Yamaha YM2608
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Yamaha YM2608
Yamaha YM2608 The YM2608, a.k.a. OPNA, is a sound chip developed by Yamaha. It is a member of Yamaha's OPN family of FM synthesis chips, and is the successor to the YM2203. It was notably used in NEC's PC-8801/PC-9801 series computers. The YM2608 comprises of four internal modules: *FM Sound Source, a six-channel FM synthesis sound system, based on the YM2203 *SSG Sound Source, a complete internal implementation of the Yamaha YM2149/SSG, a variant of the popular AY-3-8910/PSG for producing three channels of square wave synthesis or noise. *ADPCM Sound Source, a single channel for samples in 4-bit ADPCM format at a sampling rate between 2–55 kHz *Rhythm Sound Source, a six-channel ADPCM system, enabling playback of six percussion "rhythm tones" from a built-in ROM The chip includes six concurrent FM channels, four operators per channel, with dual interrupt timers and an LFO. It also includes eight possible operator interconnections, or algorithms, for producing different ...
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YM2608 FMSynthesizerChip
YM, Ym, or ym may refer to: Arts and entertainment * ''YM'' (magazine), an American teen magazine * Yngwie J. Malmsteen, Swedish guitarist * ''Yokozuna Monogatari'', a 1994 Japanese sumo wrestling video game Businesses and organizations * Montenegro Airlines (IATA airport code YM) * Yarmouth Mariners, a Maritime Junior A Hockey League team * Youth Meeting, a program of CISV International * Dow Jones Industrial Average (futures symbol YM) * Young Marines, an American youth organization that promotes a drug-free lifestyle Science and technology * .ym, the Atari ST/Amstrad CPC YM2149 sound chip format * YM (selective medium), a selective growth medium which is a combination of yeast and mold * Yoctomolar (yM), a unit of molar concentration * Yoctometre (ym), a unit of length or distance * Yottametre (Ym), a unit of length or distance Other uses * Yam, Ugaritic deity of the sea * YM, the US Navy Hull classification symbol for a self-propelled dredge * "Ynn� muuta", a Finn ...
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Sampling Rate
In signal processing, sampling is the reduction of a continuous-time signal to a discrete-time signal. A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the Sample (statistics), usage in statistics, which refers to a set of such values. A sampler is a subsystem or operation that extracts samples from a continuous signal. A theoretical ideal sampler produces samples equivalent to the instantaneous value of the continuous signal at the desired points. The original signal can be reconstructed from a sequence of samples, up to the Nyquist limit, by passing the sequence of samples through a type of low-pass filter called a reconstruction filter. Theory Functions of space, time, or any other dimension can be sampled, and similarly in two or more dimensions. For functions that vary with time, let ''S''(''t'') be a continuous function (or "signal") to be samp ...
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Sound Chip
A sound chip is an integrated circuit (chip) designed to produce audio signals through digital, analog or mixed-mode electronics. Sound chips are typically fabricated on metal–oxide–semiconductor (MOS) mixed-signal chips that process audio signals (analog and digital signals, for both analog and digital data). They normally contain audio components such as oscillators, envelope controllers, samplers, filters, amplifiers, and envelope generators. History A number of sound synthesis methods for electronically producing sound were devised during the late 20th century. These include programmable sound generators (PSG), wavetable synthesis, and frequency modulation synthesis (FM synthesis). Such sound chips were widely used in arcade game system boards, video game consoles, home computers and digital synthesizers. Since the late-1990s, pulse-code modulation (PCM) sampling has been the standard for many sound chips, as used in the Intel High Definition Audio (IHDA ...
