Yamaha YMZ280B
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Yamaha YMZ280B
The Yamaha YMZ280B, also known as PCMD8, is a sound chip produced by Yamaha Corporation. It is an eight-channel PCM/ADPCM sample-based synthesis, sample-based synthesizer designed for use with video game machines, packaged in a 64-pin Quad Flat Package, QFP. Features * Up to 8 simultaneous sounds (voices) * Waveform data lengths of 4 (ADPCM), 8, 16 bits (PCM) * Stereo output (with a 4-bit/16-level pan for each voice) * Up to 16 Megabyte, MB of external memory for wave data * External Read-only memory, ROM or Static random access memory, SRAM memory. The YMZ280B can either use an internal crystal oscillator running at 16.9344 MHz or be connected to a master clock line. The chip can be connected to up to 16 Megabyte, MB of external memory to provide the voice data for sound reproduction. The sound data can be encoded as 4-bit ADPCM, 8-bit PCM, or 16-bit PCM, played back in a wide range of frequencies (up to 256 steps), and then mixed together and output as a two's complement most ...
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Sound Chip
A sound chip is an integrated circuit (chip) designed to produce audio signals through digital, analog or mixed-mode electronics. Sound chips are typically fabricated on metal–oxide–semiconductor (MOS) mixed-signal chips that process audio signals (analog and digital signals, for both analog and digital data). They normally contain audio components such as oscillators, envelope controllers, samplers, filters, amplifiers, and envelope generators. History A number of sound synthesis methods for electronically producing sound were devised during the late 20th century. These include programmable sound generators (PSG), wavetable synthesis, and frequency modulation synthesis (FM synthesis). Such sound chips were widely used in arcade game system boards, video game consoles, home computers and digital synthesizers. Since the late-1990s, pulse-code modulation (PCM) sampling has been the standard for many sound chips, as used in the Intel High Definition Audio (IHDA ...
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Yamaha Corporation
is a Japanese multinational corporation and conglomerate with a very wide range of products and services. It is one of the constituents of Nikkei 225 and is the world's largest musical instrument manufacturing company. The former motorcycle division was established in 1955 as Yamaha Motor Co., Ltd., which started as an affiliated company but later became independent, although Yamaha Corporation is still a major shareholder. History Nippon Gakki Co. Ltd. (currently Yamaha Corporation) was established in 1887 as a reed organ manufacturer by Torakusu Yamaha (山葉寅楠) in Hamamatsu, Shizuoka Prefecture and was incorporated on 12 October 1897. In 1900, the company started the production of pianos. The first piano to be made in Japan was an upright built in 1900 by Torakusu Yamaha, founder of Nippon Gakki Co., Ltd. — later renamed Yamaha Corporation. The company's origins as a musical instrument manufacturer are still reflected today in the group's logo—a trio of interloc ...
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ADPCM
Adaptive differential pulse-code modulation (ADPCM) is a variant of differential pulse-code modulation (DPCM) that varies the size of the quantization step, to allow further reduction of the required data bandwidth for a given signal-to-noise ratio. Typically, the adaptation to signal statistics in ADPCM consists simply of an adaptive scale factor before quantizing the difference in the DPCM encoder. ADPCM was developed for speech coding by P. Cummiskey, Nikil S. Jayant and James L. Flanagan at Bell Labs in 1973. In telephony In telephony, a standard audio signal for a single phone call is encoded as 8000 analog samples per second, of 8 bits each, giving a 64 kbit/s digital signal known as DS0. The default signal compression encoding on a DS0 is either μ-law (mu-law) PCM (North America and Japan) or A-law PCM (Europe and most of the rest of the world). These are logarithmic compression systems where a 13- or 14-bit linear PCM sample number is mapped into an 8-bit value. This sy ...
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Sample-based Synthesis
Sample-based synthesis is a form of audio synthesis that can be contrasted to either subtractive synthesis or additive synthesis. The principal difference with sample-based synthesis is that the seed waveforms are sampled sounds or instruments instead of fundamental waveforms such as sine and saw waves used in other types of synthesis. History Before digital recording became practical, instruments such as the Welte (1930s), phonogene (1950s) and the Mellotron (1960s) used analog optical disks or analog tape decks to play back sampled sounds. When sample-based synthesis was first developed, most affordable consumer synthesizers could not record arbitrary samples, but instead formed timbres by combining pre-recorded samples from ROM before routing the result through analog or digital filters. These synthesizers and their more complex descendants are often referred to as ROMplers. Sample-based instruments have been used since the Computer Music Melodian, the Fairlight CMI an ...
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Quad Flat Package
A quad flat package (QFP) is a surface-mounted integrated circuit package with "gull wing" leads extending from each of the four sides. Socketing such packages is rare and through-hole mounting is not possible. Versions ranging from 32 to 304 pins with a pitch ranging from 0.4 to 1.0 mm are common. Other special variants include low-profile QFP (LQFP) and thin QFP (TQFP). The QFP component package type became common in Europe and United States during the early nineties, even though it has been used in Japanese consumer electronics since the seventies. It is often mixed with hole mounted, and sometimes socketed, components on the same printed circuit board (PCB). A package related to QFP is plastic leaded chip carrier (PLCC) which is similar but has pins with larger pitch, 1.27 mm (or 1/20 inch), curved up underneath a thicker body to simplify socketing (soldering is also possible). It is commonly used for NOR flash memories and other programmable components. ...
