Zenkoku Kōkō Soccer
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Zenkoku Kōkō Soccer
is a soccer simulation game, developed by Affect and published by Yojigen, which was released exclusively in Japan in 1994. It features teams from the Japanese high schools. These teams are located on the islands in addition to the mainland. Two sequels were spawned: '' Zenkoku Kōkō Soccer 2'' and '' Zenkoku Kōkō Soccer Senshuken '96''. References ''Zenkoku Kōkō Soccer''at GameFAQs GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a databa ... ''全国高校サッカー''at superfamicom.jp ''Zenkoku Kōkō Soccer''at superfamicom.org See also * '' All Japan High School Soccer Tournament'' 1994 video games Affect (company) games Yojigen games High school association football video games Japan-exclusive video games Super Nintendo Entertainment System games Super Nintendo Ente ...
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Affect (company)
Affect Co., Ltd. (株式会社 アフェクト) was a video game development company that was active in that industry from 1990 to 2008, primarily releasing games in Japan through other publishers. One of the first products developed by the company was a highly successful baseball simulator, ''Nolan Ryan's Baseball''. After 2008, Affect transitioned to producing web applications. List of games and software *'' XDR: X-Dazedly-Ray'' for Genesis (published by Unipac), released on August 26, 1990 (only in Japan). *''Nolan Ryan's Baseball'' for Super NES (published by Romstar), released on July 2, 1991, in Japan and in February 1992 in North America. *'' Koushien 2'' for Super NES (published by K Amusement Leasing), released on June 26, 1992 *''Cacoma Knight in Bizyland'' for Super NES (published by Datam Polystar), released on November 21, 1992, in Japan and in June 1993 in North America. *'' Kendo Rage'' for Super NES (published by Seta Corporation), released on January 22, 1993, in J ...
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GameFAQs
GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff Veasey and was bought by CNET Networks in May 2003. It is currently owned by Fandom, Inc. since October 2022. The site has a database of video game information, cheat codes, reviews, game saves, box art images, and screenshots, almost all of which are submitted by volunteer contributors. The systems covered include the 8-bit Atari platform through modern consoles, as well as computer games and mobile games. Submissions made to the site are reviewed by the site's current editor, Allen "SBAllen" Tyner. GameFAQs hosts an active message board community, which has a separate discussion board for each game in the site's database, along with a variety of other boards. From 2004 to 2012, most of the game-specific boards were shared between GameFAQs and GameSpot, another CBS Interactive website. However, on March 23, 2012, it was announced the sites will once again start ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Super Nintendo Entertainment System-only Games
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter / player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Elliot Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * "Super" (Cordae song), a 2021 song by American rapper Cordae * "Super" (Neu! song), a 1972 song by German band Neu! * " Super (1, 2, 3)", a 2000 song by Italian DJ Gigi D'Agostino * ''Super'' (album), a 2016 album by Pet Shop Boys Other uses * Super!, an Italian television network * Super (gamer) (born 2000), America ...
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Super Nintendo Entertainment System Games
The Super Nintendo has a library of games, which were released in plastic encased ROM cartridges. The cartridges are shaped differently for different regions; North American cartridges have a rectangular bottom with inset grooves matching protruding tabs in the console, while other regions' cartridges are narrower with a smooth curve on the front and no grooves. The physical incompatibility can be overcome with use of various adapters, or through modification of the console. Internally, a regional lockout chip within the console and in each cartridge prevents PAL region games from being played on Japanese or North American consoles and vice versa. This can be overcome through the use of adapters, typically by inserting the imported cartridge in one slot and a cartridge with the correct region chip in a second slot. Alternatively, disconnecting one pin of the console's lockout chip will prevent it from locking the console, although hardware in later games can detect this situatio ...
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High School Association Football Video Games
High may refer to: Science and technology * Height * High (atmospheric), a high-pressure area * High (computability), a quality of a Turing degree, in computability theory * High (tectonics), in geology an area where relative tectonic uplift took or takes place * Substance intoxication, also known by the slang description "being high" * Sugar high, a misconception about the supposed psychological effects of sucrose Music Performers * High (musical group), a 1974–1990 Indian rock group * The High, an English rock band formed in 1989 Albums * ''High'' (The Blue Nile album) or the title song, 2004 * ''High'' (Flotsam and Jetsam album), 1997 * ''High'' (New Model Army album) or the title song, 2007 * ''High'' (Royal Headache album) or the title song, 2015 * ''High'' (EP), by Jarryd James, or the title song, 2016 Songs * "High" (Alison Wonderland song), 2018 * "High" (The Chainsmokers song), 2022 * "High" (The Cure song), 1992 * "High" (David Hallyday song), 1988 * "H ...
