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Yamaha YM2151
The Yamaha YM2151, also known as OPM (FM Operator Type-M) is an eight-channel, four-operator sound chip. It was Yamaha's first single-chip FM synthesis implementation, being created originally for some of the Yamaha DX series of keyboards (DX21, DX27, and DX100). Yamaha also used it in some of their budget-priced electric pianos, such as the YPR-7, -8, and -9. Uses The YM2151 was used in many arcade game system boards, starting with Atari's ''Marble Madness'' in 1984, then Sega arcade system boards from 1985, and then arcade games from Konami, Capcom, Data East, and Namco, as well as Williams pinball machines, with its heaviest use in the mid-to-late 1980s. It was also used in Sharp's X1 and X68000 home computers. The chip was used in the Yamaha SFG-01 and SFG-05 FM Sound Synthesizer units. These are expansion units for Yamaha MSX computers and were already built into some machines such as the Yamaha CX5M. Later SFG-05 modules contain the YM2164 (OPP), an almost identical ...
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Yamaha YM2151
The Yamaha YM2151, also known as OPM (FM Operator Type-M) is an eight-channel, four-operator sound chip. It was Yamaha's first single-chip FM synthesis implementation, being created originally for some of the Yamaha DX series of keyboards (DX21, DX27, and DX100). Yamaha also used it in some of their budget-priced electric pianos, such as the YPR-7, -8, and -9. Uses The YM2151 was used in many arcade game system boards, starting with Atari's ''Marble Madness'' in 1984, then Sega arcade system boards from 1985, and then arcade games from Konami, Capcom, Data East, and Namco, as well as Williams pinball machines, with its heaviest use in the mid-to-late 1980s. It was also used in Sharp's X1 and X68000 home computers. The chip was used in the Yamaha SFG-01 and SFG-05 FM Sound Synthesizer units. These are expansion units for Yamaha MSX computers and were already built into some machines such as the Yamaha CX5M. Later SFG-05 modules contain the YM2164 (OPP), an almost identical ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Yamaha YM2612
The YM2612, a.k.a. OPN2, is a sound chip developed by Yamaha. It is a member of Yamaha's OPN family of FM synthesis chips, and is derived from the YM2203. The YM2612 is a six-channel FM synthesizer. It was used in several game and computer systems, most notably in Sega's Mega Drive/Genesis video game console as well as Fujitsu's FM Towns computer series. As with the YM3438, it was used by Sega in various arcade game systems, including the Mega-Play and Sega System 32. Features The YM2612 has the following features: *Six concurrent FM synthesis channels (voices) *Four operators per channel *Two interval timers *A sine-wave low frequency oscillator *Integrated stereo output digital-to-analog converter (most other contemporary Yamaha FM chips require a separate external D/A converter chip) *Per-channel programmable stereo sound (left, right, or both left and right resulting in centre) *For channel three, operator frequencies can be set independently, making dissonant harmo ...
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Digital-to-analog Converter
In electronics, a digital-to-analog converter (DAC, D/A, D2A, or D-to-A) is a system that converts a digital signal into an analog signal. An analog-to-digital converter (ADC) performs the reverse function. There are several DAC architectures; the suitability of a DAC for a particular application is determined by figures of merit including: resolution, maximum sampling frequency and others. Digital-to-analog conversion can degrade a signal, so a DAC should be specified that has insignificant errors in terms of the application. DACs are commonly used in music players to convert digital data streams into analog audio signals. They are also used in televisions and mobile phones to convert digital video data into analog video signals. These two applications use DACs at opposite ends of the frequency/resolution trade-off. The audio DAC is a low-frequency, high-resolution type while the video DAC is a high-frequency low- to medium-resolution type. Due to the complexity a ...
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Yamaha YM2164
Yamaha YM2164 (OPP) The Yamaha YM2164, a.k.a. OPP (FM Operator Type P), is an FM synthesis sound chip developed by Yamaha, an enhanced version of their YM2151 (a.k.a. OPM). The OPP was used in various MIDI-based synthesizers by Yamaha - DX21, DX27, DX100, SFG-05, FB-01 (a standalone SFG-05) - plus several licensed products: the IBM Music Feature Card (which is effectively an FB-01 on an ISA card) and Korg's DS-8 and Korg 707. The YM2164 has the following features: *Eight concurrent FM synthesis channels (voices) that may all be set to different timbres *Four operators per channel, all generating sine waves at configurable frequencies and powers *Eight options for routing those four operators to perform FM synthesis (via phase modulation) or simple additive synthesis *A sine-wave low frequency oscillator running 1 of 4 waveforms, mappable to pitch on a per-channel basis and/or amplitude on a per-operator basis *One Global Pitch Envelope Generator (Enabled for DX21 model only) Co ...