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Megabyte
The megabyte is a multiple of the unit byte for digital information. Its recommended unit symbol is MB. The unit prefix ''mega'' is a multiplier of (106) in the International System of Units (SI). Therefore, one megabyte is one million bytes of information. This definition has been incorporated into the International System of Quantities. In the computer and information technology fields, other definitions have been used that arose for historical reasons of convenience. A common usage has been to designate one megabyte as (220 B), a quantity that conveniently expresses the binary architecture of digital computer memory. The standards bodies have deprecated this usage of the megabyte in favor of a new set of binary prefixes, in which this quantity is designated by the unit mebibyte (MiB). Definitions The unit megabyte is commonly used for 10002 (one million) bytes or 10242 bytes. The interpretation of using base 1024 originated as technical jargon for the byte SI prefix, mult ...
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Read-only Memory
Read-only memory (ROM) is a type of non-volatile memory used in computers and other electronic devices. Data stored in ROM cannot be electronically modified after the manufacture of the memory device. Read-only memory is useful for storing software that is rarely changed during the life of the system, also known as firmware. Software applications (like video games) for programmable devices can be distributed as plug-in cartridges containing ROM. Strictly speaking, ''read-only memory'' refers to memory that is hard-wired, such as diode matrix or a mask ROM integrated circuit (IC), which cannot be electronically changed after manufacture. Although discrete circuits can be altered in principle, through the addition of bodge wires and/or the removal or replacement of components, ICs cannot. Correction of errors, or updates to the software, require new devices to be manufactured and to replace the installed device. Floating-gate ROM semiconductor memory in the form of erasab ...
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Static Random Access Memory
Static random-access memory (static RAM or SRAM) is a type of random-access memory (RAM) that uses latching circuitry (flip-flop) to store each bit. SRAM is volatile memory; data is lost when power is removed. The term ''static'' differentiates SRAM from DRAM (''dynamic'' random-access memory) — SRAM will hold its data permanently in the presence of power, while data in DRAM decays in seconds and thus must be periodically refreshed. SRAM is faster than DRAM but it is more expensive in terms of silicon area and cost; it is typically used for the cache and internal registers of a CPU while DRAM is used for a computer's main memory. History Semiconductor bipolar SRAM was invented in 1963 by Robert Norman at Fairchild Semiconductor. MOS SRAM was invented in 1964 by John Schmidt at Fairchild Semiconductor. It was a 64-bit MOS p-channel SRAM. The SRAM was the main driver behind any new CMOS-based technology fabrication process since 1959 when CMOS was invented. In 1965 ...
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Two's Complement
Two's complement is a mathematical operation to reversibly convert a positive binary number into a negative binary number with equivalent (but negative) value, using the binary digit with the greatest place value (the leftmost bit in big- endian numbers, rightmost bit in little-endian numbers) to indicate whether the binary number is positive or negative (the sign). It is used in computer science as the most common method of representing signed (positive, negative, and zero) integers on computers, and more generally, fixed point binary values. When the most significant bit is a one, the number is signed as negative. . Two's complement is executed by 1) inverting (i.e. flipping) all bits, then 2) adding a place value of 1 to the inverted number. For example, say the number −6 is of interest. +6 in binary is 0110 (the leftmost most significant bit is needed for the sign; positive 6 is not 110 because it would be interpreted as -2). Step one is to flip all bits, yielding 1001. St ...
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Most Significant Bit
In computing, bit numbering is the convention used to identify the bit positions in a binary number. Bit significance and indexing In computing, the least significant bit (LSB) is the bit position in a binary integer representing the binary 1s place of the integer. Similarly, the most significant bit (MSB) represents the highest-order place of the binary integer. The LSB is sometimes referred to as the ''low-order bit'' or ''right-most bit'', due to the convention in positional notation of writing less significant digits further to the right. The MSB is similarly referred to as the ''high-order bit'' or ''left-most bit''. In both cases, the LSB and MSB correlate directly to the least significant digit and most significant digit of a decimal integer. Bit indexing correlates to the positional notation of the value in base 2. For this reason, bit index is not affected by how the value is stored on the device, such as the value's byte order. Rather, it is a property of the numeri ...
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Digital-to-analog Converter
In electronics, a digital-to-analog converter (DAC, D/A, D2A, or D-to-A) is a system that converts a digital signal into an analog signal. An analog-to-digital converter (ADC) performs the reverse function. There are several DAC architectures; the suitability of a DAC for a particular application is determined by figures of merit including: resolution, maximum sampling frequency and others. Digital-to-analog conversion can degrade a signal, so a DAC should be specified that has insignificant errors in terms of the application. DACs are commonly used in music players to convert digital data streams into analog audio signals. They are also used in televisions and mobile phones to convert digital video data into analog video signals. These two applications use DACs at opposite ends of the frequency/resolution trade-off. The audio DAC is a low-frequency, high-resolution type while the video DAC is a high-frequency low- to medium-resolution type. Due to the complexity a ...
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Yamaha YAC513
Yamaha may refer to: * Yamaha Corporation, a Japanese company with a wide range of products and services, established in 1887. The company is the largest shareholder of Yamaha Motor Company (below). ** Yamaha Music Foundation, an organization established by the authority of Japanese Ministry of Education for the purpose of promoting music education and music popularization ** Yamaha Pro Audio, a Japanese company specializing in products for the professional audio market * Yamaha Motor Company, a Japanese motorized vehicle-producing company. The company was established in 1955 upon separation from Yamaha Corporation (above), and is currently one of the major shareholders of Yamaha Corporation (See: Cross ownership). ** Yamaha Júbilo, a Japanese rugby team ** Yamaha Stadium is a football stadium located in Iwata, Shizuoka, Iwata City, Shizuoka Prefecture, Japan, owned by Yamaha Motors, next to whose plant it is located, and was purpose-designed for use with soccer and rugby uni ...
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