You Can Be The Stainless Steel Rat
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You Can Be The Stainless Steel Rat
''You Can Be The Stainless Steel Rat'' is a novel by Harry Harrison published in 1988. Plot summary ''You Can Be The Stainless Steel Rat'' is a novel in which the reader can move to numbered paragraphs like a gamebook. Reception Dave Langford reviewed ''You Can Be The Stainless Steel Rat'' for '' White Dwarf'' #73, and stated that "(Harrison), a talented and able writer, shows his versatility by effortlessly turning off these qualities...he cracks some good jokes, but literary ability seems irrelevant to these game books (look at the people who usually write them). Playability? Unless you get bored and go to sleep there's no way to lose, or to escape the linear 'plot' to which Harrison has merely added decorative, swiftly returning loops...My all-purpose review for such efforts is designed to appease the publishers: 'This one is a real page-turner!'" Reviews *'' Science Fiction Chronicle''https://archive.org/details/sim_chronicle_1988-09_9_12/page/62/mode/2up References {{refl ...
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Harry Harrison (writer)
Harry Max Harrison (born Henry Maxwell Dempsey; March 12, 1925 – August 15, 2012) was an American science fiction author, known mostly for his character The Stainless Steel Rat and for his novel ''Make Room! Make Room!'' (1966). The latter was the rough basis for the motion picture ''Soylent Green'' (1973). Long resident in both Ireland and the United Kingdom, Harrison was involved in the foundation of the Irish Science Fiction Association, and was, with Brian Aldiss, co-president of the Birmingham Science Fiction Group. Aldiss called him "a constant peer and great family friend". His friend Michael Carroll (author), Michael Carroll said of Harrison's work: "Imagine ''Pirates of the Caribbean'' or ''Raiders of the Lost Ark'', and picture them as science-fiction novels. They're rip-roaring adventures, but they're stories with a lot of heart." Novelist Christopher Priest (novelist), Christopher Priest wrote in an obituary Career Before becoming an editor and writer, Harrison ...
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Gamebook
A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not follow paragraphs in a linear or ordered fashion. Gamebooks are sometimes called choose your own adventure books or CYOA after the influential ''Choose Your Own Adventure'' series originally published by US company Bantam Books. Gamebooks influenced hypertext fiction. Production of new gamebooks in the West decreased dramatically during the 1990s as choice-based stories have moved away from print-based media, although the format may be experiencing a resurgence on mobile and ebook platforms. Such digital gamebooks are considered interactive fiction or visual novels. Description Gamebooks range from branching-plot novels, which require the reader to make choices but are otherwise like regular novels at one end, to what amounts to "solit ...
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David Langford
David Rowland Langford (born 10 April 1953) is a British author, editor, and critic, largely active within the science fiction field. He publishes the science fiction fanzine and newsletter ''Ansible'', and holds the all-time record for most Hugo Awards, with a total of 29 wins. Personal background David Langford was born and grew up in Newport, Monmouthshire, Wales before studying for a degree in Physics at Brasenose College, Oxford, where he first became involved in science fiction fandom. Langford is married to Hazel and is the brother of the musician and artist Jon Langford. His first job was as a weapons physicist at the Atomic Weapons Research Establishment at Aldermaston, Berkshire from 1975 to 1980. In 1985 he set up a "tiny and informally run software company" with science fiction writer Christopher Priest, called Ansible Information after Langford's news-sheet. The company has ceased trading. Increasing hearing difficulties have reduced Langford's participation i ...
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White Dwarf (magazine)
''White Dwarf'' is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products. During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role playing games ''Advanced Dungeons & Dragons'' (''AD&D''), '' Call of Cthulhu'', ''RuneQuest'' and '' Traveller''. These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop. History 1975: ''Owl and Weasel'' to ''White Dwarf'' Steve Jackson and Ian Livingstone initially produced a newsletter called ''Owl and Weasel'', which ran for twenty-five issues from February 1975 before it evolved into '' ...
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Damning With Faint Praise
Damning with faint praise is an English idiom, expressing oxymoronically that half-hearted or insincere praise may act as oblique criticism or condemnation.Ammer, Christine. (2001) ''The American Heritage Dictionary of Idioms,'' p. 153./ref> In simpler terms, praise is given, but only given as high as mediocrity, which may be interpreted as passive-aggressive. History of the term The concept can be found in the work of the Hellenistic sophist and philosopher Favorinus (c. 110 AD) who observed that faint and half-hearted praise was more harmful than loud and persistent abuse. The explicit phrasing of the modern English idiomatic expression was first published by Alexander Pope in his 1734 poem, " Epistle to Dr Arbuthnot" in ''Prologue to the Satires.'' ::Damn with faint praise, assent with civil leer, ::And without sneering, teach the rest to sneer; ::Willing to wound, and yet afraid to strike, ::Just hint a fault, and hesitate dislike. ::::— "Epistle to Dr Arbuthnot" by Alexa ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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Science Fiction Chronicle
DNA Publications was an American publishing company that existed from 1993 to 2007 and was run by the husband-and-wife team of Warren Lapine and Angela Kessler. Initially based in Massachusetts, DNA Publications relocated to Radford, Virginia. As of 2004, it was the second-largest genre magazine publisher in the United States.Dellinger, Paul (April 27, 2004). "Company will publish Kiss magazine", '' The Roanoke Times & World News'', p. C6. Its first publication, in 1993, was the magazine ''Harsh Mistress'', which Lapine produced in collaboration with Kevin Rogers and Tim Ballon. DNA Publication distributed or published '' Aboriginal SF'', ''Absolute Magnitude'', ''Artemis'', '' Dreams of Decadence'', ''Fantastic Stories'', '' Mythic Delirium'', ''The Official KISS Magazine'', ''Science Fiction Chronicle'', and ''The Whole Cat Journal''. It also published the book imprints Spyre Books and Wilder Publications. For their work on the magazines, DNA Publications was a 2000 World Fant ...
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