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Yamaha CX5M
Yamaha CX5M is an MSX-system compatible computer that expands upon the normal features expected from these systems with a built-in eight-voice FM synthesizer module, introduced in 1984 by Yamaha Corporation. This FM synth itself has stereo audio outputs, an input for a purpose-built four-octave keyboard, and a pair of MIDI Input/Output ports that could be used for normal MIDI on the second revision of the CX5M, but only used for management of data from a Yamaha DX7 on the first model. Specification The CX5M was built for the MSX standard, which included slots for inserting programmed cartridges. These cartridges extended the machine's capability, accepting a range of games, office applications and so on. Yamaha produced a range of cartridges for the system including a programmer for Yamaha's DX range of FM keyboards and a real-time sequencer. Two of these, the ''Voice Editor'' and ''Music Composer'', allowed the user to program a bank of 48 sounds for the CX5M's own built-i ...
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X68000
The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 Megahertz, MHz Motorola 68000 Central processing unit, CPU, 1 Megabytes, MB of Random Access Memory, RAM, and lacks a Hard disk, hard drive. The final model was released in 1993 with a 25 MHz Motorola 68030 CPU, 4 MB of RAM, and optional 80 MB SCSI hard drive. RAM in these systems is expandable to 12 MB, though most games and applications do not require more than 2 MB. The X68000 has graphics hardware similar to arcade video games of the late-1980s, with custom coprocessors supporting scrolling, tiled backgrounds, and large numbers of sprite (computer graphics), sprites. There are multiple sound chips supporting 8 channels of FM synthesis; 2 channels of stereo, digital audio; and one channel of pulse-code modulation audio. As such, Video game, video gaming was a major use of the X68000. Operating system The X68k runs an operating ...
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Sharp X1
The , sometimes called the Sharp X1 or CZ-800C, is a series of home computers released by Sharp Corporation from 1982 to 1988. It is based on a Zilog Z80 CPU. The RGB display monitor for the X1 had a television tuner, and a computer screen could be super-imposed on TV. All the TV functions could be controlled from a computer program. The character font was completely programmable (PCG) with 4-bit color, and was effectively used in many games. The entirety of the VRAM memory was mapped on to the I/O area, so it was controlled without bank switching. These features made the X1 very powerful for game software. Development Despite the fact that the ''Computer Division'' of Sharp Corporation had released the MZ series, suddenly the ''Television Division'' released a new computer series called the X1. At the time the original X1 was released, all other home computers generally had a BASIC language in ROM. However the X1 did not have a BASIC ROM, and it had to load the Hu-BASIC ...
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Sharp Corporation
is a Japanese multinational corporation that designs and manufactures electronic products, headquartered in Sakai-ku, Sakai, Osaka Prefecture. Since 2016 it has been majority owned by the Taiwan-based Foxconn Group. Sharp employs more than 50,000 people worldwide. The company was founded in September 1912 in Tokyo and takes its name from one of its founder's first Ever-Sharp mechanical pencil, which was invented by Tokuji Hayakawa in 1915. History Early years 1912–1945 In 1912, Tokuji Hayakawa founded a metal workshop in Tokyo. The first of his many inventions was a snap buckle named 'Tokubijo'. Another of his inventions was the Ever-Ready Sharp mechanical pencil in 1915. The product became one of the first internationally available mechanical pencils (while concurrent US design replaced it soon and became a modern type), and due to this big success the Sharp Corporation derived its name from it. After the pencil business was destroyed by the 1923 Great Kantō earthquak ...
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Pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed Arcade cabinet, cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with #Flippers, flippers before the ball is lost. Most pinball machines use one ball per turn (except during special multi-ball phases), and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Ele ...
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WMS Industries
WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams. However, the company that became WMS Industries was formally founded in 1974 as Williams Electronics, Inc. Williams initially was a manufacturer of pinball machines. In 1964, Williams was acquired by jukebox manufacturer Seeburg Corp. and reorganized as Williams Electronics Manufacturing Division. In 1973, the company branched out into the coin-operated arcade video game market with its ''Pong'' clone ''Paddle Ball'', eventually creating a number of video game classics, including '' Defender'' and '' Robotron: 2084.'' In 1974, Williams Electronics, Inc. was incorporated as a wholly owned subsidiary of Seeburg. Williams Electronics was sold off as an independent company during the bankruptcy of Seeburg in 1980. In 1987, the company went ...
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