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Yamaha YM2612
The YM2612, a.k.a. OPN2, is a sound chip developed by Yamaha. It is a member of Yamaha's OPN family of FM synthesis chips, and is derived from the YM2203. The YM2612 is a six-channel FM synthesizer. It was used in several game and computer systems, most notably in Sega's Mega Drive/Genesis video game console as well as Fujitsu's FM Towns computer series. As with the YM3438, it was used by Sega in various arcade game systems, including the Mega-Play and Sega System 32. Features The YM2612 has the following features: *Six concurrent FM synthesis channels (voices) *Four operators per channel *Two interval timers *A sine-wave low frequency oscillator *Integrated stereo output digital-to-analog converter (most other contemporary Yamaha FM chips require a separate external D/A converter chip) *Per-channel programmable stereo sound (left, right, or both left and right resulting in centre) *For channel three, operator frequencies can be set independently, making dissonant harmo ...
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Yamaha YM2610
The YM2610, a.k.a. OPNB, is a sound chip developed by Yamaha. It is a member of Yamaha's OPN family of FM synthesis chips, and related to the YM2608. The YM2610 was used in Taito's arcade system boards from 1987, including the Taito Z System. It was most notably used in SNK's Neo Geo arcade and home video game systems from 1990, along with other arcade game systems. The YM2610 has the following features: *Four concurrent FM synthesis channels (voices) *Four operators per channel *Two interval timers *A low frequency oscillator (LFO) *Three SSG square wave tone/noise channels: compatible with YM2149 *Seven adaptive differential pulse-code modulation (PCM) channels: **ADPCM-A: Six ADPCM channels, fixed pitch, 18.5 kHz sampling rate at 12-bit from 4-bit data **ADPCM-B: One ADPCM channel, variable pitch, 2–55.5 kHz sampling rate at 16-bit from 4-bit data The YM2610B variant added two extra FM channels for a total of six, but was identical in every other feature. The YM2 ...
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Yamaha YM2149
The AY-3-8910 is a 3-voice programmable sound generator (PSG) designed by General Instrument in 1978, initially for use with their 16-bit CP1610 or one of the PIC1650 series of 8-bit microcomputers. The AY-3-8910 and its variants were used in many arcade games—Konami's ''Gyruss'' contains five—and pinball machines as well as being the sound chip in the Intellivision and Vectrex video game consoles, and the Amstrad CPC, Oric-1, Colour Genie, Elektor TV Games Computer, MSX, and later ZX Spectrum home computers. It was also used in the Mockingboard and Cricket sound cards for the Apple II and the Speech/Sound Cartridge for the TRS-80 Color Computer. After General Instrument's spinoff of Microchip Technology in 1987, the chip was sold for a few years under the Microchip brand. It was also manufactured under license by Yamaha (with a selectable clock divider pin and a double-resolution and double-rate volume envelope table) as the YM2149F; the Atari ST uses this versi ...
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Digital-to-analog Converter
In electronics, a digital-to-analog converter (DAC, D/A, D2A, or D-to-A) is a system that converts a digital signal into an analog signal. An analog-to-digital converter (ADC) performs the reverse function. There are several DAC architectures; the suitability of a DAC for a particular application is determined by figures of merit including: resolution, maximum sampling frequency and others. Digital-to-analog conversion can degrade a signal, so a DAC should be specified that has insignificant errors in terms of the application. DACs are commonly used in music players to convert digital data streams into analog audio signals. They are also used in televisions and mobile phones to convert digital video data into analog video signals. These two applications use DACs at opposite ends of the frequency/resolution trade-off. The audio DAC is a low-frequency, high-resolution type while the video DAC is a high-frequency low- to medium-resolution type. Due to the complexity a ...
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General Purpose Input/Output
A general-purpose input/output (GPIO) is an uncommitted digital signal pin on an integrated circuit or electronic circuit (e.g. MCUs/ MPUs ) board which may be used as an input or output, or both, and is controllable by software. GPIOs have no predefined purpose and are unused by default. If used, the purpose and behavior of a GPIO is defined and implemented by the designer of higher assembly-level circuitry: the circuit board designer in the case of integrated circuit GPIOs, or system integrator in the case of board-level GPIOs. Integrated circuit GPIOs Integrated circuit (IC) GPIOs are implemented in a variety of ways. Some ICs provide GPIOs as a primary function whereas others include GPIOs as a convenient "accessory" to some other primary function. Examples of the former include the Intel 8255, which interfaces 24 GPIOs to a parallel communication bus, and various GPIO ''expander'' ICs, which interface GPIOs to serial communication buses such as I²C and SMBus. An example o ...
