: Wings of Liberty'', ''StarCraft II: Heart of the Swarm, Heart of the Swarm'' and ''StarCraft II: Legacy of the Void, Legacy of the Void,'' and Vanessa Marshall in ''Heroes of the Storm''. Kerrigan first appears in ''StarCraft'' as a twenty-six-year-old Ghost, a psychic trained both physically and mentally as an expert espionage agent and assassin. Initially the second-in-command of Sons of Korhal, a revolutionary movement against the oppressive Confederacy of Man, she is captured by the insectoid Zerg and Mutants in fiction, genetically mutated into a human/Zerg hybrid completely under the con ...
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StarCraft
''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator race—in a distant part of the Milky Way galaxy known as the Koprulu Sector. The series debuted with the video game '' StarCraft'' in 1998. It has grown to include a number of other games as well as eight novelizations, two ''Amazing Stories'' articles, a board game and other licensed merchandise, such as collectible statues and toys. Blizzard Entertainment began planning ''StarCraft'' in 1995 with a development team led by Metzen and Phinney. The game debuted at the 1996 Electronic Entertainment Expo and used a modified '' Warcraft II'' game engine. ''StarCraft'' also marked the cre ...
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Koprulu Sector
''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator race—in a distant part of the Milky Way galaxy known as the Koprulu Sector. The series debuted with the video game '' StarCraft'' in 1998. It has grown to include a number of other games as well as eight novelizations, two ''Amazing Stories'' articles, a board game and other licensed merchandise, such as collectible statues and toys. Blizzard Entertainment began planning ''StarCraft'' in 1995 with a development team led by Metzen and Phinney. The game debuted at the 1996 Electronic Entertainment Expo and used a modified '' Warcraft II'' game engine. ''StarCraft'' also marked the cr ...
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Xel'Naga
''StarCraft'' is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator race—in a distant part of the Milky Way galaxy known as the Koprulu Sector. The series debuted with the video game ''StarCraft'' in 1998. It has grown to include a number of other games as well as eight novelizations, two ''Amazing Stories'' articles, a board game and other licensed merchandise, such as collectible statues and toys. Blizzard Entertainment began planning ''StarCraft'' in 1995 with a development team led by Metzen and Phinney. The game debuted at the 1996 Electronic Entertainment Expo and used a modified '' Warcraft II'' game engine. ''StarCraft'' also marked the creat ...
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StarCraft (video Game)
''StarCraft'' is a Real time strategy game, real-time strategy video game developed and published by Blizzard Entertainment for Microsoft Windows. The first installment of the StarCraft, video game series of the same name, it was released in 1998. A Classic Mac OS version was released in 1999, and a Nintendo 64 port co-developed with Mass Media Games, Mass Media and published by Nintendo was released in 2000. Blizzard started work on the game shortly after ''Warcraft II: Tides of Darkness, Warcraft II'', another real-time strategy game, was released in 1995. The first incarnation debuted at the 1996 Electronic Entertainment Expo, where it was unfavorably compared to ''Warcraft II''. As a result, the project was entirely overhauled before being showcased to the public in early 1997, at which time it received a far more positive response. The game's multiplayer video game, multiplayer is particularly popular in South Korea, where players and teams participate in StarCraft: Brood ...
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