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Ysgarth
''Ysgarth'' is a fantasy role-playing game published in 1979 by Ragnarok Enterprises. Several editions were subsequently published over the next twenty-five years. Description ''Ysgarth'' is a rules-heavy role-playing game — game historian Lawrence Schick called it "complex and detailed.". A player creates a character by distributing a pool of points to twelve primary attributes. These then determine almost twenty secondary characteristics by means of various formulae. For example, Attack Rating is derived from 2 x Intelligence) + {2 x Dexterity) + Strength + Agility - Size Class10. Skills for the character are purchased from a very long list, and there is no limit to the number of Skills that a character can possess. Old skills can modify the cost of new skills, as can the character's social and cultural background. For example, characters from Kernwyk have a bonus to Tinsmithing and Net Fishing. Combat involves allocating a pool of Action Points to various actions. To atta ...
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Dave Nalle
David F. Nalle (March 19, 1959 – February 13, 2021) was an American political writer, game author and type designer. He was active in the early history of the development of the internet. Nalle was at one time Chairman of the Republican Liberty Caucus, a group that promotes libertarianism within the Republican Party, Senior Politics Editor at ''Blogcritics'' online magazine, and was the CEO of Scriptorium Fonts. Biography Dave Nalle's parents were American diplomat David Nalle and Margaret Shumaker Nalle. Due to his father's diplomatic postings, Dave Nalle spent his formative years overseas in Syria, Iran, Jordan, England and the Soviet Union and traveled in the Middle East and Central Asia. During this time, he received his primary and middle school education from British and American schools. During his teens, the family lived in Washington, D.C., where he attended high school at St. Albans School. After moving to Texas in 1982, Nalle earned two graduate degrees at the Un ...
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Drink The Wine Of The Moon
''The Wine of the Moon'' is a 1982 fantasy role-playing game supplement published by Ragnarok Games for '' Ysgarth Rule System''. Contents ''The Wine of the Moon'' is a supplement containing explanations, expansions, and corrections to the material covered in the first edition ''Ysgarth'' rules, and presents rules for four new spellcasting classes, five priestly orders, and 32 new skills for characters. Publication history ''The Wine of the Moon'' is the first supplement published by Ragnarok Enterprises to support the first edition of the ''Ysgarth Rule System''. Reception Jerry Epperson reviewed ''The Wine of the Moon'' in ''Space Gamer Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider ...'' No. 71. Epperson commented that "Overall, ''The Wine of the Moon'' has a few faults, but i ...
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ...
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Lawrence Schick
Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University Kent State University (KSU) is a public research university in Kent, Ohio. The university also includes seven regional campuses in Northeast Ohio and additional facilities in the region and internationally. Regional campuses are located in As ... in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay and David Cook (game designer), David Cook and many other new employees as TSR continued to grow in the early 1980s. Schick created ''White Plume Mountain'' in 1979, an Adventure (Dungeons & Dragons), adventure module for the ''Editions of Dungeons & Dragons#Advanced Dungeons & Dragons, Advanced Dungeons & Dragons'' fantasy role-playing game, published by TSR in 1979; the adventure was incorporated into the Greyhawk setting after the publication of the ''World of Greyhawk Fantasy Game Setti ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Lewis Pulsipher
Lewis Errol Pulsipher (born January 22, 1951), often credited as Lew Pulsipher, is an American teacher, game designer, and author, whose subject is role playing games, board games, card games, and video games. He was the first person in the North Carolina community college system to teach game design classes, in fall 2004. He has designed half a dozen published boardgames, written more than 150 articles about games, contributed to several books about games, and presented at game conventions and conferences. Early work Pulsipher graduated from Albion College (Albion, MI) in 1973, and earned a Ph.D. in military and diplomatic history from Duke University (1981). He discovered strategic gaming with early Avalon Hill wargames. In college, he designed many ''Diplomacy'' variants; while living in England in the late 1970s he wrote magazine articles about ''Dungeons & Dragons'' (''D&D''), and other role-playing games, and at one time or another was Contributing Editor to ''Dragon'' ...
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Michael Stackpole
Michael Austin Stackpole (born November 27, 1957) is an American science fiction and fantasy author best known for his ''Star Wars'' and ''BattleTech'' books. He was born in Wausau, Wisconsin, but raised in Vermont. He has a BA in history from the University of Vermont. From 1977 on, he worked as a designer of role-playing games for various gaming companies, and wrote dozens of magazine articles with limited distribution within the industry. He lives in Scottsdale, Arizona. Game design career Michael Stackpole was hired full-time at Flying Buffalo after they accepted his submission for a solo ''Tunnels & Trolls'' adventure which was published in 1978 as ''City of Terrors''. He wrote columns on industry news and reviews for Flying Buffalo's magazine ''Sorcerer's Apprentice''. Stackpole worked for Coleco from 1980-1981 after Rick Loomis, Stackpole, and the president of Coleco met at a gaming and pinball convention. Stackpole designed the roleplaying game ''Mercenaries, Spies and P ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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The Complete Guide To Role-Playing Games
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote '' The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *" The Great Glacier", 1992 *" Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *" The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *" Ronin Challenge (Advanced Dungeons a ...
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White Wolf (magazine)
''White Wolf'' is a game magazine that was published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné. ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would remain independent despite the company's interest in role-playing production. With issue #50 (1995), the magazine's name was changed to ''White Wolf: Inphobia'', but the magazine was cancelled by issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professional Adventure Gaming Magazine" in 1991, and again in 1992. ...
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