Wolfchild
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Wolfchild
''Wolfchild'' is a platform game originally released for the Amiga and the Atari ST by Core Design in 1992. It was later released for the SNES, Sega Genesis, Mega Drive/Genesis, Sega CD, Master System, and Game Gear. The plot revolves around biotechnology researcher Kal Morrow and his son Saul. When the former is kidnapped by the evil Chimera organization, Saul uses one of his father's inventions to turn himself into a wolf-human hybrid (similar to a werewolf) that may be capable of defeating Chimera. ''Wolfchild'' was designed by Simon Phipps, also responsible for the earlier ''Switchblade 2'', a rather similar game. The action is viewed from the side and scrolls in eight directions. The player must guide Saul through five levels, negotiating platform game, platforms and shooting various monsters, the result of Chimera experiments. Initially, the player character is Saul in his normal, human form. Only when enough energy has been collected does he turn into a wolf-human, giving ...
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Wolfchild Cover Art
''Wolfchild'' is a platform game originally released for the Amiga and the Atari ST by Core Design in 1992. It was later released for the SNES, Sega Genesis, Mega Drive/Genesis, Sega CD, Master System, and Game Gear. The plot revolves around biotechnology researcher Kal Morrow and his son Saul. When the former is kidnapped by the evil Chimera organization, Saul uses one of his father's inventions to turn himself into a wolf-human hybrid (similar to a werewolf) that may be capable of defeating Chimera. ''Wolfchild'' was designed by Simon Phipps, also responsible for the earlier ''Switchblade 2'', a rather similar game. The action is viewed from the side and scrolls in eight directions. The player must guide Saul through five levels, negotiating platform game, platforms and shooting various monsters, the result of Chimera experiments. Initially, the player character is Saul in his normal, human form. Only when enough energy has been collected does he turn into a wolf-human, giving ...
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Core Design
Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Core Design in October the same year. The company was acquired by umbrella company CentreGold in December 1994, which in turn was acquired by Eidos Interactive in April 1996. In May 2006, the Core Design personnel and assets were acquired by Rebellion Developments, and the company became Rebellion Derby, which was then shut down in March 2010. History Based in the city of Derby, England, Core Design was founded in 1988 by Chris Shrigley, Andy Green, Rob Toone, Terry Lloyd, Simon Phipps (game designer), Simon Phipps, Dave Pridmore, Jeremy Heath-Smith, Kevin Norburn and Greg Holmes. Most were former employees of Gremlin Graphics. The studio was part of distribution company CentreGold when it was acquired by Eidos Interactive in 1996. Heath- ...
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Master System Games
The Master System—renamed and with a redesigned casing from the original Sega Mark III, which had been released in the Japanese market in 1985—is a video game console released by Sega in the North American market in June 1986 to compete with the Nintendo Entertainment System, which had been released in the same market in February 1986 (an earlier test market for NES in New York and California occurred in October 1985). Originally priced at 200, North American distribution rights for the console were acquired by Tonka before Sega re-acquired the rights themselves and released a further streamlined redesign of the console during the launch of the Sega Genesis. The Master System was later released in Europe in September 1987, in South Korea in April 1989 and in Brazil in September 1989 where distribution rights were given to Tec Toy. A re-release of the console in the Japanese market under the new Master System brand and redesign also occurred in 1987. This is a list of the game ...
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Game Gear Games
This is a list of the games available for Sega's Game Gear handheld video game system. There was an adapter for the Game Gear that allowed it to play Master System games. This article lists only the video games that were conceived for the Game Gear. For games originally released for the Master System, see List of Master System games. References AllGame: Sega Game Gear - Games {{Video game lists by platform Game Gear * Game Gear The is an 8-bit fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear primarily competed with Nintendo's Game Boy, ...
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JVCKenwood Victor Entertainment
, also known as in Japan, is a subsidiary of JVCKenwood that produces and distributes music, movies and other entertainment products such as anime and television shows in Japan. It is known as JVC Entertainment in countries where Sony Music Entertainment operates the RCA Victor label. History *April 1972: is spun off as a subsidiary of JVC. *September 30, 1982: JVC Musical Industries, Inc. is founded in the U.S. *February 1984: The sales and marketing department of JVC is spun off as . *January 1990: JVC Musical Industries announces its first video game release will be ''Boulder Dash''. *October 30, 1991: JVC Musical Industries Europe, Ltd. is founded. *April 1993: Nihon AVC and Victor Musical Industries merge and the name is changed to *October 1, 1996: Victor Interactive Software takes over video game-related activities after Pack-In-Video is merged with Victor Entertainment. *May 1, 1997: JVC Musical Industries is renamed to JVC Music, Inc. *May 14, 1997: JVC Musical Indust ...
