Winged Warlords
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Winged Warlords
''Winged Warlords'' is a ZX Spectrum game which was published by CDS Microsystems in 1983. It is a clone of '' Joust'' in terms of level design and gameplay. The graphics are different, with the ostrich mounts being replaced with winged horses. It was authored by Mike Lamb, who went on to write many Spectrum conversions of arcade games such as '' Arkanoid'' and ''Renegade'' Gameplay Presented with a 2D side-view arena with several platforms, the player maneuvers a pegasus-mounted warlord. Left and right movement is inertia-heavy, as is 'flap' movement against gravity. In one difference with the arcade version of ''Joust'', the flap key may be held down rather than tapped. Collision with a computer-controlled enemy results in one warlord being dismounted, depending on who had the altitudinal advantage. If the player is dismounted, he loses one of four lives. If the enemy is dismounted, the figure tumbles downwards as his mount flies away. This dismounted warlord may be attacked ...
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CDS Micro Systems
CDS Software (also known as CDS Micro Systems for its earlier titles) was an independent publisher and developer of computer game software based in Doncaster, South Yorkshire, UK. History The company was founded by Ian Williams, a computer programmer from Doncaster who started developing games for the Sinclair ZX80 shortly after its launch. After the initial company success he employed Giles Hunter (A manager from Doncaster W.H Smiths) to help expand the business. He sold his company to Giles Hunter to pursue other interests in 1985. In 1985, the company launched the Blue Ribbon budget label. In 1988 CDS Software, under the CDS group of companies changed its name to Nimrod Holdings Ltd, also publishing games for the Amiga. Publishing continued under the CDS Software Label until the early 1990s. Guildhall Leisure Services The company operated as RHSCO One Limited between January 1994 and March 1994, and then as Guildhall Leisure Services between March 1994 and May 2002. As ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Game Clones
A video game clone is either a video game or a video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ... very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox ...
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Action Video Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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1983 Video Games
The year 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the true Internet). * January 24 – Twenty-five members of the Red Brigades are sentenced to life imprisonment for the 1978 murder of Italian politician Aldo Moro. * January 25 ** High-ranking Nazi war criminal Klaus Barbie is arrested in Bolivia. ** IRAS is launched from Vandenberg AFB, to conduct the world's first all-sky infrared survey from space. February * February 2 – Giovanni Vigliotto goes on trial on charges of polygamy involving 105 women. * February 3 – Prime Minister of Australia Malcolm Fraser is granted a double dissolution of both houses of parliament, for elections on March 5, 1983. As Fraser is being granted the dissolution, Bill Hayden resigns as leader of the Australian Labor Party, and in the subsequent lea ...
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Ostron
''Ostron'', also released as ''Joust'', is a ZX Spectrum video game developed and released by Softek in 1983. It is a clone of the 1982 arcade video game, ''Joust''. Reception ''Crash Crash or CRASH may refer to: Common meanings * Collision, an impact between two or more objects * Crash (computing), a condition where a program ceases to respond * Cardiac arrest, a medical condition in which the heart stops beating * Couch su ...'' awarded ''Ostron'' a 72% rating, deeming it "a very enjoyable game, with good graphics and sound". Image:OstronSS1.gif Image:OstronSS2.gif References External links * {{Softek Software series 1983 video games Europe-exclusive video games Platform games Video game clones Video games developed in the United Kingdom ZX Spectrum games ZX Spectrum-only games ...
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Softek Software
Edge Games, Inc. is an American video game developer and publisher headquartered in Pasadena, California, best known for the practices of its founder and chief executive officer, Tim Langdell, in enforcing trademarks relating to the word "edge", which sources have described as " litigious". Langdell has defended these practices, stating that Edge has only sued two companies since the late 1980s. In 2010, Edge Games sued Electronic Arts for trademark infringement, but eventually settled, with Edge surrendering many of its registrations. The United States Patent and Trademark Office (USPTO) cancelled the trademarks by court order in April 2013. History Tim Langdell founded Softek Software, later incorporated as Softek International Ltd, in the UK in 1980. Softek's early games output for 8-bit computers such as the ZX Spectrum consisted mainly of simple clones of popular arcade games. These included '' Firebirds'' ''(Phoenix)'', '' Ostron'' ''(Joust)'' and '' Monsters in Hell' ...
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Sinclair User
''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was published in the UK between 1982 and 1993, and was the longest running Sinclair-based magazine. The magazine contained news, game reviews, previews, tips, help guides, columns, readers' letters, and cover-mounted game demos. History In earlier years, the magazine built up personality cults around some of its "hilariously" monikered staff, including Bill "Incorruptible" Scolding, John "Disgusting" Gilbert, Chris "Lunchbreaks" Bourne, Claire "Ligger" Edgely, Richard Price (writer of the "Gordo Greatbelly" adventure tips section), and columnist Andrew Hewson (founder of Hewson Consultants software). Under David Kelly's editorial tenure, the magazine began to focus more on the gaming scene, and featured more colour graphics under designer Garet ...
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Renegade (video Game)
, released as ''Renegade'' in the West, is a beat 'em up video game developed by Technōs Japan and distributed by Taito for the arcades in 1986. In the original Japanese version ''Nekketsu Kōha Kunio-kun'', the game revolves around a high-school delinquent named Kunio-kun (or just Kunio) who must stand up against a series of rival gangs frequently targeting his classmate Hiroshi. In the Western version ''Renegade'', the player controls a street brawler who must face four different gangs in order to rescue his girlfriend being held captive by a mob boss. Created by Yoshihisa Kishimoto, the game was semi-autobiographical, partly based on his own teenage high school years getting into daily fights, with Kunio partly based on himself. He also drew inspiration from the Bruce Lee martial arts film ''Enter the Dragon'' (1973), which inspired the game's "knock-down-drag-out" fights, along with his own altercations as a youth. In order to make the game more appealing for the West, Tech ...
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