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Low Frequency Oscillation
Low-frequency oscillation (LFO) is an electronic frequency that is usually below 20  Hz and creates a rhythmic pulse or sweep. This is used to modulate musical equipment such as synthesizers to create audio effects such as vibrato, tremolo and phasing. History Low-frequency oscillation was introduced with modular synthesizers of the 1960s, such as the Moog synthesizer. Often the LFO effect was accidental, as there were myriad configurations that could be "patched" by the synth operator. LFOs have since appeared in some form on almost every synthesizer. More recently other electronic musical instruments, such as samplers and software synthesizers, have included LFOs to increase their sound alteration capabilities. Overview The primary oscillator circuits of a synthesizer are used to create the audio signals. An LFO is a secondary oscillator that operates at a significantly lower frequency (hence its name), typically below 20 Hz - that is, below the range of human hear ...
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Programmable Interval Timer
In computing and in embedded systems, a programmable interval timer (PIT) is a counter that generates an output signal when it reaches a programmed count. The output signal may trigger an interrupt. Common features PITs may be one-shot or periodic. One-shot timers will signal only once and then stop counting. Periodic timers signal every time they reach a specific value and then restart, thus producing a signal at periodic intervals. Periodic timers are typically used to invoke activities that must be performed at regular intervals. Counters are usually programmed with fixed intervals that determine how long the counter will count before it will output a signal. IBM PC compatible The Intel 8253 PIT was the original timing device used on IBM PC compatibles. It used a 1.193182 MHz clock signal (one third of the color burst frequency used by NTSC, one twelfth of the system clock crystal oscillator, therefore one quarter of the 4.77 MHz CPU clock) and contains three timers. Timer 0 i ...
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Adaptive DPCM
Adaptive differential pulse-code modulation (ADPCM) is a variant of differential pulse-code modulation (DPCM) that varies the size of the quantization step, to allow further reduction of the required data bandwidth for a given signal-to-noise ratio. Typically, the adaptation to signal statistics in ADPCM consists simply of an adaptive scale factor before quantizing the difference in the DPCM encoder. ADPCM was developed for speech coding by P. Cummiskey, Nikil S. Jayant and James L. Flanagan at Bell Labs in 1973. In telephony In telephony, a standard audio signal for a single phone call is encoded as 8000 analog samples per second, of 8 bits each, giving a 64 kbit/s digital signal known as DS0. The default signal compression encoding on a DS0 is either μ-law (mu-law) PCM (North America and Japan) or A-law PCM (Europe and most of the rest of the world). These are logarithmic compression systems where a 13- or 14-bit linear PCM sample number is mapped into an 8-bit value. This s ...
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Sound Chip
A sound chip is an integrated circuit (chip) designed to produce audio signals through digital, analog or mixed-mode electronics. Sound chips are typically fabricated on metal–oxide–semiconductor (MOS) mixed-signal chips that process audio signals (analog and digital signals, for both analog and digital data). They normally contain audio components such as oscillators, envelope controllers, samplers, filters, amplifiers, and envelope generators. History A number of sound synthesis methods for electronically producing sound were devised during the late 20th century. These include programmable sound generators (PSG), wavetable synthesis, and frequency modulation synthesis (FM synthesis). Such sound chips were widely used in arcade game system boards, video game consoles, home computers and digital synthesizers. Since the late-1990s, pulse-code modulation (PCM) sampling has been the standard for many sound chips, as used in the Intel High Definition Audio (IHDA ...
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