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Simon Phipps (game Designer)
Simon Phipps is a British self-taught game programmer and video game designer. He began making games in 1982 when he wrote his first published video game he wrote while he was at school. He spent a few months writing business software before he was approached to provide some freelance artwork for Sheffield-based Gremlin Graphics. At his interview, he was offered a full-time position. In 1988, he was one of the founders of Core Design, where he would work on many of their titles until leaving in 1996. Phipps then worked on Acclaim Entertainment's hit '' Shadow Man'', alongside game designer Guy Miller. Phipps worked for Acclaim Teesside, but about 9 months into making the game '' ShadowMan: 2econd Coming'', he left for Electronic Arts (EA) where he worked alongside Guy Miller on the Harry Potter games for five years. In 2006, he moved to EA's studio Criterion Games working on a number of unpublished titles as well as contributing to their website and video podcast. In early 2009 ...
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Mega (magazine)
''Mega'', subtitled "100% pure Sega Mega Drive...", was a monthly magazine, published in the United Kingdom, aimed at users of the Sega Mega Drive and its additions, the Mega-CD and 32X. During its time as one of the main Mega Drive publications, ''Mega'' covered the golden age of the Sega Mega Drive from 1992 to 1995. The magazine went through many changes including a re-design in content and layout before being sold to a rival publisher. History During the summer of 1992, the then Deputy Editor of ''Sega Power'' Neil West was given the position of launch Editor of the new Mega Drive magazine. Amanda Cook was drafted in from '' Amiga Power'' to serve as Art Editor. Andy Dyer, who had worked on Nintendo magazine ''Total!'', was appointed as Deputy Editor. Paul Mellerick, ex-''Sega Force'' writer, completed the four person editorial team as Staff Writer. On 17 September the first issue was released ''Mega'', cover dated October 1992, appeared on newsagent stands priced £1.95. Pr ...
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Sega CD Games
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega ...
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Virgin Interactive
Virgin Interactive Entertainment (later renamed Avalon Interactive) was the video game publishing division of British conglomerate the Virgin Group. It developed and published games for major platforms and employed developers, including Westwood Studios co-founder Brett Sperry and ''Earthworm Jim'' creators David Perry and Doug TenNapel. Others include video game composer Tommy Tallarico and animators Bill Kroyer and Andy Luckey. Formed as Virgin Games in 1983, and built around a small development team called the Gang of Five, the company grew significantly after purchasing budget label Mastertronic in 1987. As Virgin's video game division grew into a multimedia powerhouse, it crossed over to other industries from toys to film to education. To highlight its focus beyond video games and on multimedia, the publisher was renamed Virgin Interactive Entertainment in 1993. As result of a growing trend throughout the 1990s of media companies, movie studios and telecom firms invest ...
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Kidnapping In Fiction
In criminal law, kidnapping is the unlawful confinement of a person against their will, often including transportation/asportation. The asportation and abduction element is typically but not necessarily conducted by means of force or fear: the perpetrator may use a weapon to force the victim into a vehicle, but it is still kidnapping if the victim is enticed to enter the vehicle willingly (e.g. in the belief that it is a taxicab). Kidnapping may be done to demand for ransom in exchange for releasing the victim, or for other illegal purposes. Kidnapping can be accompanied by bodily injury which elevates the crime to aggravated kidnapping. Kidnapping of a child is known as child abduction, which is a separate legal category. Motivations Kidnapping of children is usually done by one parent or others. The kidnapping of adults is often for ransom or to force someone to withdraw money from an ATM, but may also be for sexual assault. Children have also been kidnapped for the commis ...
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Core Design Games
Core or cores may refer to: Science and technology * Core (anatomy), everything except the appendages * Core (manufacturing), used in casting and molding * Core (optical fiber), the signal-carrying portion of an optical fiber * Core, the central part of a fruit * Hydrophobic core, the interior zone of a protein * Nuclear reactor core, a portion containing the fuel components * Pit (nuclear weapon) or core, the fissile material in a nuclear weapon * Semiconductor intellectual property core (IP core), is a unit of design in ASIC/FPGA electronics and IC manufacturing * Atomic core, an atom with no valence electrons Geology and astrophysics * Core sample, in Earth science, a sample obtained by coring ** Ice core * Core, the central part of a galaxy; see Mass deficit * Core (anticline), the central part of an anticline or syncline * Planetary core, the center of a planet ** Earth's inner core ** Earth's outer core * Stellar core, the region of a star where nuclear fusion takes place * ...
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Atari ST Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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