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Yojigen Games
was a Japanese company who published video games. The most notable titles published by the company were the manga-based ''Keiji (manga), Hana no Keiji: Kumo no Kanata ni'' and ''WildSnake, Super Snakey'' (known in North America as ''WildSnake''), a game endorsed by Alexey Pajitnov. Video games Game Boy *''WildSnake, Super Snakey'' (1994) *'':ja:灘麻太郎, Nada Asatarou no Powerful Mahjong: Tsugi no Itte 100 Dai'' (1994) *''Otogi Banashi Taisen'' (1995) Super Famicom *''Mahjong Sengoku Monogatari'' (1994) *''Keiji (manga), Hana no Keiji: Kumo no Kanata ni'' (1994) *''Zenkoku Kōkō Soccer'' (1994) *''WildSnake, Super Snakey'' (1994) *''Zenkoku Kōkō Soccer 2'' (1995) See also *List of fighting game companies *List of video games based on anime or manga External linksYojigen
at MobyGames Defunct video game companies of Japan Video game publishers {{japan-videogame-company-stub ...
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Affect (company) Games
Affect may refer to: * Affect (education) * Affect (linguistics), attitude or emotion that a speaker brings to an utterance * Affect (philosophy) * Affect (psychology), the experience of feeling or emotion ** Affect display, signs of emotion, such as facial expression, vocalization, and posture ** Affect theory ** Affective science, the scientific study of emotion ** Affective computing, an area of research in computer science aiming to understand the emotional state of users ** Reduced affect display, a.k.a. emotional blunting or affective flattening, a reduction in emotional reactivity ** Pseudobulbar affect, a.k.a. labile affect, the unstable display of emotion * Affect (rhetoric), the responsive, emotional feeling that precedes cognition * Affected accent; see Accent (sociolinguistics) * Affect (company), a defunct Japanese video game developer See also * Affection (other) * ''Affekt'', a German term used in the doctrine of the affections, a theory in the aesthetics o ...
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1994 Video Games
File:1994 Events Collage.png, From left, clockwise: The 1994 Winter Olympics are held in Lillehammer, Norway; The Kaiser Permanente building after the 1994 Northridge earthquake; A model of the MS Estonia, which sank in the Baltic Sea; Nelson Mandela casts his vote in the 1994 South African general election, in which he was elected South Africa's first president, and which effectively brought Apartheid to an end; NAFTA, which was signed in 1992, comes into effect in Canada, the United States, and Mexico; The first passenger rail service to utilize the newly-opened Channel tunnel; The 1994 FIFA World Cup is held in the United States; Skulls from the Rwandan genocide, in which over half a million Tutsi people were massacred by Hutus., 300x300px, thumb rect 0 0 200 200 1994 Winter Olympics rect 200 0 400 200 Northridge earthquake rect 400 0 600 200 Sinking of the MS Estonia rect 0 200 300 400 Rwandan genocide rect 300 200 600 400 Nelson Mandela rect 0 400 200 600 1994 FIFA Worl ...
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All Japan High School Soccer Tournament
The All Japan High School Soccer Tournament (全国高等学校サッカー選手権大会, Zenkoku kōtō gakkō sakkā senshuken taikai, 全国高校サッカー選手権大会, Zenkoku kō kō sakkā senshuken taikai) of Japan, commonly known as "Winter Kokuritsu" (冬の国立 Fuyu no Kokuritsu), is an annual nationwide high school association football tournament. It is the largest scale amateur sport event in Japan, even as soccer continues to gain more attention. The tournament, organized by the Japan Football Association, All Japan High School Athletic Federation and Nippon Television, takes place during the winter school vacation period, culminating in a two-week final tournament stage with 48 teams in December to January at National Capital Region side. Venues Current venues (2022) *Japan National Stadium *Komazawa Olympic Park Stadium *Ajinomoto Field Nishigaoka *Urawa Komaba Stadium *NACK5 Stadium Omiya *Kashiwanoha Stadium * ZA Oripri Stadium *NHK Spring Mitsuzawa Foo ...
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